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-rw-r--r--engines/agi/global.cpp1
-rw-r--r--engines/agi/preagi.cpp8
-rw-r--r--engines/agi/preagi.h3
-rw-r--r--engines/agi/sound.cpp10
-rw-r--r--engines/agi/sound.h14
-rw-r--r--engines/agi/sound_2gs.cpp5
-rw-r--r--engines/agi/sound_pcjr.cpp5
-rw-r--r--engines/agi/sound_sarien.cpp5
8 files changed, 35 insertions, 16 deletions
diff --git a/engines/agi/global.cpp b/engines/agi/global.cpp
index 23256f27fb..6f83f02a4e 100644
--- a/engines/agi/global.cpp
+++ b/engines/agi/global.cpp
@@ -21,6 +21,7 @@
*/
#include "common/config-manager.h"
+#include "audio/mixer.h"
#include "agi/agi.h"
#include "agi/graphics.h"
diff --git a/engines/agi/preagi.cpp b/engines/agi/preagi.cpp
index 7e2e65a3eb..f8630db0b6 100644
--- a/engines/agi/preagi.cpp
+++ b/engines/agi/preagi.cpp
@@ -20,6 +20,7 @@
*
*/
+#include "audio/mixer.h"
#include "audio/softsynth/pcspk.h"
#include "common/debug-channels.h"
@@ -50,6 +51,8 @@ PreAgiEngine::PreAgiEngine(OSystem *syst, const AGIGameDescription *gameDesc) :
memset(&_game, 0, sizeof(struct AgiGame));
memset(&_debug, 0, sizeof(struct AgiDebug));
memset(&_mouse, 0, sizeof(struct Mouse));
+
+ _speakerHandle = new Audio::SoundHandle();
}
void PreAgiEngine::initialize() {
@@ -74,7 +77,7 @@ void PreAgiEngine::initialize() {
_gfx->initVideo();
_speakerStream = new Audio::PCSpeaker(_mixer->getOutputRate());
- _mixer->playStream(Audio::Mixer::kSFXSoundType, &_speakerHandle,
+ _mixer->playStream(Audio::Mixer::kSFXSoundType, _speakerHandle,
_speakerStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
debugC(2, kDebugLevelMain, "Detect game");
@@ -89,8 +92,9 @@ void PreAgiEngine::initialize() {
}
PreAgiEngine::~PreAgiEngine() {
- _mixer->stopHandle(_speakerHandle);
+ _mixer->stopHandle(*_speakerHandle);
delete _speakerStream;
+ delete _speakerHandle;
delete _picture;
delete _gfx;
diff --git a/engines/agi/preagi.h b/engines/agi/preagi.h
index d6026a5d4d..6950aa30cd 100644
--- a/engines/agi/preagi.h
+++ b/engines/agi/preagi.h
@@ -26,6 +26,7 @@
#include "agi/agi.h"
namespace Audio {
+class SoundHandle;
class PCSpeaker;
}
@@ -110,7 +111,7 @@ private:
int _defaultColor;
Audio::PCSpeaker *_speakerStream;
- Audio::SoundHandle _speakerHandle;
+ Audio::SoundHandle *_speakerHandle;
};
} // End of namespace Agi
diff --git a/engines/agi/sound.cpp b/engines/agi/sound.cpp
index edf17960ad..8834068ace 100644
--- a/engines/agi/sound.cpp
+++ b/engines/agi/sound.cpp
@@ -29,9 +29,19 @@
#include "agi/sound_pcjr.h"
#include "common/textconsole.h"
+#include "audio/mixer.h"
namespace Agi {
+SoundGen::SoundGen(AgiBase *vm, Audio::Mixer *pMixer) : _vm(vm), _mixer(pMixer) {
+ _sampleRate = pMixer->getOutputRate();
+ _soundHandle = new Audio::SoundHandle();
+}
+
+SoundGen::~SoundGen() {
+ delete _soundHandle;
+}
+
//
// TODO: add support for variable sampling rate in the output device
//
diff --git a/engines/agi/sound.h b/engines/agi/sound.h
index 4b668e8cf2..8aa7a5d1df 100644
--- a/engines/agi/sound.h
+++ b/engines/agi/sound.h
@@ -23,7 +23,10 @@
#ifndef AGI_SOUND_H
#define AGI_SOUND_H
