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-rw-r--r--engines/agos/drivers/accolade/adlib.cpp883
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diff --git a/engines/agos/drivers/accolade/adlib.cpp b/engines/agos/drivers/accolade/adlib.cpp
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+++ b/engines/agos/drivers/accolade/adlib.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "agos/agos.h"
+#include "agos/drivers/accolade/mididriver.h"
+
+#include "common/file.h"
+#include "common/mutex.h"
+#include "common/system.h"
+#include "common/textconsole.h"
+
+#include "audio/fmopl.h"
+#include "audio/softsynth/emumidi.h"
+
+namespace AGOS {
+
+#define AGOS_ADLIB_VOICES_COUNT 11
+#define AGOS_ADLIB_VOICES_MELODIC_COUNT 6
+#define AGOS_ADLIB_VOICES_PERCUSSION_START 6
+#define AGOS_ADLIB_VOICES_PERCUSSION_COUNT 5
+#define AGOS_ADLIB_VOICES_PERCUSSION_CYMBAL 9
+
+// 5 instruments on top of the regular MIDI ones
+// used by the MUSIC.DRV variant for percussion instruments
+#define AGOS_ADLIB_EXTRA_INSTRUMENT_COUNT 5
+
+const byte operator1Register[AGOS_ADLIB_VOICES_COUNT] = {
+ 0x00, 0x01, 0x02, 0x08, 0x09, 0x0A, 0x10, 0x14, 0x12, 0x15, 0x11
+};
+
+const byte operator2Register[AGOS_ADLIB_VOICES_COUNT] = {
+ 0x03, 0x04, 0x05, 0x0B, 0x0C, 0x0D, 0x13, 0xFF, 0xFF, 0xFF, 0xFF
+};
+
+// percussion:
+// voice 6 - base drum - also uses operator 13h
+// voice 7 - snare drum
+// voice 8 - tom tom
+// voice 9 - cymbal
+// voice 10 - hi hat
+const byte percussionBits[AGOS_ADLIB_VOICES_PERCUSSION_COUNT] = {
+ 0x10, 0x08, 0x04, 0x02, 0x01
+};
+
+// hardcoded, dumped from Accolade music system
+// same for INSTR.DAT + MUSIC.DRV, except that MUSIC.DRV does the lookup differently
+const byte percussionKeyNoteChannelTable[] = {
+ 0x06, 0x07, 0x07, 0x07, 0x07, 0x08, 0x0A, 0x08, 0x0A, 0x08,
+ 0x0A, 0x08, 0x08, 0x09, 0x08, 0x09, 0x0F, 0x0F, 0x0A, 0x0F,
+ 0x0A, 0x0F, 0x0F, 0x0F, 0x08, 0x08, 0x08, 0x08, 0x08, 0x08,
+ 0x08, 0x08, 0x08, 0x08, 0x0A, 0x0F, 0x0F, 0x08, 0x0F, 0x08
+};
+
+struct InstrumentEntry {
+ byte reg20op1; // Amplitude Modulation / Vibrato / Envelope Generator Type / Keyboard Scaling Rate / Modulator Frequency Multiple
+ byte reg40op1; // Level Key Scaling / Total Level
+ byte reg60op1; // Attack Rate / Decay Rate
+ byte reg80op1; // Sustain Level / Release Rate
+ byte reg20op2; // Amplitude Modulation / Vibrato / Envelope Generator Type / Keyboard Scaling Rate / Modulator Frequency Multiple
+ byte reg40op2; // Level Key Scaling / Total Level
+ byte reg60op2; // Attack Rate / Decay Rate
+ byte reg80op2; // Sustain Level / Release Rate
+ byte regC0; // Feedback / Algorithm, bit 0 - set -> both operators in use
+};
+
+// hardcoded, dumped from Accolade music system (INSTR.DAT variant)
+const uint16 frequencyLookUpTable[12] = {
+ 0x02B2, 0x02DB, 0x0306, 0x0334, 0x0365, 0x0399, 0x03CF,
+ 0xFE05, 0xFE23, 0xFE44, 0xFE67, 0xFE8B
+};
+
+// hardcoded, dumped from Accolade music system (MUSIC.DRV variant)
+const uint16 frequencyLookUpTableMusicDrv[12] = {
+ 0x0205, 0x0223, 0x0244, 0x0267, 0x028B, 0x02B2, 0x02DB,
+ 0x0306, 0x0334, 0x0365, 0x0399, 0x03CF
+};
+
+//
+// Accolade adlib music driver
+//
+// Remarks:
+//
+// There are at least 2 variants of this sound system.
