diff options
Diffstat (limited to 'engines/agi')
-rw-r--r-- | engines/agi/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agi/detection.cpp b/engines/agi/detection.cpp index 8e971aec67..9f66d78d80 100644 --- a/engines/agi/detection.cpp +++ b/engines/agi/detection.cpp @@ -567,13 +567,13 @@ const ADGameDescription *AgiMetaEngine::fallbackDetect(const FileMap &allFilesXX // Override the gameid & extra values in g_fallbackDesc.desc. This only works // until the fallback detector is called again, and while the MetaEngine instance // is alive (as else the string storage is modified/deleted). - g_fallbackDesc.desc.gameid = _gameid.c_str(); + g_fallbackDesc.desc.gameId = _gameid.c_str(); g_fallbackDesc.desc.extra = _extra.c_str(); Common::String fallbackWarning; fallbackWarning = "Your game version has been detected using fallback matching as a\n"; - fallbackWarning += Common::String::format("variant of %s (%s).\n", g_fallbackDesc.desc.gameid, g_fallbackDesc.desc.extra); + fallbackWarning += Common::String::format("variant of %s (%s).\n", g_fallbackDesc.desc.gameId, g_fallbackDesc.desc.extra); fallbackWarning += "If this is an original and unmodified version or new made Fanmade game,\n"; fallbackWarning += "please report any, information previously printed by ScummVM to the team.\n"; |