-#include "audio/mixer.h"
+namespace Audio {
+class Mixer;
+class SoundHandle;
+}
namespace Agi {
@@ -71,11 +74,8 @@ class SoundMgr;
class SoundGen {
public:
- SoundGen(AgiBase *vm, Audio::Mixer *pMixer) : _vm(vm), _mixer(pMixer) {
- _sampleRate = pMixer->getOutputRate();
- }
-
- virtual ~SoundGen() {}
+ SoundGen(AgiBase *vm, Audio::Mixer *pMixer);
+ virtual ~SoundGen();
virtual void play(int resnum) = 0;
virtual void stop(void) = 0;
@@ -83,7 +83,7 @@ public:
AgiBase *_vm;
Audio::Mixer *_mixer;
- Audio::SoundHandle _soundHandle;
+ Audio::SoundHandle *_soundHandle;
uint32 _sampleRate;
};
diff --git a/engines/agi/sound_2gs.cpp b/engines/agi/sound_2gs.cpp
index b1bcee3920..4992b6516c 100644
--- a/engines/agi/sound_2gs.cpp
+++ b/engines/agi/sound_2gs.cpp
@@ -27,6 +27,7 @@
#include "common/memstream.h"
#include "common/str-array.h"
#include "common/textconsole.h"
+#include "audio/mixer.h"
#include "agi/agi.h"
#include "agi/sound_2gs.h"
@@ -55,11 +56,11 @@ SoundGen2GS::SoundGen2GS(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm, pMixe
// Load instruments
_disableMidi = !loadInstruments();
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, _soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
SoundGen2GS::~SoundGen2GS() {
- _mixer->stopHandle(_soundHandle);
+ _mixer->stopHandle(*_soundHandle);
delete[] _wavetable;
delete[] _out;
}
diff --git a/engines/agi/sound_pcjr.cpp b/engines/agi/sound_pcjr.cpp
index 9d556e048a..0a0c456e14 100644
--- a/engines/agi/sound_pcjr.cpp
+++ b/engines/agi/sound_pcjr.cpp
@@ -54,6 +54,7 @@
*
*/
+#include "audio/mixer.h"
#include "agi/agi.h"
#include "agi/sound.h"
#include "agi/sound_pcjr.h"
@@ -123,7 +124,7 @@ SoundGenPCJr::SoundGenPCJr(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm, pMi
memset(_channel, 0, sizeof(_channel));
memset(_tchannel, 0, sizeof(_tchannel));
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, _soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
_v1data = NULL;
_v1size = 0;
@@ -132,7 +133,7 @@ SoundGenPCJr::SoundGenPCJr(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm, pMi
SoundGenPCJr::~SoundGenPCJr() {
free(_chanData);
- _mixer->stopHandle(_soundHandle);
+ _mixer->stopHandle(*_soundHandle);
}
void SoundGenPCJr::play(int resnum) {
diff --git a/engines/agi/sound_sarien.cpp b/engines/agi/sound_sarien.cpp
index 939c3d2c77..1b3542b89c 100644
--- a/engines/agi/sound_sarien.cpp
+++ b/engines/agi/sound_sarien.cpp
@@ -21,6 +21,7 @@
*/
#include "common/random.h"
+#include "audio/mixer.h"
#include "agi/agi.h"
@@ -92,11 +93,11 @@ SoundGenSarien::SoundGenSarien(AgiBase *vm, Audio::Mixer *pMixer) : SoundGen(vm,
debug(0, "Initializing sound: envelopes disabled");
}
- _mixer->playStream(Audio::Mixer::kMusicSoundType, &_soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
+ _mixer->playStream(Audio::Mixer::kMusicSoundType, _soundHandle, this, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO, true);
}
SoundGenSarien::~SoundGenSarien() {
- _mixer->stopHandle(_soundHandle);
+ _mixer->stopHandle(*_soundHandle);
free(_sndBuffer);
}