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-rw-r--r--engines/agos/agos.cpp5
-rw-r--r--engines/agos/agos.h4
-rw-r--r--engines/agos/items.cpp6
-rw-r--r--engines/agos/menus.cpp127
-rw-r--r--engines/agos/module.mk1
-rw-r--r--engines/agos/res.cpp28
6 files changed, 154 insertions, 17 deletions
diff --git a/engines/agos/agos.cpp b/engines/agos/agos.cpp
index 5eba04f895..5e1d50ebc9 100644
--- a/engines/agos/agos.cpp
+++ b/engines/agos/agos.cpp
@@ -107,6 +107,7 @@ AGOSEngine::AGOSEngine(OSystem *syst)
_stringIdLocalMin = 0;
_stringIdLocalMax = 0;
+ _menuBase = 0;
_roomsList = 0;
_xtblList = 0;
@@ -2305,6 +2306,10 @@ int AGOSEngine::go() {
loadIconFile();
}
+ if (getFileName(GAME_MENUFILE) != NULL) {
+ loadMenuFile();
+ }
+
vc34_setMouseOff();
if ((getPlatform() == Common::kPlatformAmiga || getPlatform() == Common::kPlatformMacintosh) &&
diff --git a/engines/agos/agos.h b/engines/agos/agos.h
index 06b9bf2a70..16cb15575f 100644
--- a/engines/agos/agos.h
+++ b/engines/agos/agos.h
@@ -243,6 +243,7 @@ protected:
byte **_localStringtable;
uint _stringIdLocalMin, _stringIdLocalMax;
+ byte *_menuBase;
byte *_roomsList;
byte *_xtblList;
@@ -653,6 +654,8 @@ protected:
TextLocation *getTextLocation(uint a);
void setup_cond_c_helper();
+ void drawMenuStrip(uint windowNum, uint menuNum);
+
void checkLinkBox();
void hyperLinkOn(uint16 x);
void hyperLinkOff();
@@ -743,6 +746,7 @@ protected:
void loadIconData();
void loadIconFile();
+ void loadMenuFile();
bool processSpecialKeys();
void hitarea_stuff_helper();
diff --git a/engines/agos/items.cpp b/engines/agos/items.cpp
index d21b1f2d9a..b7c05cd0e5 100644
--- a/engines/agos/items.cpp
+++ b/engines/agos/items.cpp
@@ -2077,9 +2077,9 @@ void AGOSEngine::oe1_nextMaster() {
void AGOSEngine::oe1_menu() {
// 233: agos menu
- // Used by Amiga demo
- getVarOrWord();
- getVarOrWord();
+ uint b = getVarOrWord();
+ uint a = getVarOrWord();
+ drawMenuStrip(a, b);
}
void AGOSEngine::oe1_bitClear() {
diff --git a/engines/agos/menus.cpp b/engines/agos/menus.cpp
new file mode 100644
index 0000000000..f7bcfa1188
--- /dev/null
+++ b/engines/agos/menus.cpp
@@ -0,0 +1,127 @@
+/* ScummVM - Scumm Interpreter
+ * Copyright (C) 2001 Ludvig Strigeus
+ * Copyright (C) 2001-2006 The ScummVM project
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * $URL$
+ * $Id$
+ *
+ */
+
+#include "common/stdafx.h"
+
+#include "common/file.h"
+
+#include "agos/agos.h"
+#include "agos/intern.h"
+
+using Common::File;
+
+namespace AGOS {
+
+void AGOSEngine::loadMenuFile() {
+ Common::File in;
+
+ in.open(getFileName(GAME_MENUFILE));
+ if (in.isOpen() == false) {
+ error("loadMenuFile: Can't load menus file '%s'", getFileName(GAME_MENUFILE));
+ }
+
+ uint fileSize = in.size();
+ _menuBase = (byte *)malloc(fileSize);
+ if (_menuBase == NULL)
+ error("loadMenuFile: Out of memory for menu data");
+ in.read(_menuBase, fileSize);
+ in.close();
+}
+
+// Elvira 1 specific
+void AGOSEngine::drawMenuStrip(uint windowNum, uint menuNum) {
+ WindowBlock *window = _windowArray[windowNum % 8];
+
+ mouseOff();
+
+ byte *srcPtr = _menuBase;
+ int menu = (menuNum != 0) ? menuNum * 4 + 1 : 0;
+
+ while (menu--) {
+ if (READ_LE_UINT16(srcPtr) != 0xFFFF) {
+ srcPtr += 2;
+ while (*srcPtr != 0)
+ srcPtr++;
+ srcPtr++;
+ } else {
+ srcPtr += 2;
+ }
+ }
+
+ clearWindow(window);
+
+ int newline = 0;
+ while (READ_LE_UINT16(srcPtr) != 0xFFFF) {
+ byte *tmp = srcPtr;
+ srcPtr += 2;
+
+ if (newline != 0) {
+ windowPutChar(window, 10);
+ }
+
+ uint len = 0;
