aboutsummaryrefslogtreecommitdiff
path: root/engines/avalanche/chunkxf1.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/avalanche/chunkxf1.cpp')
-rw-r--r--engines/avalanche/chunkxf1.cpp289
1 files changed, 0 insertions, 289 deletions
diff --git a/engines/avalanche/chunkxf1.cpp b/engines/avalanche/chunkxf1.cpp
deleted file mode 100644
index ed2999148d..0000000000
--- a/engines/avalanche/chunkxf1.cpp
+++ /dev/null
@@ -1,289 +0,0 @@
-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-#include "graph.h"
-#include "cadburys.h"
-
-namespace Avalanche {
-
-/*type
- flavourtype = (ch_EGA,ch_BGI);
-
- chunkblocktype = record
- flavour:flavourtype;
- x,y:integer;
- xl,yl:integer;
- size:longint;
- natural:boolean;
-
- memorise:boolean; { Hold it in memory? }
- end;*/
-
-const array<1, 44, char> chunkheader =
- string("Chunk-type AVD file, for an Avvy game.") + '\32' + '\261' + '\x30' + '\x1' + '\x75' + '\261';
-
-/* arraysize = 12000;*/
-
-/* offsets:array[1..30] of longint;*/
-byte num_chunks/*,this_chunk*/;
-integer gd, gm;
-/* f:file;*/
-/* aa:array[0..arraysize] of byte;*/
-
-void load() {
- byte a0 /*absolute $A000:800*/;
- byte a1 /*absolute $A400:800*/;
- byte bit;
- untyped_file f;
- assign(f, "chunkbit.avd");
- reset(f, 1);
- seek(f, 177);
- for (bit = 0; bit <= 3; bit ++) {
- port[0x3c4] = 2;
- port[0x3ce] = 4;
- port[0x3c5] = 1 << bit;
- port[0x3cf] = bit;
- blockread(f, a0, 12080);
- }
- close(f);
-
- assign(f, "place21.avd");
- reset(f, 1);
- seek(f, 177);
- for (bit = 0; bit <= 3; bit ++) {
- port[0x3c4] = 2;
- port[0x3ce] = 4;
- port[0x3c5] = 1 << bit;
- port[0x3cf] = bit;
- blockread(f, a1, 12080);
- }
-
- close(f);
- bit = getpixel(0, 0);
-}
-
-void open_chunk() {
- assign(f, "chunk21.avd");
- rewrite(f, 1);
- blockwrite(f, chunkheader, sizeof(chunkheader));
- blockwrite(f, num_chunks, 1);
- blockwrite(f, offsets, num_chunks * 4);
-
- this_chunk = 0;
-}
-
-void close_chunk() {
- seek(f, 45);
- blockwrite(f, offsets, num_chunks * 4); /* make sure they're right! */
- close(f);
-}
-/*
-procedure mgrab(x1,y1,x2,y2:integer; size:word);
-var yy:integer; aapos:word; length,bit:byte;
-begin;
- if size>arraysize then
- begin;
- writeln('*** SORRY! *** Increase the arraysize constant to be greater');
- writeln(' than ',size,'.');
- halt;
- end;
-
- aapos:=0;
-
- length:=x2-x1;
-
- for bit:=0 to 3 do
- begin;
- port[$3c4]:=2; port[$3ce]:=4; port[$3C5]:=1 shl bit; port[$3CF]:=bit;
- for yy:=y1 to y2 do
- begin;
- move(mem[$A400*yy*80+x1],aa[aapos],length);
- move(aa[aapos],mem[$A400*yy*80],length);
-(* fillchar(mem[$A400:yy*80+x1],length,#177);*)
- inc(aapos,length);
- end;
- end;
- bit:=getpixel(0,0);
-
-end;
-*/
-/*procedure grab(x1,y1,x2,y2,realx,realy:integer; flav:flavourtype;
- mem,nat:boolean);
