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-rw-r--r--engines/avalanche/avalanche.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h
index 69fba35e25..fdb303e441 100644
--- a/engines/avalanche/avalanche.h
+++ b/engines/avalanche/avalanche.h
@@ -202,7 +202,7 @@ public:
static const int16 kGameCode = 2; // Avalot's code number
bool _holdLeftMouse;
-
+
// If this is greater than zero, the next line you type is stored in the DNA in a position dictated by the value.
// If a scroll comes up, or you leave the room, it's automatically set to zero.
byte _interrogation;
@@ -268,6 +268,7 @@ public:
bool _takenMushroom, _givenPenToAyles, _askedDogfoodAboutNim;
// End of former DNA Structure
+ bool _showDebugLines;
byte _lineNum; // Number of lines.
LineType _lines[50]; // For Also.
bool _dropsOk, _soundFx, _cheat;