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-rw-r--r--engines/avalanche/pictemp.cpp99
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diff --git a/engines/avalanche/pictemp.cpp b/engines/avalanche/pictemp.cpp
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--- a/engines/avalanche/pictemp.cpp
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-/* ScummVM - Graphic Adventure Engine
- *
- * ScummVM is the legal property of its developers, whose names
- * are too numerous to list here. Please refer to the COPYRIGHT
- * file distributed with this source distribution.
- *
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
-
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
-
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- */
-
-/*
- * This code is based on the original source code of Lord Avalot d'Argent version 1.3.
- * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman.
- */
-
-#include "graph.h"
-
-namespace Avalanche {
-
-const integer picsize = 966;
-
-integer gd, gm;
-untyped_file f;
-pointer p;
-
-void save() {
- varying_string<40> adf;
- untyped_file f;
- byte z;
- array<1, 2, pointer> c;
- string nam, screenname;
- const string header =
- string("This is a file from an Avvy game, and its contents are subject to ") +
- "copyright." + '\15' + '\12' + '\15' + '\12' + "Have fun!" + '\32';
- byte a /*absolute $A000:1200i*/;
- byte bit;
- nam = "d:thingtmp.avd";
- screenname = "Temp.";
- assign(f, nam);
-
- assign(f, nam);
- rewrite(f, 1);
- blockwrite(f, header[1], 146);
- blockwrite(f, screenname, 31);
- for (bit = 0; bit <= 3; bit ++) {
- port[0x3c4] = 2;
- port[0x3ce] = 4;
- port[0x3c5] = 1 << bit;
- port[0x3cf] = bit;
- blockwrite(f, a, 12080);
- }
- close(f);
-}
-
-int main(int argc, const char *argv[]) {
- pio_initialize(argc, argv);
- gd = 3;
- gm = 0;
- initgraph(gd, gm, "c:\\bp\\bgi");
-
- assign(f, "thinks.avd");
- getmem(p, picsize);
- reset(f, 1);
- seek(f, 65);
- gd = 10;
- gm = 20;
-
- while (gm < 120) {
- if (! eof(f))
- blockread(f, p, picsize);
- putimage(gd, gm, p, 0);
- gd += 70;
-
- if (gd == 640) {
- gd = 10;
- gm += 40;
- }
-
- }
-
- close(f);
- freemem(p, picsize);
- save();
- return EXIT_SUCCESS;
-}
-
-} // End of namespace Avalanche. \ No newline at end of file