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diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+ */
+
+#include "avalanche/avalanche.h"
+
+#include "common/random.h"
+#include "common/savefile.h"
+#include "graphics/thumbnail.h"
+
+namespace Avalanche {
+
+AvalancheEngine::AvalancheEngine(OSystem *syst, const AvalancheGameDescription *gd) : Engine(syst), _gameDescription(gd), _fxHidden(false), _interrogation(0) {
+ _system = syst;
+ _console = new AvalancheConsole(this);
+
+ _rnd = new Common::RandomSource("avalanche");
+ TimeDate time;
+ _system->getTimeAndDate(time);
+ _rnd->setSeed(time.tm_sec + time.tm_min + time.tm_hour);
+ _showDebugLines = false;
+
+ _clock = nullptr;
+ _graphics = nullptr;
+ _parser = nullptr;
+ _pingo = nullptr;
+ _dialogs = nullptr;
+ _background = nullptr;
+ _sequence = nullptr;
+ _timer = nullptr;
+ _animation = nullptr;
+ _menu = nullptr;
+ _closing = nullptr;
+ _sound = nullptr;
+ _nim = nullptr;
+
+ _platform = gd->desc.platform;
+ initVariables();
+}
+
+AvalancheEngine::~AvalancheEngine() {
+ delete _console;
+ delete _rnd;
+
+ delete _graphics;
+ delete _parser;
+
+ delete _clock;
+ delete _pingo;
+ delete _dialogs;
+ delete _background;
+ delete _sequence;
+ delete _timer;
+ delete _animation;
+ delete _menu;
+ delete _closing;
+ delete _sound;
+ delete _nim;
+
+ for (int i = 0; i < 31; i++) {
+ for (int j = 0; j < 2; j++) {
+ if (_also[i][j] != nullptr) {
+ delete _also[i][j];
+ _also[i][j] = nullptr;
+ }
+ }
+ }
+}
+
+void AvalancheEngine::initVariables() {
+ for (int i = 0; i < 31; i++) {
+ _also[i][0] = nullptr;
+ _also[i][1] = nullptr;
+ }
+
+ memset(_fxPal, 0, 16 * 16 * 3);
+
+ for (int i = 0; i < 15; i++) {
+ _peds[i]._direction = kDirNone;
+ _peds[i]._x = 0;
+ _peds[i]._y = 0;
+ _magics[i]._operation = kMagicNothing;
+ _magics[i]._data = 0;
+ }
+
+ for (int i = 0; i < 7; i++) {
+ _portals[i]._operation = kMagicNothing;
+ _portals[i]._data = 0;
+ }
+
+ for (int i = 0; i < 30; i++) {
+ _fields[i]._x1 = 0;
+ _fields[i]._y1 = 0;
+ _fields[i]._x2 = 0;
+ _fields[i]._y2 = 0;
+ }
+
+ _fieldNum = 0;
+ _cp = 0;
+ _ledStatus = 177;
+ _alive = false;
+ _subjectNum = 0;
+ _him = kPeoplePardon;
+ _her = kPeoplePardon;
+ _it = Parser::kPardon;
+ _roomCycles = 0;
+ _doingSpriteRun = false;
+ _isLoaded = false;
+ _soundFx = true;
+ _holdTheDawn = false;
+
+ _lineNum = 0;
+ for (int i = 0; i < 50; i++)
+ _lines[i]._color = kColorWhite;
+ _dropsOk = false;
+ _cheat = false;
+ _letMeOut = false;
+ _thinks = 2;
+ _thinkThing = true;
+ _seeScroll = false;
+ _currentMouse = 177;
+ _holdLeftMouse = false;
+
+ _jumpStatus = 0;
+ _mushroomGrowing = false;
+ _crapulusWillTell = false;
+ _enterCatacombsFromLustiesRoom = false;
+ _teetotal = false;
+ _malagauche = 0;
+ _drinking = '\0';
+ _enteredLustiesRoomAsMonk = false;
+ _catacombX = 0;
+ _catacombY = 0;
+ _avvysInTheCupboard = false;
