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-rw-r--r--engines/agi/appleIIgs_timedelay_overwrite.h7
1 files changed, 6 insertions, 1 deletions
diff --git a/engines/agi/appleIIgs_timedelay_overwrite.h b/engines/agi/appleIIgs_timedelay_overwrite.h
index 1f418d174f..eab274c236 100644
--- a/engines/agi/appleIIgs_timedelay_overwrite.h
+++ b/engines/agi/appleIIgs_timedelay_overwrite.h
@@ -37,6 +37,11 @@ struct AgiAppleIIgsDelayOverwriteGameEntry {
const AgiAppleIIgsDelayOverwriteRoomEntry *roomTable;
};
+static const AgiAppleIIgsDelayOverwriteRoomEntry appleIIgsDelayOverwriteKQ4[] = {
+ { 120, 121, -1 }, // Part of the intro: Graham gets his hat, throws it and breaks down, don't touch speed
+ { -1, -1, -1 }
+};
+
static const AgiAppleIIgsDelayOverwriteRoomEntry appleIIgsDelayOverwriteMH1[] = {
{ 153, 153, 2 }, // Intro w/ credits
{ 104, 104, 2 }, // Intro cutscene
@@ -56,7 +61,7 @@ static const AgiAppleIIgsDelayOverwriteGameEntry appleIIgsDelayOverwriteGameTabl
{ GID_KQ1, 2, nullptr }, // NEEDS TESTING
// KQ2 seems to work fine at speed given by scripts (NEEDS FURTHER TESTING)
{ GID_KQ3, 2, nullptr }, // NEEDS TESTING
- { GID_KQ4, 2, nullptr }, // NEEDS TESTING
+ { GID_KQ4, 2, appleIIgsDelayOverwriteKQ4 }, // NEEDS TESTING
{ GID_LSL1, 2, nullptr }, // Switch Larry 1 to 10 cycles per second (that's around PC Larry 1's "normal" speed
{ GID_MH1, -1, appleIIgsDelayOverwriteMH1 }, // NEEDS TESTING
{ GID_MIXEDUP, 2, nullptr }, // NEEDS TESTING