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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+/*
+ * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+ * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
+ */
+
+/* BASHER Handles the keyboard. */
+
+// Note: this unit can record keystrokes, for the demo. If you want it
+// to do this, define the o.c.c. RECORD. Setting gyro.demo to True will
+// cause them to be played back.
+
+#include "avalanche/avalanche.h"
+
+#include "avalanche/basher2.h"
+#include "avalanche/enhanced2.h"
+#include "avalanche/lucerna2.h"
+#include "avalanche/scrolls2.h"
+#include "avalanche/acci2.h"
+#include "avalanche/trip6.h"
+#include "avalanche/pingo2.h"
+#include "avalanche/dropdown2.h"
+#include "avalanche/logger2.h"
+#include "avalanche/enid2.h"
+//#include "Sticks.h" - Responsible for the joystick
+
+#include "common/textconsole.h"
+
+namespace Avalanche {
+
+Basher::Basher() {
+ warning("STUB: Basher::Basher()");
+}
+
+void Basher::setParent(AvalancheEngine *vm) {
+ _vm = vm;
+}
+
+void Basher::plottext() {
+ warning("STUB: Basher::plottext()");
+}
+
+void Basher::wipetext() {
+ warning("STUB: Basher::wipetext()");
+}
+
+/*procedure cursor;
+begin
+ if curflash=0 then
+ begin
+ if mouse_near_text then Super_Off;
+ cursoron:=not cursoron;
+ mem[$A000*13442+curpos]:=not mem[$A000*13442+curpos];
+ mem[$A000*pagetop+13442+curpos]:=not mem[$A000*pagetop+13442+curpos];
+ curflash:=17;
+ Super_On;
+ end else dec(curflash);
+end;*/
+
+void Basher::do_cursor() {
+ warning("STUB: Basher::do_cursor()");
+}
+
+void Basher::cursor_on() {
+ warning("STUB: Basher::cursor_on()");
+}
+
+void Basher::cursor_off() {
+ warning("STUB: Basher::cursor_off()");
+}
+
+
+void Basher::get_demorec() {
+ warning("STUB: Basher::get_demorec()");
+}
+
+#ifdef RECORD
+void Basher::record_one() {
+ warning("STUB: Basher::record_one()");
+}
+#endif
+/*
+procedure storeline(whatwhat:string);
+var
+ fv:byte;
+ what:string[77];
+ ok:boolean;
+
+ function upline(x:string):string;
+ var fv:byte; n:string[77];
+ begin
+ for fv:=1 to length(x) do n[fv]:=upcase(x[fv]);
+ n[0]:=x[0]; upline:=n;
+ end;
+begin
+
+ what:=upline(whatwhat); ok:=false;
+ for fv:=1 to 20 do
+ if what=upline(previous^[fv]) then
+ begin { it already exists, in string "fv" }
+ move(previous^[fv+1],previous^[fv],(20-fv)*78);
+ previous^[20]:=whatwhat; ok:=true;
+ end;
+ if ok then exit;
+ { it's not on the list, so add it }
+ move(previous^[2],previous^[1],1482); { shove up }
+ previous^[20]:=whatwhat;
+end;
+*/
+
+
+char Basher::firstchar(Common::String x) {
+ warning("STUB: Basher::firstchar()");
+ return 'S';
+}
+
+
+void Basher::try_dd() { /* This asks the Parsekey proc in Dropdown if it knows it. */
+ warning("STUB: Basher::try_dd()");
+}
+
+void Basher::typein() {
+ warning("STUB: Basher::typein()");
+}
+
+/* 'x'..'z': begin setvisualpage(ord(extd)-63); write(#7); inkey; end;
+ '': begin setvisualpage(0); write(#7); inkey; end;*/
+
+void Basher::keyboard_link() {
+ warning("STUB: Basher::keyboard_link()");
+}
+
+bool Basher::demo_ready() {
+ warning("STUB: Basher::demo_ready()");
+ return true;
+}
+
+void Basher::filename_edit() {
+ warning("STUB: Basher::filename_edit()");
+}
+
+void Basher::normal_edit() {
+ warning("STUB: Basher::normal_edit()");
+}
+
+} // End of namespace Avalanche.