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Diffstat (limited to 'engines/avalanche/color.h')
-rw-r--r-- | engines/avalanche/color.h | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/engines/avalanche/color.h b/engines/avalanche/color.h new file mode 100644 index 0000000000..1a8e69da83 --- /dev/null +++ b/engines/avalanche/color.h @@ -0,0 +1,56 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +/* + * This code is based on the original source code of Lord Avalot d'Argent version 1.3. + * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. + */ + +// Color constants replacing the colors from the CRT unit of Pascal + +#ifndef COLOR_H +#define COLOR_H + +#include "common/system.h" + +namespace Avalanche { + +const byte black = 0; +const byte blue = 1; +const byte green = 2; +const byte cyan = 3; +const byte red = 4; +const byte magenta = 5; +const byte brown = 6; +const byte lightgray = 7; +const byte darkgray = 8; +const byte lightblue = 9; +const byte lightgreen = 10; +const byte lightcyan = 11; +const byte lightred = 12; +const byte lightmagenta = 13; +const byte yellow = 14; +const byte white = 15; + +} // End of namespace Avalanche + +#endif // COLOR_H |