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Diffstat (limited to 'engines/avalanche/trip6.cpp')
-rw-r--r--engines/avalanche/trip6.cpp112
1 files changed, 56 insertions, 56 deletions
diff --git a/engines/avalanche/trip6.cpp b/engines/avalanche/trip6.cpp
index 5e42839e93..e03444656d 100644
--- a/engines/avalanche/trip6.cpp
+++ b/engines/avalanche/trip6.cpp
@@ -578,59 +578,59 @@ void Trip::catamove(byte ped) {
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 28);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28);
break;
case 0x1: /* no connection (wall + shield), */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 29); /* ...shield. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 29); /* ...shield. */
break;
case 0x2: /* wall with door */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 30); /* ...door. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 30); /* ...door. */
break;
case 0x3: /* wall with door and shield */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 30); /* ...door, and... */
- _vm->_celer->show_one(-1, -1, 29); /* ...shield. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 30); /* ...door, and... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 29); /* ...shield. */
break;
case 0x4: /* no connection (wall + window), */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 5); /* ...window. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 5); /* ...window. */
break;
case 0x5: /* wall with door and window */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 30); /* ...door, and... */
- _vm->_celer->show_one(-1, -1, 5); /* ...window. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 30); /* ...door, and... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 5); /* ...window. */
break;
case 0x6: /* no connection (wall + torches), */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->nix; /* No door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 7); /* ...torches. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 7); /* ...torches. */
break;
case 0x7: /* wall with door and torches */
_vm->_gyro->magics[1].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[2].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[4].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 28); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 30); /* ...door, and... */
- _vm->_celer->show_one(-1, -1, 7); /* ...torches. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 28); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 30); /* ...door, and... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 7); /* ...torches. */
break;
case 0xf: /* straight-through corridor. */
_vm->_gyro->magics[1].op = _vm->_gyro->nix; /* Sloping wall. */
@@ -645,44 +645,44 @@ void Trip::catamove(byte ped) {
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 19);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19);
break;
case 0x1: /* no connection (wall + window), */
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 19); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 20); /* ...window. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 20); /* ...window. */
break;
case 0x2: /* wall with door */
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 19); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 21); /* ...door. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 21); /* ...door. */
break;
case 0x3: /* wall with door and window */
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 19); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 20); /* ...door, and... */
- _vm->_celer->show_one(-1, -1, 21); /* ...window. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 20); /* ...door, and... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 21); /* ...window. */
break;
case 0x6: /* no connection (wall + torches), */
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->nix; /* No door. */
- _vm->_celer->show_one(-1, -1, 19); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 18); /* ...torches. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 18); /* ...torches. */
break;
case 0x7: /* wall with door and torches */
_vm->_gyro->magics[4].op = _vm->_gyro->bounces; /* Sloping wall. */
_vm->_gyro->magics[5].op = _vm->_gyro->nix; /* Straight wall. */
_vm->_gyro->portals[6].op = _vm->_gyro->special; /* Door. */
- _vm->_celer->show_one(-1, -1, 19); /* Wall, plus... */
- _vm->_celer->show_one(-1, -1, 21); /* ...door, and... */
- _vm->_celer->show_one(-1, -1, 18); /* ...torches. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 19); /* Wall, plus... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 21); /* ...door, and... */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 18); /* ...torches. */
break;
case 0xf: /* straight-through corridor. */
_vm->_gyro->magics[4].op = _vm->_gyro->nix; /* Sloping wall. */
@@ -700,7 +700,7 @@ void Trip::catamove(byte ped) {
_vm->_gyro->magics[12].op = _vm->_gyro->bounces;
break;
case 0x1:
- _vm->_celer->show_one(-1, -1, 22);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 22);
if ((xy_uint16 == 2051) && (_vm->_gyro->dna.geida_follows))
_vm->_gyro->magics[12].op = _vm->_gyro->exclaim;
@@ -711,13 +711,13 @@ void Trip::catamove(byte ped) {
_vm->_gyro->magics[11].op = _vm->_gyro->bounces;
break;
case 0x2:
- _vm->_celer->show_one(-1, -1, 23);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 23);
_vm->_gyro->magics[6].op = _vm->_gyro->special; /* Middle exit south. */
_vm->_gyro->magics[11].op = _vm->_gyro->bounces;
_vm->_gyro->magics[12].op = _vm->_gyro->bounces;
break;
case 0x3:
- _vm->_celer->show_one(-1, -1, 24);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 24);
_vm->_gyro->magics[11].op = _vm->_gyro->special; /* Left exit south. */
_vm->_gyro->magics[6].op = _vm->_gyro->bounces;
_vm->_gyro->magics[12].op = _vm->_gyro->bounces;
@@ -738,7 +738,7 @@ void Trip::catamove(byte ped) {
break;
*/
case 0x2:
- _vm->_celer->show_one(-1, -1, 4);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 4);
_vm->_gyro->magics[0].op = _vm->_gyro->bounces; // Middle exit north.
