diff options
Diffstat (limited to 'engines/avalanche')
-rw-r--r-- | engines/avalanche/animation.cpp | 418 | ||||
-rw-r--r-- | engines/avalanche/avalanche.cpp | 224 | ||||
-rw-r--r-- | engines/avalanche/avalanche.h | 4 | ||||
-rw-r--r-- | engines/avalanche/avalot.cpp | 1774 | ||||
-rw-r--r-- | engines/avalanche/avalot.h | 392 | ||||
-rw-r--r-- | engines/avalanche/background.cpp | 96 | ||||
-rw-r--r-- | engines/avalanche/closing.cpp | 2 | ||||
-rw-r--r-- | engines/avalanche/dialogs.cpp | 374 | ||||
-rw-r--r-- | engines/avalanche/gyro.cpp | 599 | ||||
-rw-r--r-- | engines/avalanche/gyro.h | 367 | ||||
-rw-r--r-- | engines/avalanche/lucerna.cpp | 1224 | ||||
-rw-r--r-- | engines/avalanche/lucerna.h | 124 | ||||
-rw-r--r-- | engines/avalanche/menu.cpp | 210 | ||||
-rw-r--r-- | engines/avalanche/module.mk | 2 | ||||
-rw-r--r-- | engines/avalanche/parser.cpp | 706 | ||||
-rw-r--r-- | engines/avalanche/pingo.cpp | 8 | ||||
-rw-r--r-- | engines/avalanche/sequence.cpp | 11 | ||||
-rw-r--r-- | engines/avalanche/timer.cpp | 167 |
18 files changed, 3236 insertions, 3466 deletions
diff --git a/engines/avalanche/animation.cpp b/engines/avalanche/animation.cpp index d274591fde..0593b046af 100644 --- a/engines/avalanche/animation.cpp +++ b/engines/avalanche/animation.cpp @@ -30,8 +30,6 @@ #include "avalanche/avalanche.h" #include "avalanche/animation.h" #include "avalanche/dialogs.h" -#include "avalanche/lucerna.h" -#include "avalanche/gyro.h" #include "avalanche/background.h" #include "avalanche/sequence.h" #include "avalanche/timer.h" @@ -149,8 +147,8 @@ void AnimationType::turn(byte whichway) { void AnimationType::appear(int16 wx, int16 wy, byte wf) { _x = (wx / 8) * 8; _y = wy; - _oldX[_anim->_vm->_gyro->_cp] = wx; - _oldY[_anim->_vm->_gyro->_cp] = wy; + _oldX[_anim->_vm->_avalot->_cp] = wx; + _oldY[_anim->_vm->_avalot->_cp] = wy; turn(wf); _visible = true; _moveX = 0; @@ -182,9 +180,9 @@ void AnimationType::walk() { r._y2 = _y + _info._yLength + 2; } - if (!_anim->_vm->_gyro->_doingSpriteRun) { - _oldX[_anim->_vm->_gyro->_cp] = _x; - _oldY[_anim->_vm->_gyro->_cp] = _y; + if (!_anim->_vm->_avalot->_doingSpriteRun) { + _oldX[_anim->_vm->_avalot->_cp] = _x; + _oldY[_anim->_vm->_avalot->_cp] = _y; if (_homing) homeStep(); _x += _moveX; @@ -197,40 +195,40 @@ void AnimationType::walk() { return; } - byte magicColor = _anim->checkFeet(_x, _x + _info._xLength, _oldY[_anim->_vm->_gyro->_cp], _y, _info._yLength) - 1; + byte magicColor = _anim->checkFeet(_x, _x + _info._xLength, _oldY[_anim->_vm->_avalot->_cp], _y, _info._yLength) - 1; // -1 is because the modified array indexes of magics[] compared to Pascal . - if ((magicColor != 255) & (!_anim->_vm->_gyro->_doingSpriteRun)) { - MagicType *magic = &_anim->_vm->_gyro->_magics[magicColor]; + if ((magicColor != 255) & (!_anim->_vm->_avalot->_doingSpriteRun)) { + MagicType *magic = &_anim->_vm->_avalot->_magics[magicColor]; switch (magic->_operation) { - case Gyro::kMagicExclaim: + case Avalot::kMagicExclaim: bounce(); _anim->_mustExclaim = true; _anim->_sayWhat = magic->_data; break; - case Gyro::kMagicBounce: + case Avalot::kMagicBounce: bounce(); break; - case Gyro::kMagicTransport: + case Avalot::kMagicTransport: _anim->flipRoom(magic->_data >> 8, magic->_data & 0xff); break; - case Gyro::kMagicUnfinished: { + case Avalot::kMagicUnfinished: { bounce(); Common::String tmpStr = Common::String::format("%c%cSorry.%cThis place is not available yet!", Dialogs::kControlBell, Dialogs::kControlCenter, Dialogs::kControlRoman); _anim->_vm->_dialogs->displayText(tmpStr); } break; - case Gyro::kMagicSpecial: + case Avalot::kMagicSpecial: _anim->callSpecial(magic->_data); break; - case Gyro::kMagicOpenDoor: + case Avalot::kMagicOpenDoor: _anim->openDoor(magic->_data >> 8, magic->_data & 0xff, magicColor); break; } } } - if (!_anim->_vm->_gyro->_doingSpriteRun) { + if (!_anim->_vm->_avalot->_doingSpriteRun) { _count++; if (((_moveX != 0) || (_moveY != 0)) && (_count > 1)) { _stepNum++; @@ -242,13 +240,13 @@ void AnimationType::walk() { } void AnimationType::bounce() { - _x = _oldX[_anim->_vm->_gyro->_cp]; - _y = _oldY[_anim->_vm->_gyro->_cp]; + _x = _oldX[_anim->_vm->_avalot->_cp]; + _y = _oldY[_anim->_vm->_avalot->_cp]; if (_doCheck) _anim->stopWalking(); else stopWalk(); - _anim->_vm->_lucerna->drawDirection(); + _anim->_vm->_avalot->drawDirection(); } int8 AnimationType::getSign(int16 val) { @@ -261,7 +259,7 @@ int8 AnimationType::getSign(int16 val) { } void AnimationType::walkTo(byte pedNum) { - PedType *curPed = &_anim->_vm->_gyro->_peds[pedNum]; + PedType *curPed = &_anim->_vm->_avalot->_peds[pedNum]; setSpeed(getSign(curPed->_x - _x) * 4, getSign(curPed->_y - _y)); _homingX = curPed->_x - _info._xLength / 2; @@ -329,10 +327,10 @@ void AnimationType::stopWalk() { } void AnimationType::chatter() { - _anim->_vm->_gyro->_talkX = _x + _info._xLength / 2; - _anim->_vm->_gyro->_talkY = _y; - _anim->_vm->_gyro->_talkFontColor = _stat._fgBubbleCol; - _anim->_vm->_gyro->_talkBackgroundColor = _stat._bgBubbleCol; + _anim->_vm->_avalot->_talkX = _x + _info._xLength / 2; + _anim->_vm->_avalot->_talkY = _y; + _anim->_vm->_avalot->_talkFontColor = _stat._fgBubbleCol; + _anim->_vm->_avalot->_talkBackgroundColor = _stat._bgBubbleCol; } void AnimationType::remove() { @@ -370,7 +368,7 @@ void Animation::loadAnims() { } byte Animation::checkFeet(int16 x1, int16 x2, int16 oy, int16 y, byte yl) { - if (!_vm->_gyro->_alive) + if (!_vm->_avalot->_alive) return 0; if (x1 < 0) @@ -415,8 +413,8 @@ void Animation::catacombMove(byte ped) { // XY_uint16 is cat_x+cat_y*256. Thus, every room in the // catacombs has a different number for it. - xy_uint16 = _vm->_gyro->_catacombX + _vm->_gyro->_catacombY * 256; - _vm->_gyro->_geidaSpin = 0; + xy_uint16 = _vm->_avalot->_catacombX + _vm->_avalot->_catacombY * 256; + _vm->_avalot->_geidaSpin = 0; switch (xy_uint16) { case 1801: // Exit catacombs @@ -435,78 +433,78 @@ void Animation::catacombMove(byte ped) { case 2307: flipRoom(kRoomLusties, 5); _vm->_dialogs->displayText("Oh no... here we go again..."); - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_userMovesAvvy = false; _sprites[0]._moveY = 1; _sprites[0]._moveX = 0; return; } - if (!_vm->_gyro->_enterCatacombsFromLustiesRoom) - _vm->_lucerna->loadRoom(29); - here = _vm->_gyro->kCatacombMap[_vm->_gyro->_catacombY - 1][_vm->_gyro->_catacombX - 1]; + if (!_vm->_avalot->_enterCatacombsFromLustiesRoom) + _vm->_avalot->loadRoom(29); + here = _vm->_avalot->kCatacombMap[_vm->_avalot->_catacombY - 1][_vm->_avalot->_catacombX - 1]; switch (here & 0xf) { // West. case 0: // no connection (wall) - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); break; case 0x1: // no connection (wall + shield), - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 28); // ...shield. break; case 0x2: // wall with door - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 29); // ...door. break; case 0x3: // wall with door and shield - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 29); // ...door, and... _vm->_background->drawBackgroundSprite(-1, -1, 28); // ...shield. break; case 0x4: // no connection (wall + window), - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 4); // ...window. break; case 0x5: // wall with door and window - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 29); // ...door, and... _vm->_background->drawBackgroundSprite(-1, -1, 4); // ...window. break; case 0x6: // no connection (wall + torches), - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicNothing; // No door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicNothing; // No door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 6); // ...torches. break; case 0x7: // wall with door and torches - _vm->_gyro->_magics[1]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[4]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[4]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 27); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 29); // ...door, and... _vm->_background->drawBackgroundSprite(-1, -1, 6); // ...torches. break; case 0xf: // straight-through corridor. - _vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing; // Sloping wall. - _vm->_gyro->_magics[2]._operation = Gyro::kMagicSpecial; // Straight wall. + _vm->_avalot->_magics[1]._operation = Avalot::kMagicNothing; // Sloping wall. + _vm->_avalot->_magics[2]._operation = Avalot::kMagicSpecial; // Straight wall. break; } @@ -514,127 +512,127 @@ void Animation::catacombMove(byte ped) { switch ((here & 0xf0) >> 4) { // East case 0: // no connection (wall) - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 18); break; case 0x1: // no connection (wall + window), - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 18); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 19); // ...window. break; case 0x2: // wall with door - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 18); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 20); // ...door. break; case 0x3: // wall with door and window - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 18); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 19); // ...door, and... _vm->_background->drawBackgroundSprite(-1, -1, 20); // ...window. break; case 0x6: // no connection (wall + torches), - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicNothing; // No door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicNothing; // No door. _vm->_background->drawBackgroundSprite(-1, -1, 18); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 17); // ...torches. break; case 0x7: // wall with door and torches - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicSpecial; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 18); // Wall, plus... _vm->_background->drawBackgroundSprite(-1, -1, 20); // ...door, and... _vm->_background->drawBackgroundSprite(-1, -1, 17); // ...torches. break; case 0xf: // straight-through corridor. - _vm->_gyro->_magics[4]._operation = Gyro::kMagicNothing; // Sloping wall. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicSpecial; // Straight wall. - _vm->_gyro->_portals[6]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicNothing; // Sloping wall. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicSpecial; // Straight wall. + _vm->_avalot->_portals[6]._operation = Avalot::kMagicNothing; // Door. break; } switch ((here & 0xf00) >> 8) { // South case 0: // No connection. - _vm->_gyro->_magics[6]._operation = Gyro::kMagicBounce; - _vm->_gyro->_magics[11]._operation = Gyro::kMagicBounce; - _vm->_gyro->_magics[12]._operation = Gyro::kMagicBounce; + _vm->_avalot->_magics[6]._operation = Avalot::kMagicBounce; + _vm->_avalot->_magics[11]._operation = Avalot::kMagicBounce; + _vm->_avalot->_magics[12]._operation = Avalot::kMagicBounce; break; case 0x1: _vm->_background->drawBackgroundSprite(-1, -1, 21); - if ((xy_uint16 == 2051) && (_vm->_gyro->_geidaFollows)) - _vm->_gyro->_magics[12]._operation = Gyro::kMagicExclaim; + if ((xy_uint16 == 2051) && (_vm->_avalot->_geidaFollows)) + _vm->_avalot->_magics[12]._operation = Avalot::kMagicExclaim; else - _vm->_gyro->_magics[12]._operation = Gyro::kMagicSpecial; // Right exit south. + _vm->_avalot->_magics[12]._operation = Avalot::kMagicSpecial; // Right exit south. - _vm->_gyro->_magics[6]._operation = Gyro::kMagicBounce; - _vm->_gyro->_magics[11]._operation = Gyro::kMagicBounce; + _vm->_avalot->_magics[6]._operation = Avalot::kMagicBounce; + _vm->_avalot->_magics[11]._operation = Avalot::kMagicBounce; break; case 0x2: _vm->_background->drawBackgroundSprite(-1, -1, 22); - _vm->_gyro->_magics[6]._operation = Gyro::kMagicSpecial; // Middle exit south. - _vm->_gyro->_magics[11]._operation = Gyro::kMagicBounce; - _vm->_gyro->_magics[12]._operation = Gyro::kMagicBounce; + _vm->_avalot->_magics[6]._operation = Avalot::kMagicSpecial; // Middle exit south. + _vm->_avalot->_magics[11]._operation = Avalot::kMagicBounce; + _vm->_avalot->_magics[12]._operation = Avalot::kMagicBounce; break; case 0x3: _vm->_background->drawBackgroundSprite(-1, -1, 23); - _vm->_gyro->_magics[11]._operation = Gyro::kMagicSpecial; // Left exit south. - _vm->_gyro->_magics[6]._operation = Gyro::kMagicBounce; - _vm->_gyro->_magics[12]._operation = Gyro::kMagicBounce; + _vm->_avalot->_magics[11]._operation = Avalot::kMagicSpecial; // Left exit south. + _vm->_avalot->_magics[6]._operation = Avalot::kMagicBounce; + _vm->_avalot->_magics[12]._operation = Avalot::kMagicBounce; break; } switch ((here & 0xf000) >> 12) { // North case 0: // No connection - _vm->_gyro->_magics[0]._operation = Gyro::kMagicBounce; - _vm->_gyro->_portals[3]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicBounce; + _vm->_avalot->_portals[3]._operation = Avalot::kMagicNothing; // Door. break; // LEFT handles: #if 0 case 0x1: _vm->_celer->show_one(-1, -1, 4); - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // { Left exit north. } { Change magic number! } - _vm->_gyro->portals[12].op = _vm->_gyro->special; // { Door. } + _vm->_avalot->magics[1].op = _vm->_avalot->bounces; // { Left exit north. } { Change magic number! } + _vm->_avalot->portals[12].op = _vm->_avalot->special; // { Door. } break; #endif case 0x2: _vm->_background->drawBackgroundSprite(-1, -1, 3); - _vm->_gyro->_magics[0]._operation = Gyro::kMagicBounce; // Middle exit north. - _vm->_gyro->_portals[3]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicBounce; // Middle exit north. + _vm->_avalot->_portals[3]._operation = Avalot::kMagicSpecial; // Door. break; #if 0 case 0x3: _vm->_celer->show_one(-1, -1, 4); - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // { Right exit north. } { Change magic number! } - _vm->_gyro->portals[12].op = _vm->_gyro->special; // { Door. } + _vm->_avalot->magics[1].op = _vm->_avalot->bounces; // { Right exit north. } { Change magic number! } + _vm->_avalot->portals[12].op = _vm->_avalot->special; // { Door. } break; // RIGHT handles: case 0x4: _vm->_celer->show_one(-1, -1, 3); - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // { Left exit north. } { Change magic number! } - _vm->_gyro->portals[12].op = _vm->_gyro->special; // { Door. } + _vm->_avalot->magics[1].op = _vm->_avalot->bounces; // { Left exit north. } { Change magic number! } + _vm->_avalot->portals[12].op = _vm->_avalot->special; // { Door. } break; #endif case 0x5: _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_gyro->_magics[0]._operation = Gyro::kMagicBounce; // Middle exit north. - _vm->_gyro->_portals[3]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicBounce; // Middle exit north. + _vm->_avalot->_portals[3]._operation = Avalot::kMagicSpecial; // Door. break; #if 0 case 0x6: _vm->_celer->show_one(-1, -1, 3); - _vm->_gyro->magics[1].op = _vm->_gyro->bounces; // { Right exit north. } - _vm->_gyro->portals[12].op = _vm->_gyro->special; // { Door. } + _vm->_avalot->magics[1].op = _vm->_avalot->bounces; // { Right exit north. } + _vm->_avalot->portals[12].op = _vm->_avalot->special; // { Door. } break; #endif // ARCHWAYS: @@ -648,25 +646,25 @@ void Animation::catacombMove(byte ped) { if (((here & 0xf000) >> 12) == 0x9) _vm->_background->drawBackgroundSprite(-1, -1, 31); - _vm->_gyro->_magics[0]._operation = Gyro::kMagicSpecial; // Middle arch north. - _vm->_gyro->_portals[3]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicSpecial; // Middle arch north. + _vm->_avalot->_portals[3]._operation = Avalot::kMagicNothing; // Door. break; // DECORATIONS: case 0xd: // No connection + WINDOW - _vm->_gyro->_magics[0]._operation = Gyro::kMagicBounce; - _vm->_gyro->_portals[3]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicBounce; + _vm->_avalot->_portals[3]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 13); break; case 0xe: // No connection + TORCH - _vm->_gyro->_magics[0]._operation = Gyro::kMagicBounce; - _vm->_gyro->_portals[3]._operation = Gyro::kMagicNothing; // Door. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicBounce; + _vm->_avalot->_portals[3]._operation = Avalot::kMagicNothing; // Door. _vm->_background->drawBackgroundSprite(-1, -1, 7); break; // Recessed door: case 0xf: - _vm->_gyro->_magics[0]._operation = Gyro::kMagicNothing; // Door to Geida's room. + _vm->_avalot->_magics[0]._operation = Avalot::kMagicNothing; // Door to Geida's room. _vm->_background->drawBackgroundSprite(-1, -1, 0); - _vm->_gyro->_portals[3]._operation = Gyro::kMagicSpecial; // Door. + _vm->_avalot->_portals[3]._operation = Avalot::kMagicSpecial; // Door. break; } @@ -702,7 +700,7 @@ void Animation::catacombMove(byte ped) { break; // [1,1] : the other two. } - if ((_vm->_gyro->_geidaFollows) && (ped > 0)) { + if ((_vm->_avalot->_geidaFollows) && (ped > 0)) { if (!_sprites[1]._quick) // If we don't already have her... _sprites[1].init(5, true, this); // ...Load Geida. appearPed(1, geidaPed(ped)); @@ -711,36 +709,36 @@ void Animation::catacombMove(byte ped) { } } -// This proc gets called whenever you touch a line defined as _vm->_gyro->special. +// This proc gets called whenever you touch a line defined as _vm->_avalot->special. void Animation::dawnDelay() { _vm->_timer->addTimer(2, Timer::kProcDawnDelay, Timer::kReasonDawndelay); } void Animation::callSpecial(uint16 which) { switch (which) { - case 1: // _vm->_gyro->special 1: Room 22: top of stairs. + case 1: // _vm->_avalot->special 1: Room 22: top of stairs. _vm->_background->drawBackgroundSprite(-1, -1, 0); - _vm->_gyro->_brummieStairs = 1; - _vm->_gyro->_magics[9]._operation = Gyro::kMagicNothing; + _vm->_avalot->_brummieStairs = 1; + _vm->_avalot->_magics[9]._operation = Avalot::kMagicNothing; _vm->_timer->addTimer(10, Timer::kProcStairs, Timer::kReasonBrummieStairs); stopWalking(); - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_userMovesAvvy = false; break; - case 2: // _vm->_gyro->special 2: Room 22: bottom of stairs. - _vm->_gyro->_brummieStairs = 3; - _vm->_gyro->_magics[10]._operation = Gyro::kMagicNothing; - _vm->_gyro->_magics[11]._operation = Gyro::kMagicExclaim; - _vm->_gyro->_magics[11]._data = 5; - _vm->_gyro->_magics[3]._operation = Gyro::kMagicBounce; // Now works as planned! + case 2: // _vm->_avalot->special 2: Room 22: bottom of stairs. + _vm->_avalot->_brummieStairs = 3; + _vm->_avalot->_magics[10]._operation = Avalot::kMagicNothing; + _vm->_avalot->_magics[11]._operation = Avalot::kMagicExclaim; + _vm->_avalot->_magics[11]._data = 5; + _vm->_avalot->_magics[3]._operation = Avalot::kMagicBounce; // Now works as planned! stopWalking(); _vm->_dialogs->displayScrollChain('q', 26); - _vm->_gyro->_userMovesAvvy = true; + _vm->_avalot->_userMovesAvvy = true; break; - case 3: // _vm->_gyro->special 3: Room 71: triggers dart. + case 3: // _vm->_avalot->special 3: Room 71: triggers dart. _sprites[0].bounce(); // Must include that. - if (!_vm->_gyro->_arrowTriggered) { - _vm->_gyro->_arrowTriggered = true; + if (!_vm->_avalot->_arrowTriggered) { + _vm->_avalot->_arrowTriggered = true; appearPed(1, 3); // The dart starts at ped 4, and... _sprites[1].walkTo(4); // flies to ped 5 (- 1 for pascal to C conversion). _sprites[1]._facingDir = kDirUp; // Only face. @@ -754,80 +752,80 @@ void Animation::callSpecial(uint16 which) { } break; case 4: // This is the ghost room link. - _vm->_lucerna->dusk(); + _vm->_avalot->dusk(); _sprites[0].turn(kDirRight); // you'll see this after we get back from bootstrap _vm->_timer->addTimer(1, Timer::kProcGhostRoomPhew, Timer::kReasonGhostRoomPhew); //_vm->_enid->backToBootstrap(3); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then! break; case 5: - if (_vm->_gyro->_friarWillTieYouUp) { - // _vm->_gyro->special 5: Room 42: touched tree, and get tied up. - _vm->_gyro->_magics[4]._operation = Gyro::kMagicBounce; // Boundary effect is now working again. + if (_vm->_avalot->_friarWillTieYouUp) { + // _vm->_avalot->special 5: Room 42: touched tree, and get tied up. + _vm->_avalot->_magics[4]._operation = Avalot::kMagicBounce; // Boundary effect is now working again. _vm->_dialogs->displayScrollChain('q', 35); _sprites[0].remove(); //tr[1].vanishifstill:=true; _vm->_background->drawBackgroundSprite(-1, -1, 1); _vm->_dialogs->displayScrollChain('q', 36); - _vm->_gyro->_tiedUp = true; - _vm->_gyro->_friarWillTieYouUp = false; + _vm->_avalot->_tiedUp = true; + _vm->_avalot->_friarWillTieYouUp = false; _sprites[1].walkTo(2); _sprites[1]._vanishIfStill = true; _sprites[1]._doCheck = true; // One of them must have Check_Me switched on. - _vm->_gyro->_whereIs[Gyro::kPeopleFriarTuck - 150] = kRoomDummy; // Not here, then. + _vm->_avalot->_whereIs[Avalot::kPeopleFriarTuck - 150] = kRoomDummy; // Not here, then. _vm->_timer->addTimer(364, Timer::kProcHangAround, Timer::kReasonHangingAround); } break; - case 6: // _vm->_gyro->special 6: fall down oubliette. - _vm->_gyro->_userMovesAvvy = false; + case 6: // _vm->_avalot->special 6: fall down oubliette. + _vm->_avalot->_userMovesAvvy = false; _sprites[0]._moveX = 3; _sprites[0]._moveY = 0; _sprites[0]._facingDir = kDirRight; _vm->_timer->addTimer(1, Timer::kProcFallDownOubliette, Timer::kReasonFallingDownOubliette); break; - case 7: // _vm->_gyro->special 7: stop falling down oubliette. + case 7: // _vm->_avalot->special 7: stop falling down oubliette. _sprites[0]._visible = false; - _vm->_gyro->_magics[9]._operation = Gyro::kMagicNothing; + _vm->_avalot->_magics[9]._operation = Avalot::kMagicNothing; stopWalking(); _vm->_timer->loseTimer(Timer::kReasonFallingDownOubliette); - //_vm->_lucerna->mblit(12, 80, 38, 160, 3, 0); - //_vm->_lucerna->mblit(12, 80, 38, 160, 3, 1); + //_vm->_avalot->mblit(12, 80, 38, 160, 3, 0); + //_vm->_avalot->mblit(12, 80, 38, 160, 3, 1); _vm->_dialogs->displayText("Oh dear, you seem to be down the bottom of an oubliette."); _vm->_timer->addTimer(200, Timer::kProcMeetAvaroid, Timer::kReasonMeetingAvaroid); break; - case 8: // _vm->_gyro->special 8: leave du Lustie's room. - if ((_vm->_gyro->_geidaFollows) && (!_vm->_gyro->_lustieIsAsleep)) { + case 8: // _vm->_avalot->special 8: leave du Lustie's room. + if ((_vm->_avalot->_geidaFollows) && (!_vm->_avalot->_lustieIsAsleep)) { _vm->_dialogs->displayScrollChain('q', 63); _sprites[1].turn(kDirDown); _sprites[1].stopWalk(); _sprites[1]._callEachStepFl = false; // Geida - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); } break; - case 9: // _vm->_gyro->special 9: lose Geida to Robin Hood... - if (!_vm->_gyro->_geidaFollows) + case 9: // _vm->_avalot->special 9: lose Geida to Robin Hood... + if (!