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Diffstat (limited to 'engines/avalanche/pictemp.cpp')
-rw-r--r-- | engines/avalanche/pictemp.cpp | 99 |
1 files changed, 0 insertions, 99 deletions
diff --git a/engines/avalanche/pictemp.cpp b/engines/avalanche/pictemp.cpp deleted file mode 100644 index e41c395d71..0000000000 --- a/engines/avalanche/pictemp.cpp +++ /dev/null @@ -1,99 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -#include "graph.h" - -namespace Avalanche { - -const integer picsize = 966; - -integer gd, gm; -untyped_file f; -pointer p; - -void save() { - varying_string<40> adf; - untyped_file f; - byte z; - array<1, 2, pointer> c; - string nam, screenname; - const string header = - string("This is a file from an Avvy game, and its contents are subject to ") + - "copyright." + '\15' + '\12' + '\15' + '\12' + "Have fun!" + '\32'; - byte a /*absolute $A000:1200i*/; - byte bit; - nam = "d:thingtmp.avd"; - screenname = "Temp."; - assign(f, nam); - - assign(f, nam); - rewrite(f, 1); - blockwrite(f, header[1], 146); - blockwrite(f, screenname, 31); - for (bit = 0; bit <= 3; bit ++) { - port[0x3c4] = 2; - port[0x3ce] = 4; - port[0x3c5] = 1 << bit; - port[0x3cf] = bit; - blockwrite(f, a, 12080); - } - close(f); -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - gd = 3; - gm = 0; - initgraph(gd, gm, "c:\\bp\\bgi"); - - assign(f, "thinks.avd"); - getmem(p, picsize); - reset(f, 1); - seek(f, 65); - gd = 10; - gm = 20; - - while (gm < 120) { - if (! eof(f)) - blockread(f, p, picsize); - putimage(gd, gm, p, 0); - gd += 70; - - if (gd == 640) { - gd = 10; - gm += 40; - } - - } - - close(f); - freemem(p, picsize); - save(); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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