+// One for the games Elvira 1 + Elvira 2
+// It seems it was also used for the game "Altered Destiny"
+// Another one for the games Waxworks + Simon, the Sorcerer 1 Demo
+//
+// First one uses the file INSTR.DAT for instrument data, channel mapping etc.
+// Second one uses the file MUSIC.DRV, which actually contains driver code + instrument data + channel mapping, etc.
+//
+// The second variant supported dynamic channel allocation for the FM voice channels, but this
+// feature was at least definitely disabled for Simon, the Sorcerer 1 demo and for the Waxworks demo too.
+//
+// I have currently not implemented dynamic channel allocation.
+
+class MidiDriver_Accolade_AdLib : public MidiDriver {
+public:
+ MidiDriver_Accolade_AdLib();
+ virtual ~MidiDriver_Accolade_AdLib();
+
+ // MidiDriver
+ int open();
+ void close();
+ void send(uint32 b);
+ MidiChannel *allocateChannel() { return NULL; }
+ MidiChannel *getPercussionChannel() { return NULL; }
+
+ bool isOpen() const { return _isOpen; }
+ uint32 getBaseTempo() { return 1000000 / OPL::OPL::kDefaultCallbackFrequency; }
+
+ void setVolume(byte volume);
+ virtual uint32 property(int prop, uint32 param);
+
+ bool setupInstruments(byte *instrumentData, uint16 instrumentDataSize, bool useMusicDrvFile);
+
+ void setTimerCallback(void *timerParam, Common::TimerManager::TimerProc timerProc);
+
+private:
+ bool _musicDrvMode;
+
+ // from INSTR.DAT/MUSIC.DRV - simple mapping between MIDI channel and MT32 channel
+ byte _channelMapping[AGOS_MIDI_CHANNEL_COUNT];
+ // from INSTR.DAT/MUSIC.DRV - simple mapping between MIDI instruments and MT32 instruments
+ byte _instrumentMapping[AGOS_MIDI_INSTRUMENT_COUNT];
+ // from INSTR.DAT/MUSIC.DRV - volume adjustment per instrument
+ signed char _instrumentVolumeAdjust[AGOS_MIDI_INSTRUMENT_COUNT];
+ // simple mapping between MIDI key notes and MT32 key notes
+ byte _percussionKeyNoteMapping[AGOS_MIDI_KEYNOTE_COUNT];
+
+ // from INSTR.DAT/MUSIC.DRV - adlib instrument data
+ InstrumentEntry *_instrumentTable;
+ byte _instrumentCount;
+
+ struct ChannelEntry {
+ const InstrumentEntry *currentInstrumentPtr;
+ byte currentNote;
+ byte currentA0hReg;
+ byte currentB0hReg;
+ int16 volumeAdjust;
+
+ ChannelEntry() : currentInstrumentPtr(NULL), currentNote(0),
+ currentA0hReg(0), currentB0hReg(0), volumeAdjust(0) { }
+ };
+
+ byte _percussionReg;
+
+ OPL::OPL *_opl;
+ int _masterVolume;
+
+ Common::TimerManager::TimerProc _adlibTimerProc;
+ void *_adlibTimerParam;
+
+ bool _isOpen;
+
+ // stores information about all FM voice channels
+ ChannelEntry _channels[AGOS_ADLIB_VOICES_COUNT];
+
+ void onTimer();
+
+ void resetAdLib();
+ void resetAdLibOperatorRegisters(byte baseRegister, byte value);
+ void resetAdLibFMVoiceChannelRegisters(byte baseRegister, byte value);
+
+ void programChange(byte FMvoiceChannel, byte mappedInstrumentNr, byte MIDIinstrumentNr);
+ void programChangeSetInstrument(byte FMvoiceChannel, byte mappedInstrumentNr, byte MIDIinstrumentNr);
+ void setRegister(int reg, int value);
+ void noteOn(byte FMvoiceChannel, byte note, byte velocity);
+ void noteOnSetVolume(byte FMvoiceChannel, byte operatorReg, byte adjustedVelocity);
+ void noteOff(byte FMvoiceChannel, byte note, bool dontCheckNote);
+};
+
+MidiDriver_Accolade_AdLib::MidiDriver_Accolade_AdLib()
+ : _masterVolume(15), _opl(0),
+ _adlibTimerProc(0), _adlibTimerParam(0), _isOpen(false) {
+ memset(_channelMapping, 0, sizeof(_channelMapping));
+ memset(_instrumentMapping, 0, sizeof(_instrumentMapping));
+ memset(_instrumentVolumeAdjust, 0, sizeof(_instrumentVolumeAdjust));
