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-rw-r--r--engines/agi/cycle.cpp12
-rw-r--r--engines/agi/inv.cpp4
-rw-r--r--engines/agi/inv.h2
-rw-r--r--engines/agi/menu.cpp8
-rw-r--r--engines/agi/menu.h4
-rw-r--r--engines/agi/systemui.cpp4
-rw-r--r--engines/agi/systemui.h2
-rw-r--r--engines/agi/text.cpp36
-rw-r--r--engines/agi/text.h6
9 files changed, 39 insertions, 39 deletions
diff --git a/engines/agi/cycle.cpp b/engines/agi/cycle.cpp
index 29c97babbc..3887999580 100644
--- a/engines/agi/cycle.cpp
+++ b/engines/agi/cycle.cpp
@@ -228,7 +228,7 @@ int AgiEngine::mainCycle(bool onlyCheckForEvents) {
if (!handleController(key)) {
if (key) {
if (_text->promptIsEnabled()) {
- _text->promptCharPress(key);
+ _text->promptKeyPress(key);
}
}
}
@@ -241,19 +241,19 @@ int AgiEngine::mainCycle(bool onlyCheckForEvents) {
case CYCLE_INNERLOOP_GETSTRING: // loop called from TextMgr::stringEdit()
case CYCLE_INNERLOOP_GETNUMBER:
if (key) {
- _text->stringCharPress(key);
+ _text->stringKeyPress(key);
}
break;
case CYCLE_INNERLOOP_INVENTORY: // loop called from InventoryMgr::show()
if (key) {
- _inventory->charPress(key);
+ _inventory->keyPress(key);
}
break;
case CYCLE_INNERLOOP_MENU_VIA_KEYBOARD:
if (key) {
- _menu->charPress(key);
+ _menu->keyPress(key);
}
return false;
@@ -263,13 +263,13 @@ int AgiEngine::mainCycle(bool onlyCheckForEvents) {
case CYCLE_INNERLOOP_SYSTEMUI_SELECTSAVEDGAMESLOT:
if (key) {
- _systemUI->savedGameSlot_CharPress(key);
+ _systemUI->savedGameSlot_KeyPress(key);
}
break;
case CYCLE_INNERLOOP_MESSAGEBOX:
if (key) {
- _text->messageBox_CharPress(key);
+ _text->messageBox_KeyPress(key);
}
break;
diff --git a/engines/agi/inv.cpp b/engines/agi/inv.cpp
index 5bf8727f35..08dba9b0ab 100644
--- a/engines/agi/inv.cpp
+++ b/engines/agi/inv.cpp
@@ -165,8 +165,8 @@ void InventoryMgr::show() {
}
}
-void InventoryMgr::charPress(int16 newChar) {
- switch (newChar) {
+void InventoryMgr::keyPress(uint16 newKey) {
+ switch (newKey) {
case AGI_KEY_ENTER: {
_vm->cycleInnerLoopInactive(); // exit show-loop
break;
diff --git a/engines/agi/inv.h b/engines/agi/inv.h
index 0c89275b7c..4cdb4900c6 100644
--- a/engines/agi/inv.h
+++ b/engines/agi/inv.h
@@ -52,7 +52,7 @@ public:
void drawItem(int16 itemNr);
void show();
- void charPress(int16 newChar);
+ void keyPress(uint16 newKey);
void changeActiveItem(int16 direction);
};
diff --git a/engines/agi/menu.cpp b/engines/agi/menu.cpp
index 9ecf9c5977..f7c7162580 100644
--- a/engines/agi/menu.cpp
+++ b/engines/agi/menu.cpp
@@ -433,13 +433,13 @@ void GfxMenu::removeActiveMenu(int16 selectedMenuNr) {
_gfx->render_Block(_drawnMenuColumn, _drawnMenuRow, _drawnMenuWidth, _drawnMenuHeight);
}
-void GfxMenu::charPress(uint16 newChar) {
+void GfxMenu::keyPress(uint16 newKey) {
GuiMenuEntry *menuEntry = _array[_drawnMenuNr];
GuiMenuItemEntry *itemEntry = _itemArray[menuEntry->selectedItemNr];
int16 newMenuNr = _drawnMenuNr;
int16 newItemNr = menuEntry->selectedItemNr;
- switch (newChar) {
+ switch (newKey) {
case AGI_KEY_ENTER:
// check, if current item is actually enabled
if (!itemEntry->enabled)
@@ -529,7 +529,7 @@ void GfxMenu::charPress(uint16 newChar) {
// During "via keyboard" mode in case user actively clicks on something
// During "via mouse" mode all the time, so that current mouse cursor position modifies active selection
// In "via mouse" mode, we check if user let go of the left mouse button and then select the item that way