_vm->_avalot->_geidaFollows) return; // DOESN'T COUNT: no Geida. _sprites[1]._callEachStepFl = false; // She no longer follows Avvy around. _sprites[1].walkTo(3); // She walks to somewhere... _sprites[0].remove(); // Lose Avvy. - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_userMovesAvvy = false; _vm->_timer->addTimer(40, Timer::kProcRobinHoodAndGeida, Timer::kReasonRobinHoodAndGeida); break; - case 10: // _vm->_gyro->special 10: transfer north in catacombs. - if ((_vm->_gyro->_catacombX == 4) && (_vm->_gyro->_catacombY == 1)) { + case 10: // _vm->_avalot->special 10: transfer north in catacombs. + if ((_vm->_avalot->_catacombX == 4) && (_vm->_avalot->_catacombY == 1)) { // Into Geida's room. - if (_vm->_gyro->_objects[Gyro::kObjectKey - 1]) + if (_vm->_avalot->_objects[Avalot::kObjectKey - 1]) _vm->_dialogs->displayScrollChain('q', 62); else { _vm->_dialogs->displayScrollChain('q', 61); return; } } - _vm->_lucerna->dusk(); - _vm->_gyro->_catacombY--; + _vm->_avalot->dusk(); + _vm->_avalot->_catacombY--; catacombMove(4); - if (_vm->_gyro->_room != kRoomCatacombs) + if (_vm->_avalot->_room != kRoomCatacombs) return; - switch ((_vm->_gyro->kCatacombMap[_vm->_gyro->_catacombY - 1][_vm->_gyro->_catacombX - 1] & 0xf00) >> 8) { + switch ((_vm->_avalot->kCatacombMap[_vm->_avalot->_catacombY - 1][_vm->_avalot->_catacombX - 1] & 0xf00) >> 8) { case 0x1: appearPed(0, 11); break; @@ -839,29 +837,29 @@ void Animation::callSpecial(uint16 which) { } dawnDelay(); break; - case 11: // _vm->_gyro->special 11: transfer east in catacombs. - _vm->_lucerna->dusk(); - _vm->_gyro->_catacombX++; + case 11: // _vm->_avalot->special 11: transfer east in catacombs. + _vm->_avalot->dusk(); + _vm->_avalot->_catacombX++; catacombMove(1); - if (_vm->_gyro->_room != kRoomCatacombs) + if (_vm->_avalot->_room != kRoomCatacombs) return; appearPed(0, 0); dawnDelay(); break; - case 12: // _vm->_gyro->special 12: transfer south in catacombs. - _vm->_lucerna->dusk(); - _vm->_gyro->_catacombY += 1; + case 12: // _vm->_avalot->special 12: transfer south in catacombs. + _vm->_avalot->dusk(); + _vm->_avalot->_catacombY += 1; catacombMove(2); - if (_vm->_gyro->_room != kRoomCatacombs) + if (_vm->_avalot->_room != kRoomCatacombs) return; appearPed(0, 1); dawnDelay(); break; - case 13: // _vm->_gyro->special 13: transfer west in catacombs. - _vm->_lucerna->dusk(); - _vm->_gyro->_catacombX--; + case 13: // _vm->_avalot->special 13: transfer west in catacombs. + _vm->_avalot->dusk(); + _vm->_avalot->_catacombX--; catacombMove(3); - if (_vm->_gyro->_room != kRoomCatacombs) + if (_vm->_avalot->_room != kRoomCatacombs) return; appearPed(0, 2); dawnDelay(); @@ -877,7 +875,7 @@ void Animation::callSpecial(uint16 which) { * @remarks Originally called 'open_the_door' */ void Animation::openDoor(byte whither, byte ped, byte magicnum) { - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomOutsideYours: case kRoomOutsideNottsPub: case kRoomOutsideDucks: @@ -904,7 +902,7 @@ void Animation::openDoor(byte whither, byte ped, byte magicnum) { case kRoomLusties: switch (magicnum) { case 14: - if (_vm->_gyro->_avvysInTheCupboard) { + if (_vm->_avalot->_avvysInTheCupboard) { hideInCupboard(); _vm->_sequence->firstShow(8); _vm->_sequence->thenShow(7); @@ -935,12 +933,12 @@ void Animation::updateSpeed() { _sprites[0]._moveX = (_sprites[0]._moveX / 3) * _sprites[0]._speedX; - if (_sprites[0]._speedX == _vm->_gyro->kRun) + if (_sprites[0]._speedX == _vm->_avalot->kRun) _vm->_graphics->_surface.drawLine(371, 199, 373, 199, kColorYellow); else _vm->_graphics->_surface.drawLine(336, 199, 338, 199, kColorYellow); - if (_sprites[0]._speedX == _vm->_gyro->kRun) + if (_sprites[0]._speedX == _vm->_avalot->kRun) _vm->_graphics->_surface.drawLine(336, 199, 338, 199, kColorLightblue); else _vm->_graphics->_surface.drawLine(371, 199, 373, 199, kColorLightblue); @@ -977,7 +975,7 @@ void Animation::changeDirection(byte t, byte dir) { void Animation::appearPed(byte sprNum, byte pedNum) { AnimationType *curSpr = &_sprites[sprNum]; - PedType *curPed = &_vm->_gyro->_peds[pedNum]; + PedType *curPed = &_vm->_avalot->_peds[pedNum]; curSpr->appear(curPed->_x - curSpr->_info._xLength / 2, curPed->_y - curSpr->_info._yLength, curPed->_direction); changeDirection(sprNum, curPed->_direction); } @@ -1037,15 +1035,15 @@ void Animation::arrowProcs(byte tripnum) { _vm->_dialogs->displayScrollChain('Q', 47); // Complaint! _sprites[tripnum].remove(); // Deallocate the arrow. - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); - _vm->_gyro->_userMovesAvvy = false; // Stop the user from moving him. + _vm->_avalot->_userMovesAvvy = false; // Stop the user from moving him. _vm->_timer->addTimer(55, Timer::kProcNaughtyDuke, Timer::kReasonNaughtyDuke); } } else { // Arrow has hit the wall! _sprites[tripnum].remove(); // Deallocate the arrow. _vm->_background->drawBackgroundSprite(-1, -1, 2); // Show pic of arrow stuck into the door. - _vm->_gyro->_arrowInTheDoor = true; // So that we can pick it up. + _vm->_avalot->_arrowInTheDoor = true; // So that we can pick it up. } } @@ -1088,21 +1086,21 @@ void Animation::spin(byte whichway, byte &tripnum) { if (_sprites[tripnum]._id == 2) return; // Not for Spludwick - _vm->_gyro->_geidaSpin += 1; - _vm->_gyro->_geidaTime = 20; - if (_vm->_gyro->_geidaSpin == 5) { + _vm->_avalot->_geidaSpin += 1; + _vm->_avalot->_geidaTime = 20; + if (_vm->_avalot->_geidaSpin == 5) { _vm->_dialogs->displayText("Steady on, Avvy, you'll make the poor girl dizzy!"); - _vm->_gyro->_geidaSpin = 0; - _vm->_gyro->_geidaTime = 0; // knock out records + _vm->_avalot->_geidaSpin = 0; + _vm->_avalot->_geidaTime = 0; // knock out records } } } void Animation::geidaProcs(byte tripnum) { - if (_vm->_gyro->_geidaTime > 0) { - _vm->_gyro->_geidaTime--; - if (_vm->_gyro->_geidaTime == 0) - _vm->_gyro->_geidaSpin = 0; + if (_vm->_avalot->_geidaTime > 0) { + _vm->_avalot->_geidaTime--; + if (_vm->_avalot->_geidaTime == 0) + _vm->_avalot->_geidaSpin = 0; } if (_sprites[tripnum]._y < (_sprites[0]._y - 2)) { @@ -1178,7 +1176,7 @@ void Animation::drawSprites() { * @remarks Originally called 'trippancy_link' */ void Animation::animLink() { - if (_vm->_menu->isActive() | _vm->_gyro->_onToolbar | _vm->_gyro->_seeScroll) + if (_vm->_menu->isActive() | _vm->_avalot->_onToolbar | _vm->_avalot->_seeScroll) return; for (int16 i = 0; i < kSpriteNumbMax; i++) { if (_sprites[i]._quick && _sprites[i]._visible) @@ -1222,7 +1220,7 @@ void Animation::animLink() { void Animation::stopWalking() { _sprites[0].stopWalk(); _direction = kDirStopped; - if (_vm->_gyro->_alive) + if (_vm->_avalot->_alive) _sprites[0]._stepNum = 1; } @@ -1231,16 +1229,16 @@ void Animation::stopWalking() { * @remarks Originally called 'hide_in_the_cupboard' */ void Animation::hideInCupboard() { - if (_vm->_gyro->_avvysInTheCupboard) { - if (_vm->_gyro->_wearing == Parser::kNothing) { + if (_vm->_avalot->_avvysInTheCupboard) { + if (_vm->_avalot->_wearing == Parser::kNothing) { Common::String tmpStr = Common::String::format("%cAVVY!%cGet dressed first!", Dialogs::kControlItalic, Dialogs::kControlRoman); _vm->_dialogs->displayText(tmpStr); } else { _sprites[0]._visible = true; - _vm->_gyro->_userMovesAvvy = true; + _vm->_avalot->_userMovesAvvy = true; appearPed(0, 2); // Walk out of the cupboard. _vm->_dialogs->displayText("You leave the cupboard. Nice to be out of there!"); - _vm->_gyro->_avvysInTheCupboard = false; + _vm->_avalot->_avvysInTheCupboard = false; _vm->_sequence->firstShow(8); _vm->_sequence->thenShow(7); _vm->_sequence->startToClose(); @@ -1248,65 +1246,65 @@ void Animation::hideInCupboard() { } else { // Not hiding in the cupboard _sprites[0]._visible = false; - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_userMovesAvvy = false; Common::String tmpStr = Common::String::format("You walk into the room...%cIt seems to be an empty, " \ "but dusty, cupboard. Hmmmm... you leave the door slightly open to avoid suffocation.", Dialogs::kControlParagraph); _vm->_dialogs->displayText(tmpStr); - _vm->_gyro->_avvysInTheCupboard = true; + _vm->_avalot->_avvysInTheCupboard = true; _vm->_background->drawBackgroundSprite(-1, -1, 7); } } void Animation::flipRoom(byte room, byte ped) { assert((ped > 0) && (ped < 15)); - if (!_vm->_gyro->_alive) { + if (!_vm->_avalot->_alive) { // You can't leave the room if you're dead. _sprites[0]._moveX = 0; _sprites[0]._moveY = 0; // Stop him from moving. return; } - if ((room == kRoomDummy) && (_vm->_gyro->_room == kRoomLusties)) { + if ((room == kRoomDummy) && (_vm->_avalot->_room == kRoomLusties)) { hideInCupboard(); return; } - if ((_vm->_gyro->_jumpStatus > 0) && (_vm->_gyro->_room == kRoomInsideCardiffCastle)) { + if ((_vm->_avalot->_jumpStatus > 0) && (_vm->_avalot->_room == kRoomInsideCardiffCastle)) { // You can't *jump* out of Cardiff Castle! _sprites[0]._moveX = 0; return; } - _vm->_lucerna->exitRoom(_vm->_gyro->_room); - _vm->_lucerna->dusk(); + _vm->_avalot->exitRoom(_vm->_avalot->_room); + _vm->_avalot->dusk(); for (int16 i = 1; i < kSpriteNumbMax; i++) { if (_sprites[i]._quick) _sprites[i].remove(); } // Deallocate sprite - if (_vm->_gyro->_room == kRoomLustiesRoom) - _vm->_gyro->_enterCatacombsFromLustiesRoom = true; + if (_vm->_avalot->_room == kRoomLustiesRoom) + _vm->_avalot->_enterCatacombsFromLustiesRoom = true; - _vm->_lucerna->enterRoom(room, ped); + _vm->_avalot->enterRoom(room, ped); appearPed(0, ped - 1); - _vm->_gyro->_enterCatacombsFromLustiesRoom = false; + _vm->_avalot->_enterCatacombsFromLustiesRoom = false; _oldDirection = _direction; _direction = _sprites[0]._facingDir; - _vm->_lucerna->drawDirection(); + _vm->_avalot->drawDirection(); - _vm->_lucerna->dawn(); + _vm->_avalot->dawn(); } bool Animation::inField(byte which) { - FieldType *curField = &_vm->_gyro->_fields[which]; + FieldType *curField = &_vm->_avalot->_fields[which]; int16 yy = _sprites[0]._y + _sprites[0]._info._yLength; return (_sprites[0]._x >= curField->_x1) && (_sprites[0]._x <= curField->_x2) && (yy >= curField->_y1) && (yy <= curField->_y2); } bool Animation::nearDoor() { - if (_vm->_gyro->_fieldNum < 8) { + if (_vm->_avalot->_fieldNum < 8) { // there ARE no doors here! return false; } @@ -1314,8 +1312,8 @@ bool Animation::nearDoor() { int16 ux = _sprites[0]._x; int16 uy = _sprites[0]._y + _sprites[0]._info._yLength; - for (int i = 8; i < _vm->_gyro->_fieldNum; i++) { - FieldType *curField = &_vm->_gyro->_fields[i]; + for (int i = 8; i < _vm->_avalot->_fieldNum; i++) { + FieldType *curField = &_vm->_avalot->_fields[i]; if ((ux >= curField->_x1) && (ux <= curField->_x2) && (uy >= curField->_y1) && (uy <= curField->_y2)) return true; } @@ -1324,7 +1322,7 @@ bool Animation::nearDoor() { } void Animation::handleMoveKey(const Common::Event &event) { - if (!_vm->_gyro->_userMovesAvvy) + if (!_vm->_avalot->_userMovesAvvy) return; if (_vm->_menu->_activeMenuItem._activeNow) diff --git a/engines/avalanche/avalanche.cpp b/engines/avalanche/avalanche.cpp index 7dcf4a0e1f..673280cb4b 100644 --- a/engines/avalanche/avalanche.cpp +++ b/engines/avalanche/avalanche.cpp @@ -64,14 +64,12 @@ AvalancheEngine::~AvalancheEngine() { delete _avalot; delete _pingo; delete _dialogs; - delete _lucerna; delete _background; delete _sequence; delete _timer; delete _animation; delete _menu; delete _closing; - delete _gyro; delete _sound; } @@ -80,10 +78,8 @@ Common::ErrorCode AvalancheEngine::initialize() { _parser = new Parser(this); _avalot = new Avalot(this); - _gyro = new Gyro(this); _pingo = new Pingo(this); _dialogs = new Dialogs(this); - _lucerna = new Lucerna(this); _background = new Background(this); _sequence = new Sequence(this); _timer = new Timer(this); @@ -94,7 +90,7 @@ Common::ErrorCode AvalancheEngine::initialize() { _graphics->init(); _dialogs->init(); - _lucerna->init(); + _avalot->init(); _parser->init(); return Common::kNoError; @@ -119,145 +115,145 @@ const char *AvalancheEngine::getCopyrightString() const { void AvalancheEngine::synchronize(Common::Serializer &sz) { //blockwrite(f, dna, sizeof(dna)); sz.syncAsByte(_animation->_direction); - sz.syncAsByte(_gyro->_carryNum); + sz.syncAsByte(_avalot->_carryNum); for (int i = 0; i < kObjectNum; i++) - sz.syncAsByte(_gyro->_objects[i]); - sz.syncAsSint16LE(_gyro->_dnascore); - sz.syncAsSint32LE(_gyro->_money); - sz.syncAsByte(_gyro->_room); - sz.syncAsByte(_gyro->_wearing); - sz.syncAsByte(_gyro->_sworeNum); - sz.syncAsByte(_gyro->_saveNum); - sz.syncBytes(_gyro->_roomCount, 100); - sz.syncAsByte(_gyro->_alcoholLevel); - sz.syncAsByte(_gyro->_playedNim); - sz.syncAsByte(_gyro->_wonNim); - sz.syncAsByte(_gyro->_wineState); - sz.syncAsByte(_gyro->_cwytalotGone); - sz.syncAsByte(_gyro->_passwordNum); - sz.syncAsByte(_gyro->_aylesIsAwake); - sz.syncAsByte(_gyro->_drawbridgeOpen); - sz.syncAsByte(_gyro->_avariciusTalk); - sz.syncAsByte(_gyro->_boughtOnion); - sz.syncAsByte(_gyro->_rottenOnion); - sz.syncAsByte(_gyro->_onionInVinegar); - sz.syncAsByte(_gyro->_givenToSpludwick); - sz.syncAsByte(_gyro->_brummieStairs); - sz.syncAsByte(_gyro->_cardiffQuestionNum); - sz.syncAsByte(_gyro->_passedCwytalotInHerts); - sz.syncAsByte(_gyro->_avvyIsAwake); - sz.syncAsByte(_gyro->_avvyInBed); - sz.syncAsByte(_gyro->_userMovesAvvy); - sz.syncAsByte(_gyro->_npcFacing); - sz.syncAsByte(_gyro->_givenBadgeToIby); - sz.syncAsByte(_gyro->_friarWillTieYouUp); - sz.syncAsByte(_gyro->_tiedUp); - sz.syncAsByte(_gyro->_boxContent); - sz.syncAsByte(_gyro->_talkedToCrapulus); - sz.syncAsByte(_gyro->_jacquesState); - sz.syncAsByte(_gyro->_bellsAreRinging); - sz.syncAsByte(_gyro->_standingOnDais); - sz.syncAsByte(_gyro->_takenPen); - sz.syncAsByte(_gyro->_arrowTriggered); - sz.syncAsByte(_gyro->_arrowInTheDoor); + sz.syncAsByte(_avalot->_objects[i]); + sz.syncAsSint16LE(_avalot->_dnascore); + sz.syncAsSint32LE(_avalot->_money); + sz.syncAsByte(_avalot->_room); + sz.syncAsByte(_avalot->_wearing); + sz.syncAsByte(_avalot->_sworeNum); + sz.syncAsByte(_avalot->_saveNum); + sz.syncBytes(_avalot->_roomCount, 100); + sz.syncAsByte(_avalot->_alcoholLevel); + sz.syncAsByte(_avalot->_playedNim); + sz.syncAsByte(_avalot->_wonNim); + sz.syncAsByte(_avalot->_wineState); + sz.syncAsByte(_avalot->_cwytalotGone); + sz.syncAsByte(_avalot->_passwordNum); + sz.syncAsByte(_avalot->_aylesIsAwake); + sz.syncAsByte(_avalot->_drawbridgeOpen); + sz.syncAsByte(_avalot->_avariciusTalk); + sz.syncAsByte(_avalot->_boughtOnion); + sz.syncAsByte(_avalot->_rottenOnion); + sz.syncAsByte(_avalot->_onionInVinegar); + sz.syncAsByte(_avalot->_givenToSpludwick); + sz.syncAsByte(_avalot->_brummieStairs); + sz.syncAsByte(_avalot->_cardiffQuestionNum); + sz.syncAsByte(_avalot->_passedCwytalotInHerts); + sz.syncAsByte(_avalot->_avvyIsAwake); + sz.syncAsByte(_avalot->_avvyInBed); + sz.syncAsByte(_avalot->_userMovesAvvy); + sz.syncAsByte(_avalot->_npcFacing); + sz.syncAsByte(_avalot->_givenBadgeToIby); + sz.syncAsByte(_avalot->_friarWillTieYouUp); + sz.syncAsByte(_avalot->_tiedUp); + sz.syncAsByte(_avalot->_boxContent); + sz.syncAsByte(_avalot->_talkedToCrapulus); + sz.syncAsByte(_avalot->_jacquesState); + sz.syncAsByte(_avalot->_bellsAreRinging); + sz.syncAsByte(_avalot->_standingOnDais); + sz.syncAsByte(_avalot->_takenPen); + sz.syncAsByte(_avalot->_arrowTriggered); + sz.syncAsByte(_avalot->_arrowInTheDoor); if (sz.isSaving()) { - uint16 like2drinkSize = _gyro->_favouriteDrink.size(); + uint16 like2drinkSize = _avalot->_favouriteDrink.size(); sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { - char actChr = _gyro->_favouriteDrink[i]; + char actChr = _avalot->_favouriteDrink[i]; sz.syncAsByte(actChr); } - uint16 favourite_songSize = _gyro->_favouriteSong.size(); + uint16 favourite_songSize = _avalot->_favouriteSong.size(); sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { - char actChr = _gyro->_favouriteSong[i]; + char actChr = _avalot->_favouriteSong[i]; sz.syncAsByte(actChr); } - uint16 worst_place_on_earthSize = _gyro->_worstPlaceOnEarth.size(); + uint16 worst_place_on_earthSize = _avalot->_worstPlaceOnEarth.size(); sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { - char actChr = _gyro->_worstPlaceOnEarth[i]; + char actChr = _avalot->_worstPlaceOnEarth[i]; sz.syncAsByte(actChr); } - uint16 spare_eveningSize = _gyro->_spareEvening.size(); + uint16 spare_eveningSize = _avalot->_spareEvening.size(); sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { - char actChr = _gyro->_spareEvening[i]; + char actChr = _avalot->_spareEvening[i]; sz.syncAsByte(actChr); } } else { - if (!_gyro->_favouriteDrink.empty()) - _gyro->_favouriteDrink.clear(); + if (!_avalot->_favouriteDrink.empty()) + _avalot->_favouriteDrink.clear(); uint16 like2drinkSize = 0; char actChr = ' '; sz.syncAsUint16LE(like2drinkSize); for (uint16 i = 0; i < like2drinkSize; i++) { sz.syncAsByte(actChr); - _gyro->_favouriteDrink += actChr; + _avalot->_favouriteDrink += actChr; } - if (!_gyro->_favouriteSong.empty()) - _gyro->_favouriteSong.clear(); + if (!_avalot->_favouriteSong.empty()) + _avalot->_favouriteSong.clear(); uint16 favourite_songSize = 0; sz.syncAsUint16LE(favourite_songSize); for (uint16 i = 0; i < favourite_songSize; i++) { sz.syncAsByte(actChr); - _gyro->_favouriteSong += actChr; + _avalot->_favouriteSong += actChr; } - if (!_gyro->_worstPlaceOnEarth.empty()) - _gyro->_worstPlaceOnEarth.clear(); + if (!_avalot->_worstPlaceOnEarth.empty()) + _avalot->_worstPlaceOnEarth.clear(); uint16 worst_place_on_earthSize = 0; sz.syncAsUint16LE(worst_place_on_earthSize); for (uint16 i = 0; i < worst_place_on_earthSize; i++) { sz.syncAsByte(actChr); - _gyro->_worstPlaceOnEarth += actChr; + _avalot->_worstPlaceOnEarth += actChr; } - if (!_gyro->_spareEvening.empty()) - _gyro->_spareEvening.clear(); + if (!_avalot->_spareEvening.empty()) + _avalot->_spareEvening.clear(); uint16 spare_eveningSize = 0; sz.syncAsUint16LE(spare_eveningSize); for (uint16 i = 0; i < spare_eveningSize; i++) { sz.syncAsByte(actChr); - _gyro->_spareEvening += actChr; + _avalot->_spareEvening += actChr; } } - sz.syncAsSint32LE(_gyro->_totalTime); - sz.syncAsByte(_gyro->_jumpStatus); - sz.syncAsByte(_gyro->_mushroomGrowing); - sz.syncAsByte(_gyro->_spludwickAtHome); - sz.syncAsByte(_gyro->_lastRoom); - sz.syncAsByte(_gyro->_lastRoomNotMap); - sz.syncAsByte(_gyro->_crapulusWillTell); - sz.syncAsByte(_gyro->_enterCatacombsFromLustiesRoom); - sz.syncAsByte(_gyro->_teetotal); - sz.syncAsByte(_gyro->_malagauche); - sz.syncAsByte(_gyro->_drinking); - sz.syncAsByte(_gyro->_enteredLustiesRoomAsMonk); - sz.syncAsByte(_gyro->_catacombX); - sz.syncAsByte(_gyro->_catacombY); - sz.syncAsByte(_gyro->_avvysInTheCupboard); - sz.syncAsByte(_gyro->_geidaFollows); - sz.syncAsByte(_gyro->_geidaSpin); - sz.syncAsByte(_gyro->_geidaTime); - sz.syncAsByte(_gyro->_nextBell); - sz.syncAsByte(_gyro->_givenPotionToGeida); - sz.syncAsByte(_gyro->_lustieIsAsleep); - sz.syncAsByte(_gyro->_flipToWhere); - sz.syncAsByte(_gyro->_flipToPed); - sz.syncAsByte(_gyro->_beenTiedUp); - sz.syncAsByte(_gyro->_sittingInPub); - sz.syncAsByte(_gyro->_spurgeTalkCount); - sz.syncAsByte(_gyro->_metAvaroid); - sz.syncAsByte(_gyro->_takenMushroom); - sz.syncAsByte(_gyro->_givenPenToAyles); - sz.syncAsByte(_gyro->_askedDogfoodAboutNim); + sz.syncAsSint32LE(_avalot->_totalTime); + sz.syncAsByte(_avalot->_jumpStatus); + sz.syncAsByte(_avalot->_mushroomGrowing); + sz.syncAsByte(_avalot->_spludwickAtHome); + sz.syncAsByte(_avalot->_lastRoom); + sz.syncAsByte(_avalot->_lastRoomNotMap); + sz.syncAsByte(_avalot->_crapulusWillTell); + sz.syncAsByte(_avalot->_enterCatacombsFromLustiesRoom); + sz.syncAsByte(_avalot->_teetotal); + sz.syncAsByte(_avalot->_malagauche); + sz.syncAsByte(_avalot->_drinking); + sz.syncAsByte(_avalot->_enteredLustiesRoomAsMonk); + sz.syncAsByte(_avalot->_catacombX); + sz.syncAsByte(_avalot->_catacombY); + sz.syncAsByte(_avalot->_avvysInTheCupboard); + sz.syncAsByte(_avalot->_geidaFollows); + sz.syncAsByte(_avalot->_geidaSpin); + sz.syncAsByte(_avalot->_geidaTime); + sz.syncAsByte(_avalot->_nextBell); + sz.syncAsByte(_avalot->_givenPotionToGeida); + sz.syncAsByte(_avalot->_lustieIsAsleep); + sz.syncAsByte(_avalot->_flipToWhere); + sz.syncAsByte(_avalot->_flipToPed); + sz.syncAsByte(_avalot->_beenTiedUp); + sz.syncAsByte(_avalot->_sittingInPub); + sz.syncAsByte(_avalot->_spurgeTalkCount); + sz.syncAsByte(_avalot->_metAvaroid); + sz.syncAsByte(_avalot->_takenMushroom); + sz.syncAsByte(_avalot->_givenPenToAyles); + sz.syncAsByte(_avalot->_askedDogfoodAboutNim); #if 0 @@ -334,7 +330,7 @@ void AvalancheEngine::synchronize(Common::Serializer &sz) { } bool AvalancheEngine::canSaveGameStateCurrently() { // TODO: Refine these!!! - return (!_gyro->_seeScroll && _gyro->_alive); + return (!_avalot->_seeScroll && _avalot->_alive); } Common::Error AvalancheEngine::saveGameState(int slot, const Common::String &desc) { @@ -380,7 +376,7 @@ Common::String AvalancheEngine::getSaveFileName(const int slot) { } bool AvalancheEngine::canLoadGameStateCurrently() { // TODO: Refine these!!! - return (!_gyro->_seeScroll); + return (!_avalot->_seeScroll); } Common::Error AvalancheEngine::loadGameState(int slot) { @@ -429,29 +425,29 @@ bool AvalancheEngine::loadGame(const int16 slot) { synchronize(sz); delete f; - _gyro->_isLoaded = true; - _gyro->_seeScroll = true; // This prevents display of the new sprites before the new picture is loaded. + _avalot->_isLoaded = true; + _avalot->_seeScroll = true; // This prevents display of the new sprites before the new picture is loaded. - if (_gyro->_holdTheDawn) { - _gyro->_holdTheDawn = false; - _lucerna->dawn(); + if (_avalot->_holdTheDawn) { + _avalot->_holdTheDawn = false; + _avalot->dawn(); } _background->forgetBackgroundSprites(); - _lucerna->minorRedraw(); + _avalot->minorRedraw(); _menu->setup(); - _gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _gyro->_room; - _gyro->_alive = true; - _lucerna->refreshObjectList(); + _avalot->_whereIs[Avalot::kPeopleAvalot - 150] = _avalot->_room; + _avalot->_alive = true; + _avalot->refreshObjectList(); _animation->updateSpeed(); - _lucerna->drawDirection(); - _gyro->_onToolbar = false; + _avalot->drawDirection(); + _avalot->_onToolbar = false; _animation->animLink(); _background->updateBackgroundSprites(); Common::String tmpStr = Common::String::format("%cLoaded: %c%s.ASG%c%c%c%s%c%csaved on %s.", Dialogs::kControlItalic, Dialogs::kControlRoman, description.c_str(), Dialogs::kControlCenter, - Dialogs::kControlNewLine, Dialogs::kControlNewLine, _gyro->_roomnName.c_str(), Dialogs::kControlNewLine, + Dialogs::kControlNewLine, Dialogs::kControlNewLine, _avalot->_roomnName.c_str(), Dialogs::kControlNewLine, Dialogs::kControlNewLine, expandDate(t.tm_mday, t.tm_mon, t.tm_year).c_str()); _dialogs->displayText(tmpStr); @@ -468,7 +464,7 @@ Common::String AvalancheEngine::expandDate(int d, int m, int y) { }; Common::String month = months[m]; - Common::String day = _gyro->intToStr(d); + Common::String day = _avalot->intToStr(d); if (((1 <= d) && (d <= 9)) || ((21 <= d) && (d <= 31))) switch (d % 10) { @@ -485,7 +481,7 @@ Common::String AvalancheEngine::expandDate(int d, int m, int y) { day += "th"; } - return day + ' ' + month + ' ' + _gyro->intToStr(y + 1900); + return day + ' ' + month + ' ' + _avalot->intToStr(y + 1900); } void AvalancheEngine::updateEvents() { @@ -494,10 +490,10 @@ void AvalancheEngine::updateEvents() { while (_eventMan->pollEvent(event)) { switch (event.type) { case Common::EVENT_LBUTTONDOWN: - _lucerna->_holdLeftMouse = true; // Used in Lucerna::checkclick() and Dropdown::menu_link(). + _avalot->_holdLeftMouse = true; // Used in Lucerna::checkclick() and Dropdown::menu_link(). break; case Common::EVENT_LBUTTONUP: - _lucerna->_holdLeftMouse = false; // Same as above. + _avalot->_holdLeftMouse = false; // Same as above. break; case Common::EVENT_KEYDOWN: _avalot->handleKeyDown(event); @@ -541,7 +537,7 @@ Common::Error AvalancheEngine::run() { //} #endif - } while (!_gyro->_letMeOut && !shouldQuit()); + } while (!