diff options
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r-- | engines/agos/saveload.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index e9fbaf3525..ffa95506c5 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -26,6 +26,7 @@ #include "common/file.h" #include "common/savefile.h" #include "common/system.h" +#include "common/translation.h" #include "gui/about.h" #include "gui/message.h" @@ -146,14 +147,14 @@ void AGOSEngine::quickLoadOrSave() { } bool success; - char buf[60]; + Common::String buf; char *filename = genSaveName(_saveLoadSlot); if (_saveLoadType == 2) { Subroutine *sub; success = loadGame(genSaveName(_saveLoadSlot)); if (!success) { - sprintf(buf, "Failed to load game state to file:\n\n%s", filename); + buf = Common::String::printf(_("Failed to load game state from file:\n\n%s"), filename); } else if (getGameType() == GType_SIMON1 || getGameType() == GType_SIMON2) { drawIconArray(2, me(), 0, 0); setBitFlag(97, true); @@ -188,7 +189,7 @@ void AGOSEngine::quickLoadOrSave() { } else { success = saveGame(_saveLoadSlot, _saveLoadName); if (!success) - sprintf(buf, "Failed to save game state to file:\n\n%s", filename); + buf = Common::String::printf(_("Failed to save game state to file:\n\n%s"), filename); } if (!success) { @@ -196,7 +197,7 @@ void AGOSEngine::quickLoadOrSave() { dialog.runModal(); } else if (_saveLoadType == 1) { - sprintf(buf, "Successfully saved game state in file:\n\n%s", filename); + buf = Common::String::printf(_("Successfully saved game state in file:\n\n%s"), filename); GUI::TimedMessageDialog dialog(buf, 1500); dialog.runModal(); |