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-rw-r--r--engines/avalanche/basher2.cpp169
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diff --git a/engines/avalanche/basher2.cpp b/engines/avalanche/basher2.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-/* BASHER Handles the keyboard. */
-
-// Note: this unit can record keystrokes, for the demo. If you want it
-// to do this, define the o.c.c. RECORD. Setting gyro.demo to True will
-// cause them to be played back.
-
-#include "avalanche/avalanche.h"
-
-#include "avalanche/basher2.h"
-#include "avalanche/enhanced2.h"
-#include "avalanche/lucerna2.h"
-#include "avalanche/scrolls2.h"
-#include "avalanche/acci2.h"
-#include "avalanche/trip6.h"
-#include "avalanche/pingo2.h"
-#include "avalanche/dropdown2.h"
-#include "avalanche/logger2.h"
-#include "avalanche/enid2.h"
-//#include "Sticks.h" - Responsible for the joystick
-
-#include "common/textconsole.h"
-
-namespace Avalanche {
-
-
-Basher::Basher(AvalancheEngine *vm) {
- _vm = vm;
-}
-
-void Basher::init() {
- /* new(previous);*/
- if (!_vm->_parser->_inputTextBackup.empty())
- _vm->_parser->_inputTextBackup.clear();
-
- normal_edit();
-
- if (_vm->_gyro->demo) {
- if (!_vm->_gyro->demofile.open("demo.avd")) {
- warning("AVALANCHE: Basher: File not found: demo.avd");
- throw "AVALANCHE: Basher: File not found: demo.avd"; // TODO: Some proper exception handling will be needed here.
- }
- }
-
-// Not sure that the following part will be used ever...
-#ifdef RECORD
- count = 0;
- if (!_vm->_gyro->demofile_save.open("demo.avd")) {
- warning("AVALANCHE: Basher: File not found: demo.avd");
- throw "AVALANCHE: Basher: File not found: demo.avd"; // TODO: Some proper exception handling will be needed here.
- }
-#endif
-}
-
-/*procedure cursor;
-begin
- if curflash=0 then
- begin
- if mouse_near_text then Super_Off;
- cursoron:=not cursoron;
- mem[$A000*13442+curpos]:=not mem[$A000*13442+curpos];
- mem[$A000*pagetop+13442+curpos]:=not mem[$A000*pagetop+13442+curpos];
- curflash:=17;
- Super_On;
- end else dec(curflash);
-end;*/
-
-void Basher::get_demorec() {
- warning("STUB: Basher::get_demorec()");
-}
-
-#ifdef RECORD
-void Basher::record_one() {
- warning("STUB: Basher::record_one()");
-}
-#endif
-/*
-procedure storeline(whatwhat:string);
-var
- fv:byte;
- what:string[77];
- ok:boolean;
-
- function upline(x:string):string;
- var fv:byte; n:string[77];
- begin
- for fv:=1 to length(x) do n[fv]:=upcase(x[fv]);
- n[0]:=x[0]; upline:=n;
- end;
-begin
-
- what:=upline(whatwhat); ok:=false;
- for fv:=1 to 20 do
- if what=upline(previous^[fv]) then
- begin { it already exists, in string "fv" }
- move(previous^[fv+1],previous^[fv],(20-fv)*78);
- previous^[20]:=whatwhat; ok:=true;
- end;
- if ok then exit;
- { it's not on the list, so add it }
- move(previous^[2],previous^[1],1482); { shove up }
- previous^[20]:=whatwhat;
-end;
-*/
-
-
-char Basher::firstchar(Common::String x) {
- warning("STUB: Basher::firstchar()");
- return 'S';
-}
-
-
-
-
-void Basher::typein() {
- warning("STUB: Basher::typein()");
-}
-
-/* 'x'..'z': begin setvisualpage(ord(extd)-63); write(#7); inkey; end;
- '': begin setvisualpage(0); write(#7); inkey; end;*/
-
-void Basher::keyboard_link() {
- warning("STUB: Basher::keyboard_link()");
-}
-
-bool Basher::demo_ready() {
- warning("STUB: Basher::demo_ready()");
- return true;
-}
-
-void Basher::filename_edit() {
- warning("STUB: Basher::filename_edit()");
-}
-
-void Basher::normal_edit() {
- entering_filename = false;
- _vm->_parser->_leftMargin = 0;
- if (!_vm->_parser->_inputText.empty())
- _vm->_parser->_inputText.clear();
- _vm->_parser->_inputTextPos = 0;
-}
-
-} // End of namespace Avalanche.