+ while (*srcPtr != 0 && *srcPtr != 1) {
+ len++;
+ srcPtr++;
+ }
+ if (*srcPtr == 1)
+ srcPtr++;
+
+ uint maxLen = window->textMaxLength - len;
+
+ if (window->flags & 1)
+ window->textColumnOffset += 4;
+
+ maxLen /= 2;
+ while (maxLen--)
+ windowPutChar(window, 32);
+
+ srcPtr = tmp;
+ uint verb = READ_BE_UINT16(srcPtr); srcPtr += 2;
+
+ while (*srcPtr != 0) {
+ windowPutChar(window, *srcPtr++);
+ }
+ srcPtr++;
+
+ if (verb != 0xFFFE) {
+ HitArea *ha = findEmptyHitArea();
+ ha->x = window->x * 8 + 3;
+ ha->y = window->textRow * 8 + window->y;
+ ha->data = menuNum;
+ ha->width = window->width * 8 - 6;
+ ha->height = 7;
+ ha->flags = kBFBoxInUse | kBFInvertTouch;
+ ha->id = 30000;
+ ha->priority = 1;
+ ha->verb = verb;
+ }
+
+ newline = 0xFFFF;
+ }
+
+ mouseOn();
+}
+
+
+} // End of namespace AGOS
diff --git a/engines/agos/module.mk b/engines/agos/module.mk
index e9f749ab6b..a9e1d5cb72 100644
--- a/engines/agos/module.mk
+++ b/engines/agos/module.mk
@@ -13,6 +13,7 @@ MODULE_OBJS := \
game.o \
icons.o \
items.o \
+ menus.o \
midi.o \
midiparser_s1d.o \
oracle.o \
diff --git a/engines/agos/res.cpp b/engines/agos/res.cpp
index 927c4f4b51..80b10eae9e 100644
--- a/engines/agos/res.cpp
+++ b/engines/agos/res.cpp
@@ -150,7 +150,7 @@ int AGOSEngine::allocGamePcVars(File *in) {
void AGOSEngine::loadGamePcFile() {
Common::File in;
int num_inited_objects;
- int i, file_size;
+ int i, fileSize;
/* read main gamepc file */
in.open(getFileName(GAME_BASEFILE));
@@ -177,12 +177,12 @@ void AGOSEngine::loadGamePcFile() {
error("loadGamePcFile: Can't load table resources file '%s'", getFileName(GAME_TBLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _tblList = (byte *)malloc(file_size);
+ _tblList = (byte *)malloc(fileSize);
if (_tblList == NULL)
error("loadGamePcFile: Out of memory for strip table list");
- in.read(_tblList, file_size);
+ in.read(_tblList, fileSize);
in.close();
/* Remember the current state */
@@ -197,11 +197,11 @@ void AGOSEngine::loadGamePcFile() {
if (in.isOpen() == false)
error("loadGamePcFile: Can't load text resources file '%s'", getFileName(GAME_STRFILE));
- file_size = in.size();
- _strippedTxtMem = (byte *)malloc(file_size);
+ fileSize = in.size();
+ _strippedTxtMem = (byte *)malloc(fileSize);
if (_strippedTxtMem == NULL)
error("loadGamePcFile: Out of memory for strip text list");
- in.read(_strippedTxtMem, file_size);
+ in.read(_strippedTxtMem, fileSize);
in.close();
}
@@ -209,15 +209,15 @@ void AGOSEngine::loadGamePcFile() {
/* Read list of ROOM ITEMS resources */
in.open(getFileName(GAME_RMSLFILE));
if (in.isOpen() == false) {
- error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_XTBLFILE));
+ error("loadGamePcFile: Can't load room resources file '%s'", getFileName(GAME_RMSLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _roomsList = (byte *)malloc(file_size);
+ _roomsList = (byte *)malloc(fileSize);
if (_roomsList == NULL)
error("loadGamePcFile: Out of memory for room items list");
- in.read(_roomsList, file_size);
+ in.read(_roomsList, fileSize);
in.close();
}
@@ -228,12 +228,12 @@ void AGOSEngine::loadGamePcFile() {
error("loadGamePcFile: Can't load xtable resources file '%s'", getFileName(GAME_XTBLFILE));
}
- file_size = in.size();
+ fileSize = in.size();
- _xtblList = (byte *)malloc(file_size);
+ _xtblList = (byte *)malloc(fileSize);
if (_xtblList == NULL)
error("loadGamePcFile: Out of memory for strip xtable list");
- in.read(_xtblList, file_size);
+ in.read(_xtblList, fileSize);
in.close();
/* Remember the current state */