_avalot->_letMeOut && !shouldQuit()); return Common::kNoError; } diff --git a/engines/avalanche/avalanche.h b/engines/avalanche/avalanche.h index 781031c9c1..289cf60d30 100644 --- a/engines/avalanche/avalanche.h +++ b/engines/avalanche/avalanche.h @@ -32,10 +32,8 @@ #include "avalanche/graphics.h" #include "avalanche/parser.h" #include "avalanche/avalot.h" -#include "avalanche/gyro.h" #include "avalanche/pingo.h" #include "avalanche/dialogs.h" -#include "avalanche/lucerna.h" #include "avalanche/background.h" #include "avalanche/sequence.h" #include "avalanche/timer.h" @@ -67,10 +65,8 @@ public: Parser *_parser; Avalot *_avalot; - Gyro *_gyro; Pingo *_pingo; Dialogs *_dialogs; - Lucerna *_lucerna; Background *_background; Sequence *_sequence; Timer *_timer; diff --git a/engines/avalanche/avalot.cpp b/engines/avalanche/avalot.cpp index 5dc7fcfcba..e514d7933d 100644 --- a/engines/avalanche/avalot.cpp +++ b/engines/avalanche/avalot.cpp @@ -30,10 +30,7 @@ #include "avalanche/avalanche.h" #include "avalanche/graphics.h" #include "avalanche/avalot.h" -#include "avalanche/gyro.h" #include "avalanche/animation.h" -#include "avalanche/gyro.h" -#include "avalanche/lucerna.h" #include "avalanche/dialogs.h" #include "avalanche/menu.h" #include "avalanche/pingo.h" @@ -41,14 +38,232 @@ #include "avalanche/background.h" #include "avalanche/closing.h" +#include "common/file.h" +#include "common/random.h" #include "common/str.h" #include "common/textconsole.h" #include "common/config-manager.h" namespace Avalanche { -Avalot::Avalot(AvalancheEngine *vm) { +const char *Avalot::kVersionNum = "1.30"; +const char *Avalot::kCopyright = "1995"; + +const MouseHotspotType Avalot::kMouseHotSpots[9] = { + {8,0}, // 1 - up-arrow + {0,0}, // 2 - screwdriver + {15,6}, // 3 - right-arrow + {0,0}, // 4 - fletch + {8,7}, // 5 - hourglass + {4,0}, // 6 - TTHand + {8,5}, // 7- Mark's crosshairs + {8,7}, // 8- I-beam + {0,0} // 9 - question mark +}; + +// Art gallery at 2,1; notice about this at 2,2. +const int32 Avalot::kCatacombMap[8][8] = { + // Geida's room + // 1 2 3 | 4 5 6 7 8 + {0x204, 0x200, 0xd0f0, 0xf0ff, 0xff, 0xd20f, 0xd200, 0x200}, + {0x50f1, 0x20ff, 0x2ff, 0xff, 0xe0ff, 0x20ff, 0x200f, 0x7210}, + {0xe3f0, 0xe10f, 0x72f0, 0xff, 0xe0ff, 0xff, 0xff, 0x800f}, + {0x2201, 0x2030, 0x800f, 0x220, 0x20f, 0x30, 0xff, 0x23f}, // >> Oubliette + {0x5024, 0xf3, 0xff, 0x200f, 0x22f0, 0x20f, 0x200, 0x7260}, + {0xf0, 0x2ff, 0xe2ff, 0xff, 0x200f, 0x50f0, 0x72ff, 0x201f}, + {0xf6, 0x220f, 0x22f0, 0x30f, 0xf0, 0x20f, 0x8200, 0x2f0}, // <<< In here + {0x34, 0x200f, 0x51f0, 0x201f, 0xf1, 0x50ff, 0x902f, 0x2062} +}; +// vv Stairs trap. + +/* Explanation: $NSEW. + Nibble N: North. + 0 = no connection, + 2 = (left,) middle(, right) door with left-hand handle, + 5 = (left,) middle(, right) door with right-hand handle, + 7 = arch, + 8 = arch and 1 north of it, + 9 = arch and 2 north of it, + D = no connection + WINDOW, + E = no connection + TORCH, + F = recessed door (to Geida's room.) + + Nibble S: South. + 0 = no connection, + 1,2,3 = left, middle, right door. + + Nibble E: East. + 0 = no connection (wall), + 1 = no connection (wall + window), + 2 = wall with door, + 3 = wall with door and window, + 6 = wall with candles, + 7 = wall with door and candles, + F = straight-through corridor. + + Nibble W: West. + 0 = no connection (wall), + 1 = no connection (wall + shield), + 2 = wall with door, + 3 = wall with door and shield, + 4 = no connection (window), + 5 = wall with door and window, + 6 = wall with candles, + 7 = wall with door and candles, + F = straight-through corridor. */ + +const char Avalot::kSpludwicksOrder[3] = {kObjectOnion, kObjectInk, kObjectMushroom}; + +// A quasiped defines how people who aren't sprites talk. For example, quasiped +// "A" is Dogfood. The rooms aren't stored because I'm leaving that to context. +const QuasipedType Avalot::kQuasipeds[16] = { +//_whichPed, _foregroundColor, _room, _backgroundColor, _who + {1, kColorLightgray, kRoomArgentPub, kColorBrown, kPeopleDogfood}, // A: Dogfood (screen 19). + {2, kColorGreen, kRoomArgentPub, kColorWhite, kPeopleIbythneth}, // B: Ibythneth (screen 19). + {2, kColorWhite, kRoomYours, kColorMagenta, kPeopleArkata}, // C: Arkata (screen 1). + {2, kColorBlack, kRoomLustiesRoom, kColorRed, kPeopleInvisible}, // D: Hawk (screen 23). + {2, kColorLightgreen, kRoomOutsideDucks, kColorBrown, kPeopleTrader}, // E: Trader (screen 50). + {5, kColorYellow, kRoomRobins, kColorRed, kPeopleAvalot}, // F: Avvy, tied up (scr.42) + {1, kColorBlue, kRoomAylesOffice, kColorWhite, kPeopleAyles}, // G: Ayles (screen 16). + {1, kColorBrown, kRoomMusicRoom, kColorWhite, kPeopleJacques}, // H: Jacques (screen 7). + {1, kColorLightgreen, kRoomNottsPub, kColorGreen, kPeopleSpurge}, // I: Spurge (screen 47). + {2, kColorYellow, kRoomNottsPub, kColorRed, kPeopleAvalot}, // J: Avalot (screen 47). + {1, kColorLightgray, kRoomLustiesRoom, kColorBlack, kPeopleDuLustie}, // K: du Lustie (screen 23). + {1, kColorYellow, kRoomOubliette, kColorRed, kPeopleAvalot}, // L: Avalot (screen 27). + {2, kColorWhite, kRoomOubliette, kColorRed, kPeopleInvisible}, // M: Avaroid (screen 27). + {3, kColorLightgray, kRoomArgentPub, kColorDarkgray, kPeopleMalagauche},// N: Malagauche (screen 19). + {4, kColorLightmagenta, kRoomNottsPub, kColorRed, kPeoplePort}, // O: Port (screen 47). + {1, kColorLightgreen, kRoomDucks, kColorDarkgray, kPeopleDrDuck} // P: Duck (screen 51). +}; + +const uint16 Avalot::kNotes[12] = {196, 220, 247, 262, 294, 330, 350, 392, 440, 494, 523, 587}; + +const TuneType Avalot::kTune = { + kPitchHigher, kPitchHigher, kPitchLower, kPitchSame, kPitchHigher, kPitchHigher, kPitchLower, kPitchHigher, kPitchHigher, kPitchHigher, + kPitchLower, kPitchHigher, kPitchHigher, kPitchSame, kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchHigher, + kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchSame, kPitchLower, kPitchHigher, kPitchSame, kPitchLower, kPitchHigher +}; + +byte Avalot::_whereIs[29] = { + // The Lads + kRoomYours, // Avvy + kRoomSpludwicks, // Spludwick + kRoomOutsideYours, // Crapulus + kRoomDucks, // Duck - r__DucksRoom's not defined yet. + kRoomArgentPub, // Malagauche + kRoomRobins, // Friar Tuck. + kRoomDummy, // Robin Hood - can't meet him at the start. + kRoomBrummieRoad, // Cwytalot + kRoomLustiesRoom, // Baron du Lustie. + kRoomOutsideCardiffCastle, // The Duke of Cardiff. + kRoomArgentPub, // Dogfood + kRoomOutsideDucks, // Trader + kRoomArgentPub, // Ibythneth + kRoomAylesOffice, // Ayles + kRoomNottsPub, // Port + kRoomNottsPub, // Spurge + kRoomMusicRoom, // Jacques + 0, 0, 0, 0, 0, 0, 0, 0, + // The Lasses + kRoomYours, // Arkata + kRoomGeidas, // Geida + kRoomDummy, // nobody allocated here! + kRoomWiseWomans // The Wise Woman. +}; + +Clock::Clock(AvalancheEngine *vm) { + _vm = vm; + _oldHour = _oldHourAngle = _oldMinute = 17717; +} + +void Clock::update() { // TODO: Move variables from Gyro to here (or at least somewhere nearby), rename them. + TimeDate t; + _vm->_system->getTimeAndDate(t); + _hour = t.tm_hour; + _minute = t.tm_min; + _second = t.tm_sec; + + _hourAngle = (_hour % 12) * 30 + _minute / 2; + + if (_oldHour != _hour) { + plotHands(); + chime(); + } + + if (_oldMinute != _minute) + plotHands(); + + if ((_hour == 0) && (_oldHour != 0) && (_oldHour != 17717)) { + Common::String tmpStr = Common::String::format("Good morning!%c%cYes, it's just past " \ + "midnight. Are you having an all-night Avvy session? Glad you like the game that much!", + Dialogs::kControlNewLine, Dialogs::kControlNewLine); + _vm->_dialogs->displayText(tmpStr); + } + _oldHour = _hour; + _oldHourAngle = _hourAngle; + _oldMinute = _minute; +} + +void Clock::calcHand(uint16 angle, uint16 length, Common::Point &endPoint, byte color) { + if (angle > 900) { + endPoint.x = 177; + return; + } + + endPoint = _vm->_graphics->drawArc(_vm->_graphics->_surface, kCenterX, kCenterY, 449 - angle, 450 - angle, length, color); +} + +void Clock::drawHand(const Common::Point &endPoint, byte color) { + if (endPoint.x == 177) + return; + + _vm->_graphics->_surface.drawLine(kCenterX, kCenterY, endPoint.x, endPoint.y, color); +} + +void Clock::plotHands() { + calcHand(_oldHourAngle, 14, _clockHandHour, kColorYellow); + calcHand(_oldMinute * 6, 17, _clockHandMinute, kColorYellow); + drawHand(_clockHandHour, kColorBrown); + drawHand(_clockHandMinute, kColorBrown); + + calcHand(_hourAngle, 14, _clockHandHour, kColorBrown); + calcHand(_minute * 6, 17, _clockHandMinute, kColorBrown); + drawHand(_clockHandHour, kColorYellow); + drawHand(_clockHandMinute, kColorYellow); +} + +void Clock::chime() { + warning("STUB: Clock::chime()"); +} + + +Avalot::Avalot(AvalancheEngine *vm) : _fxHidden(false), _clock(vm), _interrogation(0) { _vm = vm; + + // Needed because of Lucerna::load_also() + for (int i = 0; i < 31; i++) { + for (int j = 0; j < 2; j++) + _also[i][j] = 0; + } + + _totalTime = 0; +} + +Avalot::~Avalot() { + for (int i = 0; i < 31; i++) { + for (int j = 0; j < 2; j++) { + if (_also[i][j] != 0) { + delete _also[i][j]; + _also[i][j] = 0; + } + } + } + + for (int i = 0; i < 9; i++) { + _digits[i].free(); + _directions[i].free(); + } + _digits[9].free(); } void Avalot::handleKeyDown(Common::Event &event) { @@ -99,9 +314,9 @@ void Avalot::handleKeyDown(Common::Event &event) { case Common::KEYCODE_HOME: case Common::KEYCODE_END: case Common::KEYCODE_KP5: - if (_vm->_gyro->_alive && _vm->_gyro->_avvyIsAwake) { + if (_alive && _avvyIsAwake) { _vm->_animation->handleMoveKey(event); // Fallthroughs are intended. - _vm->_lucerna->drawDirection(); + drawDirection(); return; } case Common::KEYCODE_BACKSPACE: @@ -114,46 +329,46 @@ void Avalot::handleKeyDown(Common::Event &event) { break; } - _vm->_lucerna->drawDirection(); + drawDirection(); } void Avalot::setup() { - _vm->_gyro->init(); + init(); _vm->_dialogs->reset(); - _vm->_lucerna->dusk(); - _vm->_lucerna->loadDigits(); + dusk(); + loadDigits(); _vm->_parser->_inputTextPos = 0; _vm->_parser->_quote = true; - _vm->_lucerna->drawToolbar(); + drawToolbar(); _vm->_dialogs->setReadyLight(2); _vm->_animation->_direction = Animation::kDirStopped; _vm->_animation->loadAnims(); - _vm->_lucerna->dawn(); + dawn(); _vm->_parser->_cursorState = false; _vm->_parser->cursorOn(); - _vm->_animation->_sprites[0]._speedX = _vm->_gyro->kWalk; + _vm->_animation->_sprites[0]._speedX = kWalk; _vm->_animation->updateSpeed(); _vm->_menu->init(); int16 loadSlot = Common::ConfigManager::instance().getInt("save_slot"); if (loadSlot >= 0) { - _vm->_gyro->_thinks = 2; // You always have money. - _vm->_lucerna->thinkAbout(Gyro::kObjectMoney, Gyro::kThing); + _thinks = 2; // You always have money. + thinkAbout(Avalot::kObjectMoney, Avalot::kThing); _vm->loadGame(loadSlot); } else { - _vm->_gyro->_isLoaded = false; // Set to true in _vm->loadGame(). - _vm->_gyro->newGame(); + _isLoaded = false; // Set to true in _vm->loadGame(). + newGame(); - _vm->_gyro->_soundFx = !_vm->_gyro->_soundFx; - _vm->_lucerna->fxToggle(); - _vm->_lucerna->thinkAbout(Gyro::kObjectMoney, Gyro::kThing); + _soundFx = !_soundFx; + fxToggle(); + thinkAbout(Avalot::kObjectMoney, Avalot::kThing); _vm->_dialogs->displayScrollChain('q', 83); // Info on the game, etc. } @@ -167,21 +382,21 @@ void Avalot::runAvalot() { _vm->updateEvents(); // The event handler. - _vm->_lucerna->_clock.update(); + _clock.update(); _vm->_menu->update(); _vm->_background->updateBackgroundSprites(); _vm->_animation->animLink(); - _vm->_lucerna->checkClick(); + checkClick(); _vm->_timer->updateTimer(); #ifdef DEBUG - for (int i = 0; i < _vm->_gyro->_lineNum; i++) { - LineType *curLine = &_vm->_gyro->_lines[i]; + for (int i = 0; i < _lineNum; i++) { + LineType *curLine = &_lines[i]; _vm->_graphics->_surface.drawLine(curLine->_x1, curLine->_y1, curLine->_x2, curLine->_y2, curLine->col); } - for (int i = 0; i < _vm->_gyro->_fieldNum; i++) { - FieldType *curField = &_vm->_gyro->_fields[i]; + for (int i = 0; i < _fieldNum; i++) { + FieldType *curField = &_fields[i]; if (curField->_x1 < 640) _vm->_graphics->_surface.frameRect(Common::Rect(curField->_x1, curField->_y1, curField->_x2, curField->_y2), kColorLightmagenta); } @@ -191,8 +406,8 @@ void Avalot::runAvalot() { uint32 delay = _vm->_system->getMillis() - beginLoop; if (delay <= 55) - _vm->_system->delayMillis(55 - delay); // Replaces _vm->_gyro->slowdown(); 55 comes from 18.2 Hz (B Flight). - } while (!_vm->_gyro->_letMeOut && !_vm->shouldQuit()); + _vm->_system->delayMillis(55 - delay); // Replaces slowdown(); 55 comes from 18.2 Hz (B Flight). + } while (!_letMeOut && !_vm->shouldQuit()); //if (logging) // close(logfile); @@ -201,4 +416,1507 @@ void Avalot::runAvalot() { _vm->_closing->exitGame(); } +void Avalot::init() { + for (int i = 0; i < 31; i++) { + for (int j = 0; j < 2; j++) + _also[i][j] = 0; + } + +#if 0 + if (_vm->_enhanced->atbios) + atkey = "f1"; + else + atkey = "alt-"; +#endif + + _mouse = kMouseStateNo; + _letMeOut = false; + _holdTheDawn = true; + _currentMouse = 177; + _dropsOk = true; + _mouseText = ""; + _cheat = false; + _cp = 0; + _ledStatus = 177; + _defaultLed = 2; + _enidFilename = ""; // Undefined. + for (int i = 0; i < 3; i++) + _scoreToDisplay[i] = -1; // Impossible digits. + _holdTheDawn = false; + + setMousePointerWait(); + CursorMan.showMouse(true); +} + +/** + * Call a given Verb + * @remarks Originally called 'callverb' + */ +void Avalot::callVerb(byte id) { + if (id == _vm->_parser->kPardon) { + Common::String tmpStr = Common::String::format("The f5 key lets you do a particular action in certain " \ + "situations. However, at the moment there is nothing assigned to it. You may press alt-A to see " \ + "what the current setting of this key is."); + _vm->_dialogs->displayText(tmpStr); + } else { + _weirdWord = false; + _vm->_parser->_polite = true; + _vm->_parser->_verb = id; + _vm->_parser->doThat(); + } +} + +void Avalot::drawAlsoLines() { + CursorMan.showMouse(false); + + _vm->_graphics->_magics.fillRect(Common::Rect(0, 0, 640, 200), 0); + _vm->_graphics->_magics.frameRect(Common::Rect(0, 45, 640, 161), 15); + + for (int i = 0; i < _lineNum; i++) { + // We had to check if the lines are within the borders of the screen. + if ((_lines[i]._x1 >= 0) && (_lines[i]._x1 < _vm->_graphics->kScreenWidth) && (_lines[i]._y1 >= 0) && (_lines[i]._y1 < _vm->_graphics->kScreenHeight) + && (_lines[i]._x2 >= 0) && (_lines[i]._x2 < _vm->_graphics->kScreenWidth) && (_lines[i]._y2 >= 0) && (_lines[i]._y2 < _vm->_graphics->kScreenHeight)) + _vm->_graphics->_magics.drawLine(_lines[i]._x1, _lines[i]._y1, _lines[i]._x2, _lines[i]._y2, _lines[i]._color); + } + + CursorMan.showMouse(true); +} + +/** + * Check is it's possible to give something to Spludwick + * @remarks Originally called 'nextstring' + */ +Common::String Avalot::readAlsoStringFromFile() { + Common::String str; + byte length = file.readByte(); + for (int i = 0; i < length; i++) + str += file.readByte(); + return str; +} + +void Avalot::scram(Common::String &str) { + for (uint i = 0; i < str.size(); i++) + str.setChar(str[i] ^ 177, i); +} + +void Avalot::unScramble() { + for (int i = 0; i < 31; i++) { + for (int j = 0; j < 2; j++) { + if (_also[i][j] != 0) + scram(*_also[i][j]); + } + } + scram(_listen); + scram(_flags); +} + +void Avalot::loadAlso(byte num) { + for (int i = 0; i < 31; i++) { + for (int j = 0; j < 2; j++) { + if (_also[i][j] != 0) { + delete _also[i][j]; + _also[i][j] = 0; + } + } + } + Common::String filename; + filename = Common::String::format("also%d.avd", num); + if (!file.open(filename)) + error("AVALANCHE: Lucerna: File not found: %s", filename.c_str()); + + file.seek(128); + + byte alsoNum = file.readByte(); + Common::String tmpStr; + for (int i = 0; i <= alsoNum; i++) { + for (int j = 0; j < 2; j++) { + _also[i][j] = new Common::String; + *_also[i][j] = readAlsoStringFromFile(); + } + tmpStr = Common::String::format("\x9D%s\x9D", _also[i][0]->c_str()); + *_also[i][0] = tmpStr; + } + + memset(_lines, 0xFF, sizeof(_lines)); + + _lineNum = file.readByte(); + for (int i = 0; i < _lineNum; i++) { + LineType *curLine = &_lines[i]; + curLine->_x1 = file.readSint16LE(); + curLine->_y1 = file.readSint16LE(); + curLine->_x2 = file.readSint16LE(); + curLine->_y2 = file.readSint16LE(); + curLine->_color = file.readByte(); + } + + memset(_peds, 177, sizeof(_peds)); + byte pedNum = file.readByte(); + for (int i = 0; i < pedNum; i++) { + PedType *curPed = &_peds[i]; + curPed->_x = file.readSint16LE(); + curPed->_y = file.readSint16LE(); + curPed->_direction = file.readByte(); + } + + _fieldNum = file.readByte(); + for (int i = 0; i < _fieldNum; i++) { + FieldType *curField = &_fields[i]; + curField->_x1 = file.readSint16LE(); + curField->_y1 = file.readSint16LE(); + curField->_x2 = file.readSint16LE(); + curField->_y2 = file.readSint16LE(); + } + + for (int i = 0; i < 15; i++) { + MagicType *magic = &_magics[i]; + magic->_operation = file.readByte(); + magic->_data = file.readUint16LE(); + } + + for (int i = 0; i < 7; i++) { + MagicType *portal = &_portals[i]; + portal->_operation = file.readByte(); + portal->_data = file.readUint16LE(); + } + + _flags.clear(); + for (int i = 0; i < 26; i++) + _flags += file.readByte(); + + int16 listen_length = file.readByte(); + _listen.clear(); + for (int i = 0; i < listen_length; i++) + _listen += file.readByte(); + + drawAlsoLines(); + + file.close(); + unScramble(); + for (int i = 0; i <= alsoNum; i++) { + tmpStr = Common::String::format(",%s,", _also[i][0]->c_str()); + *_also[i][0] = tmpStr; + } +} + +void Avalot::loadRoom(byte num) { + CursorMan.showMouse(false); + + _vm->_graphics->fleshColors(); + + Common::String filename = Common::String::format("place%d.avd", num); + if (!file.open(filename)) + error("AVALANCHE: Lucerna: File not found: %s", filename.c_str()); + + file.seek(146); + if (!_roomnName.empty()) + _roomnName.clear(); + for (int i = 0; i < 30; i++) { + char actChar = file.readByte(); + if ((32 <= actChar) && (actChar <= 126)) + _roomnName += actChar; + } + // Compression method byte follows this... + + file.seek(177); + + _vm->_graphics->_background = _vm->_graphics->loadPictureRow(file, _vm->_graphics->kBackgroundWidth, _vm->_graphics->kBackgroundHeight); + _vm->_graphics->refreshBackground(); + + file.close(); + + loadAlso(num); + _vm->_background->loadBackgroundSprites(num); + CursorMan.showMouse(true); +} + +void Avalot::zoomOut(int16 x, int16 y) { + warning("STUB: Avalot::zoomout()"); +} + +void Avalot::findPeople(byte room) { + for (int i = 1; i < 29; i++) { + if (_whereIs[i] == room) { + if (i < 25) + _him = i + 150; + else + _her = i + 150; + } + } +} + +void Avalot::exitRoom(byte x) { + _vm->_sound->stopSound(); + _vm->_background->forgetBackgroundSprites(); + _seeScroll = true; // This stops the trippancy system working over the length of this procedure. + + switch (x) { + case kRoomSpludwicks: + _vm->_timer->loseTimer(Timer::kReasonAvariciusTalks); + _avariciusTalk = 0; + // He doesn't HAVE to be talking for this to work. It just deletes it IF it exists. + break; + case kRoomBridge: + if (_drawbridgeOpen > 0) { + _drawbridgeOpen = 4; // Fully open. + _vm->_timer->loseTimer(Timer::kReasonDrawbridgeFalls); + } + break; + case kRoomOutsideCardiffCastle: + _vm->_timer->loseTimer(Timer::kReasonCardiffsurvey); + break; + case kRoomRobins: + _vm->_timer->loseTimer(Timer::kReasonGettingTiedUp); + break; + } + + _interrogation = 0; // Leaving the room cancels all the questions automatically. + _seeScroll = false; // Now it can work again! + + _lastRoom = _room; + if (_room != kRoomMap) + _lastRoomNotMap = _room; +} + + +/** + * Only when entering a NEW town! Not returning to the last one, + * but choosing another from the map. + * @remarks Originally called 'new_town' + */ +void Avalot::enterNewTown() { + _vm->_menu->setup(); + + switch (_room) { + case kRoomOutsideNottsPub: // Entry into Nottingham. + if ((_roomCount[kRoomRobins] > 0) && (_beenTiedUp) && (!_takenMushroom)) + _mushroomGrowing = true; + break; + case kRoomWiseWomans: // Entry into Argent. + if (_talkedToCrapulus && (!_lustieIsAsleep)) { + _spludwickAtHome = !((_roomCount[kRoomWiseWomans] % 3) == 1); + _crapulusWillTell = !_spludwickAtHome; + } else { + _spludwickAtHome = true; + _crapulusWillTell = false; + } + if (_boxContent == Avalot::kObjectWine) + _wineState = 3; // Vinegar + break; + } + + if ((_room != kRoomOutsideDucks) && (_objects[Avalot::kObjectOnion - 1]) && !(_onionInVinegar)) + _rottenOnion = true; // You're holding the onion +} + +void Avalot::putGeidaAt(byte whichPed, byte ped) { + if (ped == 0) + return; + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + + spr1->init(5, false, _vm->_animation); // load Geida + _vm->_animation->appearPed(1, whichPed); + spr1->_callEachStepFl = true; + spr1->_eachStepProc = Animation::kProcGeida; +} + +void Avalot::enterRoom(byte room, byte ped) { + _seeScroll = true; // This stops the trippancy system working over the length of this procedure. + + findPeople(room); + _room = room; + if (ped != 0) + _roomCount[room]++; + + loadRoom(room); + + if ((_roomCount[room] == 0) && (!setFlag('S'))) + incScore(1); + + _whereIs[Avalot::kPeopleAvalot - 150] = _room; + + if (_geidaFollows) + _whereIs[Avalot::kPeopleGeida - 150] = room; + + _roomTime = 0; + + + if ((_lastRoom == kRoomMap) && (_lastRoomNotMap != _room)) + enterNewTown(); + + switch (room) { + case kRoomYours: + if (_avvyInBed) { + _vm->_background->drawBackgroundSprite(-1, -1, 2); + _vm->_graphics->refreshBackground(); + _vm->_timer->addTimer(100, Timer::kProcArkataShouts, Timer::kReasonArkataShouts); + } + break; + + case kRoomOutsideYours: + if (ped > 0) { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + if (!_talkedToCrapulus) { + _whereIs[Avalot::kPeopleCrapulus - 150] = kRoomOutsideYours; + spr1->init(8, false, _vm->_animation); // load Crapulus + + if (_roomCount[kRoomOutsideYours] == 1) { + _vm->_animation->appearPed(1, 3); // Start on the right-hand side of the screen. + spr1->walkTo(4); // Walks up to greet you. + } else { + _vm->_animation->appearPed(1, 4); // Starts where he was before. + spr1->_facingDir = Animation::kDirLeft; + } + + spr1->_callEachStepFl = true; + spr1->_eachStepProc = Animation::kProcFaceAvvy; // He always faces Avvy. + + } else + _whereIs[Avalot::kPeopleCrapulus - 150] = kRoomNowhere; + + if (_crapulusWillTell) { + spr1->init(8, false, _vm->_animation); + _vm->_animation->appearPed(1, 1); + spr1->walkTo(3); + _vm->_timer->addTimer(20, Timer::kProcCrapulusSpludOut, Timer::kReasonCrapulusSaysSpludwickOut); + _crapulusWillTell = false; + } + } + break; + + case kRoomOutsideSpludwicks: + if ((_roomCount[kRoomOutsideSpludwicks] == 1) && (ped == 1)) { + _vm->_timer->addTimer(20, Timer::kProcBang, Timer::kReasonExplosion); + _spludwickAtHome = true; + } + break; + + case kRoomSpludwicks: + if (_spludwickAtHome) { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + if (ped > 0) { + spr1->init(2, false, _vm->_animation); // load Spludwick + _vm->_animation->appearPed(1, 1); + _whereIs[Avalot::kPeopleSpludwick - 150] = kRoomSpludwicks; + } + + spr1->_callEachStepFl = true; + spr1->_eachStepProc = Animation::kProcGeida; + } else + _whereIs[Avalot::kPeopleSpludwick - 150] = kRoomNowhere; + break; + + case kRoomBrummieRoad: + if (_geidaFollows) + putGeidaAt(4, ped); + if (_cwytalotGone) { + _magics[kColorLightred - 1]._operation = Avalot::kMagicNothing; + _whereIs[Avalot::kPeopleCwytalot - 150] = kRoomNowhere; + } else { + if (ped > 0) { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + spr1->init(4, false, _vm->_animation); // 4 = Cwytalot + spr1->_callEachStepFl = true; + spr1->_eachStepProc = Animation::kProcFollowAvvyY; + _whereIs[Avalot::kPeopleCwytalot - 150] = kRoomBrummieRoad; + + if (_roomCount[kRoomBrummieRoad] == 1) { // First time here... + _vm->_animation->appearPed(1, 1); // He appears on the right of the screen... + spr1->walkTo(3); // ...and he walks up... + } else { + // You've been here before. + _vm->_animation->appearPed(1, 3); // He's standing in your way straight away... + spr1->_facingDir = Animation::kDirLeft; + } + } + } + break; + + case kRoomArgentRoad: + if ((_cwytalotGone) && (!_passedCwytalotInHerts) && (ped == 2) && (_roomCount[kRoomArgentRoad] > 3)) { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + spr1->init(4, false, _vm->_animation); // 4 = Cwytalot again + _vm->_animation->appearPed(1, 0); + spr1->walkTo(1); + spr1->_vanishIfStill = true; + _passedCwytalotInHerts = true; + // whereis[#157] = r__Nowhere; // can we fit this in? + _vm->_timer->addTimer(20, Timer::kProcCwytalotInHerts, Timer::kReasonCwytalotInHerts); + } + break; + + case kRoomBridge: + if (_drawbridgeOpen == 4) { // open + _vm->_background->drawBackgroundSprite(-1, -1, 2); // Position of drawbridge + _vm->_graphics->refreshBackground(); + _magics[kColorGreen - 1]._operation = Avalot::kMagicNothing; // You may enter the drawbridge. + } + if (_geidaFollows) + putGeidaAt(ped + 2, ped); // load Geida + break; + + case kRoomRobins: + if (ped > 0) { + if (!_beenTiedUp) { + // A welcome party... or maybe not... + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + spr1->init(6, false, _vm->_animation); + _vm->_animation->appearPed(1, 1); + spr1->walkTo(2); + _vm->_timer->addTimer(36, Timer::kProcGetTiedUp, Timer::kReasonGettingTiedUp); + } + } + + if (_beenTiedUp) { + _whereIs[Avalot::kPeopleRobinHood - 150] = 0; + _whereIs[Avalot::kPeopleFriarTuck - 150] = 0; + } + + if (_tiedUp) + _vm->_background->drawBackgroundSprite(-1, -1, 1); + + if (!_mushroomGrowing) + _vm->_background->drawBackgroundSprite(-1, -1, 2); + _vm->_graphics->refreshBackground(); + break; + + case kRoomOutsideCardiffCastle: + if (ped > 0) { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + switch (_cardiffQuestionNum) { + case 0 : // You've answered NONE of his questions. + spr1->init(9, false, _vm->_animation); + _vm->_animation->appearPed(1, 1); + spr1->walkTo(2); + _vm->_timer->addTimer(47, Timer::kProcCardiffSurvey, Timer::kReasonCardiffsurvey); + break; + case 5 : + _magics[1]._operation = Avalot::kMagicNothing; + break; // You've answered ALL his questions. => nothing happens. + default: // You've answered SOME of his questions. + spr1->init(9, false, _vm->_animation); + _vm->_animation->appearPed(1, 2); + spr1->_facingDir = Animation::kDirRight; + _vm->_timer->addTimer(3, Timer::kProcCardiffReturn, Timer::kReasonCardiffsurvey); + } + } + + if (_cardiffQuestionNum < 5) + _interrogation = _cardiffQuestionNum; + else + _interrogation = 0; + break; + + case kRoomMap: + // You're entering the map. + dawn(); + if (ped > 0) + zoomOut(_peds[ped]._x, _peds[ped]._y); + + if ((_objects[Avalot::kObjectWine - 1]) && (_wineState != 3)) { + _vm->_dialogs->displayScrollChain('q', 9); // Don't want to waste the wine! + _objects[Avalot::kObjectWine - 1] = false; + refreshObjectList(); + } + + _vm->_dialogs->displayScrollChain('q', 69); + break; + + case kRoomCatacombs: + if ((ped == 0) || (ped == 3) || (ped == 5) || (ped == 6)) { + + switch (ped) { + case 3: // Enter from oubliette + _catacombX = 8; + _catacombY = 4; + break; + case 5: // Enter from du Lustie's + _catacombX = 8; + _catacombY = 7; + break; + case 6: // Enter from Geida's + _catacombX = 4; + _catacombY = 1; + break; + } + + _enterCatacombsFromLustiesRoom = true; + _vm->_animation->catacombMove(ped); + _enterCatacombsFromLustiesRoom = false; + } + break; + + case kRoomArgentPub: + if (_wonNim) + _vm->_background->drawBackgroundSprite(-1, -1, 0); // No lute by the settle. + _malagauche = 0; // Ready to boot Malagauche + if (_givenBadgeToIby) { + _vm->_background->drawBackgroundSprite(-1, -1, 7); + _vm->_background->drawBackgroundSprite(-1, -1, 8); + } + _vm->_graphics->refreshBackground(); + break; + + case kRoomLustiesRoom: + _npcFacing = 1; // du Lustie. + if (_vm->_animation->_sprites[0]._id == 0) // Avvy in his normal clothes + _vm->_timer->addTimer(3, Timer::kProcCallsGuards, Timer::kReasonDuLustieTalks); + else if (!