diff options
Diffstat (limited to 'engines/agi/sound.h')
-rw-r--r-- | engines/agi/sound.h | 425 |
1 files changed, 36 insertions, 389 deletions
diff --git a/engines/agi/sound.h b/engines/agi/sound.h index 881e3efd56..63b36e017c 100644 --- a/engines/agi/sound.h +++ b/engines/agi/sound.h @@ -26,160 +26,18 @@ #ifndef AGI_SOUND_H #define AGI_SOUND_H -#include "sound/audiostream.h" #include "sound/mixer.h" -#include "common/frac.h" namespace Agi { -#define BUFFER_SIZE 410 - -// Apple IIGS MIDI uses 60 ticks per second (Based on tests with Apple IIGS -// KQ1 and SQ1 under MESS 0.124a). So we make the audio buffer size to be a -// 1/60th of a second in length. That should be getSampleRate() / 60 samples -// in length but as getSampleRate() is always 22050 at the moment we just use -// the hardcoded value of 368 (22050/60 = 367.5 which rounds up to 368). -// FIXME: Use getSampleRate() / 60 rather than a hardcoded value -#define IIGS_BUFFER_SIZE 368 - #define SOUND_EMU_NONE 0 #define SOUND_EMU_PC 1 -#define SOUND_EMU_TANDY 2 +#define SOUND_EMU_PCJR 2 #define SOUND_EMU_MAC 3 #define SOUND_EMU_AMIGA 4 #define SOUND_EMU_APPLE2GS 5 #define SOUND_EMU_COCO3 6 - -#define WAVEFORM_SIZE 64 -#define ENV_ATTACK 10000 /**< envelope attack rate */ -#define ENV_DECAY 1000 /**< envelope decay rate */ -#define ENV_SUSTAIN 100 /**< envelope sustain level */ -#define ENV_RELEASE 7500 /**< envelope release rate */ -#define NUM_CHANNELS 7 /**< number of sound channels */ - -// MIDI command values (Shifted right by 4 so they're in the lower nibble) -#define MIDI_CMD_NOTE_OFF 0x08 -#define MIDI_CMD_NOTE_ON 0x09 -#define MIDI_CMD_CONTROLLER 0x0B -#define MIDI_CMD_PROGRAM_CHANGE 0x0C -#define MIDI_CMD_PITCH_WHEEL 0x0E -// Whole MIDI byte values (Command and channel info together) -#define MIDI_BYTE_STOP_SEQUENCE 0xFC -#define MIDI_BYTE_TIMER_SYNC 0xF8 - -struct IIgsEnvelopeSegment { - uint8 bp; - uint16 inc; ///< 8b.8b fixed point, very probably little endian -}; - -#define ENVELOPE_SEGMENT_COUNT 8 -struct IIgsEnvelope { - IIgsEnvelopeSegment seg[ENVELOPE_SEGMENT_COUNT]; - - /** Reads an Apple IIGS envelope from then given stream. */ - bool read(Common::SeekableReadStream &stream); -}; - -// 2**(1/12) i.e. the 12th root of 2 -#define SEMITONE 1.059463094359295 - -// C6's frequency is A4's (440 Hz) frequency but one full octave and three semitones higher -// i.e. C6_FREQ = 440 * pow(2.0, 15/12.0) -#define C6_FREQ 1046.502261202395 - -// Size of the SIERRASTANDARD file (i.e. the wave file i.e. the sample data used by the instruments). -#define SIERRASTANDARD_SIZE 65536 - -// Maximum number of instruments in an Apple IIGS instrument set. -// Chosen empirically based on Apple IIGS AGI game data, increase if needed. -#define MAX_INSTRUMENTS 28 - -struct IIgsWaveInfo { - uint8 top; - uint addr; - uint size; -// Oscillator channel -#define OSC_CHANNEL_RIGHT 0 -#define OSC_CHANNEL_LEFT 1 - uint channel; -// Oscillator mode -#define OSC_MODE_LOOP 0 -#define OSC_MODE_ONESHOT 1 -#define OSC_MODE_SYNC_AM 2 -#define OSC_MODE_SWAP 3 - uint mode; - bool halt; - int16 relPitch; ///< Relative pitch in semitones (Signed 8b.8b fixed point) - - /** Reads an Apple IIGS wave information structure from the given stream. */ - bool read(Common::SeekableReadStream &stream, bool ignoreAddr = false); - bool finalize(Common::SeekableReadStream &uint8Wave); -}; - -// Number of waves per Apple IIGS sound oscillator -#define