+ _geidaFollows = false;
+ _givenPotionToGeida = false;
+ _lustieIsAsleep = false;
+ _beenTiedUp = false;
+ _sittingInPub = false;
+ _spurgeTalkCount = 0;
+ _metAvaroid = false;
+ _takenMushroom = false;
+ _givenPenToAyles = false;
+ _askedDogfoodAboutNim = false;
+ _spludwickAtHome = false;
+ _passedCwytalotInHerts = false;
+ _lastRoom = _lastRoomNotMap = kRoomDummy;
+}
+
+Common::ErrorCode AvalancheEngine::initialize() {
+ _graphics = new GraphicManager(this);
+ _parser = new Parser(this);
+
+ _clock = new Clock(this);
+ _pingo = new Pingo(this);
+ _dialogs = new Dialogs(this);
+ _background = new Background(this);
+ _sequence = new Sequence(this);
+ _timer = new Timer(this);
+ _animation = new Animation(this);
+ _menu = new Menu(this);
+ _closing = new Closing(this);
+ _sound = new SoundHandler(this);
+ _nim = new Nim(this);
+
+ _graphics->init();
+ _dialogs->init();
+ init();
+ _parser->init();
+
+ return Common::kNoError;
+}
+
+GUI::Debugger *AvalancheEngine::getDebugger() {
+ return _console;
+}
+
+Common::Platform AvalancheEngine::getPlatform() const {
+ return _platform;
+}
+
+bool AvalancheEngine::hasFeature(EngineFeature f) const {
+ return (f == kSupportsSavingDuringRuntime) || (f == kSupportsLoadingDuringRuntime);
+}
+
+const char *AvalancheEngine::getCopyrightString() const {
+ return "Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.";
+}
+
+void AvalancheEngine::synchronize(Common::Serializer &sz) {
+ _animation->synchronize(sz);
+ _parser->synchronize(sz);
+ _nim->synchronize(sz);
+ _sequence->synchronize(sz);
+ _background->synchronize(sz);
+
+ sz.syncAsByte(_carryNum);
+ for (int i = 0; i < kObjectNum; i++)
+ sz.syncAsByte(_objects[i]);
+ sz.syncAsSint16LE(_dnascore);
+ sz.syncAsSint32LE(_money);
+ sz.syncAsByte(_room);
+ if (sz.isSaving())
+ _saveNum++;
+ sz.syncAsByte(_saveNum);
+ sz.syncBytes(_roomCount, 100);
+ sz.syncAsByte(_wonNim);
+ sz.syncAsByte(_wineState);
+ sz.syncAsByte(_cwytalotGone);
+ sz.syncAsByte(_passwordNum);
+ sz.syncAsByte(_aylesIsAwake);
+ sz.syncAsByte(_drawbridgeOpen);
+ sz.syncAsByte(_avariciusTalk);
+ sz.syncAsByte(_rottenOnion);
+ sz.syncAsByte(_onionInVinegar);
+ sz.syncAsByte(_givenToSpludwick);
+ sz.syncAsByte(_brummieStairs);
+ sz.syncAsByte(_cardiffQuestionNum);
+ sz.syncAsByte(_passedCwytalotInHerts);
+ sz.syncAsByte(_avvyIsAwake);
+ sz.syncAsByte(_avvyInBed);
+ sz.syncAsByte(_userMovesAvvy);
+ sz.syncAsByte(_npcFacing);
+ sz.syncAsByte(_givenBadgeToIby);
+ sz.syncAsByte(_friarWillTieYouUp);
+ sz.syncAsByte(_tiedUp);
+ sz.syncAsByte(_boxContent);
+ sz.syncAsByte(_talkedToCrapulus);
+ sz.syncAsByte(_jacquesState);
+ sz.syncAsByte(_bellsAreRinging);
+ sz.syncAsByte(_standingOnDais);
+ sz.syncAsByte(_takenPen);
+ sz.syncAsByte(_arrowInTheDoor);
+
+ if (sz.isSaving()) {
+ uint16 like2drinkSize = _favoriteDrink.size();
+ sz.syncAsUint16LE(like2drinkSize);