_enteredLustiesRoomAsMonk) // already + // Presumably, Avvy dressed as a monk. + _vm->_timer->addTimer(3, Timer::kProcGreetsMonk, Timer::kReasonDuLustieTalks); + + if (_geidaFollows) { + putGeidaAt(4, ped); + if (_lustieIsAsleep) { + _vm->_background->drawBackgroundSprite(-1, -1, 4); + _vm->_graphics->refreshBackground(); + } + } + break; + + case kRoomMusicRoom: + if (_jacquesState > 0) { + _jacquesState = 5; + _vm->_background->drawBackgroundSprite(-1, -1, 1); + _vm->_graphics->refreshBackground(); + _vm->_background->drawBackgroundSprite(-1, -1, 3); + _magics[kColorBrown - 1]._operation = Avalot::kMagicNothing; + _whereIs[Avalot::kPeopleJacques - 150] = 0; + } + if (ped != 0) { + _vm->_background->drawBackgroundSprite(-1, -1, 5); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(6); + _vm->_sequence->thenShow(5); + _vm->_sequence->thenShow(7); + _vm->_sequence->startToClose(); + } + break; + + case kRoomOutsideNottsPub: + if (ped == 2) { + _vm->_background->drawBackgroundSprite(-1, -1, 2); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(3); + _vm->_sequence->thenShow(2); + _vm->_sequence->thenShow(1); + _vm->_sequence->thenShow(4); + _vm->_sequence->startToClose(); + } + break; + + case kRoomOutsideArgentPub: + if (ped == 2) { + _vm->_background->drawBackgroundSprite(-1, -1, 5); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(6); + _vm->_sequence->thenShow(5); + _vm->_sequence->thenShow(7); + _vm->_sequence->startToClose(); + } + break; + + case kRoomWiseWomans: { + AnimationType *spr1 = &_vm->_animation->_sprites[1]; + spr1->init(11, false, _vm->_animation); + if ((_roomCount[kRoomWiseWomans] == 1) && (ped > 0)) { + _vm->_animation->appearPed(1, 1); // Start on the right-hand side of the screen. + spr1->walkTo(3); // Walks up to greet you. + } else { + _vm->_animation->appearPed(1, 3); // Starts where she was before. + spr1->_facingDir = Animation::kDirLeft; + } + + spr1->_callEachStepFl = true; + spr1->_eachStepProc = Animation::kProcFaceAvvy; // She always faces Avvy. + } + break; + + case kRoomInsideCardiffCastle: + if (ped > 0) { + _vm->_animation->_sprites[1].init(10, false, _vm->_animation); // Define the dart. + _vm->_background->drawBackgroundSprite(-1, -1, 0); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(1); + if (_arrowInTheDoor) + _vm->_sequence->thenShow(3); + else + _vm->_sequence->thenShow(2); + + if (_takenPen) + _vm->_background->drawBackgroundSprite(-1, -1, 3); + + _vm->_sequence->startToClose(); + } else { + _vm->_background->drawBackgroundSprite(-1, -1, 0); + if (_arrowInTheDoor) + _vm->_background->drawBackgroundSprite(-1, -1, 2); + else + _vm->_background->drawBackgroundSprite(-1, -1, 1); + _vm->_graphics->refreshBackground(); + } + break; + + case kRoomAvvysGarden: + if (ped == 1) { + _vm->_background->drawBackgroundSprite(-1, -1, 1); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(2); + _vm->_sequence->thenShow(1); + _vm->_sequence->thenShow(3); + _vm->_sequence->startToClose(); + } + break; + + case kRoomEntranceHall: + case kRoomInsideAbbey: + case kRoomYourHall: + if (ped == 2) { +#if 0 + // It was the original: + _vm->_celer->show_one(-1, -1, 2); + _vm->_sequence->first_show(1); + _vm->_sequence->then_show(3); + _vm->_sequence->start_to_close(); +#endif + + _vm->_background->drawBackgroundSprite(-1, -1, 1); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(2); + _vm->_sequence->thenShow(1); + _vm->_sequence->thenShow(3); + _vm->_sequence->startToClose(); + } + break; + + case kRoomAylesOffice: + if (_aylesIsAwake) + _vm->_background->drawBackgroundSprite(-1, -1, 1); + _vm->_graphics->refreshBackground(); + break; // Ayles awake. + + case kRoomGeidas: + putGeidaAt(1, ped); + break; // load Geida + + case kRoomEastHall: + case kRoomWestHall: + if (_geidaFollows) + putGeidaAt(ped + 1, ped); + break; + + case kRoomLusties: + if (_geidaFollows) + putGeidaAt(ped + 5, ped); + break; + + case kRoomNottsPub: + if (_sittingInPub) + _vm->_background->drawBackgroundSprite(-1, -1, 2); + _npcFacing = 1; // Port. + break; + + case kRoomOutsideDucks: + if (ped == 2) { + // Shut the door + _vm->_background->drawBackgroundSprite(-1, -1, 2); + _vm->_graphics->refreshBackground(); + _vm->_sequence->firstShow(3); + _vm->_sequence->firstShow(2); + _vm->_sequence->thenShow(1); + _vm->_sequence->thenShow(4); + _vm->_sequence->startToClose(); + } + break; + + case kRoomDucks: + _npcFacing = 1; // Duck. + break; + } + + _seeScroll = false; // Now it can work again! + _isLoaded = false; +} + +void Avalot::thinkAbout(byte object, bool type) { + const int16 picSize = 966; + + _thinks = object; + object--; + + setMousePointerWait(); + + if (type == Avalot::kThing) { + if (!file.open("thinks.avd")) + error("AVALANCHE: Lucerna: File not found: thinks.avd"); + } else { // Avalot::kPerson + if (!file.open("folk.avd")) + error("AVALANCHE: Lucerna: File not found: folk.avd"); + + object -= 149; + if (object >= 25) + object -= 8; + if (object == 20) + object--; // Last time... + } + + CursorMan.showMouse(false); + + file.seek(object * picSize + 65); + ::Graphics::Surface picture = _vm->_graphics->loadPictureGraphic(file); + _vm->_graphics->drawPicture(_vm->_graphics->_surface, picture, 205, 170); + + picture.free(); + file.close(); + + CursorMan.showMouse(true); + _thinkThing = type; +} + +void Avalot::loadDigits() { // Load the scoring digits & rwlites + const byte digitsize = 134; + const byte rwlitesize = 126; + + if (!file.open("digit.avd")) + error("AVALANCHE: Lucerna: File not found: digit.avd"); + + for (int i = 0; i < 10; i++) { + file.seek(i * digitsize); + _digits[i] = _vm->_graphics->loadPictureGraphic(file); + } + + for (int i = 0; i < 9; i++) { + file.seek(10 * digitsize + i * rwlitesize); + _directions[i] = _vm->_graphics->loadPictureGraphic(file); + } + + file.close(); +} + +void Avalot::drawToolbar() { + if (!file.open("useful.avd")) + error("AVALANCHE: Lucerna: File not found: useful.avd"); + + file.seek(40); + + CursorMan.showMouse(false); + ::Graphics::Surface picture = _vm->_graphics->loadPictureGraphic(file); + _vm->_graphics->drawPicture(_vm->_graphics->_surface, picture, 5, 169); + + picture.free(); + file.close(); + + CursorMan.showMouse(true); + _vm->_animation->_oldDirection = 177; + drawDirection(); +} + +void Avalot::drawScore() { + uint16 score = _dnascore; + int8 numbers[3] = {0, 0, 0}; + for (int i = 0; i < 2; i++) { + byte divisor = 1; + for (int j = 0; j < (2 - i); j++) + divisor *= 10; + numbers[i] = score / divisor; + score -= numbers[i] * divisor; + } + numbers[2] = score; + + CursorMan.showMouse(false); + + for (int i = 0; i < 3; i++) { + if (_scoreToDisplay[i] != numbers[i]) + _vm->_graphics->drawPicture(_vm->_graphics->_surface, _digits[numbers[i]], 250 + (i + 1) * 15, 177); + } + + CursorMan.showMouse(true); + + for (int i = 0; i < 3; i++) + _scoreToDisplay[i] = numbers[i]; +} + +void Avalot::incScore(byte num) { + for (int i = 1; i <= num; i++) { + _dnascore++; + +// if (soundfx) { + for (int j = 1; j <= 97; j++) + // Length os 2 is a guess, the original doesn't have a delay specified + _vm->_sound->playNote(177 + _dnascore * 3, 2); +// } + } + warning("STUB: Avalot::points()"); + + drawScore(); +} + +void Avalot::useCompass(const Common::Point &cursorPos) { + byte color = *(byte *)_vm->_graphics->_surface.getBasePtr(cursorPos.x, cursorPos.y / 2); + + switch (color) { + case kColorGreen: + _vm->_animation->_direction = Animation::kDirUp; + _vm->_animation->changeDirection(0, Animation::kDirUp); + drawDirection(); + break; + case kColorBrown: + _vm->_animation->_direction = Animation::kDirDown; + _vm->_animation->changeDirection(0, Animation::kDirDown); + drawDirection(); + break; + case kColorCyan: + _vm->_animation->_direction = Animation::kDirLeft; + _vm->_animation->changeDirection(0, Animation::kDirLeft); + drawDirection(); + break; + case kColorLightmagenta: + _vm->_animation->_direction = Animation::kDirRight; + _vm->_animation->changeDirection(0, Animation::kDirRight); + drawDirection(); + break; + case kColorRed: + case kColorWhite: + case kColorLightcyan: + case kColorYellow: // Fall-throughs are intended. + _vm->_animation->stopWalking(); + drawDirection(); + break; + } +} + +void Avalot::fxToggle() { + warning("STUB: Avalot::fxtoggle()"); +} + +void Avalot::refreshObjectList() { + _carryNum = 0; + if (_thinkThing && !_objects[_thinks - 1]) + thinkAbout(Avalot::kObjectMoney, Avalot::kThing); // you always have money + + for (int i = 0; i < kObjectNum; i++) { + if (_objects[i]) { + _objectList[_carryNum] = i + 1; + _carryNum++; + } + } +} + +/** + * @remarks Originally called 'verte' + */ +void Avalot::guideAvvy(Common::Point cursorPos) { + if (!_userMovesAvvy) + return; + + cursorPos.y /= 2; + byte what; + + // _vm->_animation->tr[0] is Avalot.) + AnimationType *avvy = &_vm->_animation->_sprites[0]; + if (cursorPos.x < avvy->_x) + what = 1; + else if (cursorPos.x > (avvy->_x + avvy->_info._xLength)) + what = 2; + else + what = 0; // On top + + if (cursorPos.y < avvy->_y) + what += 3; + else if (cursorPos.y > (avvy->_y + avvy->_info._yLength)) + what += 6; + + switch (what) { + case 0: + _vm->_animation->stopWalking(); + break; // Clicked on Avvy: no movement. + case 1: + _vm->_animation->changeDirection(0, Animation::kDirLeft); + break; + case 2: + _vm->_animation->changeDirection(0, Animation::kDirRight); + break; + case 3: + _vm->_animation->changeDirection(0, Animation::kDirUp); + break; + case 4: + _vm->_animation->changeDirection(0, Animation::kDirUpLeft); + break; + case 5: + _vm->_animation->changeDirection(0, Animation::kDirUpRight); + break; + case 6: + _vm->_animation->changeDirection(0, Animation::kDirDown); + break; + case 7: + _vm->_animation->changeDirection(0, Animation::kDirDownLeft); + break; + case 8: + _vm->_animation->changeDirection(0, Animation::kDirDownRight); + break; + } // No other values are possible. + + drawDirection(); +} + +void Avalot::checkClick() { + Common::Point cursorPos = _vm->getMousePos(); + _onToolbar = kSlowComputer && ((cursorPos.y >= 169) || (cursorPos.y <= 10)); + + /*if (mrelease > 0) + after_the_scroll = false;*/ + + if ((0 <= cursorPos.y) && (cursorPos.y <= 21)) + newMouse(0); // up arrow + else if ((317 <= cursorPos.y) && (cursorPos.y <= 339)) + newMouse(7); //I-beam + else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) + newMouse(1); // screwdriver + else if (!_vm->_menu->isActive()) { // Dropdown can handle its own pointers. + if (_holdLeftMouse) { + newMouse(6); // Mark's crosshairs + guideAvvy(cursorPos); // Normally, if you click on the picture, you're guiding Avvy around. + } else + newMouse(3); // fletch + } + + if (_holdLeftMouse) { + if ((0 <= cursorPos.y) && (cursorPos.y <= 21)) { // Click on the dropdown menu. + if (_dropsOk) + _vm->_menu->update(); + } else if ((317 <= cursorPos.y) && (cursorPos.y <= 339)) { // Click on the command line. + _vm->_parser->_inputTextPos = (cursorPos.x - 23) / 8; + if (_vm->_parser->_inputTextPos > _vm->_parser->_inputText.size() + 1) + _vm->_parser->_inputTextPos = _vm->_parser->_inputText.size() + 1; + if (_vm->_parser->_inputTextPos < 1) + _vm->_parser->_inputTextPos = 1; + _vm->_parser->_inputTextPos--; + _vm->_parser->plotText(); + } else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) { // Check the toolbar. + if ((137 <= cursorPos.x) && (cursorPos.x <= 207)) { // Control Avvy with the compass. + if (_alive && _avvyIsAwake) + useCompass(cursorPos); + } else if ((208 <= cursorPos.x) && (cursorPos.x <= 260)) { // Examine the _thing. + do { + _vm->updateEvents(); + } while (_holdLeftMouse); + + if (_thinkThing) { + _vm->_parser->_thing = _thinks; + _vm->_parser->_thing += 49; + _vm->_parser->_person = _vm->_parser->kPardon; + } else { + _vm->_parser->_person = _thinks; + _vm->_parser->_thing = _vm->_parser->kPardon; + } + callVerb(Parser::kVerbCodeExam); + } else if ((261 <= cursorPos.x) && (cursorPos.x <= 319)) { // Display the score. + do { + _vm->updateEvents(); + } while (_holdLeftMouse); + + callVerb(Parser::kVerbCodeScore); + } else if ((320 <= cursorPos.x) && (cursorPos.x <= 357)) { // Change speed. + _vm->_animation->_sprites[0]._speedX = kWalk; + _vm->_animation->updateSpeed(); + } else if ((358 <= cursorPos.x) && (cursorPos.x <= 395)) { // Change speed. + _vm->_animation->_sprites[0]._speedX = kRun; + _vm->_animation->updateSpeed(); + } else if ((396 <= cursorPos.x) && (cursorPos.x <= 483)) + fxToggle(); + else if ((535 <= cursorPos.x) && (cursorPos.x <= 640)) + _mouseText.insertChar(Dialogs::kControlNewLine, 0); + } else if (!_dropsOk) + _mouseText = Common::String(13) + _mouseText; + } +} + +void Avalot::errorLed() { + warning("STUB: Avalot::errorled()"); +} + +int8 Avalot::fades(int8 x) { + warning("STUB: Avalot::fades()"); + return 0; +} + +void Avalot::fadeOut(byte n) { + warning("STUB: Avalot::fadeOut()"); +} + +void Avalot::dusk() { + warning("STUB: Avalot::dusk()"); +} + +void Avalot::fadeIn(byte n) { + warning("STUB: Avalot::fadeIn()"); +} + +void Avalot::dawn() { + warning("STUB: Avalot::dawn()"); +} + +void Avalot::drawDirection() { // It's data is loaded in load_digits(). + if (_vm->_animation->_oldDirection == _vm->_animation->_direction) + return; + + _vm->_animation->_oldDirection = _vm->_animation->_direction; + + CursorMan.showMouse(false); + _vm->_graphics->drawPicture(_vm->_graphics->_surface, _directions[_vm->_animation->_direction], 0, 161); + CursorMan.showMouse(true); +} + + +void Avalot::gameOver() { + _userMovesAvvy = false; + + AnimationType *avvy = &_vm->_animation->_sprites[0]; + int16 sx = avvy->_x; + int16 sy = avvy->_y; + + avvy->remove(); + avvy->init(12, true, _vm->_animation); // 12 = Avalot falls + avvy->_stepNum = 0; + avvy->appear(sx, sy, 0); + + _vm->_timer->addTimer(3, Timer::kProcAvalotFalls, Timer::kReasonFallingOver); + _alive = false; +} + +void Avalot::minorRedraw() { + dusk(); + + enterRoom(_room, 0); // Ped unknown or non-existant. + + for (int i = 0; i < 3; i++) + _scoreToDisplay[i] = -1; // impossible digits + drawScore(); + + dawn(); +} + +void Avalot::majorRedraw() { + warning("STUB: Avalot::major_redraw()"); +} + +uint16 Avalot::bearing(byte whichPed) { + static const double rad2deg = 180 / 3.14; // Pi + AnimationType *avvy = &_vm->_animation->_sprites[0]; + PedType *curPed = &_peds[whichPed]; + + if (avvy->_x == curPed->_x) + return 0; + else if (avvy->_x < curPed->_x) { + return (uint16)((atan(double((avvy->_y - curPed->_y)) / (avvy->_x - curPed->_x)) * rad2deg) + 90); + } else { + return (uint16)((atan(double((avvy->_y - curPed->_y)) / (avvy->_x - curPed->_x)) * rad2deg) + 270); + } +} + +/** + * @remarks Originally called 'sprite_run' + */ +void Avalot::spriteRun() { + _doingSpriteRun = true; + _vm->_animation->animLink(); + _doingSpriteRun = false; +} + +void Avalot::fixFlashers() { + _ledStatus = 177; + _vm->_animation->_oldDirection = 177; + _vm->_dialogs->setReadyLight(2); + drawDirection(); +} + +Common::String Avalot::intToStr(int32 num) { + return Common::String::format("%d", num); +} + +void Avalot::newMouse(byte id) { + if (id == _currentMouse) + return; + + _currentMouse = id; + loadMouse(id); +} + +/** + * Set the mouse pointer to 'HourGlass" + * @remarks Originally called 'wait' + */ +void Avalot::setMousePointerWait() { + newMouse(4); +} + +void Avalot::drawShadow(int16 x1, int16 y1, int16 x2, int16 y2, byte hc, byte sc) { + warning("STUB: Avalot::shadow()"); +} + +void Avalot::drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t) { + warning("STUB: Avalot::shbox()"); +} + +void Avalot::resetVariables() { +// Replaces memset(&_dna, 0, sizeof(DnaType)); + _vm->_animation->_direction = 0; + _carryNum = 0; + for (int i = 0; i < kObjectNum; i++) + _objects[i] = false; + + _dnascore = 0; + _money = 0; + _room = kRoomNowhere; + _wearing = 0; + _sworeNum = 0; + _saveNum = 0; + for (int i = 0; i < 100; i++) + _roomCount[i] = 0; + + _alcoholLevel = 0; + _playedNim = 0; + _wonNim = false; + _wineState = 0; + _cwytalotGone = false; + _passwordNum = 0; + _aylesIsAwake = false; + _drawbridgeOpen = 0; + _avariciusTalk = 0; + _boughtOnion = false; + _rottenOnion = false; + _onionInVinegar = false; + _givenToSpludwick = 0; + _brummieStairs = 0; + _cardiffQuestionNum = 0; + _passedCwytalotInHerts = false; + _avvyIsAwake = false; + _avvyInBed = false; + _userMovesAvvy = false; + _npcFacing = 0; + _givenBadgeToIby = false; + _friarWillTieYouUp = false; + _tiedUp = false; + _boxContent = 0; + _talkedToCrapulus = false; + _jacquesState = 0; + _bellsAreRinging = false; + _standingOnDais = false; + _takenPen = false; + _arrowTriggered = false; + _arrowInTheDoor = false; + _favouriteDrink = ""; + _favouriteSong = ""; + _worstPlaceOnEarth = ""; + _spareEvening = ""; + _totalTime = 0; + _jumpStatus = 0; + _mushroomGrowing = false; + _spludwickAtHome = false; + _lastRoom = 0; + _lastRoomNotMap = 0; + _crapulusWillTell = false; + _enterCatacombsFromLustiesRoom = false; + _teetotal = false; + _malagauche = 0; + _drinking = 0; + _enteredLustiesRoomAsMonk = false; + _catacombX = 0; + _catacombY = 0; + _avvysInTheCupboard = false; + _geidaFollows = false; + _geidaSpin = 0; + _geidaTime = 0; + _nextBell = 0; + _givenPotionToGeida = false; + _lustieIsAsleep = false; + _flipToWhere = 0; + _flipToPed = 0; + _beenTiedUp = false; + _sittingInPub = false; + _spurgeTalkCount = 0; + _metAvaroid = false; + _takenMushroom = false; + _givenPenToAyles = false; + _askedDogfoodAboutNim = false; +} + +void Avalot::newGame() { + for (int i = 0; i < kMaxSprites; i++) { + AnimationType *spr = &_vm->_animation->_sprites[i]; + if (spr->_quick) + spr->remove(); + } + // Deallocate sprite. Sorry, beta testers! + + AnimationType *avvy = &_vm->_animation->_sprites[0]; + avvy->init(0, true, _vm->_animation); + + _alive = true; + resetVariables(); + + _vm->_dialogs->setBubbleStateNatural(); + + _spareEvening = "answer a questionnaire"; + _favouriteDrink = "beer"; + _money = 30; // 2/6 + _vm->_animation->_direction = Animation::kDirStopped; + _wearing = kObjectClothes; + _objects[kObjectMoney - 1] = true; + _objects[kObjectBodkin - 1] = true; + _objects[kObjectBell - 1] = true; + _objects[kObjectClothes - 1] = true; + + _thinkThing = true; + _thinks = 2; + refreshObjectList(); + _onToolbar = false; + _seeScroll = false; + + avvy->appear(300, 117, Animation::kDirRight); // Needed to initialize Avalot. + //for (gd = 0; gd <= 30; gd++) for (gm = 0; gm <= 1; gm++) also[gd][gm] = nil; + // fillchar(previous^,sizeof(previous^),#0); { blank out array } + _him = Parser::kPardon; + _her = Parser::kPardon; + _it = Parser::kPardon; + _lastPerson = Parser::kPardon; // = Pardon? + _passwordNum = _vm->_rnd->getRandomNumber(30) + 1; //Random(30) + 1; + _userMovesAvvy = false; + _doingSpriteRun = false; + _avvyInBed = true; + _enidFilename = ""; + + enterRoom(1, 1); + avvy->_visible = false; + drawScore(); + _vm->_menu->setup(); + _clock.update(); + spriteRun(); +} + +void Avalot::slowDown() { + warning("STUB: Avalot::slowdown()"); +} + +bool Avalot::setFlag(char x) { + for (uint16 i = 0; i < _flags.size(); i++) { + if (_flags[i] == x) + return true; + } + + return false; +} + +bool Avalot::decreaseMoney(uint16 howmuchby) { + _money -= howmuchby; + if (_money < 0) { + _vm->_dialogs->displayScrollChain('Q', 2); // "You are now denariusless!" + gameOver(); + return false; + } else + return true; +} + +Common::String Avalot::getName(byte whose) { + static const Common::String kLads[17] = { + "Avalot", "Spludwick", "Crapulus", "Dr. Duck", "Malagauche", "Friar Tuck", + "Robin Hood", "Cwytalot", "du Lustie", "the Duke of Cardiff", "Dogfood", + "A trader", "Ibythneth", "Ayles", "Port", "Spurge", "Jacques" + }; + + static const Common::String kLasses[4] = {"Arkata", "Geida", "\0xB1", "the Wise Woman"}; + + if (whose < 175) + return kLads[whose - 150]; + else + return kLasses[whose - 175]; +} + +byte Avalot::getNameChar(byte whose) { + static const char kLadChar[] = "ASCDMTRwLfgeIyPu"; + static const char kLassChar[] = "kG\0xB1o"; + + if (whose < 175) + return kLadChar[whose - 150]; + else + return kLassChar[whose - 175]; +} + +Common::String Avalot::getThing(byte which) { + static const Common::String kThings[kObjectNum] = { + "Wine", "Money-bag", "Bodkin", "Potion", "Chastity belt", + "Crossbow bolt", "Crossbow", "Lute", "Pilgrim's badge", "Mushroom", "Key", + "Bell", "Scroll", "Pen", "Ink", "Clothes", "Habit", "Onion" + }; + + Common::String get_thing_result; + switch (which) { + case kObjectWine: + switch (_wineState) { + case 1: + case 4: + get_thing_result = kThings[which - 1]; + break; + case 3: + get_thing_result = "Vinegar"; + break; + } + break; + case kObjectOnion: + if (_rottenOnion) + get_thing_result = "rotten onion"; + else + get_thing_result = kThings[which - 1]; + break; + default: + get_thing_result = kThings[which - 1]; + } + return get_thing_result; +} + +char Avalot::getThingChar(byte which) { + static const char kThingsChar[] = "WMBParCLguKeSnIohn"; // V=Vinegar + + char get_thingchar_result; + switch (which) { + case kObjectWine: + if (_wineState == 3) + get_thingchar_result = 'V'; // Vinegar + else + get_thingchar_result = kThingsChar[which - 1]; + break; + default: + get_thingchar_result = kThingsChar[which - 1]; + } + return get_thingchar_result; +} + +Common::String Avalot::getItem(byte which) { + static const Common::String kItems[kObjectNum] = { + "some wine", "your money-bag", "your bodkin", "a potion", "a chastity belt", + "a crossbow bolt", "a crossbow", "a lute", "a pilgrim's badge", "a mushroom", + "a key", "a bell", "a scroll", "a pen", "some ink", "your clothes", "a habit", + "an onion" + }; + + Common::String get_better_result; + if (which > 150) + which -= 149; + + switch (which) { + case kObjectWine: + switch (_wineState) { + case 0: + case 1: + case 4: + get_better_result = kItems[which - 1]; + break; + case 3: + get_better_result = "some vinegar"; + break; + } + break; + case kObjectOnion: + if (_rottenOnion) + get_better_result = "a rotten onion"; + else if (_onionInVinegar) + get_better_result = "a pickled onion (in the vinegar)"; + else + get_better_result = kItems[which - 1]; + break; + default: + if ((which < kObjectNum) && (which > 0)) + get_better_result = kItems[which - 1]; + else + get_better_result = ""; + } + return get_better_result; +} + + +Common::String Avalot::f5Does() { + switch (_room) { + case kRoomYours: + if (!