WAVES_PER_OSCILLATOR 2 - -/** An Apple IIGS sound oscillator. Consists always of two waves. */ -struct IIgsOscillator { - IIgsWaveInfo waves[WAVES_PER_OSCILLATOR]; - - bool finalize(Common::SeekableReadStream &uint8Wave); -}; - -// Maximum number of oscillators in an Apple IIGS instrument. -// Chosen empirically based on Apple IIGS AGI game data, increase if needed. -#define MAX_OSCILLATORS 4 - -/** An Apple IIGS sound oscillator list. */ -struct IIgsOscillatorList { - uint count; ///< Oscillator count - IIgsOscillator osc[MAX_OSCILLATORS]; ///< The oscillators - - /** Indexing operators for easier access to the oscillators. */ - const IIgsOscillator &operator()(uint index) const { return osc[index]; } - IIgsOscillator &operator()(uint index) { return osc[index]; } - - /** Reads an Apple IIGS oscillator list from the given stream. */ - bool read(Common::SeekableReadStream &stream, uint oscillatorCount, bool ignoreAddr = false); - bool finalize(Common::SeekableReadStream &uint8Wave); -}; - -struct IIgsInstrumentHeader { - IIgsEnvelope env; - uint8 relseg; - uint8 bendrange; - uint8 vibdepth; - uint8 vibspeed; - IIgsOscillatorList oscList; - - /** - * Read an Apple IIGS instrument header from the given stream. - * @param stream The source stream from which to read the data. - * @param ignoreAddr Should we ignore wave infos' wave address variable's value? - * @return True if successful, false otherwise. - */ - bool read(Common::SeekableReadStream &stream, bool ignoreAddr = false); - bool finalize(Common::SeekableReadStream &uint8Wave); -}; - -struct IIgsSampleHeader { - uint16 type; - uint8 pitch; ///< Logarithmic, base is 2**(1/12), unknown multiplier (Possibly in range 1040-1080) - uint8 unknownByte_Ofs3; // 0x7F in Gold Rush's sound resource 60, 0 in all others. - uint8 volume; ///< Current guess: Logarithmic in 6 dB steps - uint8 unknownByte_Ofs5; ///< 0 in all tested samples. - uint16 instrumentSize; ///< Little endian. 44 in all tested samples. A guess. - uint16 sampleSize; ///< Little endian. Accurate in all tested samples excluding Manhunter I's sound resource 16. - IIgsInstrumentHeader instrument; - - /** - * Read an Apple IIGS AGI sample header from the given stream. - * @param stream The source stream from which to read the data. - * @return True if successful, false otherwise. - */ - bool read(Common::SeekableReadStream &stream); - bool finalize(Common::SeekableReadStream &uint8Wave); -}; +#define SOUND_EMU_MIDI 7 /** * AGI sound note structure. @@ -200,87 +58,38 @@ struct AgiNote { } }; -struct IIgsChannelInfo { - const IIgsInstrumentHeader *ins; ///< Instrument info - const int8 *relocatedSample; ///< Source sample data (8-bit signed format) using relocation - const int8 *unrelocatedSample; ///< Source sample data (8-bit signed format) without relocation - frac_t pos; ///< Current sample position - frac_t posAdd; ///< Current sample position adder (Calculated using note, vibrato etc) - uint8 origNote; ///< The original note without the added relative pitch - frac_t note; ///< Note (With the added relative pitch) - frac_t vol; ///< Current volume (Takes both channel volume and enveloping into account) - frac_t chanVol; ///< Channel volume - frac_t startEnvVol; ///< Starting envelope volume - frac_t envVol; ///< Current envelope volume - uint envSeg; ///< Current envelope segment - uint size; ///< Sample size - bool loop; ///< Should we loop the sample? - bool