+ for (uint16 i = 0; i < like2drinkSize; i++) {
+ char actChr = _favoriteDrink[i];
+ sz.syncAsByte(actChr);
+ }
+
+ uint16 favoriteSongSize = _favoriteSong.size();
+ sz.syncAsUint16LE(favoriteSongSize);
+ for (uint16 i = 0; i < favoriteSongSize; i++) {
+ char actChr = _favoriteSong[i];
+ sz.syncAsByte(actChr);
+ }
+
+ uint16 worst_place_on_earthSize = _worstPlaceOnEarth.size();
+ sz.syncAsUint16LE(worst_place_on_earthSize);
+ for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
+ char actChr = _worstPlaceOnEarth[i];
+ sz.syncAsByte(actChr);
+ }
+
+ uint16 spare_eveningSize = _spareEvening.size();
+ sz.syncAsUint16LE(spare_eveningSize);
+ for (uint16 i = 0; i < spare_eveningSize; i++) {
+ char actChr = _spareEvening[i];
+ sz.syncAsByte(actChr);
+ }
+ } else {
+ if (!_favoriteDrink.empty())
+ _favoriteDrink.clear();
+ uint16 like2drinkSize = 0;
+ char actChr = ' ';
+ sz.syncAsUint16LE(like2drinkSize);
+ for (uint16 i = 0; i < like2drinkSize; i++) {
+ sz.syncAsByte(actChr);
+ _favoriteDrink += actChr;
+ }
+
+ if (!_favoriteSong.empty())
+ _favoriteSong.clear();
+ uint16 favourite_songSize = 0;
+ sz.syncAsUint16LE(favourite_songSize);
+ for (uint16 i = 0; i < favourite_songSize; i++) {
+ sz.syncAsByte(actChr);
+ _favoriteSong += actChr;
+ }
+
+ if (!_worstPlaceOnEarth.empty())
+ _worstPlaceOnEarth.clear();
+ uint16 worst_place_on_earthSize = 0;
+ sz.syncAsUint16LE(worst_place_on_earthSize);
+ for (uint16 i = 0; i < worst_place_on_earthSize; i++) {
+ sz.syncAsByte(actChr);
+ _worstPlaceOnEarth += actChr;
+ }
+
+ if (!_spareEvening.empty())
+ _spareEvening.clear();
+ uint16 spare_eveningSize = 0;
+ sz.syncAsUint16LE(spare_eveningSize);
+ for (uint16 i = 0; i < spare_eveningSize; i++) {
+ sz.syncAsByte(actChr);
+ _spareEvening += actChr;
+ }
+ }
+
+ sz.syncAsSint32LE(_totalTime);
+ sz.syncAsByte(_jumpStatus);
+ sz.syncAsByte(_mushroomGrowing);
+ sz.syncAsByte(_spludwickAtHome);
+ sz.syncAsByte(_lastRoom);
+ sz.syncAsByte(_lastRoomNotMap);
+ sz.syncAsByte(_crapulusWillTell);
+ sz.syncAsByte(_enterCatacombsFromLustiesRoom);
+ sz.syncAsByte(_teetotal);
+ sz.syncAsByte(_malagauche);
+ sz.syncAsByte(_drinking);
+ sz.syncAsByte(_enteredLustiesRoomAsMonk);
+ sz.syncAsByte(_catacombX);
+ sz.syncAsByte(_catacombY);
+ sz.syncAsByte(_avvysInTheCupboard);
+ sz.syncAsByte(_geidaFollows);
+ sz.syncAsByte(_givenPotionToGeida);
+ sz.syncAsByte(_lustieIsAsleep);
+ sz.syncAsByte(_beenTiedUp);
+ sz.syncAsByte(_sittingInPub);
+ sz.syncAsByte(_spurgeTalkCount);
+ sz.syncAsByte(_metAvaroid);
+ sz.syncAsByte(_takenMushroom);
+ sz.syncAsByte(_givenPenToAyles);
+ sz.syncAsByte(_askedDogfoodAboutNim);
+
+ for (int i = 0; i < 7; i++) {
+ sz.syncAsSint32LE(_timer->_times[i]._timeLeft);
+ sz.syncAsByte(_timer->_times[i]._action);
+ sz.syncAsByte(_timer->_times[i]._reason);
+ }
+
+}
+
+bool AvalancheEngine::canSaveGameStateCurrently() { // TODO: Refine these!!!
