diff options
Diffstat (limited to 'engines/agos/saveload.cpp')
-rw-r--r-- | engines/agos/saveload.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/agos/saveload.cpp b/engines/agos/saveload.cpp index c6bca1a6e6..e13fa214d1 100644 --- a/engines/agos/saveload.cpp +++ b/engines/agos/saveload.cpp @@ -142,7 +142,7 @@ void AGOSEngine_Feeble::quickLoadOrSave() { } #endif -// The function uses segments of code from the original game scripts +// The function uses segments of code from the original game scripts // to allow quick loading and saving, but isn't perfect. // // Unfortuntely this allows loading and saving in locations, @@ -1424,7 +1424,7 @@ bool AGOSEngine_Elvira2::loadGame(const char *filename, bool restartMode) { // The floppy disk versions of Simon the Sorcerer 2 block changing // to scrolling rooms, if the copy protection fails. But the copy // protection flags are never set in the CD version. - // Setting this copy protection flag, allows saved games to be shared + // Setting this copy protection flag, allows saved games to be shared // between all versions of Simon the Sorcerer 2. if (getGameType() == GType_SIMON2) { setBitFlag(135, 1); |