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-rw-r--r--engines/agos/input_pn.cpp169
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diff --git a/engines/agos/input_pn.cpp b/engines/agos/input_pn.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+
+
+#include "agos/agos.h"
+#include "agos/intern.h"
+
+namespace AGOS {
+
+void AGOSEngine_PN::clearInputLine() {
+ _inputting = false;
+ _inputReady = false;
+ clearWindow(_windowArray[2]);
+}
+
+void AGOSEngine_PN::handleKeyboard() {
+ if (!_inputReady)
+ return;
+
+ if (_hitCalled != 0) {
+ mouseHit();
+ }
+
+ int16 chr = -1;
+ if (_mouseString) {
+ const char *strPtr = _mouseString;
+ while (*strPtr != 0 && *strPtr != 13)
+ addChar(*strPtr++);
+ _mouseString = 0;
+
+ chr = *strPtr;
+ if (chr == 13) {
+ addChar(13);
+ }
+ }
+ if (_mouseString1 && chr != 13) {
+ const char *strPtr = _mouseString1;
+ while (*strPtr != 13)
+ addChar(*strPtr++);
+ _mouseString1 = 0;
+
+ chr = *strPtr;
+ if (chr == 13) {
+ addChar(13);
+ }
+ }
+ if (chr == -1) {
+ if (_keyPressed.keycode == Common::KEYCODE_BACKSPACE || _keyPressed.keycode == Common::KEYCODE_RETURN) {
+ chr = _keyPressed.keycode;
+ addChar(chr);
+ } else if (!(_videoLockOut & 0x10)) {
+ chr = _keyPressed.ascii;
+ if (chr >= 32)
+ addChar(chr);
+ }
+ }
+
+ if (chr == 13) {
+ _mouseString = 0;
+ _mouseString1 = 0;
+ _mousePrintFG = 0;
+ _inputReady = false;
+ }
+
+ _keyPressed.reset();
+}
+
+void AGOSEngine_PN::interact(char *buffer, uint8 size) {
+ if (!_inputting) {
+ memset(_keyboardBuffer, 0, sizeof(_keyboardBuffer));
+ _intputCounter = 0;
+ _inputMax = size;
+ _inputWindow = _windowArray[_curWindow];
+ windowPutChar(_inputWindow, 128);
+ windowPutChar(_inputWindow, 8);
+ _inputting = true;
+ _inputReady = true;
+ }
+
+ while (!shouldQuit() && _inputReady) {
+ if (!_noScanFlag && _scanFlag) {
+ buffer[0] = 1;
+ buffer[1] = 0;
+ _scanFlag = 0;
+ break;
+ }
+ delay(1);
+ }
+
+ if (!_inputReady) {
+ memcpy(buffer, _keyboardBuffer, size);
+ _inputting = false;
+ }
+}
+
+void AGOSEngine_PN::addChar(uint8 chr) {
+ if (chr == 13) {
+ _keyboardBuffer[_intputCounter++] = chr;
+ windowPutChar(_inputWindow, 13);
+ } else if (chr == 8 && _intputCounter) {
+ clearCursor(_inputWindow);
+ windowPutChar(_inputWindow, 8);
+ windowPutChar(_inputWindow, 128);
+ windowPutChar(_inputWindow, 8);
+
+ _keyboardBuffer[--_intputCounter] = 0;
+ } else if (chr >= 32 && _intputCounter < _inputMax) {
+ _keyboardBuffer[_intputCounter++] = chr;
+
+ clearCursor(_inputWindow);
+ windowPutChar(_inputWindow, chr);
+ windowPutChar(_inputWindow, 128);
+ windowPutChar(_inputWindow, 8);
+ }
+}
+
+void AGOSEngine_PN::clearCursor(WindowBlock *window) {
+ byte oldTextColor = window->textColor;
+
+ window->textColor = window->fillColor;
+ windowPutChar(window, 128);
+ window->textColor = oldTextColor;
+
+ windowPutChar(window, 8);
+}
+
+bool AGOSEngine_PN::processSpecialKeys() {
+ if (shouldQuit())
+ _exitCutscene = true;
+
+ switch (_keyPressed.keycode) {
+ case Common::KEYCODE_ESCAPE:
+ _exitCutscene = true;
+ break;
+ case Common::KEYCODE_PAUSE:
+ pause();
+ break;
+ default:
+ break;
+ }
+
+ _keyPressed.reset();
+ return false;
+}
+
+} // End of namespace AGOS