+ return (!_seeScroll && _alive);
+}
+
+Common::Error AvalancheEngine::saveGameState(int slot, const Common::String &desc) {
+ return (saveGame(slot, desc) ? Common::kNoError : Common::kWritingFailed);
+}
+
+bool AvalancheEngine::saveGame(const int16 slot, const Common::String &desc) {
+ Common::String fileName = getSaveFileName(slot);
+ Common::OutSaveFile *f = g_system->getSavefileManager()->openForSaving(fileName);
+ if (!f) {
+ warning("Can't create file '%s', game not saved.", fileName.c_str());
+ return false;
+ }
+
+ f->writeUint32LE(MKTAG('A', 'V', 'A', 'L'));
+
+ // Write version. We can't restore from obsolete versions.
+ f->writeByte(kSavegameVersion);
+
+ f->writeUint32LE(desc.size());
+ f->write(desc.c_str(), desc.size());
+ Graphics::saveThumbnail(*f);
+
+ TimeDate t;
+ _system->getTimeAndDate(t);
+ f->writeSint16LE(t.tm_mday);
+ f->writeSint16LE(t.tm_mon);
+ f->writeSint16LE(t.tm_year);
+
+ _totalTime += getTimeInSeconds() - _startTime;
+
+ Common::Serializer sz(NULL, f);
+ synchronize(sz);
+ f->finalize();
+ delete f;
+
+ return true;
+}
+
+Common::String AvalancheEngine::getSaveFileName(const int slot) {
+ return Common::String::format("%s.%03d", _targetName.c_str(), slot);
+}
+
+bool AvalancheEngine::canLoadGameStateCurrently() { // TODO: Refine these!!!
+ return (!_seeScroll);
+}
+
+Common::Error AvalancheEngine::loadGameState(int slot) {
+ return (loadGame(slot) ? Common::kNoError : Common::kReadingFailed);
+}
+
+bool AvalancheEngine::loadGame(const int16 slot) {
+ Common::String fileName = getSaveFileName(slot);
+ Common::InSaveFile *f = g_system->getSavefileManager()->openForLoading(fileName);
+ if (!f)
+ return false;
+
+ uint32 signature = f->readUint32LE();
+ if (signature != MKTAG('A', 'V', 'A', 'L'))
+ return false;
+
+ // Check version. We can't restore from obsolete versions.
+ byte saveVersion = f->readByte();
+ if (saveVersion > kSavegameVersion) {
+ warning("Savegame of incompatible version!");
+ delete f;
+ return false;
+ }
+
+ // Read the description.
+ uint32 descSize = f->readUint32LE();
+ Common::String description;
+ for (uint32 i = 0; i < descSize; i++) {
+ char actChar = f->readByte();
+ description += actChar;
+ }
+
+ description.toUppercase();
+ Graphics::skipThumbnail(*f);
+
+ // Read the time the game was saved.
+ TimeDate t;
+ t.tm_mday = f->readSint16LE();
+ t.tm_mon = f->readSint16LE();
+ t.tm_year = f->readSint16LE();
+
+ resetVariables();
+
+ Common::Serializer sz(f, NULL);
+ synchronize(sz);
+ delete f;
+
+ _isLoaded = true;
+
+ _seeScroll = true; // This prevents display of the new sprites before the new picture is loaded.
+
+ if (_holdTheDawn) {
+ _holdTheDawn = false;
+ fadeIn();
+ }
+
+ _background->release();
+ minorRedraw();
+ _menu->setup();
+ setRoom(kPeopleAvalot, _room);
+ _alive = true;
+ refreshObjectList();
+ _animation->updateSpeed();
+ drawDirection();
+ _animation->animLink();
+ _background->update();
+
+ Common::String tmpStr = Common::String::format("%cLoaded: %c%s.ASG%c%c%c%s%c%csaved on %s.",
+ kControlItalic, kControlRoman, description.c_str(), kControlCenter, kControlNewLine,
+ kControlNewLine, _roomnName.c_str(), kControlNewLine, kControlNewLine,
+ expandDate(t.tm_mday, t.tm_mon, t.tm_year).c_str());
+ _dialogs->displayText(tmpStr);
+
+ AnimationType *avvy = _animation->_sprites[0];
+ if (avvy->_quick && avvy->_visible)
+ _animation->setMoveSpeed(0, _animation->getDirection()); // We push Avvy in the right direction is he was moving.