+ memset(_percussionKeyNoteMapping, 0, sizeof(_percussionKeyNoteMapping));
+
+ _instrumentTable = NULL;
+ _instrumentCount = 0;
+ _musicDrvMode = false;
+ _percussionReg = 0x20;
+}
+
+MidiDriver_Accolade_AdLib::~MidiDriver_Accolade_AdLib() {
+ if (_instrumentTable) {
+ delete[] _instrumentTable;
+ _instrumentCount = 0;
+ }
+}
+
+int MidiDriver_Accolade_AdLib::open() {
+// debugC(kDebugLevelAdLibDriver, "AdLib: starting driver");
+
+ _opl = OPL::Config::create(OPL::Config::kOpl2);
+
+ if (!_opl)
+ return -1;
+
+ _opl->init();
+
+ _isOpen = true;
+
+ _opl->start(new Common::Functor0Mem<void, MidiDriver_Accolade_AdLib>(this, &MidiDriver_Accolade_AdLib::onTimer));
+
+ resetAdLib();
+
+ // Finally set up default instruments
+ for (byte FMvoiceNr = 0; FMvoiceNr < AGOS_ADLIB_VOICES_COUNT; FMvoiceNr++) {
+ if (FMvoiceNr < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // Regular FM voices with instrument 0
+ programChangeSetInstrument(FMvoiceNr, 0, 0);
+ } else {
+ byte percussionInstrument;
+ if (!_musicDrvMode) {
+ // INSTR.DAT: percussion voices with instrument 1, 2, 3, 4 and 5
+ percussionInstrument = FMvoiceNr - AGOS_ADLIB_VOICES_PERCUSSION_START + 1;
+ } else {
+ // MUSIC.DRV: percussion voices with instrument 0x80, 0x81, 0x82, 0x83 and 0x84
+ percussionInstrument = FMvoiceNr - AGOS_ADLIB_VOICES_PERCUSSION_START + 0x80;
+ }
+ programChangeSetInstrument(FMvoiceNr, percussionInstrument, percussionInstrument);
+ }
+ }
+
+ // driver initialization does this here:
+ // INSTR.DAT
+ // noteOn(9, 0x29, 0);
+ // noteOff(9, 0x26, false);
+ // MUSIC.DRV
+ // noteOn(9, 0x26, 0);
+ // noteOff(9, 0x26, false);
+
+ return 0;
+}
+
+void MidiDriver_Accolade_AdLib::close() {
+ delete _opl;
+ _isOpen = false;
+}
+
+void MidiDriver_Accolade_AdLib::setVolume(byte volume) {
+ _masterVolume = volume;
+ //renewNotes(-1, true);
+}
+
+void MidiDriver_Accolade_AdLib::onTimer() {
+ if (_adlibTimerProc)
+ (*_adlibTimerProc)(_adlibTimerParam);
+}
+
+void MidiDriver_Accolade_AdLib::resetAdLib() {
+ // The original driver sent 0x00 to register 0x00 up to 0xF5
+ setRegister(0xBD, 0x00); // Disable rhythm
+
+ // reset FM voice instrument data
+ resetAdLibOperatorRegisters(0x20, 0);
+ resetAdLibOperatorRegisters(0x60, 0);
+ resetAdLibOperatorRegisters(0x80, 0);
+ resetAdLibFMVoiceChannelRegisters(0xA0, 0);
+ resetAdLibFMVoiceChannelRegisters(0xB0, 0);
+ resetAdLibFMVoiceChannelRegisters(0xC0, 0);
+ resetAdLibOperatorRegisters(0xE0, 0);
+ resetAdLibOperatorRegisters(0x40, 0x3F); // original driver sent 0x00
+
+ setRegister(0x01, 0x20); // enable waveform control on both operators
+ setRegister(0x04, 0x60); // Timer control
+
+ setRegister(0x08, 0); // select FM music mode
+ setRegister(0xBD, 0x20); // Enable rhythm
+
+ // reset our percussion register
+ _percussionReg = 0x20;
+}
+
+void MidiDriver_Accolade_AdLib::resetAdLibOperatorRegisters(byte baseRegister, byte value) {
+ byte operatorIndex;
+
+ for (operatorIndex = 0; operatorIndex < 0x16; operatorIndex++) {
+ switch (operatorIndex) {
+ case 0x06:
+ case 0x07:
+ case 0x0E:
+ case 0x0F:
+ break;
+ default:
+ setRegister(baseRegister + operatorIndex, value);
+ }
+ }
+}
+
+void MidiDriver_Accolade_AdLib::resetAdLibFMVoiceChannelRegisters(byte baseRegister, byte value) {
+ byte FMvoiceChannel;
+
+ for (FMvoiceChannel = 0; FMvoiceChannel < AGOS_ADLIB_VOICES_COUNT; FMvoiceChannel++) {
+ setRegister(baseRegister + FMvoiceChannel, value);
+ }
+}
+
+// MIDI messages can be found at http://www.midi.org/techspecs/midimessages.php
+void MidiDriver_Accolade_AdLib::send(uint32 b) {
+ byte command = b & 0xf0;
+ byte channel = b & 0xf;
+ byte op1 = (b >> 8) & 0xff;
