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-rw-r--r--engines/avalanche/graphics.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/avalanche/graphics.cpp b/engines/avalanche/graphics.cpp
index 12b94fe175..e7fb6ea78b 100644
--- a/engines/avalanche/graphics.cpp
+++ b/engines/avalanche/graphics.cpp
@@ -103,7 +103,7 @@ void Graphics::drawSprite(const SpriteInfo &sprite, byte picnum, int16 x, int16
}
/* Then we draw the picture to the blank places. */
- uint16 i = 0; // Because the original siltype starts at 5!!! See Graph.h for definition.
+ uint16 i = 0; // Because the original siltype starts at 5!!! See Graphics.h for definition.
for (byte qay = 0; qay < sprite.yl; qay++)
for (int8 plane = 3; plane >= 0; plane--) // The planes are in the opposite way.