_avvyIsAwake) + return Common::String::format("%cWWake up", Parser::kVerbCodeWake); + else if (_avvyInBed) + return Common::String::format("%cGGet up", Parser::kVerbCodeStand); + break; + case kRoomInsideCardiffCastle: + if (_standingOnDais) + return Common::String::format("%cCClimb down", Parser::kVerbCodeClimb); + else + return Common::String::format("%cCClimb up", Parser::kVerbCodeClimb); + break; + case kRoomNottsPub: + if (_sittingInPub) + return Common::String::format("%cSStand up", Parser::kVerbCodeStand); + else + return Common::String::format("%cSSit down", Parser::kVerbCodeSit); + break; + case kRoomMusicRoom: + if (_vm->_animation->inField(5)) + return Common::String::format("%cPPlay the harp", Parser::kVerbCodePlay); + break; + } + + return Common::String::format("%c", _vm->_parser->kPardon); // If all else fails... +} + +void Avalot::loadMouse(byte which) { + Common::File f; + + if (!f.open("mice.avd")) + error("AVALANCHE: Gyro: File not found: mice.avd"); + + ::Graphics::Surface cursor; + cursor.create(16, 32, ::Graphics::PixelFormat::createFormatCLUT8()); + cursor.fillRect(Common::Rect(0, 0, 16, 32), 255); + + + // The AND mask. + f.seek(kMouseSize * 2 * which + 134); + + ::Graphics::Surface mask = _vm->_graphics->loadPictureGraphic(f); + + for (int j = 0; j < mask.h; j++) { + for (int i = 0; i < mask.w; i++) { + for (int k = 0; k < 2; k++) { + if (*(byte *)mask.getBasePtr(i, j) == 0) + *(byte *)cursor.getBasePtr(i, j * 2 + k) = 0; + } + } + } + + mask.free(); + + // The OR mask. + f.seek(kMouseSize * 2 * which + 134 * 2); + + mask = _vm->_graphics->loadPictureGraphic(f); + + for (int j = 0; j < mask.h; j++) { + for (int i = 0; i < mask.w; i++) { + for (int k = 0; k < 2; k++) { + byte pixel = *(byte *)mask.getBasePtr(i, j); + if (pixel != 0) + *(byte *)cursor.getBasePtr(i, j * 2 + k) = pixel; + } + } + } + + mask.free(); + f.close(); + + CursorMan.replaceCursor(cursor.getPixels(), 16, 32, kMouseHotSpots[which]._horizontal, kMouseHotSpots[which]._vertical * 2, 255, false); + cursor.free(); +} + +void Avalot::setBackgroundColor(byte x) { + warning("STUB: Avalot::background()"); +} + +void Avalot::hangAroundForAWhile() { + for (int i = 0; i < 28; i++) + slowDown(); +} } // End of namespace Avalanche diff --git a/engines/avalanche/avalot.h b/engines/avalanche/avalot.h index 1f2046604f..51be1a3dd4 100644 --- a/engines/avalanche/avalot.h +++ b/engines/avalanche/avalot.h @@ -32,20 +32,412 @@ #include "common/events.h" #include "common/system.h" +#include "common/str.h" +#include "common/scummsys.h" +#include "common/file.h" +#include "graphics/surface.h" namespace Avalanche { class AvalancheEngine; +class Clock { +public: + Clock(AvalancheEngine *vm); + + void update(); + +private: + static const int kCenterX = 510; + static const int kCenterY = 183; + + AvalancheEngine *_vm; + + uint16 _hour, _minute, _second, _hourAngle, _oldHour, _oldMinute, _oldHourAngle; + Common::Point _clockHandHour, _clockHandMinute; + + void calcHand(uint16 angle, uint16 length, Common::Point &endPoint, byte color); + void drawHand(const Common::Point &endPoint, byte color); + void plotHands(); + void chime(); +}; + +enum Color { + kColorBlack, kColorBlue, kColorGreen, kColorCyan, kColorRed, + kColorMagenta, kColorBrown, kColorLightgray, kColorDarkgray, kColorLightblue, + kColorLightgreen, kColorLightcyan, kColorLightred, kColorLightmagenta, kColorYellow, + kColorWhite +}; + +// CHECKME: kRoomBossKey is a guess +enum Room { + kRoomNowhere = 0, kRoomYours = 1, kRoomOutsideYours = 2, kRoomOutsideSpludwicks = 3, + kRoomYourHall = 5, kRoomMusicRoom = 7, kRoomOutsideArgentPub = 9, kRoomArgentRoad = 10, + kRoomWiseWomans = 11, kRoomSpludwicks = 12, kRoomInsideAbbey = 13, kRoomOutsideAbbey = 14, + kRoomAvvysGarden = 15, kRoomAylesOffice = 16, kRoomArgentPub = 19, kRoomBrummieRoad = 20, + kRoomBridge = 21, kRoomLusties = 22, kRoomLustiesRoom = 23, kRoomWestHall = 25, + kRoomEastHall = 26, kRoomOubliette = 27, kRoomGeidas = 28, kRoomCatacombs = 29, + kRoomEntranceHall = 40, kRoomRobins = 42, kRoomOutsideNottsPub = 46, kRoomNottsPub = 47, + kRoomOutsideDucks = 50, kRoomDucks = 51, kRoomOutsideCardiffCastle = 70, kRoomInsideCardiffCastle = 71, + kRoomBossKey = 98, kRoomMap = 99, kRoomDummy = 177 // Dummy room +}; + +static const byte kObjectNum = 18; // always preface with a # +static const int16 kCarryLimit = 12; // carry limit + +static const int16 kNumlockCode = 32; // Code for Num Lock +static const int16 kMouseSize = 134; + +struct MouseHotspotType { // mouse-void + int16 _horizontal, _vertical; +}; + +struct PedType { + int16 _x, _y; + byte _direction; +}; + +struct MagicType { + byte _operation; // one of the operations + uint16 _data; // data for them +}; + +class FieldType { +public: + int16 _x1, _y1, _x2, _y2; +}; + +struct ByteField { + byte _x1, _y1, _x2, _y2; +}; + +class LineType : public FieldType { +public: + byte _color; +}; + +typedef int8 TuneType[31]; + +struct QuasipedType { + byte _whichPed, _foregroundColor, _room, _backgroundColor; + uint16 _who; +}; + +#if 0 +struct Sundry { // Things which must be saved over a backtobootstrap, outside DNA. + Common::String _qEnidFilename; + bool _qSoundFx; + byte _qThinks; + bool _qThinkThing; +}; +#endif + class Avalot { public: + // Objects you can hold: + enum Object { + kObjectWine = 1, + kObjectMoney, + kObjectBodkin, + kObjectPotion, + kObjectChastity, + kObjectBolt, + kObjectCrossbow, + kObjectLute, + kObjectBadge, + kObjectMushroom, + kObjectKey, + kObjectBell, + kObjectPrescription, + kObjectPen, + kObjectInk, + kObjectClothes, + kObjectHabit, + kObjectOnion + }; + + // People who hang around this game. + enum People { + // Boys: + kPeopleAvalot = 150, + kPeopleSpludwick = 151, + kPeopleCrapulus = 152, + kPeopleDrDuck = 153, + kPeopleMalagauche = 154, + kPeopleFriarTuck = 155, + kPeopleRobinHood = 156, + kPeopleCwytalot = 157, + kPeopleDuLustie = 158, + kPeopleDuke = 159, + kPeopleDogfood = 160, + kPeopleTrader = 161, + kPeopleIbythneth = 162, + kPeopleAyles = 163, + kPeoplePort = 164, + kPeopleSpurge = 165, + kPeopleJacques = 166, + // Girls: + kPeopleArkata = 175, + kPeopleGeida = 176, + kPeopleInvisible = 177, + kPeopleWisewoman = 178 + }; + + static const int16 kXW = 30; + static const int16 kYW = 36; // x width & y whatsit + static const int16 kMargin = 5; + static const MouseHotspotType kMouseHotSpots[9]; + static const int16 kMaxSprites = 2; // Current max no. of sprites. + + // For Thinkabout: + static const bool kThing = true; + static const bool kPerson = false; + + // Magic/portal constants: + enum Magics { + kMagicNothing, // Ignore it if this line is touched. + kMagicBounce, // Bounce off this line. Not valid for portals. + kMagicExclaim, // Put up a chain of scrolls. + kMagicTransport, // Enter new room. + kMagicUnfinished, // Unfinished connection. + kMagicSpecial, // Special function. + kMagicOpenDoor // Opening door. + }; + + // These following static constants should be included in CFG when it's written. + + static const bool kSlowComputer = false; // Stops walking when mouse touches toolbar. + static const int16 kBorder = 1; // size of border on shadowboxes + static const int16 kWalk = 3; + static const int16 kRun = 5; + static const int32 kCatacombMap[8][8]; + static const char kSpludwicksOrder[3]; + static const QuasipedType kQuasipeds[16]; + + enum Pitch { + kPitchInvalid, + kPitchLower, + kPitchSame, + kPitchHigher + }; + + static const uint16 kNotes[12]; + static const TuneType kTune; + + static const char *kVersionNum; + static const char *kCopyright; + static const int16 kVersionCode = 130; // Same as kVersionCode, but numerically & without the ".". + static const int16 kGameCode = 2; // Avalot's code number + + + Avalot(AvalancheEngine *vm); + ~Avalot(); + + bool _holdLeftMouse; + Clock _clock; + + // If this is greater than zero, the next line you type is stored in the DNA in a position dictated by the value. + // If a scroll comes up, or you leave the room, it's automatically set to zero. + byte _interrogation; + static byte _whereIs[29]; + + // Former DNA structure + byte _carryNum; // How many objects you're carrying... + bool _objects[kObjectNum]; // ...and which ones they are. + int16 _dnascore; // your score, of course + int32 _money; // your current amount of dosh + byte _room; // your current room + byte _wearing; // what you're wearing + byte _sworeNum; // number of times you've sworn + byte _saveNum; // number of times this game has been saved + byte _roomCount[100]; // Add one to each every time you enter a room + byte _alcoholLevel; // Your blood alcohol level. + byte _playedNim; // How many times you've played Nim. + bool _wonNim; // Have you *won* Nim? (That's harder.) + byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar. + bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet? + byte _passwordNum; // Number of the passw for this game. + bool _aylesIsAwake; // pretty obvious! + byte _drawbridgeOpen; // Between 0 (shut) and 4 (open). + byte _avariciusTalk; // How much Avaricius has said to you. + bool _boughtOnion; // Have you bought an onion yet? + bool _rottenOnion; // And has it rotted? + bool _onionInVinegar; // Is the onion in the vinegar? + byte _givenToSpludwick; // 0 = nothing given, 1 = onion... + byte _brummieStairs; // Progression through the stairs trick. + byte _cardiffQuestionNum; // Things you get asked in Cardiff. + bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts? + bool _avvyIsAwake; // Well? Is Avvy awake? (Screen 1 only.) + bool _avvyInBed; // True if Avvy's in bed, but awake. + bool _userMovesAvvy; // If this is false, the user has no control over Avvy's movements. + byte _npcFacing; // If there's an NPC in the current room which turns it's head according to Avvy's movement (keep looking at him), this variable tells which way it's facing at the moment. + bool _givenBadgeToIby; // Have you given the badge to Iby yet? + bool _friarWillTieYouUp; // If you're going to get tied up. + bool _tiedUp; // You ARE tied up! + byte _boxContent; // 0 = money (sixpence), 254 = empty, any other number implies the contents of the box. + bool _talkedToCrapulus; // Pretty self-explanatory. + byte _jacquesState; // 0=asleep, 1=awake, 2=gets up, 3=gone. + bool _bellsAreRinging; // Is Jacques ringing the bells? + bool _standingOnDais; // In room 71, inside Cardiff Castle. + bool _takenPen; // Have you taken the pen (in Cardiff?) + bool _arrowTriggered; // And has the arrow been triggered? + bool _arrowInTheDoor; // Did the arrow hit the wall? + Common::String _favouriteDrink, _favouriteSong, _worstPlaceOnEarth, _spareEvening; // Personalisation str's + uint32 _totalTime; // Your total time playing this game, in ticks. + byte _jumpStatus; // Fixes how high you're jumping. + bool _mushroomGrowing; // Is the mushroom growing in 42? + bool _spludwickAtHome; // Is Spludwick at home? + byte _lastRoom; + byte _lastRoomNotMap; + bool _crapulusWillTell; // Will Crapulus tell you about Spludwick being away? + bool _enterCatacombsFromLustiesRoom; + bool _teetotal; // Are we touching any more drinks? + byte _malagauche; // Position of Malagauche. See Celer for more info. + char _drinking; // What's he getting you? + bool _enteredLustiesRoomAsMonk; + byte _catacombX, _catacombY; // XY coords in the catacombs. + bool _avvysInTheCupboard; // On screen 22. + bool _geidaFollows; // Is Geida following you? + byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke. + byte _nextBell; // For the ringing. + bool _givenPotionToGeida; // Does Geida have the potion? + bool _lustieIsAsleep; // Is BDL asleep? + byte _flipToWhere, _flipToPed; // For the sequencer. + bool _beenTiedUp; // In r__Robins. + bool _sittingInPub; // Are you sitting down in the pub? + byte _spurgeTalkCount; // Count for talking to Spurge. + bool _metAvaroid; + bool _takenMushroom, _givenPenToAyles, _askedDogfoodAboutNim; + // End of former DNA Structure + + byte _lineNum; // Number of lines. + LineType _lines[50]; // For Also. + enum MouseState { kMouseStateNo, kMouseStateYes, kMouseStateVirtual } _mouse; + bool _dropsOk, _scReturn, _soundFx, _cheat; + Common::String _mouseText; + bool _weirdWord; + bool _letMeOut; + Common::String _scroll[15]; + byte _scrollNum, _whichwas; + byte _thinks; + bool _thinkThing; + int16 _talkX, _talkY; + byte _talkBackgroundColor, _talkFontColor; + byte _scrollBells; // no. of times to ring the bell + bool _onToolbar, _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll? + char _objectList[10]; + ::Graphics::Surface _digits[10]; // digitsize and rwlitesize are defined in Lucerna::load_digits() !!! + ::Graphics::Surface _directions[9]; // Maybe it will be needed to move them to the class itself instead. + // Called .free() for them in ~Gyro(). + int8 _scoreToDisplay[3]; + byte _currentMouse; // current mouse-void + Common::String _verbStr; // what you can do with your object. :-) + Common::String *_also[31][2]; + PedType _peds[15]; + MagicType _magics[15]; + MagicType _portals[7]; + FieldType _fields[30]; + byte _fieldNum; + Common::String _flags; + Common::String _listen; + Common::String _atKey; // For XTs, set to "alt-". For ATs, set to "f1". + byte _cp, _ledStatus, _defaultLed; + FontType _font; + bool _alive; + byte _buffer[2000]; + uint16 _bufSize; + int16 _underScroll; // Y-coord of just under the scroll text. + Common::String _roomnName; // Name of actual room + Common::String _subject; // What you're talking to them about. + byte _subjectNum; // The same thing. + bool _keyboardClick; // Is a keyboard click noise wanted? + byte _him, _her, _it; + int32 _roomTime; // Set to 0 when you enter a room, added to in every loop. + + byte _lastPerson; // Last person to have been selected using the People menu. + bool _doingSpriteRun; // Only set to True if we're doing a sprite_run at this moment. This stops the trippancy system from moving any of the sprites. + bool _holdTheDawn; // If this is true, calling Dawn will do nothing. It's used, for example, at the start, to stop Load from dawning. + bool _isLoaded; // Is it a loaded gamestate? + Common::String _enidFilename; void handleKeyDown(Common::Event &event); // To replace Basher::keyboard_link() and Basher::typein(). void setup(); void runAvalot(); + void init(); + void callVerb(byte id); + void drawAlsoLines(); + void loadRoom(byte num); + void exitRoom(byte x); + void enterRoom(byte room, byte ped); + void thinkAbout(byte object, bool type); // Hey!!! Get it and put it!!! + void loadDigits(); // Load the scoring digits & rwlites + void drawToolbar(); + void drawScore(); + void incScore(byte num); // Add on no. of points + void useCompass(const Common::Point &cursorPos); // Click on the compass on the toolbar to control Avvy's movement. + void fxToggle(); + void refreshObjectList(); + void checkClick(); + void errorLed(); + void dusk(); + void dawn(); + void drawDirection(); // Draws the little icon at the left end of the text input field. + void gameOver(); + uint16 bearing(byte whichPed); // Returns the bearing from ped 'whichped' to Avvy, in degrees. + void fixFlashers(); + void loadAlso(byte num); + + // There are two kinds of redraw: Major and Minor. Minor is what happens when you load a game, etc. Major redraws EVERYTHING. + void minorRedraw(); + void majorRedraw(); + + void spriteRun(); + + Common::String intToStr(int32 num); + void newMouse(byte id); + void setMousePointerWait(); // Makes hourglass. + void loadMouse(byte which); + + void setBackgroundColor(byte x); + void drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t); + + void resetVariables(); + void newGame(); // This sets up the DNA for a completely new game. + void slowDown(); + bool setFlag(char x); + bool decreaseMoney(uint16 howmuchby); // Called pennycheck in the original. + void hangAroundForAWhile(); + + Common::String getName(byte whose); + byte getNameChar(byte whose); + Common::String getThing(byte which); + char getThingChar(byte which); + Common::String getItem(byte which); // Called get_better in the original. + Common::String f5Does(); // This procedure determines what f5 does. + private: AvalancheEngine *_vm; + + Common::File file; + Common::String readAlsoStringFromFile(); + void scram(Common::String &str); + void unScramble(); + + void zoomOut(int16 x, int16 y); // Only used when entering the map. + void enterNewTown(); + void findPeople(byte room); + void putGeidaAt(byte whichPed, byte ped); + void guideAvvy(Common::Point cursorPos); + + // Will be used in dusk() and dawn(). + bool _fxHidden; + + int8 fades(int8 x); + void fadeOut(byte n); + void fadeIn(byte n); + + void drawShadow(int16 x1, int16 y1, int16 x2, int16 y2, byte hc, byte sc); }; } // End of namespace Avalanche diff --git a/engines/avalanche/background.cpp b/engines/avalanche/background.cpp index 3a70fd7915..9da9161110 100644 --- a/engines/avalanche/background.cpp +++ b/engines/avalanche/background.cpp @@ -30,8 +30,6 @@ #include "avalanche/avalanche.h" #include "avalanche/background.h" #include "avalanche/animation.h" -#include "avalanche/lucerna.h" -#include "avalanche/gyro.h" #include "common/textconsole.h" @@ -55,28 +53,28 @@ void Background::updateBackgroundSprites() { if (_vm->_menu->isActive()) return; // No animation when the menus are up. - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomOutsideArgentPub: - if ((_vm->_gyro->_roomTime % 12) == 0) - drawBackgroundSprite(-1, -1, (_vm->_gyro->_roomTime / 12) % 4); + if ((_vm->_avalot->_roomTime % 12) == 0) + drawBackgroundSprite(-1, -1, (_vm->_avalot->_roomTime / 12) % 4); break; case kRoomBrummieRoad: - if ((_vm->_gyro->_roomTime % 2) == 0) - drawBackgroundSprite(-1, -1, (_vm->_gyro->_roomTime / 2) % 4); + if ((_vm->_avalot->_roomTime % 2) == 0) + drawBackgroundSprite(-1, -1, (_vm->_avalot->_roomTime / 2) % 4); break; case kRoomBridge: - if ((_vm->_gyro->_roomTime % 2) == 0) - drawBackgroundSprite(-1, -1, 3 + (_vm->_gyro->_roomTime / 2) % 4); + if ((_vm->_avalot->_roomTime % 2) == 0) + drawBackgroundSprite(-1, -1, 3 + (_vm->_avalot->_roomTime / 2) % 4); break; case kRoomYours: - if ((!_vm->_gyro->_avvyIsAwake) && ((_vm->_gyro->_roomTime % 4) == 0)) - drawBackgroundSprite(-1, -1, (_vm->_gyro->_roomTime / 12) % 2); + if ((!_vm->_avalot->_avvyIsAwake) && ((_vm->_avalot->_roomTime % 4) == 0)) + drawBackgroundSprite(-1, -1, (_vm->_avalot->_roomTime / 12) % 2); break; case kRoomArgentPub: - if (((_vm->_gyro->_roomTime % 7) == 1) && (_vm->_gyro->_malagauche != 177)) { + if (((_vm->_avalot->_roomTime % 7) == 1) && (_vm->_avalot->_malagauche != 177)) { // Malagauche cycle. - _vm->_gyro->_malagauche += 1; - switch (_vm->_gyro->_malagauche) { + _vm->_avalot->_malagauche += 1; + switch (_vm->_avalot->_malagauche) { case 1: case 11: case 21: @@ -92,12 +90,12 @@ void Background::updateBackgroundSprites() { drawBackgroundSprite(-1, -1, 12); // Winks. break; case 33: - _vm->_gyro->_malagauche = 0; + _vm->_avalot->_malagauche = 0; break; } } - switch (_vm->_gyro->_roomTime % 200) { + switch (_vm->_avalot->_roomTime % 200) { case 179: case 197: drawBackgroundSprite(-1, -1, 4); // Dogfood's drinking cycle. @@ -110,13 +108,13 @@ void Background::updateBackgroundSprites() { drawBackgroundSprite(-1, -1, 6); break; case 199: - _vm->_gyro->_npcFacing = 177; // Impossible value for this. + _vm->_avalot->_npcFacing = 177; // Impossible value for this. break; } - if ((_vm->_gyro->_roomTime % 200 >= 0) && (_vm->_gyro->_roomTime % 200 <= 178)) { // Normally. + if ((_vm->_avalot->_roomTime % 200 >= 0) && (_vm->_avalot->_roomTime % 200 <= 178)) { // Normally. byte direction = 0; - uint16 angle = _vm->_lucerna->bearing(1); + uint16 angle = _vm->_avalot->bearing(1); if (((angle >= 1) && (angle <= 90)) || ((angle >= 358) && (angle <= 360))) direction = 3; else if ((angle >= 293) && (angle <= 357)) @@ -124,15 +122,15 @@ void Background::updateBackgroundSprites() { else if ((angle >= 271) && (angle <= 292)) direction = 4; - if (direction != _vm->_gyro->_npcFacing) { // Dogfood. + if (direction != _vm->_avalot->_npcFacing) { // Dogfood. drawBackgroundSprite(-1, -1, direction - 1); - _vm->_gyro->_npcFacing = direction; + _vm->_avalot->_npcFacing = direction; } } break; case kRoomWestHall: - if ((_vm->_gyro->_roomTime % 3) == 0) { - switch ((_vm->_gyro->_roomTime / int32(3)) % int32(6)) { + if ((_vm->_avalot->_roomTime % 3) == 0) { + switch ((_vm->_avalot->_roomTime / int32(3)) % int32(6)) { case 4: drawBackgroundSprite(-1, -1, 0); break; @@ -149,10 +147,10 @@ void Background::updateBackgroundSprites() { } break; case kRoomLustiesRoom: - if (!(_vm->_gyro->_lustieIsAsleep)) { + if (!(_vm->_avalot->_lustieIsAsleep)) { byte direction = 0; - uint16 angle = _vm->_lucerna->bearing(1); - if ((_vm->_gyro->_roomTime % 45) > 42) + uint16 angle = _vm->_avalot->bearing(1); + if ((_vm->_avalot->_roomTime % 45) > 42) direction = 4; // du Lustie blinks. // Bearing of Avvy from du Lustie. else if ((angle <= 45) || ((angle >= 315) && (angle <= 360))) @@ -162,15 +160,15 @@ void Background::updateBackgroundSprites() { else if ((angle >= 181) && (angle <= 314)) direction = 3; // Right. - if (direction != _vm->_gyro->_npcFacing) { // du Lustie. + if (direction != _vm->_avalot->_npcFacing) { // du Lustie. drawBackgroundSprite(-1, -1, direction - 1); - _vm->_gyro->_npcFacing = direction; + _vm->_avalot->_npcFacing = direction; } } break; case kRoomAylesOffice: - if ((!_vm->_gyro->_aylesIsAwake) && (_vm->_gyro->_roomTime % 14 == 0)) { - switch ((_vm->_gyro->_roomTime / 14) % 2) { + if ((!_vm->_avalot->_aylesIsAwake) && (_vm->_avalot->_roomTime % 14 == 0)) { + switch ((_vm->_avalot->_roomTime / 14) % 2) { case 0: drawBackgroundSprite(-1, -1, 0); // Frame 2: EGA. break; @@ -181,8 +179,8 @@ void Background::updateBackgroundSprites() { } break; case kRoomRobins: - if (_vm->_gyro->_tiedUp) { - switch (_vm->_gyro->_roomTime % 54) { + if (_vm->_avalot->_tiedUp) { + switch (_vm->_avalot->_roomTime % 54) { case 20: drawBackgroundSprite(-1, -1, 3); // Frame 4: Avalot blinks. break; @@ -195,7 +193,7 @@ void Background::updateBackgroundSprites() { case kRoomNottsPub: { // Bearing of Avvy from Port. byte direction = 0; - uint16 angle = _vm->_lucerna->bearing(4); + uint16 angle = _vm->_avalot->bearing(4); if ((angle <= 45) || ((angle >= 315) && (angle <= 360))) direction = 2; // Middle. else if ((angle >= 45) && (angle <= 180)) @@ -203,15 +201,15 @@ void Background::updateBackgroundSprites() { else if ((angle >= 181) && (angle <= 314)) direction = 8; // Right. - if ((_vm->_gyro->_roomTime % 60) > 57) + if ((_vm->_avalot->_roomTime % 60) > 57) direction--; // Blinks. - if (direction != _vm->_gyro->_npcFacing) { // Port. + if (direction != _vm->_avalot->_npcFacing) { // Port. drawBackgroundSprite(-1, -1, direction - 1); - _vm->_gyro->_npcFacing = direction; + _vm->_avalot->_npcFacing = direction; } - switch (_vm->_gyro->_roomTime % 50) { + switch (_vm->_avalot->_roomTime % 50) { case 45 : drawBackgroundSprite(-1, -1, 8); // Spurge blinks. break; @@ -222,12 +220,12 @@ void Background::updateBackgroundSprites() { break; } case kRoomDucks: { - if ((_vm->_gyro->_roomTime % 3) == 0) // The fire flickers. - drawBackgroundSprite(-1, -1, (_vm->_gyro->_roomTime / 3) % 3); + if ((_vm->_avalot->_roomTime % 3) == 0) // The fire flickers. + drawBackgroundSprite(-1, -1, (_vm->_avalot->_roomTime / 3) % 3); // Bearing of Avvy from Duck. byte direction = 0; - uint16 angle = _vm->_lucerna->bearing(1); + uint16 angle = _vm->_avalot->bearing(1); if ((angle <= 45) || ((angle >= 315) && (angle <= 360))) direction = 4; // Middle. else if ((angle >= 45) && (angle <= 180)) @@ -235,26 +233,26 @@ void Background::updateBackgroundSprites() { else if ((angle >= 181) && (angle <= 314)) direction = 8; // Right. - if ((_vm->_gyro->_roomTime % 45) > 42) + if ((_vm->_avalot->_roomTime % 45) > 42) direction++; // Duck blinks. - if (direction != _vm->_gyro->_npcFacing) { // Duck. + if (direction != _vm->_avalot->_npcFacing) { // Duck. drawBackgroundSprite(-1, -1, direction - 1); - _vm->_gyro->_npcFacing = direction; + _vm->_avalot->_npcFacing = direction; } break; } } - if ((_vm->_gyro->_bellsAreRinging) && (_vm->_gyro->setFlag('B'))) { + if ((_vm->_avalot->_bellsAreRinging) && (_vm->_avalot->setFlag('B'))) { // They're ringing the bells. - switch (_vm->_gyro->_roomTime % 4) { + switch (_vm->_avalot->_roomTime % 4) { case 1: - if (_vm->_gyro->_nextBell < 5) - _vm->_gyro->_nextBell = 12; - _vm->_gyro->_nextBell--; + if (_vm->_avalot->_nextBell < 5) + _vm->_avalot->_nextBell = 12; + _vm->_avalot->_nextBell--; // CHECKME: 2 is a guess. No length in the original? - _vm->_sound->playNote(_vm->_gyro->kNotes[_vm->_gyro->_nextBell], 2); + _vm->_sound->playNote(_vm->_avalot->kNotes[_vm->_avalot->_nextBell], 2); break; case 2: _vm->_sound->stopSound(); diff --git a/engines/avalanche/closing.cpp b/engines/avalanche/closing.cpp index 39f177e6aa..822148499a 100644 --- a/engines/avalanche/closing.cpp +++ b/engines/avalanche/closing.cpp @@ -29,8 +29,6 @@ #include "avalanche/avalanche.h" #include "avalanche/closing.h" -#include "avalanche/gyro.h" -#include "avalanche/lucerna.h" #include "common/textconsole.h" #include "common/random.h" diff --git a/engines/avalanche/dialogs.cpp b/engines/avalanche/dialogs.cpp index 69a398439a..3004f621a4 100644 --- a/engines/avalanche/dialogs.cpp +++ b/engines/avalanche/dialogs.cpp @@ -29,8 +29,6 @@ #include "avalanche/avalanche.h" #include "avalanche/dialogs.h" -#include "avalanche/gyro.h" -#include "avalanche/lucerna.h" #include "avalanche/animation.h" #include "avalanche/timer.h" @@ -50,7 +48,7 @@ void Dialogs::init() { } void Dialogs::setReadyLight(byte state) { // Sets "Ready" light to whatever - if (_vm->_gyro->_ledStatus == state) + if (_vm->_avalot->_ledStatus == state) return; // Already like that! byte color = kColorBlack; @@ -71,7 +69,7 @@ void Dialogs::setReadyLight(byte state) { // Sets "Ready" light to whatever _vm->_graphics->_surface.fillRect(Common::Rect(419, 195, 438, 197), color); CursorMan.showMouse(true); - _vm->_gyro->_ledStatus = state; + _vm->_avalot->_ledStatus = state; } void Dialogs::easterEgg() { @@ -116,8 +114,8 @@ void Dialogs::scrollModeNormal() { Common::String e = "(c) 1994"; setReadyLight(3); - _vm->_gyro->_seeScroll = true; - _vm->_gyro->newMouse(3); + _vm->_avalot->_seeScroll = true; + _vm->_avalot->newMouse(3); ::Graphics::Surface temp; temp.copyFrom(_vm->_graphics->_surface); @@ -145,7 +143,7 @@ void Dialogs::scrollModeNormal() { bool oktoexit; do { do { - _vm->_gyro->check(); // was "checkclick;" + _vm->_avalot->check(); // was "checkclick;" //#ifdef RECORD slowdown(); basher::count += 1; #endif @@ -170,12 +168,12 @@ void Dialogs::scrollModeNormal() { //#ifdef RECORD record_one(); #endif - _vm->_gyro->screturn = r == '#'; // "back door" + _vm->_avalot->screturn = r == '#'; // "back door" #endif setReadyLight(0); - _vm->_gyro->_seeScroll = false; - _vm->_lucerna->_holdLeftMouse = false; // Used in Lucerna::checkclick(). + _vm->_avalot->_seeScroll = false; + _vm->_avalot->_holdLeftMouse = false; // Used in Lucerna::checkclick(). warning("STUB: Scrolls::scrollModeNormal()"); } @@ -193,7 +191,7 @@ bool Dialogs::theyMatch(TuneType &played) { byte mistakes = 0; for (unsigned int i = 0; i < sizeof(played); i++) { - if (played[i] != _vm->_gyro->kTune[i]) + if (played[i] != _vm->_avalot->kTune[i]) mistakes += 1; } @@ -202,16 +200,16 @@ bool Dialogs::theyMatch(TuneType &played) { void Dialogs::scrollModeMusic() { setReadyLight(3); - _vm->_gyro->_seeScroll = true; + _vm->_avalot->_seeScroll = true; CursorMan.showMouse(false); - _vm->_gyro->newMouse(3); + _vm->_avalot->newMouse(3); TuneType played; for (unsigned int i = 0; i < sizeof(played); i++) - played[i] = Gyro::kPitchInvalid; + played[i] = Avalot::kPitchInvalid; int8 lastOne = -1, thisOne = -1; // Invalid values. - _vm->_gyro->_seeScroll = true; + _vm->_avalot->_seeScroll = true; ::Graphics::Surface temp; temp.copyFrom(_vm->_graphics->_surface); @@ -282,16 +280,16 @@ void Dialogs::scrollModeMusic() { lastOne = thisOne; thisOne = value; - _vm->_sound->playNote(_vm->_gyro->kNotes[thisOne], 100); + _vm->_sound->playNote(_vm->_avalot->kNotes[thisOne], 100); _vm->_system->delayMillis(200); - if (!