end; ///< Has the playing ended? - - void rewind(); ///< Rewinds the sound playing on this channel to its start - void setChannelVolume(uint8 volume); ///< Sets the channel volume - void setInstrument(const IIgsInstrumentHeader *instrument, const int8 *sample); ///< Sets the instrument to be used on this channel - void noteOn(uint8 noteParam, uint8 velocity); ///< Starts playing a note on this channel - void noteOff(uint8 velocity); ///< Releases the note on this channel - void stop(); ///< Stops the note playing on this channel instantly - bool playing(); ///< Is there a note playing on this channel? -}; - -struct CoCoNote { - uint8 freq; - uint8 volume; - uint16 duration; ///< Note duration - - /** Reads a CoCoNote through the given pointer. */ - void read(const uint8 *ptr) { - freq = *ptr; - volume = *(ptr + 1); - duration = READ_LE_UINT16(ptr + 2); - } -}; - /** * AGI sound resource types. * It's probably coincidence that all the values here are powers of two * as they're simply the different used values in AGI sound resources' * starts (The first 16-bit little endian word, to be precise). */ -enum AgiSoundType { +enum AgiSoundEmuType { AGI_SOUND_SAMPLE = 0x0001, AGI_SOUND_MIDI = 0x0002, AGI_SOUND_4CHN = 0x0008 }; -enum AgiSoundFlags { - AGI_SOUND_LOOP = 0x0001, - AGI_SOUND_ENVELOPE = 0x0002 -}; -enum AgiSoundEnv { - AGI_SOUND_ENV_ATTACK = 3, - AGI_SOUND_ENV_DECAY = 2, - AGI_SOUND_ENV_SUSTAIN = 1, - AGI_SOUND_ENV_RELEASE = 0 -}; +class SoundMgr; -/** - * AGI engine sound channel structure. - */ -struct ChannelInfo { - AgiSoundType type; - const uint8 *ptr; // Pointer to the AgiNote data - const int16 *ins; - int32 size; - uint32 phase; - uint32 flags; // ORs values from AgiSoundFlags - AgiSoundEnv adsr; - int32 timer; - uint32 end; - uint32 freq; - uint32 vol; - uint32 env; -}; +class SoundGen { +public: + SoundGen(AgiEngine *vm, Audio::Mixer *pMixer) : _vm(vm), _mixer(pMixer) { + _sampleRate = pMixer->getOutputRate(); + } -class SoundMgr; + virtual ~SoundGen() {} + + virtual void play(int resnum) = 0; + virtual void stop(void) = 0; + + AgiEngine *_vm; + + Audio::Mixer *_mixer; + Audio::SoundHandle _soundHandle; + + uint32 _sampleRate; +}; /** * AGI sound resource structure. @@ -302,7 +111,7 @@ public: * from memory using free() or delegate the responsibility onwards to some other * function! */ - static AgiSound *createFromRawResource(uint8 *data, uint32 len, int resnum, SoundMgr &manager); + static AgiSound *createFromRawResource(uint8 *data, uint32 len, int resnum, SoundMgr &manager, int soundemu); protected: SoundMgr &_manager; ///< AGI sound manager object @@ -313,7 +122,7 @@ protected: class PCjrSound : public AgiSound { public: PCjrSound(uint8 *data, uint32 len, int resnum, SoundMgr &manager); - ~PCjrSound() { if (_data != NULL) free(_data); } + ~PCjrSound() { free(_data); } virtual uint16 type() { return _type; } const uint8 *getVoicePointer(uint voiceNum); protected: @@ -322,192 +131,30 @@ protected: uint16 _type; ///< Sound resource type }; -class IIgsMidi : public AgiSound { -public: - IIgsMidi(uint8 *data, uint32 len, int resnum, SoundMgr &manager); - ~IIgsMidi() { if (_data != NULL) free(_data); } - virtual uint16 type() { return _type; } - virtual const uint8 *getPtr() { return _ptr; } - virtual void setPtr(const uint8 *ptr) { _ptr = ptr; } - virtual void rewind() { _ptr = _data + 2; _midiTicks = _soundBufTicks = 0; } -protected: - uint8 *_data; ///< Raw