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Diffstat (limited to 'engines/avalanche/ghostroom.h')
-rw-r--r-- | engines/avalanche/ghostroom.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/avalanche/ghostroom.h b/engines/avalanche/ghostroom.h new file mode 100644 index 0000000000..e6dbfe4d52 --- /dev/null +++ b/engines/avalanche/ghostroom.h @@ -0,0 +1,95 @@ +/* ScummVM - Graphic Adventure Engine +* +* ScummVM is the legal property of its developers, whose names +* are too numerous to list here. Please refer to the COPYRIGHT +* file distributed with this source distribution. +* +* This program is free software; you can redistribute it and/or +* modify it under the terms of the GNU General Public License +* as published by the Free Software Foundation; either version 2 +* of the License, or (at your option) any later version. + +* This program is distributed in the hope that it will be useful, +* but WITHOUT ANY WARRANTY; without even the implied warranty of +* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +* GNU General Public License for more details. + +* You should have received a copy of the GNU General Public License +* along with this program; if not, write to the Free Software +* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. +* +*/ + +/* +* This code is based on the original source code of Lord Avalot d'Argent version 1.3. +* Copyright (c) 1994-1995 Mike: Mark and Thomas Thurman. +*/ + +#ifndef AVALANCHE_GHOSTROOM_H +#define AVALANCHE_GHOSTROOM_H + +#include "common/scummsys.h" + +namespace Avalanche { +class AvalancheEngine; + +class GhostRoom { +public: + GhostRoom(AvalancheEngine *vm); + + void run(); + +private: + AvalancheEngine *_vm; + + static const int8 kAdjustment[5]; + static const byte kPlaneToUse[4]; + static const byte kWaveOrder[5]; + static const byte kGlerkFade[26]; + static const byte kGreldetFade[18]; + + enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One }; + + struct ChunkBlockType { + FlavourType _flavour; + int8 _x, _y; + int8 _xl, _yl; + int32 _size; + }; + + typedef byte GlerkType[6][4][35][9]; + + Common::File _f; + ChunkBlockType _cb; + byte _ghost[5][2][66][26]; + void *_memLevel; + byte _y, _yy, _bit, _xofs; + void *_eyes[2]; + void *_exclamation; + void *_aargh[6]; + void *_bat[3]; + GlerkType *_glerk; + void *_greenEyes[5]; + void *_greldet[6][2]; + Common::Point _aarghWhere[6]; + int16 _gd, _gm; + bool _gb; + byte _glerkStage; + int16 _batX, _batY; + uint16 _batCount; + int8 _aarghCount; + int16 _greldetX, _greldetY; + byte _greldetCount; + bool _redGreldet; + + void plainGrab(); + void getMe(void *p); + void getMeAargh(byte which); + void wait(uint16 howLong); + void doBat(); + void bigGreenEyes(byte how); +}; + +} // End of namespace Avalanche + +#endif // AVALANCHE_GHOSTROOM_H |