_vm->_gyro->_bellsAreRinging) { // These handle playing the right tune. + if (!_vm->_avalot->_bellsAreRinging) { // These handle playing the right tune. if (thisOne < lastOne) - store(Gyro::kPitchLower, played); + store(Avalot::kPitchLower, played); else if (thisOne == lastOne) - store(Gyro::kPitchSame, played); + store(Avalot::kPitchSame, played); else - store(Gyro::kPitchHigher, played); + store(Avalot::kPitchHigher, played); } if (theyMatch(played)) { @@ -304,30 +302,30 @@ void Dialogs::scrollModeMusic() { _vm->_graphics->_surface.copyFrom(temp); temp.free(); - _vm->_gyro->_seeScroll = false; + _vm->_avalot->_seeScroll = false; CursorMan.showMouse(true); } void Dialogs::resetScrollDriver() { - _vm->_gyro->_scrollBells = 0; + _vm->_avalot->_scrollBells = 0; _currentFont = kFontStyleRoman; _useIcon = 0; - _vm->_gyro->_interrogation = 0; // Always reset after a scroll comes up. + _vm->_avalot->_interrogation = 0; // Always reset after a scroll comes up. } void Dialogs::ringBell() { // Pussy's in the well. Who put her in? Little... - for (int i = 0; i < _vm->_gyro->_scrollBells; i++) - _vm->_lucerna->errorLed(); // Ring the bell "x" times. + for (int i = 0; i < _vm->_avalot->_scrollBells; i++) + _vm->_avalot->errorLed(); // Ring the bell "x" times. } void Dialogs::dodgem() { _dodgeCoord = _vm->getMousePos(); - g_system->warpMouse(_dodgeCoord.x, _vm->_gyro->_underScroll); // Move the pointer off the scroll. + g_system->warpMouse(_dodgeCoord.x, _vm->_avalot->_underScroll); // Move the pointer off the scroll. } void Dialogs::unDodgem() { Common::Point actCoord = _vm->getMousePos(); - if ((actCoord.x == _dodgeCoord.x) && (actCoord.y == _vm->_gyro->_underScroll)) + if ((actCoord.x == _dodgeCoord.x) && (actCoord.y == _vm->_avalot->_underScroll)) g_system->warpMouse(_dodgeCoord.x, _dodgeCoord.y); // No change, so restore the pointer's original position. } @@ -358,7 +356,7 @@ void Dialogs::drawSign(Common::String fn, int16 xl, int16 yl, int16 y) { error("AVALANCHE: Scrolls: File not found: %s", filename.c_str()); #if 0 - uint16 st = (y - 1) * 80 + (40 - xl / 2) + ((1 - _vm->_gyro->cp) * _vm->_gyro->pagetop); + uint16 st = (y - 1) * 80 + (40 - xl / 2) + ((1 - _vm->_avalot->cp) * _vm->_avalot->pagetop); byte bit; for (uint16 i = 1; i <= yl; i++) for (bit = 0; bit <= 3; bit++) { @@ -378,10 +376,10 @@ void Dialogs::drawSign(Common::String fn, int16 xl, int16 yl, int16 y) { void Dialogs::drawScroll(DialogFunctionType modeFunc) { int16 lx = 0; - int16 ly = (_vm->_gyro->_scrollNum) * 6; + int16 ly = (_vm->_avalot->_scrollNum) * 6; int16 ex; - for (int i = 0; i < _vm->_gyro->_scrollNum; i++) { - ex = _vm->_gyro->_scroll[i].size() * 8; + for (int i = 0; i < _vm->_avalot->_scrollNum; i++) { + ex = _vm->_avalot->_scroll[i].size() * 8; if (lx < ex) lx = ex; } @@ -447,47 +445,47 @@ void Dialogs::drawScroll(DialogFunctionType modeFunc) { iconIndent = 53; } - for (int i = 0; i < _vm->_gyro->_scrollNum; i++) { - if (!_vm->_gyro->_scroll[i].empty()) - switch (_vm->_gyro->_scroll[i][_vm->_gyro->_scroll[i].size() - 1]) { + for (int i = 0; i < _vm->_avalot->_scrollNum; i++) { + if (!_vm->_avalot->_scroll[i].empty()) + switch (_vm->_avalot->_scroll[i][_vm->_avalot->_scroll[i].size() - 1]) { case kControlCenter: centre = true; - _vm->_gyro->_scroll[i].deleteLastChar(); + _vm->_avalot->_scroll[i].deleteLastChar(); break; case kControlLeftJustified: centre = false; - _vm->_gyro->_scroll[i].deleteLastChar(); + _vm->_avalot->_scroll[i].deleteLastChar(); break; case kControlQuestion: //settextjustify(1, 1); _shadowBoxX = mx + lx; _shadowBoxY = my + ly; - _vm->_gyro->_scroll[i].setChar(' ', 0); + _vm->_avalot->_scroll[i].setChar(' ', 0); // byte groi = *_vm->_graphics->getPixel(0, 0); // inc(diy,14); - _vm->_gyro->drawShadowBox(_shadowBoxX - 65, _shadowBoxY - 24, _shadowBoxX - 5, _shadowBoxY - 10, "Yes."); - _vm->_gyro->drawShadowBox(_shadowBoxX + 5, _shadowBoxY - 24, _shadowBoxX + 65, _shadowBoxY - 10, "No."); + _vm->_avalot->drawShadowBox(_shadowBoxX - 65, _shadowBoxY - 24, _shadowBoxX - 5, _shadowBoxY - 10, "Yes."); + _vm->_avalot->drawShadowBox(_shadowBoxX + 5, _shadowBoxY - 24, _shadowBoxX + 65, _shadowBoxY - 10, "No."); break; } if (centre) - say(320 - _vm->_gyro->_scroll[i].size() * 4 + iconIndent, my, _vm->_gyro->_scroll[i]); + say(320 - _vm->_avalot->_scroll[i].size() * 4 + iconIndent, my, _vm->_avalot->_scroll[i]); else - say(mx + iconIndent, my, _vm->_gyro->_scroll[i]); + say(mx + iconIndent, my, _vm->_avalot->_scroll[i]); my += 12; } - _vm->_gyro->_underScroll = my * 2 + 6; // Multiplying because of the doubled screen height. + _vm->_avalot->_underScroll = my * 2 + 6; // Multiplying because of the doubled screen height. ringBell(); - _vm->_gyro->_dropsOk = false; + _vm->_avalot->_dropsOk = false; dodgem(); (this->*modeFunc)(); unDodgem(); - _vm->_gyro->_dropsOk = true; + _vm->_avalot->_dropsOk = true; resetScrollDriver(); } @@ -497,9 +495,9 @@ void Dialogs::drawBubble(DialogFunctionType modeFunc) { CursorMan.showMouse(false); int16 xl = 0; - int16 yl = _vm->_gyro->_scrollNum * 5; - for (int i = 0; i < _vm->_gyro->_scrollNum; i++) { - uint16 textWidth = _vm->_gyro->_scroll[i].size() * 8; + int16 yl = _vm->_avalot->_scrollNum * 5; + for (int i = 0; i < _vm->_avalot->_scrollNum; i++) { + uint16 textWidth = _vm->_avalot->_scroll[i].size() * 8; if (textWidth > xl) xl = textWidth; } @@ -510,55 +508,55 @@ void Dialogs::drawBubble(DialogFunctionType modeFunc) { int16 my = yw * 2 - 2; int16 xc = 0; - if ((_vm->_gyro->_talkX - xw) < 0) - xc = -(_vm->_gyro->_talkX - xw); - if ((_vm->_gyro->_talkX + xw) > 639) - xc = 639 - (_vm->_gyro->_talkX + xw); + if ((_vm->_avalot->_talkX - xw) < 0) + xc = -(_vm->_avalot->_talkX - xw); + if ((_vm->_avalot->_talkX + xw) > 639) + xc = 639 - (_vm->_avalot->_talkX + xw); - points[0].x = _vm->_gyro->_talkX - 10; + points[0].x = _vm->_avalot->_talkX - 10; points[0].y = yw; - points[1].x = _vm->_gyro->_talkX + 10; + points[1].x = _vm->_avalot->_talkX + 10; points[1].y = yw; - points[2].x = _vm->_gyro->_talkX; - points[2].y = _vm->_gyro->_talkY; + points[2].x = _vm->_avalot->_talkX; + points[2].y = _vm->_avalot->_talkY; // Backup the screen before drawing the bubble. _vm->_graphics->_scrolls.copyFrom(_vm->_graphics->_surface); // The body of the bubble. - _vm->_graphics->_scrolls.fillRect(Common::Rect(xc + _vm->_gyro->_talkX - xw + 9, 7, _vm->_gyro->_talkX + xw - 8 + xc, my + 1), _vm->_gyro->_talkBackgroundColor); - _vm->_graphics->_scrolls.fillRect(Common::Rect(xc + _vm->_gyro->_talkX - xw - 1, 12, _vm->_gyro->_talkX + xw + xc + 2, my - 4), _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->_scrolls.fillRect(Common::Rect(xc + _vm->_avalot->_talkX - xw + 9, 7, _vm->_avalot->_talkX + xw - 8 + xc, my + 1), _vm->_avalot->_talkBackgroundColor); + _vm->_graphics->_scrolls.fillRect(Common::Rect(xc + _vm->_avalot->_talkX - xw - 1, 12, _vm->_avalot->_talkX + xw + xc + 2, my - 4), _vm->_avalot->_talkBackgroundColor); // Top right corner of the bubble. - _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_gyro->_talkX + xw - 10, 11, 0, 90, 9, _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_avalot->_talkX + xw - 10, 11, 0, 90, 9, _vm->_avalot->_talkBackgroundColor); // Bottom right corner of the bubble. - _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_gyro->_talkX + xw - 10, my - 4, 270, 360, 9, _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_avalot->_talkX + xw - 10, my - 4, 270, 360, 9, _vm->_avalot->_talkBackgroundColor); // Top left corner of the bubble. - _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_gyro->_talkX - xw + 10, 11, 90, 180, 9, _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_avalot->_talkX - xw + 10, 11, 90, 180, 9, _vm->_avalot->_talkBackgroundColor); // Bottom left corner of the bubble. - _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_gyro->_talkX - xw + 10, my - 4, 180, 270, 9, _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->drawPieSlice(_vm->_graphics->_scrolls, xc + _vm->_avalot->_talkX - xw + 10, my - 4, 180, 270, 9, _vm->_avalot->_talkBackgroundColor); // "Tail" of the speech bubble. - _vm->_graphics->drawTriangle(_vm->_graphics->_scrolls, points, _vm->_gyro->_talkBackgroundColor); + _vm->_graphics->drawTriangle(_vm->_graphics->_scrolls, points, _vm->_avalot->_talkBackgroundColor); // Draw the text of the bubble. The centering of the text was improved here compared to Pascal's settextjustify(). - // The font is not the same that outtextxy() uses in Pascal. I don't have that, so I used Gyro::characters instead. + // The font is not the same that outtextxy() uses in Pascal. I don't have that, so I used Avalot::characters instead. // It's almost the same, only notable differences are '?', '!', etc. - for (int i = 0; i < _vm->_gyro->_scrollNum; i++) { - int16 x = xc + _vm->_gyro->_talkX - _vm->_gyro->_scroll[i].size() / 2 * 8; - bool offset = _vm->_gyro->_scroll[i].size() % 2; - _vm->_graphics->drawText(_vm->_graphics->_scrolls, _vm->_gyro->_scroll[i], _vm->_gyro->_font, 8, x - offset * 4, (i * 10) + 12, _vm->_gyro->_talkFontColor); + for (int i = 0; i < _vm->_avalot->_scrollNum; i++) { + int16 x = xc + _vm->_avalot->_talkX - _vm->_avalot->_scroll[i].size() / 2 * 8; + bool offset = _vm->_avalot->_scroll[i].size() % 2; + _vm->_graphics->drawText(_vm->_graphics->_scrolls, _vm->_avalot->_scroll[i], _vm->_avalot->_font, 8, x - offset * 4, (i * 10) + 12, _vm->_avalot->_talkFontColor); } ringBell(); CursorMan.showMouse(false); - _vm->_gyro->_dropsOk = false; + _vm->_avalot->_dropsOk = false; // This does the actual drawing to the screen. (this->*modeFunc)(); - _vm->_gyro->_dropsOk = true; + _vm->_avalot->_dropsOk = true; CursorMan.showMouse(true); // sink; resetScrollDriver(); } @@ -569,36 +567,36 @@ bool Dialogs::displayQuestion(Common::String question) { } void Dialogs::reset() { - _vm->_gyro->_scrollNum = 1; + _vm->_avalot->_scrollNum = 1; for (int i = 0; i < 15; i++) { - if (!_vm->_gyro->_scroll[i].empty()) - _vm->_gyro->_scroll[i].clear(); + if (!_vm->_avalot->_scroll[i].empty()) + _vm->_avalot->_scroll[i].clear(); } } void Dialogs::setBubbleStateNatural() { - _vm->_gyro->_talkX = 320; - _vm->_gyro->_talkY = 200; - _vm->_gyro->_talkBackgroundColor = 8; - _vm->_gyro->_talkFontColor = 15; + _vm->_avalot->_talkX = 320; + _vm->_avalot->_talkY = 200; + _vm->_avalot->_talkBackgroundColor = 8; + _vm->_avalot->_talkFontColor = 15; } Common::String Dialogs::displayMoney() { Common::String result; - if (_vm->_gyro->_money < 12) { // just pence - result = Common::String::format("%dd", _vm->_gyro->_money); - } else if (_vm->_gyro->_money < 240) { // shillings & pence - if ((_vm->_gyro->_money % 12) == 0) - result = Common::String::format("%d/-", _vm->_gyro->_money / 12); + if (_vm->_avalot->_money < 12) { // just pence + result = Common::String::format("%dd", _vm->_avalot->_money); + } else if (_vm->_avalot->_money < 240) { // shillings & pence + if ((_vm->_avalot->_money % 12) == 0) + result = Common::String::format("%d/-", _vm->_avalot->_money / 12); else - result = Common::String::format("%d/%d", _vm->_gyro->_money / 12, _vm->_gyro->_money % 12); + result = Common::String::format("%d/%d", _vm->_avalot->_money / 12, _vm->_avalot->_money % 12); } else { // L, s & d - result = Common::String::format("\x9C%d.%d.%d", _vm->_gyro->_money / 240, (_vm->_gyro->_money / 12) % 20, - _vm->_gyro->_money % 12); + result = Common::String::format("\x9C%d.%d.%d", _vm->_avalot->_money / 240, (_vm->_avalot->_money / 12) % 20, + _vm->_avalot->_money % 12); } - if (_vm->_gyro->_money > 12) { - Common::String extraStr = Common::String::format(" (that's %dd)", _vm->_gyro->_money); + if (_vm->_avalot->_money > 12) { + Common::String extraStr = Common::String::format(" (that's %dd)", _vm->_avalot->_money); result += extraStr; } @@ -611,16 +609,16 @@ void Dialogs::stripTrailingSpaces(Common::String &str) { } void Dialogs::solidify(byte n) { - if (!_vm->_gyro->_scroll[n].contains(' ')) + if (!_vm->_avalot->_scroll[n].contains(' ')) return; // No spaces. // So there MUST be a space there, somewhere... do { - _vm->_gyro->_scroll[n + 1] = _vm->_gyro->_scroll[n][_vm->_gyro->_scroll[n].size() - 1] + _vm->_gyro->_scroll[n + 1]; - _vm->_gyro->_scroll[n].deleteLastChar(); - } while (_vm->_gyro->_scroll[n][_vm->_gyro->_scroll[n].size() - 1] != ' '); + _vm->_avalot->_scroll[n + 1] = _vm->_avalot->_scroll[n][_vm->_avalot->_scroll[n].size() - 1] + _vm->_avalot->_scroll[n + 1]; + _vm->_avalot->_scroll[n].deleteLastChar(); + } while (_vm->_avalot->_scroll[n][_vm->_avalot->_scroll[n].size() - 1] != ' '); - stripTrailingSpaces(_vm->_gyro->_scroll[n]); + stripTrailingSpaces(_vm->_avalot->_scroll[n]); } void Dialogs::callDialogDriver() { @@ -630,60 +628,60 @@ void Dialogs::callDialogDriver() { _vm->_sound->stopSound(); setReadyLight(0); - _vm->_gyro->_scReturn = false; + _vm->_avalot->_scReturn = false; bool mouthnext = false; bool call_spriterun = true; // Only call sprite_run the FIRST time. - switch (_vm->_gyro->_buffer[_vm->_gyro->_bufSize - 1]) { + switch (_vm->_avalot->_buffer[_vm->_avalot->_bufSize - 1]) { case kControlToBuffer: - _vm->_gyro->_bufSize--; + _vm->_avalot->_bufSize--; break; // ^D = (D)on't include pagebreak case kControlSpeechBubble: case kControlQuestion: break; // ^B = speech (B)ubble, ^Q = (Q)uestion in dialogue box default: - _vm->_gyro->_buffer[_vm->_gyro->_bufSize] = kControlParagraph; - _vm->_gyro->_bufSize++; + _vm->_avalot->_buffer[_vm->_avalot->_bufSize] = kControlParagraph; + _vm->_avalot->_bufSize++; } - uint16 size = _vm->_gyro->_bufSize; + uint16 size = _vm->_avalot->_bufSize; for (uint16 i = 0; i < size; i++) { if (mouthnext) { - if (_vm->_gyro->_buffer[i] == kControlRegister) + if (_vm->_avalot->_buffer[i] == kControlRegister) _param = 0; - else if (('0' <= _vm->_gyro->_buffer[i]) && (_vm->_gyro->_buffer[i] <= '9')) - _param = _vm->_gyro->_buffer[i] - 48; - else if (('A' <= _vm->_gyro->_buffer[i]) && (_vm->_gyro->_buffer[i] <= 'Z')) - _param = _vm->_gyro->_buffer[i] - 55; + else if (('0' <= _vm->_avalot->_buffer[i]) && (_vm->_avalot->_buffer[i] <= '9')) + _param = _vm->_avalot->_buffer[i] - 48; + else if (('A' <= _vm->_avalot->_buffer[i]) && (_vm->_avalot->_buffer[i] <= 'Z')) + _param = _vm->_avalot->_buffer[i] - 55; mouthnext = false; } else { - switch (_vm->_gyro->_buffer[i]) { + switch (_vm->_avalot->_buffer[i]) { case kControlParagraph: - if ((_vm->_gyro->_scrollNum == 1) && (_vm->_gyro->_scroll[0].empty())) + if ((_vm->_avalot->_scrollNum == 1) && (_vm->_avalot->_scroll[0].empty())) break; if (call_spriterun) - _vm->_lucerna->spriteRun(); + _vm->_avalot->spriteRun(); call_spriterun = false; drawScroll(&Avalanche::Dialogs::scrollModeNormal); reset(); - if (_vm->_gyro->_scReturn) + if (_vm->_avalot->_scReturn) return; break; case kControlBell: - _vm->_gyro->_scrollBells++; + _vm->_avalot->_scrollBells++; break; // #7 = "Bel" case kControlSpeechBubble: - if ((_vm->_gyro->_scrollNum == 1) && (_vm->_gyro->_scroll[0].empty())) + if ((_vm->_avalot->_scrollNum == 1) && (_vm->_avalot->_scroll[0].empty())) break; if (call_spriterun) - _vm->_lucerna->spriteRun(); + _vm->_avalot->spriteRun(); call_spriterun = false; if (_param == 0) @@ -691,7 +689,7 @@ void Dialogs::callDialogDriver() { else if ((1 <= _param) && (_param <= 9)) { AnimationType *spr = &_vm->_animation->_sprites[_param - 1]; if ((_param > _vm->_animation->kSpriteNumbMax) || (!spr->_quick)) { // Not valid. - _vm->_lucerna->errorLed(); + _vm->_avalot->errorLed(); setBubbleStateNatural(); } else spr->chatter(); // Normal sprite talking routine. @@ -699,14 +697,14 @@ void Dialogs::callDialogDriver() { // Quasi-peds. (This routine performs the same // thing with QPs as triptype.chatter does with the // sprites.) - PedType *quasiPed = &_vm->_gyro->_peds[_vm->_gyro->kQuasipeds[_param - 10]._whichPed]; - _vm->_gyro->_talkX = quasiPed->_x; - _vm->_gyro->_talkY = quasiPed->_y; // Position. + PedType *quasiPed = &_vm->_avalot->_peds[_vm->_avalot->kQuasipeds[_param - 10]._whichPed]; + _vm->_avalot->_talkX = quasiPed->_x; + _vm->_avalot->_talkY = quasiPed->_y; // Position. - _vm->_gyro->_talkFontColor = _vm->_gyro->kQuasipeds[_param - 10]._foregroundColor; - _vm->_gyro->_talkBackgroundColor = _vm->_gyro->kQuasipeds[_param - 10]._backgroundColor; // Colors. + _vm->_avalot->_talkFontColor = _vm->_avalot->kQuasipeds[_param - 10]._foregroundColor; + _vm->_avalot->_talkBackgroundColor = _vm->_avalot->kQuasipeds[_param - 10]._backgroundColor; // Colors. } else { - _vm->_lucerna->errorLed(); // Not valid. + _vm->_avalot->errorLed(); // Not valid. setBubbleStateNatural(); } @@ -714,7 +712,7 @@ void Dialogs::callDialogDriver() { reset(); - if (_vm->_gyro->_scReturn) + if (_vm->_avalot->_scReturn) return; break; @@ -725,46 +723,46 @@ void Dialogs::callDialogDriver() { displayText(displayMoney() + kControlToBuffer); // Insert cash balance. (Recursion) break; case 2: { - int pwdId = _vm->_parser->kFirstPassword + _vm->_gyro->_passwordNum; + int pwdId = _vm->_parser->kFirstPassword + _vm->_avalot->_passwordNum; displayText(_vm->_parser->_vocabulary[pwdId]._word + kControlToBuffer); } break; case 3: - displayText(_vm->_gyro->_favouriteDrink + kControlToBuffer); + displayText(_vm->_avalot->_favouriteDrink + kControlToBuffer); break; case 4: - displayText(_vm->_gyro->_favouriteSong + kControlToBuffer); + displayText(_vm->_avalot->_favouriteSong + kControlToBuffer); break; case 5: - displayText(_vm->_gyro->_worstPlaceOnEarth + kControlToBuffer); + displayText(_vm->_avalot->_worstPlaceOnEarth + kControlToBuffer); break; case 6: - displayText(_vm->_gyro->_spareEvening + kControlToBuffer); + displayText(_vm->_avalot->_spareEvening + kControlToBuffer); break; case 9: { - Common::String tmpStr = Common::String::format("%d,%d%c",_vm->_gyro->_catacombX, _vm->_gyro->_catacombY, kControlToBuffer); + Common::String tmpStr = Common::String::format("%d,%d%c",_vm->_avalot->_catacombX, _vm->_avalot->_catacombY, kControlToBuffer); displayText(tmpStr); } break; case 10: - switch (_vm->_gyro->_boxContent) { + switch (_vm->_avalot->_boxContent) { case 0: // Sixpence. displayScrollChain('q', 37); // You find the sixpence. - _vm->_gyro->_money += 6; - _vm->_gyro->_boxContent = _vm->_parser->kNothing; - _vm->_lucerna->incScore(2); + _vm->_avalot->_money += 6; + _vm->_avalot->_boxContent = _vm->_parser->kNothing; + _vm->_avalot->incScore(2); return; case Parser::kNothing: displayText("nothing at all. It's completely empty."); break; default: - displayText(_vm->_gyro->getItem(_vm->_gyro->_boxContent) + '.'); + displayText(_vm->_avalot->getItem(_vm->_avalot->_boxContent) + '.'); } break; case 11: for (int j = 0; j < kObjectNum; j++) { - if (_vm->_gyro->_objects[j]) - displayText(_vm->_gyro->getItem(j) + ", " + kControlToBuffer); + if (_vm->_avalot->_objects[j]) + displayText(_vm->_avalot->getItem(j) + ", " + kControlToBuffer); } break; } @@ -773,15 +771,15 @@ void Dialogs::callDialogDriver() { _useIcon = _param; break; case kControlNewLine: - _vm->_gyro->_scrollNum++; + _vm->_avalot->_scrollNum++; break; case kControlQuestion: if (call_spriterun) - _vm->_lucerna->spriteRun(); + _vm->_avalot->spriteRun(); call_spriterun = false; - _vm->_gyro->_scroll[_vm->_gyro->_scrollNum] = kControlQuestion; - _vm->_gyro->_scrollNum++; + _vm->_avalot->_scroll[_vm->_avalot->_scrollNum] = kControlQuestion; + _vm->_avalot->_scrollNum++; drawScroll(&Avalanche::Dialogs::scrollModeDialogue); reset(); @@ -791,14 +789,14 @@ void Dialogs::callDialogDriver() { break; case kControlInsertSpaces: for (int j = 0; j < 9; j++) - _vm->_gyro->_scroll[_vm->_gyro->_scrollNum - 1] += ' '; + _vm->_avalot->_scroll[_vm->_avalot->_scrollNum - 1] += ' '; break; default: // Add new char. - if (_vm->_gyro->_scroll[_vm->_gyro->_scrollNum - 1].size() == 50) { - solidify(_vm->_gyro->_scrollNum - 1); - _vm->_gyro->_scrollNum++; + if (_vm->_avalot->_scroll[_vm->_avalot->_scrollNum - 1].size() == 50) { + solidify(_vm->_avalot->_scrollNum - 1); + _vm->_avalot->_scrollNum++; } - _vm->_gyro->_scroll[_vm->_gyro->_scrollNum - 1] += _vm->_gyro->_buffer[i]; + _vm->_avalot->_scroll[_vm->_avalot->_scrollNum - 1] += _vm->_avalot->_buffer[i]; break; } } @@ -806,8 +804,8 @@ void Dialogs::callDialogDriver() { } void Dialogs::displayText(Common::String text) { // TODO: REPLACE BUFFER WITH A STRING!!!!!!!!!! - _vm->_gyro->_bufSize = text.size(); - memcpy(_vm->_gyro->_buffer, text.c_str(), _vm->_gyro->_bufSize); + _vm->_avalot->_bufSize = text.size(); + memcpy(_vm->_avalot->_buffer, text.c_str(), _vm->_avalot->_bufSize); callDialogDriver(); } @@ -832,7 +830,7 @@ void Dialogs::loadFont() { error("AVALANCHE: Scrolls: File not found: ttsmall.fnt"); for (int16 i = 0; i < 256; i++) - file.read(_vm->_gyro->_font[i],16); + file.read(_vm->_avalot->_font[i],16); file.close(); } @@ -841,7 +839,7 @@ void Dialogs::displayMusicalScroll() { kControlNewLine, kControlNewLine, kControlNewLine, kControlInsertSpaces, kControlNewLine, kControlNewLine, kControlToBuffer); displayText(tmpStr); - _vm->_lucerna->spriteRun(); + _vm->_avalot->spriteRun(); CursorMan.showMouse(false); drawScroll(&Avalanche::Dialogs::scrollModeMusic); CursorMan.showMouse(true); @@ -851,13 +849,13 @@ void Dialogs::displayMusicalScroll() { // From Visa: void Dialogs::unSkrimble() { - for (uint16 i = 0; i < _vm->_gyro->_bufSize; i++) - _vm->_gyro->_buffer[i] = (~(_vm->_gyro->_buffer[i] - (i + 1))) % 256; + for (uint16 i = 0; i < _vm->_avalot->_bufSize; i++) + _vm->_avalot->_buffer[i] = (~(_vm->_avalot->_buffer[i] - (i + 1))) % 256; } void Dialogs::doTheBubble() { - _vm->_gyro->_buffer[_vm->_gyro->_bufSize] = 2; - _vm->_gyro->_bufSize++; + _vm->_avalot->_buffer[_vm->_avalot->_bufSize] = 2; + _vm->_avalot->_bufSize++; } /** @@ -898,8 +896,8 @@ void Dialogs::displayScrollChain(char block, byte point, bool report, bool bubbl ::error("AVALANCHE: Visa: File not found: avalot.sez"); sezfile.seek(sez_offset); - _vm->_gyro->_bufSize = sezfile.readUint16LE(); - sezfile.read(_vm->_gyro->_buffer, _vm->_gyro->_bufSize); + _vm->_avalot->_bufSize = sezfile.readUint16LE(); + sezfile.read(_vm->_avalot->_buffer, _vm->_avalot->_bufSize); sezfile.close(); unSkrimble(); @@ -944,8 +942,8 @@ void Dialogs::speak(byte who, byte subject) { error("AVALANCHE: Visa: File not found: avalot.sez"); sezfile.seek(sez_offset); - _vm->_gyro->_bufSize = sezfile.readUint16LE(); - sezfile.read(_vm->_gyro->_buffer, _vm->_gyro->_bufSize); + _vm->_avalot->_bufSize = sezfile.readUint16LE(); + sezfile.read(_vm->_avalot->_buffer, _vm->_avalot->_bufSize); sezfile.close(); unSkrimble(); @@ -957,26 +955,26 @@ void Dialogs::speak(byte who, byte subject) { void Dialogs::talkTo(byte whom) { if (_vm->_parser->_person == _vm->_parser->kPardon) { - _vm->_parser->_person = _vm->_gyro->_subjectNum; - _vm->_gyro->_subjectNum = 0; + _vm->_parser->_person = _vm->_avalot->_subjectNum; + _vm->_avalot->_subjectNum = 0; } - if (_vm->_gyro->_subjectNum == 0) { + if (_vm->_avalot->_subjectNum == 0) { switch (whom) { - case Gyro::kPeopleSpludwick: - if ((_vm->_gyro->_lustieIsAsleep) & (!