sound resource data - const uint8 *_ptr; ///< Pointer to the current position in the MIDI data - uint32 _len; ///< Length of the raw sound resource - uint16 _type; ///< Sound resource type -public: - uint _midiTicks; ///< MIDI song position in ticks (1/60ths of a second) - uint _soundBufTicks; ///< Sound buffer position in ticks (1/60ths of a second) -}; - -class IIgsSample : public AgiSound { -public: - IIgsSample(uint8 *data, uint32 len, int resnum, SoundMgr &manager); - ~IIgsSample() { delete[] _sample; } - virtual uint16 type() { return _header.type; } - const IIgsSampleHeader &getHeader() const { return _header; } - const int8 *getSample() const { return _sample; } -protected: - IIgsSampleHeader _header; ///< Apple IIGS AGI sample header - int8 *_sample; ///< Sample data (8-bit signed format) -}; - -/** Apple IIGS MIDI program change to instrument number mapping. */ -struct MidiProgramChangeMapping { - byte midiProgToInst[44]; ///< Lookup table for the MIDI program number to instrument number mapping - byte undefinedInst; ///< The undefined instrument number - - // Maps the MIDI program number to an instrument number - byte map(uint midiProg) const { - return midiProg < ARRAYSIZE(midiProgToInst) ? midiProgToInst[midiProg] : undefinedInst; - } -}; - -/** Apple IIGS AGI instrument set information. */ -struct InstrumentSetInfo { - uint byteCount; ///< Length of the whole instrument set in bytes - uint instCount; ///< Amount of instrument in the set - const char *md5; ///< MD5 hex digest of the whole instrument set - const char *waveFileMd5; ///< MD5 hex digest of the wave file (i.e. the sample data used by the instruments) - const MidiProgramChangeMapping &progToInst; ///< Program change to instrument number mapping -}; - -/** Apple IIGS AGI executable file information. */ -struct IIgsExeInfo { - enum AgiGameID gameid; ///< Game ID - const char *exePrefix; ///< Prefix of the Apple IIGS AGI executable (e.g. "SQ", "PQ", "KQ4" etc) - uint agiVer; ///< Apple IIGS AGI version number, not strictly needed - uint exeSize; ///< Size of the Apple IIGS AGI executable file in bytes - uint instSetStart; ///< Starting offset of the instrument set inside the executable file - const InstrumentSetInfo &instSet; ///< Information about the used instrument set -}; - -class IIgsMidiChannel { -public: - IIgsMidiChannel() : _instrument(0), _sample(0), _volume(0) {} - uint activeSounds() const; ///< How many active sounds are playing? - void setInstrument(const IIgsInstrumentHeader *instrument, const int8 *sample); - void setVolume(uint8 volume); - void noteOff(uint8 note, uint8 velocity); - void noteOn(uint8 note, uint8 velocity); - void stopSounds(); ///< Clears the channel of any sounds - void removeStoppedSounds(); ///< Removes all stopped sounds from this MIDI channel -public: - typedef Common::Array<IIgsChannelInfo>::const_iterator const_iterator; - typedef Common::Array<IIgsChannelInfo>::iterator iterator; - Common::Array<IIgsChannelInfo> _gsChannels; ///< Apple IIGS channels playing on this MIDI channel -protected: - const IIgsInstrumentHeader *_instrument; ///< Instrument used on this MIDI channel - const int8 *_sample; ///< Sample data used on this MIDI channel - uint8 _volume; ///< MIDI controller number 7 (Volume) -}; - -/** - * Class for managing Apple IIGS sound channels. - * TODO: Check what instruments are used by default on the MIDI channels - * FIXME: Some instrument choices