-void GfxMenu::mouseEvent(uint16 newChar) {
+void GfxMenu::mouseEvent(uint16 newKey) {
// Find out, where current mouse cursor actually is
int16 mouseRow = _vm->_mouse.pos.y / FONT_DISPLAY_HEIGHT;
int16 mouseColumn = _vm->_mouse.pos.x / FONT_DISPLAY_WIDTH;
@@ -537,7 +537,7 @@ void GfxMenu::mouseEvent(uint16 newChar) {
int16 activeMenuNr, activeItemNr;
mouseFindMenuSelection(mouseRow, mouseColumn, activeMenuNr, activeItemNr);
- switch (newChar) {
+ switch (newKey) {
case AGI_MOUSE_BUTTON_LEFT:
// User clicked somewhere, in this case check if user clicked on status bar or on one of the currently shown menu items
// Happens in "via keyboard" mode only
diff --git a/engines/agi/menu.h b/engines/agi/menu.h
index 3daeb749ad..a621d7f0f2 100644
--- a/engines/agi/menu.h
+++ b/engines/agi/menu.h
@@ -65,8 +65,8 @@ public:
void itemDisable(uint16 controllerSlot);
void itemEnableAll();
- void charPress(uint16 newChar);
- void mouseEvent(uint16 newChar);
+ void keyPress(uint16 newKey);
+ void mouseEvent(uint16 newKey);
bool isAvailable();
diff --git a/engines/agi/systemui.cpp b/engines/agi/systemui.cpp
index ee0a450767..aa1b2e4127 100644
--- a/engines/agi/systemui.cpp
+++ b/engines/agi/systemui.cpp
@@ -295,13 +295,13 @@ int16 SystemUI::askForSavedGameSlot(const char *slotListText) {
return _savedGameSelectedSlotNr;
}
-void SystemUI::savedGameSlot_CharPress(int16 newChar) {
+void SystemUI::savedGameSlot_KeyPress(uint16 newKey) {
int16 slotCount = _savedGameArray.size();
int16 newUpmostSlotNr = _savedGameUpmostSlotNr;
int16 newSelectedSlotNr = _savedGameSelectedSlotNr;
bool slotsScrolled = false;
- switch (newChar) {
+ switch (newKey) {
case AGI_KEY_ENTER:
_vm->cycleInnerLoopInactive(); // exit savedGameSlot-loop
return;
diff --git a/engines/agi/systemui.h b/engines/agi/systemui.h
index d399f35db2..2792d73452 100644
--- a/engines/agi/systemui.h
+++ b/engines/agi/systemui.h
@@ -71,7 +71,7 @@ public:
int16 askForRestoreGameSlot();
bool askForSaveGameDescription(int16 slotId, Common::String &newDescription);
- void savedGameSlot_CharPress(int16 newChar);
+ void savedGameSlot_KeyPress(uint16 newKey);
private:
int16 askForSavedGameSlot(const char *slotListText);
diff --git a/engines/agi/text.cpp b/engines/agi/text.cpp
index 45c5fb05c4..ceca6780a3 100644
--- a/engines/agi/text.cpp
+++ b/engines/agi/text.cpp
@@ -383,7 +383,7 @@ bool TextMgr::messageBox(const char *textPtr) {
return true;
}
-void TextMgr::messageBox_CharPress(uint16 newKey) {
+void TextMgr::messageBox_KeyPress(uint16 newKey) {
switch (newKey) {
case AGI_KEY_ENTER:
_vm->cycleInnerLoopInactive(); // exit messagebox-loop
@@ -616,7 +616,7 @@ bool TextMgr::promptIsEnabled() {
return _promptEnabled;
}
-void TextMgr::promptCharPress(int16 newChar) {
+void TextMgr::promptKeyPress(uint16 newKey) {
int16 maxChars = 0;
int16 scriptsInputLen = _vm->getVar(VM_VAR_MAX_INPUT_CHARACTERS);
@@ -634,12 +634,12 @@ void TextMgr::promptCharPress(int16 newChar) {
inputEditOn();
- switch (newChar) {
+ switch (newKey) {
case AGI_KEY_BACKSPACE: {
if (_promptCursorPos) {
_promptCursorPos--;
_prompt[_promptCursorPos] = 0;
- displayCharacter(newChar);
+ displayCharacter(newKey);
promptRememberForAutoComplete();
}
@@ -671,20 +671,20 @@ void TextMgr::promptCharPress(int16 newChar) {
// but as soon as invalid characters were used in graphics mode they weren't properly shown
switch (_vm->getLanguage()) {
case Common::RU_RUS:
- if (newChar >= 0x20)