+ byte op2 = (b >> 16) & 0xff;
+
+ byte mappedChannel = _channelMapping[channel];
+ byte mappedInstrument = 0;
+
+ // Ignore everything that is outside of our channel range
+ if (mappedChannel >= AGOS_ADLIB_VOICES_COUNT)
+ return;
+
+ switch (command) {
+ case 0x80:
+ noteOff(mappedChannel, op1, false);
+ break;
+ case 0x90:
+ // Convert noteOn with velocity 0 to a noteOff
+ if (op2 == 0)
+ return noteOff(mappedChannel, op1, false);
+
+ noteOn(mappedChannel, op1, op2);
+ break;
+ case 0xb0: // Control change
+ // Doesn't seem to be implemented
+ break;
+ case 0xc0: // Program Change
+ mappedInstrument = _instrumentMapping[op1];
+ programChange(mappedChannel, mappedInstrument, op1);
+ break;
+ case 0xa0: // Polyphonic key pressure (aftertouch)
+ case 0xd0: // Channel pressure (aftertouch)
+ // Aftertouch doesn't seem to be implemented
+ break;
+ case 0xe0:
+ // No pitch bend change
+ break;
+ case 0xf0: // SysEx
+ warning("ADLIB: SysEx: %x", b);
+ break;
+ default:
+ warning("ADLIB: Unknown event %02x", command);
+ }
+}
+
+void MidiDriver_Accolade_AdLib::setTimerCallback(void *timerParam, Common::TimerManager::TimerProc timerProc) {
+ _adlibTimerProc = timerProc;
+ _adlibTimerParam = timerParam;
+}
+
+void MidiDriver_Accolade_AdLib::noteOn(byte FMvoiceChannel, byte note, byte velocity) {
+ byte adjustedNote = note;
+ byte adjustedVelocity = velocity;
+ byte regValueA0h = 0;
+ byte regValueB0h = 0;
+
+ // adjust velocity
+ int16 channelVolumeAdjust = _channels[FMvoiceChannel].volumeAdjust;
+ channelVolumeAdjust += adjustedVelocity;
+ channelVolumeAdjust = CLIP<int16>(channelVolumeAdjust, 0, 0x7F);
+
+ // TODO: adjust to global volume
+ // original drivers had a global volume variable, which was 0 for full volume, -64 for half volume
+ // and -128 for mute
+
+ adjustedVelocity = channelVolumeAdjust;
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT
+ // force note-off
+ noteOff(FMvoiceChannel, note, true);
+
+ } else {
+ // MUSIC.DRV
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // force note-off, but only for actual FM voice channels
+ noteOff(FMvoiceChannel, note, true);
+ }
+ }
+
+ if (FMvoiceChannel != 9) {
+ // regular FM voice
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT: adjust key note
+ while (adjustedNote < 24)
+ adjustedNote += 12;
+ adjustedNote -= 12;
+ }
+
+ } else {
+ // percussion channel
+ // MUSIC.DRV variant didn't do this adjustment, it directly used a pointer
+ adjustedNote -= 36;
+ if (adjustedNote > 40) { // Security check
+ warning("ADLIB: bad percussion channel note");
+ return;
+ }
+
+ byte percussionChannel = percussionKeyNoteChannelTable[adjustedNote];
+ if (percussionChannel >= AGOS_ADLIB_VOICES_COUNT)
+ return; // INSTR.DAT variant checked for ">" instead of ">=", which seems to have been a bug
+
+ // Map the keynote accordingly
+ adjustedNote = _percussionKeyNoteMapping[adjustedNote];
+ // Now overwrite the FM voice channel
+ FMvoiceChannel = percussionChannel;
+ }
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT
+
+ // Save this key note
+ _channels[FMvoiceChannel].currentNote = adjustedNote;
+
+ adjustedVelocity += 24;
+ if (adjustedVelocity > 120)
+ adjustedVelocity = 120;
+ adjustedVelocity = adjustedVelocity >> 1; // divide by 2
+
+ } else {
+ // MUSIC.DRV
+ adjustedVelocity = adjustedVelocity >> 1; // divide by 2
+ }
+
+ // Set volume of voice channel
+ noteOnSetVolume(FMvoiceChannel, 1, adjustedVelocity);
+ if (FMvoiceChannel <= AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // Set second operator for FM voices + first percussion
+ noteOnSetVolume(FMvoiceChannel, 2, adjustedVelocity);
