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Diffstat (limited to 'engines/agos/gfx.cpp')
-rw-r--r--engines/agos/gfx.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/agos/gfx.cpp b/engines/agos/gfx.cpp
index 87f0fb2d88..68c405ba8c 100644
--- a/engines/agos/gfx.cpp
+++ b/engines/agos/gfx.cpp
@@ -1101,11 +1101,11 @@ void AGOSEngine::animate(uint16 windowNum, uint16 zoneNum, uint16 vgaSpriteId, i
}
if (getGameType() == GType_FF || getGameType() == GType_PP) {
- addVgaEvent(_vgaBaseDelay, _curVgaFile1 + READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->scriptOffs), vgaSpriteId, zoneNum);
+ addVgaEvent(_vgaBaseDelay, ANIMATE_EVENT, _curVgaFile1 + READ_LE_UINT16(&((AnimationHeader_Feeble *) p)->scriptOffs), vgaSpriteId, zoneNum);
} else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) {
- addVgaEvent(_vgaBaseDelay, _curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_Simon *) p)->scriptOffs), vgaSpriteId, zoneNum);
+ addVgaEvent(_vgaBaseDelay, ANIMATE_EVENT, _curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_Simon *) p)->scriptOffs), vgaSpriteId, zoneNum);
} else {
- addVgaEvent(_vgaBaseDelay, _curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_WW *) p)->scriptOffs), vgaSpriteId, zoneNum);
+ addVgaEvent(_vgaBaseDelay, ANIMATE_EVENT, _curVgaFile1 + READ_BE_UINT16(&((AnimationHeader_WW *) p)->scriptOffs), vgaSpriteId, zoneNum);
}
}