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-rw-r--r--engines/avalanche/avalot.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/engines/avalanche/avalot.h b/engines/avalanche/avalot.h
index ae4024a588..bbd01d7123 100644
--- a/engines/avalanche/avalot.h
+++ b/engines/avalanche/avalot.h
@@ -265,7 +265,6 @@ public:
byte _fieldNum;
Common::String _flags;
Common::String _listen;
- Common::String _atKey; // For XTs, set to "alt-". For ATs, set to "f1".
byte _cp, _ledStatus, _defaultLed;
FontType _font;
bool _alive;
@@ -332,7 +331,7 @@ public:
void newGame(); // This sets up the DNA for a completely new game.
void slowDown();
bool setFlag(char x);
- bool decreaseMoney(uint16 howmuchby); // Called pennycheck in the original.
+ bool decreaseMoney(uint16 amount); // Called pennycheck in the original.
void hangAroundForAWhile();
Common::String getName(People whose);