+ }
+
+ if (FMvoiceChannel >= AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // Percussion
+ byte percussionIdx = FMvoiceChannel - AGOS_ADLIB_VOICES_PERCUSSION_START;
+
+ // Enable bit of the requested percussion type
+ assert(percussionIdx < AGOS_ADLIB_VOICES_PERCUSSION_COUNT);
+ _percussionReg |= percussionBits[percussionIdx];
+ setRegister(0xBD, _percussionReg);
+ }
+
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_CYMBAL) {
+ // FM voice, Base Drum, Snare Drum + Tom Tom
+ byte adlibNote = adjustedNote;
+ byte adlibOctave = 0;
+ byte adlibFrequencyIdx = 0;
+ uint16 adlibFrequency = 0;
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT
+ if (adlibNote >= 0x60)
+ adlibNote = 0x5F;
+
+ adlibOctave = (adlibNote / 12) - 1;
+ adlibFrequencyIdx = adlibNote % 12;
+ adlibFrequency = frequencyLookUpTable[adlibFrequencyIdx];
+
+ if (adlibFrequency & 0x8000)
+ adlibOctave++;
+ if (adlibOctave & 0x80) {
+ adlibOctave++;
+ adlibFrequency = adlibFrequency >> 1;
+ }
+
+ } else {
+ // MUSIC.DRV variant
+ if (adlibNote >= 19)
+ adlibNote -= 19;
+
+ adlibOctave = (adlibNote / 12);
+ adlibFrequencyIdx = adlibNote % 12;
+ // additional code, that will lookup octave and do a multiplication with it
+ // noteOn however calls the frequency calculation in a way that it multiplies with 0
+ adlibFrequency = frequencyLookUpTableMusicDrv[adlibFrequencyIdx];
+ }
+
+ regValueA0h = adlibFrequency & 0xFF;
+ regValueB0h = ((adlibFrequency & 0x300) >> 8) | (adlibOctave << 2);
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // set Key-On flag for regular FM voices, but not for percussion
+ regValueB0h |= 0x20;
+ }
+
+ setRegister(0xA0 + FMvoiceChannel, regValueA0h);
+ setRegister(0xB0 + FMvoiceChannel, regValueB0h);
+ _channels[FMvoiceChannel].currentA0hReg = regValueA0h;
+ _channels[FMvoiceChannel].currentB0hReg = regValueB0h;
+
+ if (_musicDrvMode) {
+ // MUSIC.DRV
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_MELODIC_COUNT) {
+ _channels[FMvoiceChannel].currentNote = adjustedNote;
+ }
+ }
+ }
+}
+
+// 100% the same for INSTR.DAT and MUSIC.DRV variants
+// except for a bug, that was introduced for MUSIC.DRV
+void MidiDriver_Accolade_AdLib::noteOnSetVolume(byte FMvoiceChannel, byte operatorNr, byte adjustedVelocity) {
+ byte operatorReg = 0;
+ byte regValue40h = 0;
+ const InstrumentEntry *curInstrument = NULL;
+
+ regValue40h = (63 - adjustedVelocity) & 0x3F;
+
+ if ((operatorNr == 1) && (FMvoiceChannel <= AGOS_ADLIB_VOICES_PERCUSSION_START)) {
+ // first operator of FM voice channels or first percussion channel
+ curInstrument = _channels[FMvoiceChannel].currentInstrumentPtr;
+ if (!(curInstrument->regC0 & 0x01)) { // check, if both operators produce sound
+ // only one does, instrument wants fixed volume
+ if (operatorNr == 1) {
+ regValue40h = curInstrument->reg40op1;
+ } else {
+ regValue40h = curInstrument->reg40op2;
+ }
+
+ // not sure, if we are supposed to implement these bugs, or not
+#if 0
+ if (!_musicDrvMode) {
+ // Table is 16 bytes instead of 18 bytes
+ if ((FMvoiceChannel == 7) || (FMvoiceChannel == 9)) {
+ regValue40h = 0;
+ warning("volume set bug (original)");
+ }
+ }
+ if (_musicDrvMode) {
+ // MUSIC.DRV variant has a bug, which will overwrite these registers
+ // for all operators above 11 / 0Bh, which means percussion will always
+ // get a value of 0 (the table holding those bytes was 12 bytes instead of 18
+ if (FMvoiceChannel >= AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ regValue40h = 0;
+ warning("volume set bug (original)");
+ }
+ }
+#endif
+ }
+ }
+
+ if (operatorNr == 1) {
