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Diffstat (limited to 'engines/avalanche/clock.cpp')
-rw-r--r-- | engines/avalanche/clock.cpp | 94 |
1 files changed, 0 insertions, 94 deletions
diff --git a/engines/avalanche/clock.cpp b/engines/avalanche/clock.cpp deleted file mode 100644 index 4f36cb7caa..0000000000 --- a/engines/avalanche/clock.cpp +++ /dev/null @@ -1,94 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/*#include "Dos.h"*/ -#include "graph.h" -/*#include "Crt.h"*/ - -namespace Avalanche { - -const integer xm = 511; -const integer ym = 184; -integer gd, gm; -word oh, om,/*os,*/h, m, s, s1; -char r; - -void hand(word ang, word length, byte colour) { - arccoordstype a; - if (ang > 900) return; - setcolor(colour); - arc(xm, ym, 449 - ang, 450 - ang, length); - getarccoords(a); - line(xm, ym, a.xend, a.yend); /* "With a do-line???!", Liz said */ -} - -void chime() { - integer gd, gm, fv; - if (oh > 177) return; /* too high- must be first time around */ - fv = h / 30; - if (fv == 0) fv = 12; - for (gd = 1; gd <= fv; gd ++) { - for (gm = 1; gm <= 3; gm ++) { - sound(140 - gm * 30); - delay(50 - gm * 3); - } - nosound; - if ((cardinal)gd != oh) delay(100); - } -} - -void plothands() { - hand(oh, 17, brown); - hand(h, 17, yellow); - hand(om * 6, 20, brown); - hand(m * 6, 20, yellow); -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - gd = 3; - gm = 0; - initgraph(gd, gm, ""); - setfillstyle(1, 6); - bar(0, 0, 640, 200); - oh = 17717; - om = 17717; - do { - gettime(h, m, s, s1); - h = (h % 12) * 30 + m / 2; - if (oh != h) { - plothands(); - chime(); - } - if (om != m) plothands(); - oh = h; - om = m; - } while (!false); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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