aboutsummaryrefslogtreecommitdiff
path: root/engines/avalanche/ghostroom.h
diff options
context:
space:
mode:
Diffstat (limited to 'engines/avalanche/ghostroom.h')
-rw-r--r--engines/avalanche/ghostroom.h95
1 files changed, 95 insertions, 0 deletions
diff --git a/engines/avalanche/ghostroom.h b/engines/avalanche/ghostroom.h
new file mode 100644
index 0000000000..e6dbfe4d52
--- /dev/null
+++ b/engines/avalanche/ghostroom.h
@@ -0,0 +1,95 @@
+/* ScummVM - Graphic Adventure Engine
+*
+* ScummVM is the legal property of its developers, whose names
+* are too numerous to list here. Please refer to the COPYRIGHT
+* file distributed with this source distribution.
+*
+* This program is free software; you can redistribute it and/or
+* modify it under the terms of the GNU General Public License
+* as published by the Free Software Foundation; either version 2
+* of the License, or (at your option) any later version.
+
+* This program is distributed in the hope that it will be useful,
+* but WITHOUT ANY WARRANTY; without even the implied warranty of
+* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+* GNU General Public License for more details.
+
+* You should have received a copy of the GNU General Public License
+* along with this program; if not, write to the Free Software
+* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+*
+*/
+
+/*
+* This code is based on the original source code of Lord Avalot d'Argent version 1.3.
+* Copyright (c) 1994-1995 Mike: Mark and Thomas Thurman.
+*/
+
+#ifndef AVALANCHE_GHOSTROOM_H
+#define AVALANCHE_GHOSTROOM_H
+
+#include "common/scummsys.h"
+
+namespace Avalanche {
+class AvalancheEngine;
+
+class GhostRoom {
+public:
+ GhostRoom(AvalancheEngine *vm);
+
+ void run();
+
+private:
+ AvalancheEngine *_vm;
+
+ static const int8 kAdjustment[5];
+ static const byte kPlaneToUse[4];
+ static const byte kWaveOrder[5];
+ static const byte kGlerkFade[26];
+ static const byte kGreldetFade[18];
+
+ enum FlavourType { ch_EGA, ch_BGI, ch_Natural, ch_Two, ch_One };
+
+ struct ChunkBlockType {
+ FlavourType _flavour;
+ int8 _x, _y;
+ int8 _xl, _yl;
+ int32 _size;
+ };
+
+ typedef byte GlerkType[6][4][35][9];
+
+ Common::File _f;
+ ChunkBlockType _cb;
+ byte _ghost[5][2][66][26];
+ void *_memLevel;
+ byte _y, _yy, _bit, _xofs;
+ void *_eyes[2];
+ void *_exclamation;
+ void *_aargh[6];
+ void *_bat[3];
+ GlerkType *_glerk;
+ void *_greenEyes[5];
+ void *_greldet[6][2];
+ Common::Point _aarghWhere[6];
+ int16 _gd, _gm;
+ bool _gb;
+ byte _glerkStage;
+ int16 _batX, _batY;
+ uint16 _batCount;
+ int8 _aarghCount;
+ int16 _greldetX, _greldetY;
+ byte _greldetCount;
+ bool _redGreldet;
+
+ void plainGrab();
+ void getMe(void *p);
+ void getMeAargh(byte which);
+ void wait(uint16 howLong);
+ void doBat();
+ void bigGreenEyes(byte how);
+};
+
+} // End of namespace Avalanche
+
+#endif // AVALANCHE_GHOSTROOM_H