+
+ return true;
+}
+
+Common::String AvalancheEngine::expandDate(int d, int m, int y) {
+ static const char months[12][10] = {
+ "January", "February", "March", "April", "May", "June", "July", "August", "September", "October", "November", "December"
+ };
+
+ Common::String month = Common::String(months[m]);
+ Common::String day = intToStr(d);
+
+ if (((1 <= d) && (d <= 9)) || ((21 <= d) && (d <= 31)))
+ switch (d % 10) {
+ case 1:
+ day += "st";
+ break;
+ case 2:
+ day += "nd";
+ break;
+ case 3:
+ day += "rd";
+ break;
+ default:
+ day += "th";
+ }
+
+ return day + ' ' + month + ' ' + intToStr(y + 1900);
+}
+
+uint32 AvalancheEngine::getTimeInSeconds() {
+ TimeDate time;
+ _system->getTimeAndDate(time);
+ return time.tm_hour * 3600 + time.tm_min * 60 + time.tm_sec;
+}
+
+void AvalancheEngine::updateEvents() {
+ Common::Event event;
+
+ while (_eventMan->pollEvent(event)) {
+ switch (event.type) {
+ case Common::EVENT_LBUTTONDOWN:
+ _holdLeftMouse = true; // Used in checkclick() and Menu::menu_link().
+ break;
+ case Common::EVENT_LBUTTONUP:
+ _holdLeftMouse = false; // Same as above.
+ break;
+ case Common::EVENT_KEYDOWN:
+ if ((event.kbd.keycode == Common::KEYCODE_d) && (event.kbd.flags & Common::KBD_CTRL)) {
+ // Attach to the debugger
+ _console->attach();
+ _console->onFrame();
+ } else
+ handleKeyDown(event);
+ break;
+ default:
+ break;
+ }
+ }
+}
+
+bool AvalancheEngine::getEvent(Common::Event &event) {
+ return _eventMan->pollEvent(event);
+}
+
+Common::Point AvalancheEngine::getMousePos() {
+ return _eventMan->getMousePos();
+}
+
+Common::Error AvalancheEngine::run() {
+ Common::ErrorCode err = initialize();
+ if (err != Common::kNoError)
+ return err;
+
+ do {
+ runAvalot();
+
+#if 0
+ switch (_storage._operation) {
+ case kRunShootemup:
+ run("seu.avx", kJsb, kBflight, kNormal);
+ break;
+ case kRunDosshell:
+ dosShell();
+ break;
+ case kRunGhostroom:
+ run("g-room.avx", kJsb, kNoBflight, kNormal);
+ break;
+ case kRunGolden:
+ run("golden.avx", kJsb, kBflight, kMusical);
+ break;
+ }
+#endif
+
+ } while (!_letMeOut && !shouldQuit());
+
+ return Common::kNoError;
+}
+
+#if 0
+void AvalancheEngine::run(Common::String what, bool withJsb, bool withBflight, Elm how) {
+ // Probably there'll be no need of this function, as all *.AVX-es will become classes.
+ warning("STUB: run(%s)", what.c_str());
+}
+
+Common::String AvalancheEngine::elmToStr(Elm how) {
+ switch (how) {
+ case kNormal:
+ case kMusical:
+ return Common::String("jsb");
+ case kRegi:
+ return Common::String("REGI");
+ case kElmpoyten:
+ return Common::String("ELMPOYTEN");
+ // Useless, but silent a warning
+ default:
+ return Common::String("");
+ }
+}
+
+// Same as keypressed1().
+void AvalancheEngine::flushBuffer() {
+ warning("STUB: flushBuffer()");
+}
+
+void AvalancheEngine::dosShell() {
+ warning("STUB: dosShell()");
+}
+
+// Needed in dos_shell(). TODO: Remove later.
+Common::String AvalancheEngine::commandCom() {
+ warning("STUB: commandCom()");
+ return ("STUB: commandCom()");
+}
+
+// Needed for run_avalot()'s errors. TODO: Remove later.
+void AvalancheEngine::explain(byte error) {
+ warning("STUB: explain()");
+}
+
+// Needed later.
+void AvalancheEngine::quit() {
+ cursorOn();
+}
+
+#endif
+
+} // End of namespace Avalanche