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Diffstat (limited to 'engines/avalanche/status.cpp')
-rw-r--r-- | engines/avalanche/status.cpp | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/engines/avalanche/status.cpp b/engines/avalanche/status.cpp deleted file mode 100644 index e81f092294..0000000000 --- a/engines/avalanche/status.cpp +++ /dev/null @@ -1,70 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -#include "graph.h" - -namespace Avalanche { - -integer gd, gm; - -void data(integer y, string a, string b) { - setcolor(1); - settextjustify(2, 0); - outtextxy(315, y, a + ':'); - setcolor(0); - settextjustify(0, 0); - outtextxy(325, y, b); -} - -int main(int argc, const char *argv[]) { - pio_initialize(argc, argv); - gd = 3; - gm = 0; - initgraph(gd, gm, "c:\\turbo"); - setcolor(1); - setfillstyle(1, 7); - bar(0, 0, 640, 200); - settextstyle(1, 0, 0); - setusercharsize(10, 4, 8, 6); - settextjustify(1, 1); - outtextxy(317, 20, "Status Screen"); - settextstyle(0, 0, 1); - data(60, "Current game", "NoName.ASG"); - data(70, "Saved?", "Yes"); - data(90, "Current town", "Thurringham"); - data(100, "Score", "177"); - data(110, "Cash", "1/-"); - data(130, "Game", "Lord Avalot D'Argent"); - data(140, "Version", "1.00 (beta)"); - data(150, "Registered to", "Unregistered!"); - data(160, "Number", "nix"); - data(177, "Bios/keyboard", "AT (enhanced)"); /* or XT (bog standard) */ - data(187, "Display", "VGA"); - return EXIT_SUCCESS; -} - -} // End of namespace Avalanche.
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