_vm->_gyro->_objects[Gyro::kObjectPotion - 1])) { + case Avalot::kPeopleSpludwick: + if ((_vm->_avalot->_lustieIsAsleep) & (!_vm->_avalot->_objects[Avalot::kObjectPotion - 1])) { displayScrollChain('q', 68); - _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_lucerna->incScore(3); + _vm->_avalot->_objects[Avalot::kObjectPotion - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->incScore(3); return; - } else if (_vm->_gyro->_talkedToCrapulus) { + } else if (_vm->_avalot->_talkedToCrapulus) { // Spludwick - what does he need? // 0 - let it through to use normal routine. - switch (_vm->_gyro->_givenToSpludwick) { + switch (_vm->_avalot->_givenToSpludwick) { case 1: // Fallthrough is intended. case 2: { - Common::String objStr = _vm->_gyro->getItem(Gyro::kSpludwicksOrder[_vm->_gyro->_givenToSpludwick]); + Common::String objStr = _vm->_avalot->getItem(Avalot::kSpludwicksOrder[_vm->_avalot->_givenToSpludwick]); Common::String tmpStr = Common::String::format("Can you get me %s, please?%c2%c", objStr.c_str(), Dialogs::kControlRegister, Dialogs::kControlSpeechBubble); displayText(tmpStr); } @@ -990,57 +988,57 @@ void Dialogs::talkTo(byte whom) { return; } break; - case Gyro::kPeopleIbythneth: - if (_vm->_gyro->_givenBadgeToIby) { + case Avalot::kPeopleIbythneth: + if (_vm->_avalot->_givenBadgeToIby) { displayScrollChain('q', 33); // Thanks a lot! return; // And leave the proc. } break; // Or... just continue, 'cos he hasn't got it. - case Gyro::kPeopleDogfood: - if (_vm->_gyro->_wonNim) { // We've won the game. + case Avalot::kPeopleDogfood: + if (_vm->_avalot->_wonNim) { // We've won the game. displayScrollChain('q', 6); // "I'm Not Playing!" return; // Zap back. } else - _vm->_gyro->_askedDogfoodAboutNim = true; + _vm->_avalot->_askedDogfoodAboutNim = true; break; - case Gyro::kPeopleAyles: - if (!_vm->_gyro->_aylesIsAwake) { + case Avalot::kPeopleAyles: + if (!_vm->_avalot->_aylesIsAwake) { displayScrollChain('q', 43); // He's fast asleep! return; - } else if (!_vm->_gyro->_givenPenToAyles) { + } else if (!_vm->_avalot->_givenPenToAyles) { displayScrollChain('q', 44); // Can you get me a pen, Avvy? return; } break; - case Gyro::kPeopleJacques: + case Avalot::kPeopleJacques: displayScrollChain('q', 43); return; - case Gyro::kPeopleGeida: - if (_vm->_gyro->_givenPotionToGeida) - _vm->_gyro->_geidaFollows = true; + case Avalot::kPeopleGeida: + if (_vm->_avalot->_givenPotionToGeida) + _vm->_avalot->_geidaFollows = true; else { displayScrollChain('u', 17); return; } break; - case Gyro::kPeopleSpurge: - if (!_vm->_gyro->_sittingInPub) { + case Avalot::kPeopleSpurge: + if (!_vm->_avalot->_sittingInPub) { displayScrollChain('q', 71); // Try going over and sitting down. return; } else { - if (_vm->_gyro->_spurgeTalkCount < 5) - _vm->_gyro->_spurgeTalkCount++; - if (_vm->_gyro->_spurgeTalkCount > 1) { // no. 1 falls through - displayScrollChain('q', 70 + _vm->_gyro->_spurgeTalkCount); + if (_vm->_avalot->_spurgeTalkCount < 5) + _vm->_avalot->_spurgeTalkCount++; + if (_vm->_avalot->_spurgeTalkCount > 1) { // no. 1 falls through + displayScrollChain('q', 70 + _vm->_avalot->_spurgeTalkCount); return; } } break; } // On a subject. Is there any reason to block it? - } else if ((whom == Gyro::kPeopleAyles) && (!_vm->_gyro->_aylesIsAwake)) { + } else if ((whom == Avalot::kPeopleAyles) && (!_vm->_avalot->_aylesIsAwake)) { displayScrollChain('q', 43); // He's fast asleep! return; } @@ -1063,23 +1061,23 @@ void Dialogs::talkTo(byte whom) { displayText(tmpStr); } - speak(whom, _vm->_gyro->_subjectNum); + speak(whom, _vm->_avalot->_subjectNum); if (!_noError) displayScrollChain('n', whom); // File not found! - if ((_vm->_gyro->_subjectNum == 0) && ((whom + 149) == Gyro::kPeopleCrapulus)) { // Crapulus: get the badge - first time only - _vm->_gyro->_objects[Gyro::kObjectBadge - 1] = true; - _vm->_lucerna->refreshObjectList(); + if ((_vm->_avalot->_subjectNum == 0) && ((whom + 149) == Avalot::kPeopleCrapulus)) { // Crapulus: get the badge - first time only + _vm->_avalot->_objects[Avalot::kObjectBadge - 1] = true; + _vm->_avalot->refreshObjectList(); displayScrollChain('q', 1); // Circular from Cardiff. - _vm->_gyro->_talkedToCrapulus = true; - _vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = kRoomDummy; // Crapulus walks off. + _vm->_avalot->_talkedToCrapulus = true; + _vm->_avalot->_whereIs[Avalot::kPeopleCrapulus - 150] = kRoomDummy; // Crapulus walks off. AnimationType *spr = &_vm->_animation->_sprites[1]; spr->_vanishIfStill = true; spr->walkTo(2); // Walks away. - _vm->_lucerna->incScore(2); + _vm->_avalot->incScore(2); } } diff --git a/engines/avalanche/gyro.cpp b/engines/avalanche/gyro.cpp deleted file mode 100644 index 99608399d8..0000000000 --- a/engines/avalanche/gyro.cpp +++ /dev/null @@ -1,599 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* GYRO It all revolves around this bit! */ - -#include "avalanche/avalanche.h" -#include "avalanche/gyro.h" -#include "avalanche/pingo.h" -#include "avalanche/dialogs.h" -#include "avalanche/lucerna.h" -#include "avalanche/animation.h" - -#include "common/file.h" -#include "common/random.h" -#include "common/textconsole.h" - -namespace Avalanche { - -const char *Gyro::kVersionNum = "1.30"; -const char *Gyro::kCopyright = "1995"; - -const MouseHotspotType Gyro::kMouseHotSpots[9] = { - {8,0}, // 1 - up-arrow - {0,0}, // 2 - screwdriver - {15,6}, // 3 - right-arrow - {0,0}, // 4 - fletch - {8,7}, // 5 - hourglass - {4,0}, // 6 - TTHand - {8,5}, // 7- Mark's crosshairs - {8,7}, // 8- I-beam - {0,0} // 9 - question mark -}; - -// Art gallery at 2,1; notice about this at 2,2. -const int32 Gyro::kCatacombMap[8][8] = { - // Geida's room - // 1 2 3 | 4 5 6 7 8 - {0x204, 0x200, 0xd0f0, 0xf0ff, 0xff, 0xd20f, 0xd200, 0x200}, - {0x50f1, 0x20ff, 0x2ff, 0xff, 0xe0ff, 0x20ff, 0x200f, 0x7210}, - {0xe3f0, 0xe10f, 0x72f0, 0xff, 0xe0ff, 0xff, 0xff, 0x800f}, - {0x2201, 0x2030, 0x800f, 0x220, 0x20f, 0x30, 0xff, 0x23f}, // >> Oubliette - {0x5024, 0xf3, 0xff, 0x200f, 0x22f0, 0x20f, 0x200, 0x7260}, - {0xf0, 0x2ff, 0xe2ff, 0xff, 0x200f, 0x50f0, 0x72ff, 0x201f}, - {0xf6, 0x220f, 0x22f0, 0x30f, 0xf0, 0x20f, 0x8200, 0x2f0}, // <<< In here - {0x34, 0x200f, 0x51f0, 0x201f, 0xf1, 0x50ff, 0x902f, 0x2062} -}; -// vv Stairs trap. - -/* Explanation: $NSEW. - Nibble N: North. - 0 = no connection, - 2 = (left,) middle(, right) door with left-hand handle, - 5 = (left,) middle(, right) door with right-hand handle, - 7 = arch, - 8 = arch and 1 north of it, - 9 = arch and 2 north of it, - D = no connection + WINDOW, - E = no connection + TORCH, - F = recessed door (to Geida's room.) - - Nibble S: South. - 0 = no connection, - 1,2,3 = left, middle, right door. - - Nibble E: East. - 0 = no connection (wall), - 1 = no connection (wall + window), - 2 = wall with door, - 3 = wall with door and window, - 6 = wall with candles, - 7 = wall with door and candles, - F = straight-through corridor. - - Nibble W: West. - 0 = no connection (wall), - 1 = no connection (wall + shield), - 2 = wall with door, - 3 = wall with door and shield, - 4 = no connection (window), - 5 = wall with door and window, - 6 = wall with candles, - 7 = wall with door and candles, - F = straight-through corridor. */ - -const char Gyro::kSpludwicksOrder[3] = {kObjectOnion, kObjectInk, kObjectMushroom}; - -// A quasiped defines how people who aren't sprites talk. For example, quasiped -// "A" is Dogfood. The rooms aren't stored because I'm leaving that to context. -const QuasipedType Gyro::kQuasipeds[16] = { -//_whichPed, _foregroundColor, _room, _backgroundColor, _who - {1, kColorLightgray, kRoomArgentPub, kColorBrown, kPeopleDogfood}, // A: Dogfood (screen 19). - {2, kColorGreen, kRoomArgentPub, kColorWhite, kPeopleIbythneth}, // B: Ibythneth (screen 19). - {2, kColorWhite, kRoomYours, kColorMagenta, kPeopleArkata}, // C: Arkata (screen 1). - {2, kColorBlack, kRoomLustiesRoom, kColorRed, kPeopleInvisible}, // D: Hawk (screen 23). - {2, kColorLightgreen, kRoomOutsideDucks, kColorBrown, kPeopleTrader}, // E: Trader (screen 50). - {5, kColorYellow, kRoomRobins, kColorRed, kPeopleAvalot}, // F: Avvy, tied up (scr.42) - {1, kColorBlue, kRoomAylesOffice, kColorWhite, kPeopleAyles}, // G: Ayles (screen 16). - {1, kColorBrown, kRoomMusicRoom, kColorWhite, kPeopleJacques}, // H: Jacques (screen 7). - {1, kColorLightgreen, kRoomNottsPub, kColorGreen, kPeopleSpurge}, // I: Spurge (screen 47). - {2, kColorYellow, kRoomNottsPub, kColorRed, kPeopleAvalot}, // J: Avalot (screen 47). - {1, kColorLightgray, kRoomLustiesRoom, kColorBlack, kPeopleDuLustie}, // K: du Lustie (screen 23). - {1, kColorYellow, kRoomOubliette, kColorRed, kPeopleAvalot}, // L: Avalot (screen 27). - {2, kColorWhite, kRoomOubliette, kColorRed, kPeopleInvisible}, // M: Avaroid (screen 27). - {3, kColorLightgray, kRoomArgentPub, kColorDarkgray, kPeopleMalagauche},// N: Malagauche (screen 19). - {4, kColorLightmagenta, kRoomNottsPub, kColorRed, kPeoplePort}, // O: Port (screen 47). - {1, kColorLightgreen, kRoomDucks, kColorDarkgray, kPeopleDrDuck} // P: Duck (screen 51). -}; - -const uint16 Gyro::kNotes[12] = {196, 220, 247, 262, 294, 330, 350, 392, 440, 494, 523, 587}; - -const TuneType Gyro::kTune = { - kPitchHigher, kPitchHigher, kPitchLower, kPitchSame, kPitchHigher, kPitchHigher, kPitchLower, kPitchHigher, kPitchHigher, kPitchHigher, - kPitchLower, kPitchHigher, kPitchHigher, kPitchSame, kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchHigher, - kPitchHigher, kPitchLower, kPitchLower, kPitchLower, kPitchLower, kPitchSame, kPitchLower, kPitchHigher, kPitchSame, kPitchLower, kPitchHigher -}; - -byte Gyro::_whereIs[29] = { - // The Lads - kRoomYours, // Avvy - kRoomSpludwicks, // Spludwick - kRoomOutsideYours, // Crapulus - kRoomDucks, // Duck - r__DucksRoom's not defined yet. - kRoomArgentPub, // Malagauche - kRoomRobins, // Friar Tuck. - kRoomDummy, // Robin Hood - can't meet him at the start. - kRoomBrummieRoad, // Cwytalot - kRoomLustiesRoom, // Baron du Lustie. - kRoomOutsideCardiffCastle, // The Duke of Cardiff. - kRoomArgentPub, // Dogfood - kRoomOutsideDucks, // Trader - kRoomArgentPub, // Ibythneth - kRoomAylesOffice, // Ayles - kRoomNottsPub, // Port - kRoomNottsPub, // Spurge - kRoomMusicRoom, // Jacques - 0, 0, 0, 0, 0, 0, 0, 0, - // The Lasses - kRoomYours, // Arkata - kRoomGeidas, // Geida - kRoomDummy, // nobody allocated here! - kRoomWiseWomans // The Wise Woman. -}; - -Gyro::Gyro(AvalancheEngine *vm) : _interrogation(0) { - _vm = vm; - - // Needed because of Lucerna::load_also() - for (int i = 0; i < 31; i++) { - for (int j = 0; j < 2; j++) - _also[i][j] = 0; - } - - _totalTime = 0; -} - -Gyro::~Gyro() { - for (int i = 0; i < 9; i++) { - _digits[i].free(); - _directions[i].free(); - } - _digits[9].free(); -} - -Common::String Gyro::intToStr(int32 num) { - return Common::String::format("%d", num); -} - -void Gyro::newMouse(byte id) { - if (id == _currentMouse) - return; - - _currentMouse = id; - loadMouse(id); -} - -/** - * Set the mouse pointer to 'HourGlass" - * @remarks Originally called 'wait' - */ -void Gyro::setMousePointerWait() { - newMouse(4); -} - -void Gyro::drawShadow(int16 x1, int16 y1, int16 x2, int16 y2, byte hc, byte sc) { - warning("STUB: Gyro::shadow()"); -} - -void Gyro::drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t) { - warning("STUB: Gyro::shbox()"); -} - -void Gyro::resetVariables() { -// Replaces memset(&_vm->_gyro->_dna, 0, sizeof(DnaType)); - _vm->_animation->_direction = 0; - _carryNum = 0; - for (int i = 0; i < kObjectNum; i++) - _objects[i] = false; - - _dnascore = 0; - _money = 0; - _room = kRoomNowhere; - _wearing = 0; - _sworeNum = 0; - _saveNum = 0; - for (int i = 0; i < 100; i++) - _roomCount[i] = 0; - - _alcoholLevel = 0; - _playedNim = 0; - _wonNim = false; - _wineState = 0; - _cwytalotGone = false; - _passwordNum = 0; - _aylesIsAwake = false; - _drawbridgeOpen = 0; - _avariciusTalk = 0; - _boughtOnion = false; - _rottenOnion = false; - _onionInVinegar = false; - _givenToSpludwick = 0; - _brummieStairs = 0; - _cardiffQuestionNum = 0; - _passedCwytalotInHerts = false; - _avvyIsAwake = false; - _avvyInBed = false; - _userMovesAvvy = false; - _npcFacing = 0; - _givenBadgeToIby = false; - _friarWillTieYouUp = false; - _tiedUp = false; - _boxContent = 0; - _talkedToCrapulus = false; - _jacquesState = 0; - _bellsAreRinging = false; - _standingOnDais = false; - _takenPen = false; - _arrowTriggered = false; - _arrowInTheDoor = false; - _favouriteDrink = ""; - _favouriteSong = ""; - _worstPlaceOnEarth = ""; - _spareEvening = ""; - _totalTime = 0; - _jumpStatus = 0; - _mushroomGrowing = false; - _spludwickAtHome = false; - _lastRoom = 0; - _lastRoomNotMap = 0; - _crapulusWillTell = false; - _enterCatacombsFromLustiesRoom = false; - _teetotal = false; - _malagauche = 0; - _drinking = 0; - _enteredLustiesRoomAsMonk = false; - _catacombX = 0; - _catacombY = 0; - _avvysInTheCupboard = false; - _geidaFollows = false; - _geidaSpin = 0; - _geidaTime = 0; - _nextBell = 0; - _givenPotionToGeida = false; - _lustieIsAsleep = false; - _flipToWhere = 0; - _flipToPed = 0; - _beenTiedUp = false; - _sittingInPub = false; - _spurgeTalkCount = 0; - _metAvaroid = false; - _takenMushroom = false; - _givenPenToAyles = false; - _askedDogfoodAboutNim = false; -} - -void Gyro::newGame() { - for (int i = 0; i < kMaxSprites; i++) { - AnimationType *spr = &_vm->_animation->_sprites[i]; - if (spr->_quick) - spr->remove(); - } - // Deallocate sprite. Sorry, beta testers! - - AnimationType *avvy = &_vm->_animation->_sprites[0]; - avvy->init(0, true, _vm->_animation); - - _alive = true; - resetVariables(); - - _vm->_dialogs->setBubbleStateNatural(); - - _spareEvening = "answer a questionnaire"; - _favouriteDrink = "beer"; - _money = 30; // 2/6 - _vm->_animation->_direction = Animation::kDirStopped; - _wearing = kObjectClothes; - _objects[kObjectMoney - 1] = true; - _objects[kObjectBodkin - 1] = true; - _objects[kObjectBell - 1] = true; - _objects[kObjectClothes - 1] = true; - - _thinkThing = true; - _thinks = 2; - _vm->_lucerna->refreshObjectList(); - _onToolbar = false; - _seeScroll = false; - - avvy->appear(300, 117, Animation::kDirRight); // Needed to initialize Avalot. - //for (gd = 0; gd <= 30; gd++) for (gm = 0; gm <= 1; gm++) also[gd][gm] = nil; - // fillchar(previous^,sizeof(previous^),#0); { blank out array } - _him = Parser::kPardon; - _her = Parser::kPardon; - _it = Parser::kPardon; - _lastPerson = Parser::kPardon; // = Pardon? - _passwordNum = _vm->_rnd->getRandomNumber(30) + 1; //Random(30) + 1; - _userMovesAvvy = false; - _doingSpriteRun = false; - _avvyInBed = true; - _enidFilename = ""; - - _vm->_lucerna->enterRoom(1, 1); - avvy->_visible = false; - _vm->_lucerna->drawScore(); - _vm->_menu->setup(); - _vm->_lucerna->_clock.update(); - _vm->_lucerna->spriteRun(); -} - -void Gyro::slowDown() { - warning("STUB: Gyro::slowdown()"); -} - -bool Gyro::setFlag(char x) { - for (uint16 i = 0; i < _flags.size(); i++) { - if (_flags[i] == x) - return true; - } - - return false; -} - -bool Gyro::decreaseMoney(uint16 howmuchby) { - _money -= howmuchby; - if (_money < 0) { - _vm->_dialogs->displayScrollChain('Q', 2); // "You are now denariusless!" - _vm->_lucerna->gameOver(); - return false; - } else - return true; -} - -Common::String Gyro::getName(byte whose) { - static const Common::String kLads[17] = { - "Avalot", "Spludwick", "Crapulus", "Dr. Duck", "Malagauche", "Friar Tuck", - "Robin Hood", "Cwytalot", "du Lustie", "the Duke of Cardiff", "Dogfood", - "A trader", "Ibythneth", "Ayles", "Port", "Spurge", "Jacques" - }; - - static const Common::String kLasses[4] = {"Arkata", "Geida", "\0xB1", "the Wise Woman"}; - - if (whose < 175) - return kLads[whose - 150]; - else - return kLasses[whose - 175]; -} - -byte Gyro::getNameChar(byte whose) { - static const char kLadChar[] = "ASCDMTRwLfgeIyPu"; - static const char kLassChar[] = "kG\0xB1o"; - - if (whose < 175) - return kLadChar[whose - 150]; - else - return kLassChar[whose - 175]; -} - -Common::String Gyro::getThing(byte which) { - static const Common::String kThings[kObjectNum] = { - "Wine", "Money-bag", "Bodkin", "Potion", "Chastity belt", - "Crossbow bolt", "Crossbow", "Lute", "Pilgrim's badge", "Mushroom", "Key", - "Bell", "Scroll", "Pen", "Ink", "Clothes", "Habit", "Onion" - }; - - Common::String get_thing_result; - switch (which) { - case kObjectWine: - switch (_wineState) { - case 1: - case 4: - get_thing_result = kThings[which - 1]; - break; - case 3: - get_thing_result = "Vinegar"; - break; - } - break; - case kObjectOnion: - if (_rottenOnion) - get_thing_result = "rotten onion"; - else - get_thing_result = kThings[which - 1]; - break; - default: - get_thing_result = kThings[which - 1]; - } - return get_thing_result; -} - -char Gyro::getThingChar(byte which) { - static const char kThingsChar[] = "WMBParCLguKeSnIohn"; // V=Vinegar - - char get_thingchar_result; - switch (which) { - case kObjectWine: - if (_wineState == 3) - get_thingchar_result = 'V'; // Vinegar - else - get_thingchar_result = kThingsChar[which - 1]; - break; - default: - get_thingchar_result = kThingsChar[which - 1]; - } - return get_thingchar_result; -} - -Common::String Gyro::getItem(byte which) { - static const Common::String kItems[kObjectNum] = { - "some wine", "your money-bag", "your bodkin", "a potion", "a chastity belt", - "a crossbow bolt", "a crossbow", "a lute", "a pilgrim's badge", "a mushroom", - "a key", "a bell", "a scroll", "a pen", "some ink", "your clothes", "a habit", - "an onion" - }; - - Common::String get_better_result; - if (which > 150) - which -= 149; - - switch (which) { - case kObjectWine: - switch (_wineState) { - case 0: - case 1: - case 4: - get_better_result = kItems[which - 1]; - break; - case 3: - get_better_result = "some vinegar"; - break; - } - break; - case kObjectOnion: - if (_rottenOnion) - get_better_result = "a rotten onion"; - else if (_onionInVinegar) - get_better_result = "a pickled onion (in the vinegar)"; - else - get_better_result = kItems[which - 1]; - break; - default: - if ((which < kObjectNum) && (which > 0)) - get_better_result = kItems[which - 1]; - else - get_better_result = ""; - } - return get_better_result; -} - - -Common::String Gyro::f5Does() { - switch (_room) { - case kRoomYours: - if (!_avvyIsAwake) - return Common::String::format("%cWWake up", Parser::kVerbCodeWake); - else if (_avvyInBed) - return Common::String::format("%cGGet up", Parser::kVerbCodeStand); - break; - case kRoomInsideCardiffCastle: - if (_standingOnDais) - return Common::String::format("%cCClimb down", Parser::kVerbCodeClimb); - else - return Common::String::format("%cCClimb up", Parser::kVerbCodeClimb); - break; - case kRoomNottsPub: - if (_sittingInPub) - return Common::String::format("%cSStand up", Parser::kVerbCodeStand); - else - return Common::String::format("%cSSit down", Parser::kVerbCodeSit); - break; - case kRoomMusicRoom: - if (_vm->_animation->inField(5)) - return Common::String::format("%cPPlay the harp", Parser::kVerbCodePlay); - break; - } - - return Common::String::format("%c", _vm->_parser->kPardon); // If all else fails... -} - -void Gyro::loadMouse(byte which) { - Common::File f; - - if (!f.open("mice.avd")) - error("AVALANCHE: Gyro: File not found: mice.avd"); - - ::Graphics::Surface cursor; - cursor.create(16, 32, ::Graphics::PixelFormat::createFormatCLUT8()); - cursor.fillRect(Common::Rect(0, 0, 16, 32), 255); - - - // The AND mask. - f.seek(kMouseSize * 2 * which + 134); - - ::Graphics::Surface mask = _vm->_graphics->loadPictureGraphic(f); - - for (int j = 0; j < mask.h; j++) { - for (int i = 0; i < mask.w; i++) { - for (int k = 0; k < 2; k++) { - if (*(byte *)mask.getBasePtr(i, j) == 0) - *(byte *)cursor.getBasePtr(i, j * 2 + k) = 0; - } - } - } - - mask.free(); - - // The OR mask. - f.seek(kMouseSize * 2 * which + 134 * 2); - - mask = _vm->_graphics->loadPictureGraphic(f); - - for (int j = 0; j < mask.h; j++) { - for (int i = 0; i < mask.w; i++) { - for (int k = 0; k < 2; k++) { - byte pixel = *(byte *)mask.getBasePtr(i, j); - if (pixel != 0) - *(byte *)cursor.getBasePtr(i, j * 2 + k) = pixel; - } - } - } - - mask.free(); - f.close(); - - CursorMan.replaceCursor(cursor.getPixels(), 16, 32, kMouseHotSpots[which]._horizontal, kMouseHotSpots[which]._vertical * 2, 255, false); - cursor.free(); -} - -void Gyro::setBackgroundColor(byte x) { - warning("STUB: Gyro::background()"); -} - -void Gyro::hangAroundForAWhile() { - for (int i = 0; i < 28; i++) - slowDown(); -} - -void Gyro::init() { - _mouse = kMouseStateNo; - _letMeOut = false; - _holdTheDawn = true; - _currentMouse = 177; - _dropsOk = true; - _mouseText = ""; - _cheat = false; - _cp = 0; - _ledStatus = 177; - _defaultLed = 2; - _enidFilename = ""; // Undefined. - for (int i = 0; i < 3; i++) - _scoreToDisplay[i] = -1; // Impossible digits. - _holdTheDawn = false; - - setMousePointerWait(); - CursorMan.showMouse(true); -} - -} // End of namespace Avalanche diff --git a/engines/avalanche/gyro.h b/engines/avalanche/gyro.h deleted file mode 100644 index 99fe6f7142..0000000000 --- a/engines/avalanche/gyro.h +++ /dev/null @@ -1,367 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* GYRO It all revolves around this bit! */ - -#ifndef AVALANCHE_GYRO2_H -#define AVALANCHE_GYRO2_H - -#include "common/str.h" -#include "common/scummsys.h" -#include "common/file.h" - -#include "graphics/surface.h" - -namespace Avalanche { -class AvalancheEngine; - -enum Color { - kColorBlack, kColorBlue, kColorGreen, kColorCyan, kColorRed, - kColorMagenta, kColorBrown, kColorLightgray, kColorDarkgray, kColorLightblue, - kColorLightgreen, kColorLightcyan, kColorLightred, kColorLightmagenta, kColorYellow, - kColorWhite -}; - -// CHECKME: kRoomBossKey is a guess -enum Room { - kRoomNowhere = 0, kRoomYours = 1, kRoomOutsideYours = 2, kRoomOutsideSpludwicks = 3, - kRoomYourHall = 5, kRoomMusicRoom = 7, kRoomOutsideArgentPub = 9, kRoomArgentRoad = 10, - kRoomWiseWomans = 11, kRoomSpludwicks = 12, kRoomInsideAbbey = 13, kRoomOutsideAbbey = 14, - kRoomAvvysGarden = 15, kRoomAylesOffice = 16, kRoomArgentPub = 19, kRoomBrummieRoad = 20, - kRoomBridge = 21, kRoomLusties = 22, kRoomLustiesRoom = 23, kRoomWestHall = 25, - kRoomEastHall = 26, kRoomOubliette = 27, kRoomGeidas = 28, kRoomCatacombs = 29, - kRoomEntranceHall = 40, kRoomRobins = 42, kRoomOutsideNottsPub = 46, kRoomNottsPub = 47, - kRoomOutsideDucks = 50, kRoomDucks = 51, kRoomOutsideCardiffCastle = 70, kRoomInsideCardiffCastle = 71, - kRoomBossKey = 98, kRoomMap = 99, kRoomDummy = 177 // Dummy room -}; - -static const byte kObjectNum = 18; // always preface with a # -static const int16 kCarryLimit = 12; // carry limit - -static const int16 kNumlockCode = 32; // Code for Num Lock -static const int16 kMouseSize = 134; - -struct MouseHotspotType { // mouse-void - int16 _horizontal, _vertical; -}; - -struct PedType { - int16 _x, _y; - byte _direction; -}; - -struct MagicType { - byte _operation; // one of the operations - uint16 _data; // data for them -}; - -class FieldType { -public: - int16 _x1, _y1, _x2, _y2; -}; - -struct ByteField { - byte _x1, _y1, _x2, _y2; -}; - -class LineType : public FieldType { -public: - byte _color; -}; - -typedef int8 TuneType[31]; - -struct QuasipedType { - byte _whichPed, _foregroundColor, _room, _backgroundColor; - uint16 _who; -}; - -#if 0 -struct Sundry { // Things which must be saved over a backtobootstrap, outside DNA. - Common::String _qEnidFilename; - bool _qSoundFx; - byte _qThinks; - bool _qThinkThing; -}; -#endif - -class Gyro { -public: - static const char *kVersionNum; - static const char *kCopyright; - static const int16 kVersionCode = 130; // Same as kVersionCode, but numerically & without the ".". - static const int16 kGameCode = 2; // Avalot's code number - - // Objects you can hold: - enum Object { - kObjectWine = 1, - kObjectMoney, - kObjectBodkin, - kObjectPotion, - kObjectChastity, - kObjectBolt, - kObjectCrossbow, - kObjectLute, - kObjectBadge, - kObjectMushroom, - kObjectKey, - kObjectBell, - kObjectPrescription, - kObjectPen, - kObjectInk, - kObjectClothes, - kObjectHabit, - kObjectOnion - }; - - // People who hang around this game. - enum People { - // Boys: - kPeopleAvalot = 150, - kPeopleSpludwick = 151, - kPeopleCrapulus = 152, - kPeopleDrDuck = 153, - kPeopleMalagauche = 154, - kPeopleFriarTuck = 155, - kPeopleRobinHood = 156, - kPeopleCwytalot = 157, - kPeopleDuLustie = 158, - kPeopleDuke = 159, - kPeopleDogfood = 160, - kPeopleTrader = 161, - kPeopleIbythneth = 162, - kPeopleAyles = 163, - kPeoplePort = 164, - kPeopleSpurge = 165, - kPeopleJacques = 166, - // Girls: - kPeopleArkata = 175, - kPeopleGeida = 176, - kPeopleInvisible = 177, - kPeopleWisewoman = 178 - }; - - static const int16 kXW = 30; - static const int16 kYW = 36; // x width & y whatsit - static const int16 kMargin = 5; - static const MouseHotspotType kMouseHotSpots[9]; - static const int16 kMaxSprites = 2; // Current max no. of sprites. - - // For Thinkabout: - static const bool kThing = true; - static const bool kPerson = false; - - // Magic/portal constants: - enum Magics { - kMagicNothing, // Ignore it if this line is touched. - kMagicBounce, // Bounce off this line. Not valid for portals. - kMagicExclaim, // Put up a chain of scrolls. - kMagicTransport, // Enter new room. - kMagicUnfinished, // Unfinished connection. - kMagicSpecial, // Special function. - kMagicOpenDoor // Opening door. - }; - - // These following static constants should be included in CFG when it's written. - - static const bool kSlowComputer = false; // Stops walking when mouse touches toolbar. - static const int16 kBorder = 1; // size of border on shadowboxes - static const int16 kWalk = 3; - static const int16 kRun = 5; - static const int32 kCatacombMap[8][8]; - static const char kSpludwicksOrder[3]; - static const QuasipedType kQuasipeds[16]; - - enum Pitch { - kPitchInvalid, - kPitchLower, - kPitchSame, - kPitchHigher - }; - - static const uint16 kNotes[12]; - static const TuneType kTune; - - // If this is greater than zero, the next line you type is stored in the DNA in a position dictated by the value. - // If a scroll comes up, or you leave the room, it's automatically set to zero. - byte _interrogation; - static byte _whereIs[29]; - - // Former DNA structure - byte _carryNum; // How many objects you're carrying... - bool _objects[kObjectNum]; // ...and which ones they are. - int16 _dnascore; // your score, of course - int32 _money; // your current amount of dosh - byte _room; // your current room - byte _wearing; // what you're wearing - byte _sworeNum; // number of times you've sworn - byte _saveNum; // number of times this game has been saved - byte _roomCount[100]; // Add one to each every time you enter a room - byte _alcoholLevel; // Your blood alcohol level. - byte _playedNim; // How many times you've played Nim. - bool _wonNim; // Have you *won* Nim? (That's harder.) - byte _wineState; // 0=good (Notts), 1=passable(Argent) ... 