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Diffstat (limited to 'engines/agos/res_snd.cpp')
-rw-r--r--engines/agos/res_snd.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/engines/agos/res_snd.cpp b/engines/agos/res_snd.cpp
index 9a04ce2d26..b5612d710d 100644
--- a/engines/agos/res_snd.cpp
+++ b/engines/agos/res_snd.cpp
@@ -413,7 +413,7 @@ bool AGOSEngine::loadVGASoundFile(uint16 id, uint8 type) {
return true;
}
-static const char *dimpSoundList[32] = {
+static const char *const dimpSoundList[32] = {
"Beep",
"Birth",
"Boiling",
@@ -450,17 +450,17 @@ static const char *dimpSoundList[32] = {
void AGOSEngine::loadSoundFile(const char* filename) {
- Common::File in;
+ Common::SeekableReadStream *in;
- in.open(filename);
- if (in.isOpen() == false)
+ in = _archives.open(filename);
+ if (!in)
error("loadSound: Can't load %s", filename);
- uint32 dstSize = in.size();
+ uint32 dstSize = in->size();
byte *dst = (byte *)malloc(dstSize);
- if (in.read(dst, dstSize) != dstSize)
+ if (in->read(dst, dstSize) != dstSize)
error("loadSound: Read failed");
- in.close();
+ delete in;
_sound->playSfxData(dst, 0, 0, 0);
}
@@ -469,21 +469,21 @@ void AGOSEngine::loadSound(uint16 sound, int16 pan, int16 vol, uint16 type) {
byte *dst;
if (getGameId() == GID_DIMP) {
- Common::File in;
+ Common::SeekableReadStream *in;
char filename[15];
assert(sound >= 1 && sound <= 32);
sprintf(filename, "%s.wav", dimpSoundList[sound - 1]);
- in.open(filename);
- if (in.isOpen() == false)
+ in = _archives.open(filename);
+ if (!in)
error("loadSound: Can't load %s", filename);
- uint32 dstSize = in.size();
+ uint32 dstSize = in->size();
dst = (byte *)malloc(dstSize);
- if (in.read(dst, dstSize) != dstSize)
+ if (in->read(dst, dstSize) != dstSize)
error("loadSound: Read failed");
- in.close();
+ delete in;
} else if (getFeatures() & GF_ZLIBCOMP) {
char filename[15];