+ operatorReg = operator1Register[FMvoiceChannel];
+ } else {
+ operatorReg = operator2Register[FMvoiceChannel];
+ }
+ assert(operatorReg != 0xFF); // Security check
+ setRegister(0x40 + operatorReg, regValue40h);
+}
+
+void MidiDriver_Accolade_AdLib::noteOff(byte FMvoiceChannel, byte note, bool dontCheckNote) {
+ byte adjustedNote = note;
+ byte regValueB0h = 0;
+
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // regular FM voice
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT: adjust key note
+ while (adjustedNote < 24)
+ adjustedNote += 12;
+ adjustedNote -= 12;
+ }
+
+ if (!dontCheckNote) {
+ // check, if current note is also the current actually playing channel note
+ if (_channels[FMvoiceChannel].currentNote != adjustedNote)
+ return; // not the same -> ignore this note off command
+ }
+
+ regValueB0h = _channels[FMvoiceChannel].currentB0hReg & 0xDF; // Remove "key on" bit
+ setRegister(0xB0 + FMvoiceChannel, regValueB0h);
+
+ } else {
+ // percussion
+ adjustedNote -= 36;
+ if (adjustedNote > 40) { // Security check
+ warning("ADLIB: bad percussion channel note");
+ return;
+ }
+
+ byte percussionChannel = percussionKeyNoteChannelTable[adjustedNote];
+ if (percussionChannel > AGOS_ADLIB_VOICES_COUNT)
+ return;
+
+ byte percussionIdx = percussionChannel - AGOS_ADLIB_VOICES_PERCUSSION_START;
+
+ // Disable bit of the requested percussion type
+ assert(percussionIdx < AGOS_ADLIB_VOICES_PERCUSSION_COUNT);
+ _percussionReg &= ~percussionBits[percussionIdx];
+ setRegister(0xBD, _percussionReg);
+ }
+}
+
+void MidiDriver_Accolade_AdLib::programChange(byte FMvoiceChannel, byte mappedInstrumentNr, byte MIDIinstrumentNr) {
+ if (mappedInstrumentNr >= _instrumentCount) {
+ warning("ADLIB: tried to set non-existent instrument");
+ return; // out of range
+ }
+
+ // setup instrument
+ //warning("ADLIB: program change for FM voice channel %d, instrument id %d", FMvoiceChannel, mappedInstrumentNr);
+
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // Regular FM voice
+ programChangeSetInstrument(FMvoiceChannel, mappedInstrumentNr, MIDIinstrumentNr);
+
+ } else {
+ // Percussion
+ // set default instrument (again)
+ byte percussionInstrumentNr = 0;
+ const InstrumentEntry *instrumentPtr;
+
+ if (!_musicDrvMode) {
+ // INSTR.DAT: percussion default instruments start at instrument 1
+ percussionInstrumentNr = FMvoiceChannel - AGOS_ADLIB_VOICES_PERCUSSION_START + 1;
+ } else {
+ // MUSIC.DRV: percussion default instruments start at instrument 0x80
+ percussionInstrumentNr = FMvoiceChannel - AGOS_ADLIB_VOICES_PERCUSSION_START + 0x80;
+ }
+ if (percussionInstrumentNr >= _instrumentCount) {
+ warning("ADLIB: tried to set non-existent instrument");
+ return;
+ }
+ instrumentPtr = &_instrumentTable[percussionInstrumentNr];
+ _channels[FMvoiceChannel].currentInstrumentPtr = instrumentPtr;
+ _channels[FMvoiceChannel].volumeAdjust = _instrumentVolumeAdjust[percussionInstrumentNr];
+ }
+}
+
+void MidiDriver_Accolade_AdLib::programChangeSetInstrument(byte FMvoiceChannel, byte mappedInstrumentNr, byte MIDIinstrumentNr) {
+ const InstrumentEntry *instrumentPtr;
+ byte op1Reg = 0;
+ byte op2Reg = 0;
+
+ if (mappedInstrumentNr >= _instrumentCount) {
+ warning("ADLIB: tried to set non-existent instrument");
+ return; // out of range
+ }
+
+ // setup instrument
+ instrumentPtr = &_instrumentTable[mappedInstrumentNr];
+ //warning("set instrument for FM voice channel %d, instrument id %d", FMvoiceChannel, mappedInstrumentNr);
+
+ op1Reg = operator1Register[FMvoiceChannel];
+ op2Reg = operator2Register[FMvoiceChannel];
+
+ setRegister(0x20 + op1Reg, instrumentPtr->reg20op1);