+ if (newKey >= 0x20)
acceptableInput = true;
break;
default:
- if ((newChar >= 0x20) && (newChar <= 0x7f))
+ if ((newKey >= 0x20) && (newKey <= 0x7f))
acceptableInput = true;
break;
}
if (acceptableInput) {
- _prompt[_promptCursorPos] = newChar;
+ _prompt[_promptCursorPos] = newKey;
_promptCursorPos++;
_prompt[_promptCursorPos] = 0;
- displayCharacter(newChar);
+ displayCharacter(newKey);
promptRememberForAutoComplete();
}
@@ -697,7 +697,7 @@ void TextMgr::promptCharPress(int16 newChar) {
void TextMgr::promptCancelLine() {
while (_promptCursorPos) {
- promptCharPress(0x08); // Backspace until prompt is empty
+ promptKeyPress(0x08); // Backspace until prompt is empty
}
}
@@ -708,7 +708,7 @@ void TextMgr::promptEchoLine() {
inputEditOn();
while (_promptPrevious[_promptCursorPos]) {
- promptCharPress(_promptPrevious[_promptCursorPos]);
+ promptKeyPress(_promptPrevious[_promptCursorPos]);
}
promptRememberForAutoComplete();
@@ -795,10 +795,10 @@ void TextMgr::stringEdit(int16 stringMaxLen) {
_vm->nonBlockingText_Forget();
}
-void TextMgr::stringCharPress(int16 newChar) {
+void TextMgr::stringKeyPress(uint16 newKey) {
inputEditOn();
- switch (newChar) {
+ switch (newKey) {
case 0x3: // ctrl-c
case 0x18: { // ctrl-x
// clear string
@@ -814,7 +814,7 @@ void TextMgr::stringCharPress(int16 newChar) {
if (_inputStringCursorPos) {
_inputStringCursorPos--;
_inputString[_inputStringCursorPos] = 0;
- displayCharacter(newChar);
+ displayCharacter(newKey);
stringRememberForAutoComplete();
}
@@ -848,23 +848,23 @@ void TextMgr::stringCharPress(int16 newChar) {
// but as soon as invalid characters were used in graphics mode they weren't properly shown
switch (_vm->getLanguage()) {
case Common::RU_RUS:
- if (newChar >= 0x20)
+ if (newKey >= 0x20)
acceptableInput = true;
break;
default:
- if ((newChar >= 0x20) && (newChar <= 0x7f))
+ if ((newKey >= 0x20) && (newKey <= 0x7f))
acceptableInput = true;
break;
}
if (acceptableInput) {
- if ((_vm->_game.cycleInnerLoopType == CYCLE_INNERLOOP_GETSTRING) || ((newChar >= '0') && (newChar <= '9'))) {
+ if ((_vm->_game.cycleInnerLoopType == CYCLE_INNERLOOP_GETSTRING) || ((newKey >= '0') && (newKey <= '9'))) {
// Additionally check for GETNUMBER-mode, if character is a number
// Sierra also did not do this
- _inputString[_inputStringCursorPos] = newChar;
+ _inputString[_inputStringCursorPos] = newKey;
_inputStringCursorPos++;
_inputString[_inputStringCursorPos] = 0;
- displayCharacter(newChar);
+ displayCharacter(newKey);
stringRememberForAutoComplete();
}
diff --git a/engines/agi/text.h b/engines/agi/text.h
index 1de82e56fa..1e9b971a4f 100644
--- a/engines/agi/text.h
+++ b/engines/agi/text.h
@@ -132,7 +132,7 @@ public:
void print(int16 textNr);
bool messageBox(const char *textPtr);
- void messageBox_CharPress(uint16 newKey);
+ void messageBox_KeyPress(uint16 newKey);
bool _messageBoxCancelled;
@@ -180,7 +180,7 @@ public:
void promptRow_Set(int16 row);
int16 promptRow_Get();
- void promptCharPress(int16 newChar);
+ void promptKeyPress(uint16 newKey);
void promptCancelLine();
void promptEchoLine();
void promptRedraw();
@@ -199,7 +199,7 @@ public:
int16 stringGetMaxLen();
void stringSet(const char *text);
void stringEdit(int16 stringMaxLen);
- void stringCharPress(int16 newChar);
+ void stringKeyPress(uint16 newKey);
void stringRememberForAutoComplete(bool entered = false); // for auto-completion
char *stringPrintf(const char *originalText);