- { yes, I *do* know how to spell "really"! }
-var
- s:word;
- p:pointer;
- ch:chunkblocktype;
-begin;
- inc(this_chunk);
- offsets[this_chunk]:=filepos(f);
-
-
- s:=imagesize(x1,y1,x2,y2);
- getmem(p,s);
- getimage(x1,y1,x2,y2,p^);
-
- with ch do
- begin;
- flavour:=flav;
- x:=realx; y:=realy;
-
- xl:=x2-x1;
- yl:=y2-y1;
- size:=s;
- memorise:=mem;
- natural:=nat;
- end;
-
- setvisualpage(1);
- setactivepage(1);
- readln;
- putimage(ch.x,ch.y,p^,0);
-
- if flav=ch_EGA then
- begin;
- freemem(p,s);
- s:=4*((x2-x1+7) div 8)*(y2-y1+1);
- with ch do
- begin;
- size:=s;
- x:=x div 8;
- xl:=(xl+7) div 8;
- mgrab(x,y,x+xl,y+yl,s);
- end;
- end;
-
- readln;
- setvisualpage(0);
- setactivepage(0);
-
- blockwrite(f,ch,sizeof(ch));
-
- case flav of
- ch_EGA : if not nat then blockwrite(f,aa,s);
- ch_BGI : begin;
- if not nat then blockwrite(f,p^,s);
- freemem(p,s);
- end;
- end;
-{ rectangle(x1,y1,x2,y2);}
-end;*/
-
-/*procedure grab(x1,y1,x2,y2,realx,realy:integer; flav:flavourtype;
- mem,nat:boolean);*/
-/* yes, I *do* know how to spell "really"! */
-/*var
- s:word;
- p:pointer;
- ch:chunkblocktype;
-begin;
-(* rectangle(x1,y1,x2,y2); exit;*)
- inc(this_chunk);
- offsets[this_chunk]:=filepos(f);
-
-
- s:=imagesize(x1,y1,x2,y2);
- getmem(p,s);
- getimage(x1,y1,x2,y2,p^);
-
- with ch do
- begin;
- flavour:=flav;
- x:=realx; y:=realy;
-
- xl:=x2-x1;
- yl:=y2-y1;
- size:=s;
- memorise:=mem;
- natural:=nat;
- end;
-
- setvisualpage(1);
- setactivepage(1);
- readln;
- putimage(ch.x,ch.y,p^,0);
-
- if flav=ch_EGA then
- begin;
- freemem(p,s);
- s:=4*(((x2 div 8)-(x1 div 8))+2)*(y2-y1+1);
- with ch do
- begin;
- size:=s;
- x:=x div 8;
- xl:=(xl div 8)+2;
- mgrab(x,y,x+xl,y+yl,s);
- end;
- end else
- with ch do { For BGI pictures. *//*
- begin;
- x:=x div 8;
- xl:=(xl+7) div 8;
- size:=imagesize(x*8,y,(x+xl)*8,y+yl);
- end;
-
- readln;
- setvisualpage(0);
- setactivepage(0);
-
- blockwrite(f,ch,sizeof(ch));
-
- case flav of
- ch_EGA : if not nat then blockwrite(f,aa,s);
- ch_BGI : begin;
- if not nat then blockwrite(f,p^,s);
- freemem(p,s);
- end;
- end;
-(* rectangle(x1,y1,x2,y2);*)
-end;*/
-
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- gd = 3;
- gm = 0;
- initgraph(gd, gm, "c:\\bp\\bgi");
- load();
- setwritemode(xorput);
-
- num_chunks = 7;
-
- open_chunk();
-
- grab(98, 10, 181, 41, 247, 82, ch_ega, false, false); /* Drawbridge... */
- grab(223, 10, 320, 41, 233, 82, ch_ega, false, false);
- grab(361, 10, 458, 64, 233, 82, ch_ega, false, false);
-
- grab(11, 10, 39, 22, 172, 17, ch_bgi, true, true);
- grab(11, 38, 39, 50, 172, 17, ch_ega, true, false); /* Flag. */
- grab(11, 24, 39, 36, 172, 17, ch_ega, true, false);
- grab(11, 10, 39, 22, 172, 17, ch_ega, true, false);
- close_chunk();
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file