+ setRegister(0x40 + op1Reg, instrumentPtr->reg40op1);
+ setRegister(0x60 + op1Reg, instrumentPtr->reg60op1);
+ setRegister(0x80 + op1Reg, instrumentPtr->reg80op1);
+
+ if (FMvoiceChannel <= AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // set 2nd operator as well for FM voices and first percussion voice
+ setRegister(0x20 + op2Reg, instrumentPtr->reg20op2);
+ setRegister(0x40 + op2Reg, instrumentPtr->reg40op2);
+ setRegister(0x60 + op2Reg, instrumentPtr->reg60op2);
+ setRegister(0x80 + op2Reg, instrumentPtr->reg80op2);
+
+ if (!_musicDrvMode) {
+ // set Feedback / Algorithm as well
+ setRegister(0xC0 + FMvoiceChannel, instrumentPtr->regC0);
+ } else {
+ if (FMvoiceChannel < AGOS_ADLIB_VOICES_PERCUSSION_START) {
+ // set Feedback / Algorithm as well for regular FM voices only
+ setRegister(0xC0 + FMvoiceChannel, instrumentPtr->regC0);
+ }
+ }
+ }
+
+ // Remember instrument
+ _channels[FMvoiceChannel].currentInstrumentPtr = instrumentPtr;
+ _channels[FMvoiceChannel].volumeAdjust = _instrumentVolumeAdjust[MIDIinstrumentNr];
+}
+
+void MidiDriver_Accolade_AdLib::setRegister(int reg, int value) {
+ _opl->writeReg(reg, value);
+ //warning("OPL %x %x (%d)", reg, value, value);
+}
+
+uint32 MidiDriver_Accolade_AdLib::property(int prop, uint32 param) {
+ return 0;
+}
+
+// Called right at the start, we get an INSTR.DAT entry
+bool MidiDriver_Accolade_AdLib::setupInstruments(byte *driverData, uint16 driverDataSize, bool useMusicDrvFile) {
+ uint16 channelMappingOffset = 0;
+ uint16 channelMappingSize = 0;
+ uint16 instrumentMappingOffset = 0;
+ uint16 instrumentMappingSize = 0;
+ uint16 instrumentVolumeAdjustOffset = 0;
+ uint16 instrumentVolumeAdjustSize = 0;
+ uint16 keyNoteMappingOffset = 0;
+ uint16 keyNoteMappingSize = 0;
+ uint16 instrumentCount = 0;
+ uint16 instrumentDataOffset = 0;
+ uint16 instrumentDataSize = 0;
+ uint16 instrumentEntrySize = 0;
+
+ if (!useMusicDrvFile) {
+ // INSTR.DAT: we expect at least 354 bytes
+ if (driverDataSize < 354)
+ return false;
+
+ // Data is like this:
+ // 128 bytes instrument mapping
+ // 128 bytes instrument volume adjust (signed!)
+ // 16 bytes unknown
+ // 16 bytes channel mapping
+ // 64 bytes key note mapping (not used for MT32)
+ // 1 byte instrument count
+ // 1 byte bytes per instrument
+ // x bytes no instruments used for MT32
+
+ channelMappingOffset = 256 + 16;
+ channelMappingSize = 16;
+ instrumentMappingOffset = 0;
+ instrumentMappingSize = 128;
+ instrumentVolumeAdjustOffset = 128;
+ instrumentVolumeAdjustSize = 128;
+ keyNoteMappingOffset = 256 + 16 + 16;
+ keyNoteMappingSize = 64;
+
+ byte instrDatInstrumentCount = driverData[256 + 16 + 16 + 64];
+ byte instrDatBytesPerInstrument = driverData[256 + 16 + 16 + 64 + 1];
+
+ // We expect 9 bytes per instrument
+ if (instrDatBytesPerInstrument != 9)
+ return false;
+ // And we also expect at least one adlib instrument
+ if (!instrDatInstrumentCount)
+ return false;
+
+ instrumentCount = instrDatInstrumentCount;
+ instrumentDataOffset = 256 + 16 + 16 + 64 + 2;
+ instrumentDataSize = instrDatBytesPerInstrument * instrDatInstrumentCount;
+ instrumentEntrySize = instrDatBytesPerInstrument;
+
+ } else {
+ // MUSIC.DRV: we expect at least 468 bytes
+ if (driverDataSize < 468)
+ return false;
+
+ // music.drv is basically a driver, but with a few fixed locations for certain data
+
+ channelMappingOffset = 396;
+ channelMappingSize = 16;
+ instrumentMappingOffset = 140;
+ instrumentMappingSize = 128;
+ instrumentVolumeAdjustOffset = 140 + 128;
+ instrumentVolumeAdjustSize = 128;