sound wrong - */ -class IIgsSoundMgr { -public: - typedef Common::Array<IIgsMidiChannel>::const_iterator const_iterator; - typedef Common::Array<IIgsMidiChannel>::iterator iterator; - static const uint kSfxMidiChannel = 0; ///< The MIDI channel used for playing sound effects -public: - // For initializing - IIgsSoundMgr(); - void setProgramChangeMapping(const MidiProgramChangeMapping *mapping); - bool loadInstrumentHeaders(const Common::FSNode &exePath, const IIgsExeInfo &exeInfo); - bool loadWaveFile(const Common::FSNode &wavePath, const IIgsExeInfo &exeInfo); - // Miscellaneous methods - uint activeSounds() const; ///< How many active sounds are playing? - void stopSounds(); ///< Stops all sounds - void removeStoppedSounds(); ///< Removes all stopped sounds from the MIDI channels - // For playing Apple IIGS AGI samples (Sound effects etc) - bool playSampleSound(const IIgsSampleHeader &sampleHeader, const int8 *sample); - // MIDI commands - void midiNoteOff(uint8 channel, uint8 note, uint8 velocity); - void midiNoteOn(uint8 channel, uint8 note, uint8 velocity); - void midiController(uint8 channel, uint8 controller, uint8 value); - void midiProgramChange(uint8 channel, uint8 program); - void midiPitchWheel(uint8 wheelPos); -protected: - const IIgsInstrumentHeader* getInstrument(uint8 program) const; -public: - Common::Array<IIgsMidiChannel> _midiChannels; ///< Information about each MIDI channel -protected: - Common::Array<int8> _wave; ///< Sample data used by the Apple IIGS MIDI instruments - const MidiProgramChangeMapping *_midiProgToInst; ///< MIDI program change to instrument number mapping - Common::Array<IIgsInstrumentHeader> _instruments; ///< Instruments used by the Apple IIGS AGI -}; - -class AgiEngine; -class AgiBase; - -class SoundMgr : public Audio::AudioStream { - AgiBase *_vm; +class SoundMgr { public: - SoundMgr(AgiBase *agi, Audio::Mixer *pMixer); + SoundMgr(AgiEngine *agi, Audio::Mixer *pMixer); ~SoundMgr(); - virtual void setVolume(uint8 volume); - - // AudioStream API - int readBuffer(int16 *buffer, const int numSamples) { - premixerCall(buffer, numSamples / 2); - return numSamples; - } - - bool isStereo() const { - return false; - } - bool endOfData() const { - return false; - } - - int getRate() const { - // FIXME: Ideally, we should use _sampleRate. - return 22050; - } - -private: - Audio::Mixer *_mixer; - Audio::SoundHandle _soundHandle; - uint32 _sampleRate; - - bool _playing; - ChannelInfo _chn[NUM_CHANNELS]; - IIgsSoundMgr _gsSound; - int _endflag; - int _playingSound; - uint8 _env; - bool _disabledMidi; - - int16 *_sndBuffer; - const int16 *_waveform; - - bool _useChorus; - - void premixerCall(int16 *buf, uint len); - void fillAudio(void *udata, int16 *stream, uint len); + void setVolume(uint8 volume); -public: void unloadSound(int); void playSound(); int initSound(); void deinitSound(); void startSound(int, int); void stopSound(); - void stopNote(int i); - void playNote(int i, int freq, int vol); - void playAgiSound(); - void playCoCoSound(); - uint32 mixSound(); - bool loadInstruments(); - void playMidiSound(); - void playSampleSound(); - const IIgsExeInfo *getIIgsExeInfo(enum AgiGameID gameid) const; - static bool convertWave(Common::SeekableReadStream &source, int8 *dest, uint length); + + void soundIsFinished(); + +private: + int _endflag; + AgiEngine *_vm; + + SoundGen *_soundGen; + + int _playingSound; }; } // End of namespace Agi |