_vm->_gyro->portals[3].op = _vm->_gyro->special; // Door.
break;
@@ -755,7 +755,7 @@ void Trip::catamove(byte ped) {
break;
*/
case 0x5:
- _vm->_celer->show_one(-1, -1, 3);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 3);
_vm->_gyro->magics[0].op = _vm->_gyro->bounces; /* Middle exit north. */
_vm->_gyro->portals[3].op = _vm->_gyro->special; /* Door. */
break;
@@ -770,12 +770,12 @@ void Trip::catamove(byte ped) {
case 0x7:
case 0x8:
case 0x9: {
- _vm->_celer->show_one(-1, -1, 6);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 6);
if (((here & 0xf000) >> 12) > 0x7)
- _vm->_celer->show_one(-1, -1, 31);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 31);
if (((here & 0xf000) >> 12) == 0x9)
- _vm->_celer->show_one(-1, -1, 32);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 32);
_vm->_gyro->magics[0].op = _vm->_gyro->special; /* Middle arch north. */
_vm->_gyro->portals[3].op = _vm->_gyro->nix; /* Door. */
@@ -785,50 +785,50 @@ void Trip::catamove(byte ped) {
case 0xd: /* No connection + WINDOW */
_vm->_gyro->magics[0].op = _vm->_gyro->bounces;
_vm->_gyro->portals[3].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 14);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 14);
break;
case 0xe: /* No connection + TORCH */
_vm->_gyro->magics[0].op = _vm->_gyro->bounces;
_vm->_gyro->portals[3].op = _vm->_gyro->nix; /* Door. */
- _vm->_celer->show_one(-1, -1, 8);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 8);
break;
/* Recessed door: */
case 0xf:
_vm->_gyro->magics[0].op = _vm->_gyro->nix; /* Door to Geida's room. */
- _vm->_celer->show_one(-1, -1, 1);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 1);
_vm->_gyro->portals[3].op = _vm->_gyro->special; /* Door. */
break;
}
switch (xy_uint16) {
case 514:
- _vm->_celer->show_one(-1, -1, 17);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 17);
break; /* [2,2] : "Art Gallery" sign over door. */
case 264:
- _vm->_celer->show_one(-1, -1, 9);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 9);
break; /* [8,1] : "The Wrong Way!" sign. */
case 1797:
- _vm->_celer->show_one(-1, -1, 2);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 2);
break; /* [5,7] : "Ite Mingite" sign. */
case 258:
for (fv = 0; fv <= 2; fv++) { /* [2,1] : Art gallery - pictures */
- _vm->_celer->show_one(130 + fv * 120, 70, 15);
- _vm->_celer->show_one(184 + fv * 120, 78, 16);
+ _vm->_celer->drawBackgroundSprite(130 + fv * 120, 70, 15);
+ _vm->_celer->drawBackgroundSprite(184 + fv * 120, 78, 16);
}
break;
case 1287:
for (fv = 10; fv <= 13; fv++)
- _vm->_celer->show_one(-1, -1, fv);
+ _vm->_celer->drawBackgroundSprite(-1, -1, fv);
break; /* [7,5] : 4 candles. */
case 776:
- _vm->_celer->show_one(-1, -1, 10);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 10);
break; /* [8,3] : 1 candle. */
case 2049:
- _vm->_celer->show_one(-1, -1, 11);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 11);
break; /* [1,8] : another candle. */
case 257:
- _vm->_celer->show_one(-1, -1, 12);
- _vm->_celer->show_one(-1, -1, 13);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 12);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 13);
break; /* [1,1] : the other two. */
}
@@ -851,7 +851,7 @@ void Trip::dawndelay() {
void Trip::call_special(uint16 which) {
switch (which) {
case 1: /* _vm->_gyro->special 1: Room 22: top of stairs. */
- _vm->_celer->show_one(-1, -1, 1);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 1);
_vm->_gyro->dna.brummie_stairs = 1;
_vm->_gyro->magics[9].op = _vm->_gyro->nix;
_vm->_timeout->set_up_timer(10, _vm->_timeout->procstairs, _vm->_timeout->reason_brummiestairs);
@@ -897,7 +897,7 @@ void Trip::call_special(uint16 which) {
_vm->_visa->dixi('q', 35);
tr[0].done();
/*tr[1].vanishifstill:=true;*/
- _vm->_celer->show_one(-1, -1, 2);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 2);
_vm->_visa->dixi('q', 36);
_vm->_gyro->dna.tied_up = true;
_vm->_gyro->dna.friar_will_tie_you_up = false;
@@ -1246,7 +1246,7 @@ void Trip::arrow_procs(byte tripnum) {
}
} else { /* Arrow has hit the wall! */
tr[tripnum].done(); /* Deallocate the arrow. */
- _vm->_celer->show_one(-1, -1, 3); /* Show pic of arrow stuck into the door. */
+ _vm->_celer->drawBackgroundSprite(-1, -1, 3); /* Show pic of arrow stuck into the door. */
_vm->_gyro->dna.arrow_in_the_door = true; /* So that we can pick it up. */
}
@@ -1493,7 +1493,7 @@ void Trip::hide_in_the_cupboard() {
_vm->_scrolls->display(Common::String("You walk into the room...") + _vm->_scrolls->kControlParagraph
+ "It seems to be an empty, but dusty, cupboard. Hmmmm... you leave the door slightly open to avoid suffocation.");
_vm->_gyro->dna.avvys_in_the_cupboard = true;
- _vm->_celer->show_one(-1, -1, 8);
+ _vm->_celer->drawBackgroundSprite(-1, -1, 8);
}
}