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Diffstat (limited to 'engines/avalanche/basher2.cpp')
-rw-r--r-- | engines/avalanche/basher2.cpp | 167 |
1 files changed, 167 insertions, 0 deletions
diff --git a/engines/avalanche/basher2.cpp b/engines/avalanche/basher2.cpp new file mode 100644 index 0000000000..61ad226495 --- /dev/null +++ b/engines/avalanche/basher2.cpp @@ -0,0 +1,167 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +/* BASHER Handles the keyboard. */ + +// Note: this unit can record keystrokes, for the demo. If you want it +// to do this, define the o.c.c. RECORD. Setting gyro.demo to True will +// cause them to be played back. + +#include "avalanche/avalanche.h" + +#include "avalanche/basher2.h" +#include "avalanche/enhanced2.h" +#include "avalanche/lucerna2.h" +#include "avalanche/scrolls2.h" +#include "avalanche/acci2.h" +#include "avalanche/trip6.h" +#include "avalanche/pingo2.h" +#include "avalanche/dropdown2.h" +#include "avalanche/logger2.h" +#include "avalanche/enid2.h" +//#include "Sticks.h" - Responsible for the joystick + +#include "common/textconsole.h" + +namespace Avalanche { + +Basher::Basher() { + warning("STUB: Basher::Basher()"); +} + +void Basher::setParent(AvalancheEngine *vm) { + _vm = vm; +} + +void Basher::plottext() { + warning("STUB: Basher::plottext()"); +} + +void Basher::wipetext() { + warning("STUB: Basher::wipetext()"); +} + +/*procedure cursor; +begin + if curflash=0 then + begin + if mouse_near_text then Super_Off; + cursoron:=not cursoron; + mem[$A000*13442+curpos]:=not mem[$A000*13442+curpos]; + mem[$A000*pagetop+13442+curpos]:=not mem[$A000*pagetop+13442+curpos]; + curflash:=17; + Super_On; + end else dec(curflash); +end;*/ + +void Basher::do_cursor() { + warning("STUB: Basher::do_cursor()"); +} + +void Basher::cursor_on() { + warning("STUB: Basher::cursor_on()"); +} + +void Basher::cursor_off() { + warning("STUB: Basher::cursor_off()"); +} + + +void Basher::get_demorec() { + warning("STUB: Basher::get_demorec()"); +} + +#ifdef RECORD +void Basher::record_one() { + warning("STUB: Basher::record_one()"); +} +#endif +/* +procedure storeline(whatwhat:string); +var + fv:byte; + what:string[77]; + ok:boolean; + + function upline(x:string):string; + var fv:byte; n:string[77]; + begin + for fv:=1 to length(x) do n[fv]:=upcase(x[fv]); + n[0]:=x[0]; upline:=n; + end; +begin + + what:=upline(whatwhat); ok:=false; + for fv:=1 to 20 do + if what=upline(previous^[fv]) then + begin { it already exists, in string "fv" } + move(previous^[fv+1],previous^[fv],(20-fv)*78); + previous^[20]:=whatwhat; ok:=true; + end; + if ok then exit; + { it's not on the list, so add it } + move(previous^[2],previous^[1],1482); { shove up } + previous^[20]:=whatwhat; +end; +*/ + + +char Basher::firstchar(Common::String x) { + warning("STUB: Basher::firstchar()"); + return 'S'; +} + + +void Basher::try_dd() { /* This asks the Parsekey proc in Dropdown if it knows it. */ + warning("STUB: Basher::try_dd()"); +} + +void Basher::typein() { + warning("STUB: Basher::typein()"); +} + +/* 'x'..'z': begin setvisualpage(ord(extd)-63); write(#7); inkey; end; + '': begin setvisualpage(0); write(#7); inkey; end;*/ + +void Basher::keyboard_link() { + warning("STUB: Basher::keyboard_link()"); +} + +bool Basher::demo_ready() { + warning("STUB: Basher::demo_ready()"); + return true; +} + +void Basher::filename_edit() { + warning("STUB: Basher::filename_edit()"); +} + +void Basher::normal_edit() { + warning("STUB: Basher::normal_edit()"); +} + +} // End of namespace Avalanche. |