+ keyNoteMappingOffset = 376 + 36; // adjust by 36, because we adjust keyNote before mapping (see noteOn)
+ keyNoteMappingSize = 64;
+
+ // seems to have used 128 + 5 instruments
+ // 128 regular ones and an additional 5 for percussion
+ instrumentCount = 128 + AGOS_ADLIB_EXTRA_INSTRUMENT_COUNT;
+ instrumentDataOffset = 722;
+ instrumentEntrySize = 9;
+ instrumentDataSize = instrumentCount * instrumentEntrySize;
+ }
+
+ // Channel mapping
+ if (channelMappingSize) {
+ // Get these 16 bytes for MIDI channel mapping
+ if (channelMappingSize != sizeof(_channelMapping))
+ return false;
+
+ memcpy(_channelMapping, driverData + channelMappingOffset, sizeof(_channelMapping));
+ } else {
+ // Set up straight mapping
+ for (uint16 channelNr = 0; channelNr < sizeof(_channelMapping); channelNr++) {
+ _channelMapping[channelNr] = channelNr;
+ }
+ }
+
+ if (instrumentMappingSize) {
+ // And these for instrument mapping
+ if (instrumentMappingSize > sizeof(_instrumentMapping))
+ return false;
+
+ memcpy(_instrumentMapping, driverData + instrumentMappingOffset, instrumentMappingSize);
+ }
+ // Set up straight mapping for the remaining data
+ for (uint16 instrumentNr = instrumentMappingSize; instrumentNr < sizeof(_instrumentMapping); instrumentNr++) {
+ _instrumentMapping[instrumentNr] = instrumentNr;
+ }
+
+ if (instrumentVolumeAdjustSize) {
+ if (instrumentVolumeAdjustSize != sizeof(_instrumentVolumeAdjust))
+ return false;
+
+ memcpy(_instrumentVolumeAdjust, driverData + instrumentVolumeAdjustOffset, instrumentVolumeAdjustSize);
+ }
+
+ // Get key note mapping, if available
+ if (keyNoteMappingSize) {
+ if (keyNoteMappingSize != sizeof(_percussionKeyNoteMapping))
+ return false;
+
+ memcpy(_percussionKeyNoteMapping, driverData + keyNoteMappingOffset, keyNoteMappingSize);
+ }
+
+ // Check, if there are enough bytes left to hold all instrument data
+ if (driverDataSize < (instrumentDataOffset + instrumentDataSize))
+ return false;
+
+ // We release previous instrument data, just in case
+ if (_instrumentTable)
+ delete[] _instrumentTable;
+
+ _instrumentTable = new InstrumentEntry[instrumentCount];
+ _instrumentCount = instrumentCount;
+
+ byte *instrDATReadPtr = driverData + instrumentDataOffset;
+ InstrumentEntry *instrumentWritePtr = _instrumentTable;
+
+ for (uint16 instrumentNr = 0; instrumentNr < _instrumentCount; instrumentNr++) {
+ memcpy(instrumentWritePtr, instrDATReadPtr, sizeof(InstrumentEntry));
+ instrDATReadPtr += instrumentEntrySize;
+ instrumentWritePtr++;
+ }
+
+ // Enable MUSIC.DRV-Mode (slightly different behaviour)
+ if (useMusicDrvFile)
+ _musicDrvMode = true;
+
+ if (_musicDrvMode) {
+ // Extra code for MUSIC.DRV
+
+ // This was done during "programChange" in the original driver
+ instrumentWritePtr = _instrumentTable;
+ for (uint16 instrumentNr = 0; instrumentNr < _instrumentCount; instrumentNr++) {
+ instrumentWritePtr->reg80op1 |= 0x03; // set release rate
+ instrumentWritePtr->reg80op2 |= 0x03;
+ instrumentWritePtr++;
+ }
+ }
+ return true;
+}
+
+MidiDriver *MidiDriver_Accolade_AdLib_create(Common::String driverFilename) {
+ byte *driverData = NULL;
+ uint16 driverDataSize = 0;
+ bool isMusicDrvFile = false;
+
+ MidiDriver_Accolade_readDriver(driverFilename, MT_ADLIB, driverData, driverDataSize, isMusicDrvFile);
+ if (!driverData)
+ error("ACCOLADE-ADLIB: error during readDriver()");
+
+ MidiDriver_Accolade_AdLib *driver = new MidiDriver_Accolade_AdLib();
+ if (driver) {
+ if (!driver->setupInstruments(driverData, driverDataSize, isMusicDrvFile)) {
+ delete driver;
+ driver = nullptr;
+ }
+ }
+
+ delete[] driverData;
+ return driver;
+}
+
+} // End of namespace AGOS