diff options
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/detection.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 9cb55e029d..4b59b39c32 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -25,7 +25,7 @@ #include "base/plugins.h" -#include "common/advancedDetector.h" +#include "engines/advancedDetector.h" #include "common/config-manager.h" #include "common/file.h" #include "graphics/thumbnail.h" @@ -38,7 +38,7 @@ namespace Agi { struct AGIGameDescription { - Common::ADGameDescription desc; + ADGameDescription desc; int gameID; int gameType; @@ -114,7 +114,7 @@ namespace Agi { AD_ENTRY1s(fname,md5,size), \ lang, \ platform, \ - Common::ADGF_NO_FLAGS \ + ADGF_NO_FLAGS \ }, \ gid, \ interp, \ @@ -237,7 +237,7 @@ static const AGIGameDescription gameDescriptions[] = { }, Common::EN_ANY, Common::kPlatformMacintosh, - Common::ADGF_NO_FLAGS + ADGF_NO_FLAGS }, GID_GOLDRUSH, GType_V3, @@ -484,7 +484,7 @@ static const AGIGameDescription gameDescriptions[] = { }, Common::EN_ANY, Common::kPlatformAmiga, - Common::ADGF_NO_FLAGS + ADGF_NO_FLAGS }, GID_SQ2, GType_V2, @@ -612,7 +612,7 @@ static const AGIGameDescription gameDescriptions[] = { AD_ENTRY1("logdir", "421da3a18004122a966d64ab6bd86d2e"), Common::RU_RUS, Common::kPlatformPC, - Common::ADGF_NO_FLAGS + ADGF_NO_FLAGS }, GID_FANMADE, GType_V2, @@ -628,7 +628,7 @@ static const AGIGameDescription gameDescriptions[] = { AD_ENTRY1("logdir", "aaea5b4a348acb669d13b0e6f22d4dc9"), Common::EN_ANY, Common::kPlatformPC, - Common::ADGF_NO_FLAGS + ADGF_NO_FLAGS }, GID_GETOUTTASQ, GType_V2, @@ -787,7 +787,7 @@ static AGIGameDescription g_fallbackDesc = { AD_ENTRY1(0, 0), // This should always be AD_ENTRY1(0, 0) in the fallback descriptor Common::UNK_LANG, Common::kPlatformPC, - Common::ADGF_NO_FLAGS + ADGF_NO_FLAGS }, GID_FANMADE, GType_V2, @@ -795,7 +795,7 @@ static AGIGameDescription g_fallbackDesc = { 0x2917, }; -static const Common::ADParams detectionParams = { +static const ADParams detectionParams = { // Pointer to ADGameDescription or its superset structure (const byte *)Agi::gameDescriptions, // Size of that superset structure @@ -818,12 +818,12 @@ static const Common::ADParams detectionParams = { using namespace Agi; -class AgiMetaEngine : public Common::AdvancedMetaEngine { +class AgiMetaEngine : public AdvancedMetaEngine { mutable Common::String _gameid; mutable Common::String _extra; public: - AgiMetaEngine() : Common::AdvancedMetaEngine(detectionParams) {} + AgiMetaEngine() : AdvancedMetaEngine(detectionParams) {} virtual const char *getName() const { return "AGI preAGI + v2 + v3 Engine"; @@ -833,13 +833,13 @@ public: } virtual bool hasFeature(MetaEngineFeature f) const; - virtual bool createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const; + virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const; virtual SaveStateList listSaves(const char *target) const; virtual int getMaximumSaveSlot() const; virtual void removeSaveState(const char *target, int slot) const; SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const; - const Common::ADGameDescription *fallbackDetect(const Common::FSList &fslist) const; + const ADGameDescription *fallbackDetect(const Common::FSList &fslist) const; }; bool AgiMetaEngine::hasFeature(MetaEngineFeature f) const { @@ -860,7 +860,7 @@ bool AgiBase::hasFeature(EngineFeature f) const { } -bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const Common::ADGameDescription *desc) const { +bool AgiMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const { const Agi::AGIGameDescription *gd = (const Agi::AGIGameDescription *)desc; bool res = true; @@ -977,7 +977,7 @@ SaveStateDescriptor AgiMetaEngine::querySaveMetaInfos(const char *target, int sl return SaveStateDescriptor(); } -const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSList &fslist) const { +const ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSList &fslist) const { typedef Common::HashMap<Common::String, int32> IntMap; IntMap allFiles; bool matchedUsingFilenames = false; @@ -994,7 +994,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL // Set the default values for the fallback descriptor's ADGameDescription part. g_fallbackDesc.desc.language = Common::UNK_LANG; g_fallbackDesc.desc.platform = Common::kPlatformPC; - g_fallbackDesc.desc.flags = Common::ADGF_NO_FLAGS; + g_fallbackDesc.desc.flags = ADGF_NO_FLAGS; // Set default values for the fallback descriptor's AGIGameDescription part. g_fallbackDesc.gameID = GID_FANMADE; @@ -1135,7 +1135,7 @@ const Common::ADGameDescription *AgiMetaEngine::fallbackDetect(const Common::FSL printf("If this is an original and unmodified version or new made Fanmade game,\n"); printf("please report any, information previously printed by ScummVM to the team.\n"); - return (const Common::ADGameDescription *)&g_fallbackDesc; + return (const ADGameDescription *)&g_fallbackDesc; } return 0; |