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-rw-r--r--engines/avalanche/graphics.h7
1 files changed, 3 insertions, 4 deletions
diff --git a/engines/avalanche/graphics.h b/engines/avalanche/graphics.h
index 7e0ed64b5f..3fd633f0ab 100644
--- a/engines/avalanche/graphics.h
+++ b/engines/avalanche/graphics.h
@@ -97,7 +97,7 @@ public:
void drawWinningPic();
// Ghostroom's functions:
- void ghostDrawGhost(byte ghostArr[2][66][26], uint16 destX, int16 destY); // Very similar to loadPictureSign(). TODO: Unify the two later if possible.
+ void ghostDrawGhost(byte ghostArr[2][66][26], uint16 destX, int16 destY);
void ghostDrawGlerk(byte glerkArr[4][35][9], uint16 destX, uint16 destY); // Very similar to ghostDrawGhost(), but not enough to unify the two.
Graphics::Surface ghostLoadPicture(Common::File &file, Common::Point &coord);
void ghostDrawPicture(const Graphics::Surface &picture, uint16 destX, uint16 destY);
@@ -106,7 +106,7 @@ public:
// Help's function:
void helpDrawButton(int y, byte which);
void helpDrawHighlight(byte which, Color color);
- void helpDrawBigText(const Common::String text, int16 x, int16 y, Color color); // Very similar to drawText. TODO: Try to unify the two.
+ void helpDrawBigText(const Common::String text, int16 x, int16 y, Color color);
// Shoot em' up's functions:
void seuDrawTitle();
@@ -199,12 +199,11 @@ private:
Graphics::Surface loadPictureSign(Common::File &file, uint16 width, uint16 height); // Reads a tricky type of picture used for the "game over"/"about" scrolls and in the mini-game Nim.
void drawText(Graphics::Surface &surface, const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color);
- void drawBigText(Graphics::Surface &surface, const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color); // Very similar to drawText. TODO: Try to unify the two.
+ void drawBigText(Graphics::Surface &surface, const Common::String text, FontType font, byte fontHeight, int16 x, int16 y, Color color);
void drawPicture(Graphics::Surface &target, const Graphics::Surface picture, uint16 destX, uint16 destY);
// Taken from Free Pascal's Procedure InternalEllipseDefault. Used to replace Pascal's procedure arc.
// Returns the end point of the arc. (Needed in Clock.)
- // TODO: Make it more accurate later.
Common::Point drawArc(Graphics::Surface &surface, int16 x, int16 y, int16 stAngle, int16 endAngle, uint16 radius, Color color);
};