3=vinegar. - bool _cwytalotGone; // Has Cwytalot rushed off to Jerusalem yet? - byte _passwordNum; // Number of the passw for this game. - bool _aylesIsAwake; // pretty obvious! - byte _drawbridgeOpen; // Between 0 (shut) and 4 (open). - byte _avariciusTalk; // How much Avaricius has said to you. - bool _boughtOnion; // Have you bought an onion yet? - bool _rottenOnion; // And has it rotted? - bool _onionInVinegar; // Is the onion in the vinegar? - byte _givenToSpludwick; // 0 = nothing given, 1 = onion... - byte _brummieStairs; // Progression through the stairs trick. - byte _cardiffQuestionNum; // Things you get asked in Cardiff. - bool _passedCwytalotInHerts; // Have you passed Cwytalot in Herts? - bool _avvyIsAwake; // Well? Is Avvy awake? (Screen 1 only.) - bool _avvyInBed; // True if Avvy's in bed, but awake. - bool _userMovesAvvy; // If this is false, the user has no control over Avvy's movements. - byte _npcFacing; // If there's an NPC in the current room which turns it's head according to Avvy's movement (keep looking at him), this variable tells which way it's facing at the moment. - bool _givenBadgeToIby; // Have you given the badge to Iby yet? - bool _friarWillTieYouUp; // If you're going to get tied up. - bool _tiedUp; // You ARE tied up! - byte _boxContent; // 0 = money (sixpence), 254 = empty, any other number implies the contents of the box. - bool _talkedToCrapulus; // Pretty self-explanatory. - byte _jacquesState; // 0=asleep, 1=awake, 2=gets up, 3=gone. - bool _bellsAreRinging; // Is Jacques ringing the bells? - bool _standingOnDais; // In room 71, inside Cardiff Castle. - bool _takenPen; // Have you taken the pen (in Cardiff?) - bool _arrowTriggered; // And has the arrow been triggered? - bool _arrowInTheDoor; // Did the arrow hit the wall? - Common::String _favouriteDrink, _favouriteSong, _worstPlaceOnEarth, _spareEvening; // Personalisation str's - uint32 _totalTime; // Your total time playing this game, in ticks. - byte _jumpStatus; // Fixes how high you're jumping. - bool _mushroomGrowing; // Is the mushroom growing in 42? - bool _spludwickAtHome; // Is Spludwick at home? - byte _lastRoom; - byte _lastRoomNotMap; - bool _crapulusWillTell; // Will Crapulus tell you about Spludwick being away? - bool _enterCatacombsFromLustiesRoom; - bool _teetotal; // Are we touching any more drinks? - byte _malagauche; // Position of Malagauche. See Celer for more info. - char _drinking; // What's he getting you? - bool _enteredLustiesRoomAsMonk; - byte _catacombX, _catacombY; // XY coords in the catacombs. - bool _avvysInTheCupboard; // On screen 22. - bool _geidaFollows; // Is Geida following you? - byte _geidaSpin, _geidaTime; // For the making "Geida dizzy" joke. - byte _nextBell; // For the ringing. - bool _givenPotionToGeida; // Does Geida have the potion? - bool _lustieIsAsleep; // Is BDL asleep? - byte _flipToWhere, _flipToPed; // For the sequencer. - bool _beenTiedUp; // In r__Robins. - bool _sittingInPub; // Are you sitting down in the pub? - byte _spurgeTalkCount; // Count for talking to Spurge. - bool _metAvaroid; - bool _takenMushroom, _givenPenToAyles, _askedDogfoodAboutNim; - // End of former DNA Structure - - byte _lineNum; // Number of lines. - LineType _lines[50]; // For Also. - enum MouseState { kMouseStateNo, kMouseStateYes, kMouseStateVirtual } _mouse; - bool _dropsOk, _scReturn, _soundFx, _cheat; - Common::String _mouseText; - bool _weirdWord; - bool _letMeOut; - Common::String _scroll[15]; - byte _scrollNum, _whichwas; - byte _thinks; - bool _thinkThing; - int16 _talkX, _talkY; - byte _talkBackgroundColor, _talkFontColor; - byte _scrollBells; // no. of times to ring the bell - bool _onToolbar, _seeScroll; // TODO: maybe this means we're interacting with the toolbar / a scroll? - char _objectList[10]; - ::Graphics::Surface _digits[10]; // digitsize and rwlitesize are defined in Lucerna::load_digits() !!! - ::Graphics::Surface _directions[9]; // Maybe it will be needed to move them to the class itself instead. - // Called .free() for them in ~Gyro(). - int8 _scoreToDisplay[3]; - byte _currentMouse; // current mouse-void - Common::String _verbStr; // what you can do with your object. :-) - Common::String *_also[31][2]; - PedType _peds[15]; - MagicType _magics[15]; - MagicType _portals[7]; - FieldType _fields[30]; - byte _fieldNum; - Common::String _flags; - Common::String _listen; - Common::String _atKey; // For XTs, set to "alt-". For ATs, set to "f1". - byte _cp, _ledStatus, _defaultLed; - FontType _font; - bool _alive; - byte _buffer[2000]; - uint16 _bufSize; - int16 _underScroll; // Y-coord of just under the scroll text. - Common::String _roomnName; // Name of actual room - Common::String _subject; // What you're talking to them about. - byte _subjectNum; // The same thing. - bool _keyboardClick; // Is a keyboard click noise wanted? - byte _him, _her, _it; - int32 _roomTime; // Set to 0 when you enter a room, added to in every loop. - - byte _lastPerson; // Last person to have been selected using the People menu. - bool _doingSpriteRun; // Only set to True if we're doing a sprite_run at this moment. This stops the trippancy system from moving any of the sprites. - bool _holdTheDawn; // If this is true, calling Dawn will do nothing. It's used, for example, at the start, to stop Load from dawning. - bool _isLoaded; // Is it a loaded gamestate? - Common::String _enidFilename; - - Gyro(AvalancheEngine *vm); - ~Gyro(); - - Common::String intToStr(int32 num); - void newMouse(byte id); - void setMousePointerWait(); // Makes hourglass. - void loadMouse(byte which); - - void setBackgroundColor(byte x); - void drawShadowBox(int16 x1, int16 y1, int16 x2, int16 y2, Common::String t); - - void resetVariables(); - void newGame(); // This sets up the DNA for a completely new game. - void slowDown(); - bool setFlag(char x); - bool decreaseMoney(uint16 howmuchby); // Called pennycheck in the original. - void hangAroundForAWhile(); - - Common::String getName(byte whose); - byte getNameChar(byte whose); - Common::String getThing(byte which); - char getThingChar(byte which); - Common::String getItem(byte which); // Called get_better in the original. - Common::String f5Does(); // This procedure determines what f5 does. - - void init(); -private: - AvalancheEngine *_vm; - - void drawShadow(int16 x1, int16 y1, int16 x2, int16 y2, byte hc, byte sc); -}; - -} // End of namespace Avalanche - -#endif // AVALANCHE_GYRO2_H diff --git a/engines/avalanche/lucerna.cpp b/engines/avalanche/lucerna.cpp deleted file mode 100644 index 88c13571a0..0000000000 --- a/engines/avalanche/lucerna.cpp +++ /dev/null @@ -1,1224 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* LUCERNA The screen, [keyboard] and mouse handler.*/ - -#include "avalanche/avalanche.h" -#include "avalanche/lucerna.h" -#include "avalanche/gyro.h" -#include "avalanche/dialogs.h" -#include "avalanche/timer.h" -#include "avalanche/animation.h" -#include "avalanche/background.h" -#include "avalanche/pingo.h" -#include "avalanche/sequence.h" - -#include "common/rect.h" -#include "common/system.h" - -#include "graphics/palette.h" - -namespace Avalanche { - -Clock::Clock(AvalancheEngine *vm) { - _vm = vm; - _oldHour = _oldHourAngle = _oldMinute = 17717; -} - -void Clock::update() { // TODO: Move variables from Gyro to here (or at least somewhere nearby), rename them. - TimeDate t; - _vm->_system->getTimeAndDate(t); - _hour = t.tm_hour; - _minute = t.tm_min; - _second = t.tm_sec; - - _hourAngle = (_hour % 12) * 30 + _minute / 2; - - if (_oldHour != _hour) { - plotHands(); - chime(); - } - - if (_oldMinute != _minute) - plotHands(); - - if ((_hour == 0) && (_oldHour != 0) && (_oldHour != 17717)) { - Common::String tmpStr = Common::String::format("Good morning!%c%cYes, it's just past " \ - "midnight. Are you having an all-night Avvy session? Glad you like the game that much!", - Dialogs::kControlNewLine, Dialogs::kControlNewLine); - _vm->_dialogs->displayText(tmpStr); - } - _oldHour = _hour; - _oldHourAngle = _hourAngle; - _oldMinute = _minute; -} - -void Clock::calcHand(uint16 angle, uint16 length, Common::Point &endPoint, byte color) { - if (angle > 900) { - endPoint.x = 177; - return; - } - - endPoint = _vm->_graphics->drawArc(_vm->_graphics->_surface, kCenterX, kCenterY, 449 - angle, 450 - angle, length, color); -} - -void Clock::drawHand(const Common::Point &endPoint, byte color) { - if (endPoint.x == 177) - return; - - _vm->_graphics->_surface.drawLine(kCenterX, kCenterY, endPoint.x, endPoint.y, color); -} - -void Clock::plotHands() { - calcHand(_oldHourAngle, 14, _clockHandHour, kColorYellow); - calcHand(_oldMinute * 6, 17, _clockHandMinute, kColorYellow); - drawHand(_clockHandHour, kColorBrown); - drawHand(_clockHandMinute, kColorBrown); - - calcHand(_hourAngle, 14, _clockHandHour, kColorBrown); - calcHand(_minute * 6, 17, _clockHandMinute, kColorBrown); - drawHand(_clockHandHour, kColorYellow); - drawHand(_clockHandMinute, kColorYellow); -} - -void Clock::chime() { - warning("STUB: Clock::chime()"); -} - -Lucerna::Lucerna(AvalancheEngine *vm) : _fxHidden(false), _clock(vm) { - _vm = vm; -} - -Lucerna::~Lucerna() { - for (int i = 0; i < 31; i++) { - for (int j = 0; j < 2; j++) { - if (_vm->_gyro->_also[i][j] != 0) { - delete _vm->_gyro->_also[i][j]; - _vm->_gyro->_also[i][j] = 0; - } - } - } -} - -void Lucerna::init() { - for (int i = 0; i < 31; i++) { - for (int j = 0; j < 2; j++) - _vm->_gyro->_also[i][j] = 0; - } - -#if 0 - if (_vm->_enhanced->atbios) - _vm->_gyro->atkey = "f1"; - else - _vm->_gyro->atkey = "alt-"; -#endif -} - -/** - * Call a given Verb - * @remarks Originally called 'callverb' - */ -void Lucerna::callVerb(byte id) { - if (id == _vm->_parser->kPardon) { - Common::String tmpStr = Common::String::format("The f5 key lets you do a particular action in certain " \ - "situations. However, at the moment there is nothing assigned to it. You may press alt-A to see " \ - "what the current setting of this key is."); - _vm->_dialogs->displayText(tmpStr); - } else { - _vm->_gyro->_weirdWord = false; - _vm->_parser->_polite = true; - _vm->_parser->_verb = id; - _vm->_parser->doThat(); - } -} - -void Lucerna::drawAlsoLines() { - CursorMan.showMouse(false); - - _vm->_graphics->_magics.fillRect(Common::Rect(0, 0, 640, 200), 0); - _vm->_graphics->_magics.frameRect(Common::Rect(0, 45, 640, 161), 15); - - for (int i = 0; i < _vm->_gyro->_lineNum; i++) { - // We had to check if the lines are within the borders of the screen. - if ((_vm->_gyro->_lines[i]._x1 >= 0) && (_vm->_gyro->_lines[i]._x1 < _vm->_graphics->kScreenWidth) && (_vm->_gyro->_lines[i]._y1 >= 0) && (_vm->_gyro->_lines[i]._y1 < _vm->_graphics->kScreenHeight) - && (_vm->_gyro->_lines[i]._x2 >= 0) && (_vm->_gyro->_lines[i]._x2 < _vm->_graphics->kScreenWidth) && (_vm->_gyro->_lines[i]._y2 >= 0) && (_vm->_gyro->_lines[i]._y2 < _vm->_graphics->kScreenHeight)) - _vm->_graphics->_magics.drawLine(_vm->_gyro->_lines[i]._x1, _vm->_gyro->_lines[i]._y1, _vm->_gyro->_lines[i]._x2, _vm->_gyro->_lines[i]._y2, _vm->_gyro->_lines[i]._color); - } - - CursorMan.showMouse(true); -} - -/** - * Check is it's possible to give something to Spludwick - * @remarks Originally called 'nextstring' - */ -Common::String Lucerna::readAlsoStringFromFile() { - Common::String str; - byte length = file.readByte(); - for (int i = 0; i < length; i++) - str += file.readByte(); - return str; -} - -void Lucerna::scram(Common::String &str) { - for (uint i = 0; i < str.size(); i++) - str.setChar(str[i] ^ 177, i); -} - -void Lucerna::unScramble() { - for (int i = 0; i < 31; i++) { - for (int j = 0; j < 2; j++) { - if (_vm->_gyro->_also[i][j] != 0) - scram(*_vm->_gyro->_also[i][j]); - } - } - scram(_vm->_gyro->_listen); - scram(_vm->_gyro->_flags); -} - -void Lucerna::loadAlso(byte num) { - for (int i = 0; i < 31; i++) { - for (int j = 0; j < 2; j++) { - if (_vm->_gyro->_also[i][j] != 0) { - delete _vm->_gyro->_also[i][j]; - _vm->_gyro->_also[i][j] = 0; - } - } - } - Common::String filename; - filename = Common::String::format("also%d.avd", num); - if (!file.open(filename)) - error("AVALANCHE: Lucerna: File not found: %s", filename.c_str()); - - file.seek(128); - - byte alsoNum = file.readByte(); - Common::String tmpStr; - for (int i = 0; i <= alsoNum; i++) { - for (int j = 0; j < 2; j++) { - _vm->_gyro->_also[i][j] = new Common::String; - *_vm->_gyro->_also[i][j] = readAlsoStringFromFile(); - } - tmpStr = Common::String::format("\x9D%s\x9D", _vm->_gyro->_also[i][0]->c_str()); - *_vm->_gyro->_also[i][0] = tmpStr; - } - - memset(_vm->_gyro->_lines, 0xFF, sizeof(_vm->_gyro->_lines)); - - _vm->_gyro->_lineNum = file.readByte(); - for (int i = 0; i < _vm->_gyro->_lineNum; i++) { - LineType *curLine = &_vm->_gyro->_lines[i]; - curLine->_x1 = file.readSint16LE(); - curLine->_y1 = file.readSint16LE(); - curLine->_x2 = file.readSint16LE(); - curLine->_y2 = file.readSint16LE(); - curLine->_color = file.readByte(); - } - - memset(_vm->_gyro->_peds, 177, sizeof(_vm->_gyro->_peds)); - byte pedNum = file.readByte(); - for (int i = 0; i < pedNum; i++) { - PedType *curPed = &_vm->_gyro->_peds[i]; - curPed->_x = file.readSint16LE(); - curPed->_y = file.readSint16LE(); - curPed->_direction = file.readByte(); - } - - _vm->_gyro->_fieldNum = file.readByte(); - for (int i = 0; i < _vm->_gyro->_fieldNum; i++) { - FieldType *curField = &_vm->_gyro->_fields[i]; - curField->_x1 = file.readSint16LE(); - curField->_y1 = file.readSint16LE(); - curField->_x2 = file.readSint16LE(); - curField->_y2 = file.readSint16LE(); - } - - for (int i = 0; i < 15; i++) { - MagicType *magic = &_vm->_gyro->_magics[i]; - magic->_operation = file.readByte(); - magic->_data = file.readUint16LE(); - } - - for (int i = 0; i < 7; i++) { - MagicType *portal = &_vm->_gyro->_portals[i]; - portal->_operation = file.readByte(); - portal->_data = file.readUint16LE(); - } - - _vm->_gyro->_flags.clear(); - for (int i = 0; i < 26; i++) - _vm->_gyro->_flags += file.readByte(); - - int16 listen_length = file.readByte(); - _vm->_gyro->_listen.clear(); - for (int i = 0; i < listen_length; i++) - _vm->_gyro->_listen += file.readByte(); - - drawAlsoLines(); - - file.close(); - unScramble(); - for (int i = 0; i <= alsoNum; i++) { - tmpStr = Common::String::format(",%s,", _vm->_gyro->_also[i][0]->c_str()); - *_vm->_gyro->_also[i][0] = tmpStr; - } -} - -void Lucerna::loadRoom(byte num) { - CursorMan.showMouse(false); - - _vm->_graphics->fleshColors(); - - Common::String filename = Common::String::format("place%d.avd", num); - if (!file.open(filename)) - error("AVALANCHE: Lucerna: File not found: %s", filename.c_str()); - - file.seek(146); - if (!_vm->_gyro->_roomnName.empty()) - _vm->_gyro->_roomnName.clear(); - for (int i = 0; i < 30; i++) { - char actChar = file.readByte(); - if ((32 <= actChar) && (actChar <= 126)) - _vm->_gyro->_roomnName += actChar; - } - // Compression method byte follows this... - - file.seek(177); - - _vm->_graphics->_background = _vm->_graphics->loadPictureRow(file, _vm->_graphics->kBackgroundWidth, _vm->_graphics->kBackgroundHeight); - _vm->_graphics->refreshBackground(); - - file.close(); - - loadAlso(num); - _vm->_background->loadBackgroundSprites(num); - CursorMan.showMouse(true); -} - -void Lucerna::zoomOut(int16 x, int16 y) { - warning("STUB: Lucerna::zoomout()"); -} - -void Lucerna::findPeople(byte room) { - for (int i = 1; i < 29; i++) { - if (_vm->_gyro->_whereIs[i] == room) { - if (i < 25) - _vm->_gyro->_him = i + 150; - else - _vm->_gyro->_her = i + 150; - } - } -} - -void Lucerna::exitRoom(byte x) { - _vm->_sound->stopSound(); - _vm->_background->forgetBackgroundSprites(); - _vm->_gyro->_seeScroll = true; // This stops the trippancy system working over the length of this procedure. - - switch (x) { - case kRoomSpludwicks: - _vm->_timer->loseTimer(Timer::kReasonAvariciusTalks); - _vm->_gyro->_avariciusTalk = 0; - // He doesn't HAVE to be talking for this to work. It just deletes it IF it exists. - break; - case kRoomBridge: - if (_vm->_gyro->_drawbridgeOpen > 0) { - _vm->_gyro->_drawbridgeOpen = 4; // Fully open. - _vm->_timer->loseTimer(Timer::kReasonDrawbridgeFalls); - } - break; - case kRoomOutsideCardiffCastle: - _vm->_timer->loseTimer(Timer::kReasonCardiffsurvey); - break; - case kRoomRobins: - _vm->_timer->loseTimer(Timer::kReasonGettingTiedUp); - break; - } - - _vm->_gyro->_interrogation = 0; // Leaving the room cancels all the questions automatically. - _vm->_gyro->_seeScroll = false; // Now it can work again! - - _vm->_gyro->_lastRoom = _vm->_gyro->_room; - if (_vm->_gyro->_room != kRoomMap) - _vm->_gyro->_lastRoomNotMap = _vm->_gyro->_room; -} - - -/** - * Only when entering a NEW town! Not returning to the last one, - * but choosing another from the map. - * @remarks Originally called 'new_town' - */ -void Lucerna::enterNewTown() { - _vm->_menu->setup(); - - switch (_vm->_gyro->_room) { - case kRoomOutsideNottsPub: // Entry into Nottingham. - if ((_vm->_gyro->_roomCount[kRoomRobins] > 0) && (_vm->_gyro->_beenTiedUp) && (!_vm->_gyro->_takenMushroom)) - _vm->_gyro->_mushroomGrowing = true; - break; - case kRoomWiseWomans: // Entry into Argent. - if (_vm->_gyro->_talkedToCrapulus && (!_vm->_gyro->_lustieIsAsleep)) { - _vm->_gyro->_spludwickAtHome = !((_vm->_gyro->_roomCount[kRoomWiseWomans] % 3) == 1); - _vm->_gyro->_crapulusWillTell = !_vm->_gyro->_spludwickAtHome; - } else { - _vm->_gyro->_spludwickAtHome = true; - _vm->_gyro->_crapulusWillTell = false; - } - if (_vm->_gyro->_boxContent == Gyro::kObjectWine) - _vm->_gyro->_wineState = 3; // Vinegar - break; - } - - if (_vm->_gyro->_room != kRoomOutsideDucks) { - if ((_vm->_gyro->_objects[Gyro::kObjectOnion - 1]) && !(_vm->_gyro->_onionInVinegar)) - _vm->_gyro->_rottenOnion = true; // You're holding the onion - } -} - -void Lucerna::putGeidaAt(byte whichPed, byte ped) { - if (ped == 0) - return; - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - - spr1->init(5, false, _vm->_animation); // load Geida - _vm->_animation->appearPed(1, whichPed); - spr1->_callEachStepFl = true; - spr1->_eachStepProc = Animation::kProcGeida; -} - -void Lucerna::enterRoom(byte room, byte ped) { - _vm->_gyro->_seeScroll = true; // This stops the trippancy system working over the length of this procedure. - - findPeople(room); - _vm->_gyro->_room = room; - if (ped != 0) - _vm->_gyro->_roomCount[room]++; - - loadRoom(room); - - if ((_vm->_gyro->_roomCount[room] == 0) && (!_vm->_gyro->setFlag('S'))) - incScore(1); - - _vm->_gyro->_whereIs[Gyro::kPeopleAvalot - 150] = _vm->_gyro->_room; - - if (_vm->_gyro->_geidaFollows) - _vm->_gyro->_whereIs[Gyro::kPeopleGeida - 150] = room; - - _vm->_gyro->_roomTime = 0; - - - if ((_vm->_gyro->_lastRoom == kRoomMap) && (_vm->_gyro->_lastRoomNotMap != _vm->_gyro->_room)) - enterNewTown(); - - switch (room) { - case kRoomYours: - if (_vm->_gyro->_avvyInBed) { - _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_graphics->refreshBackground(); - _vm->_timer->addTimer(100, Timer::kProcArkataShouts, Timer::kReasonArkataShouts); - } - break; - - case kRoomOutsideYours: - if (ped > 0) { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - if (!_vm->_gyro->_talkedToCrapulus) { - _vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = kRoomOutsideYours; - spr1->init(8, false, _vm->_animation); // load Crapulus - - if (_vm->_gyro->_roomCount[kRoomOutsideYours] == 1) { - _vm->_animation->appearPed(1, 3); // Start on the right-hand side of the screen. - spr1->walkTo(4); // Walks up to greet you. - } else { - _vm->_animation->appearPed(1, 4); // Starts where he was before. - spr1->_facingDir = Animation::kDirLeft; - } - - spr1->_callEachStepFl = true; - spr1->_eachStepProc = Animation::kProcFaceAvvy; // He always faces Avvy. - - } else - _vm->_gyro->_whereIs[Gyro::kPeopleCrapulus - 150] = kRoomNowhere; - - if (_vm->_gyro->_crapulusWillTell) { - spr1->init(8, false, _vm->_animation); - _vm->_animation->appearPed(1, 1); - spr1->walkTo(3); - _vm->_timer->addTimer(20, Timer::kProcCrapulusSpludOut, Timer::kReasonCrapulusSaysSpludwickOut); - _vm->_gyro->_crapulusWillTell = false; - } - } - break; - - case kRoomOutsideSpludwicks: - if ((_vm->_gyro->_roomCount[kRoomOutsideSpludwicks] == 1) && (ped == 1)) { - _vm->_timer->addTimer(20, Timer::kProcBang, Timer::kReasonExplosion); - _vm->_gyro->_spludwickAtHome = true; - } - break; - - case kRoomSpludwicks: - if (_vm->_gyro->_spludwickAtHome) { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - if (ped > 0) { - spr1->init(2, false, _vm->_animation); // load Spludwick - _vm->_animation->appearPed(1, 1); - _vm->_gyro->_whereIs[Gyro::kPeopleSpludwick - 150] = kRoomSpludwicks; - } - - spr1->_callEachStepFl = true; - spr1->_eachStepProc = Animation::kProcGeida; - } else - _vm->_gyro->_whereIs[Gyro::kPeopleSpludwick - 150] = kRoomNowhere; - break; - - case kRoomBrummieRoad: - if (_vm->_gyro->_geidaFollows) - putGeidaAt(4, ped); - if (_vm->_gyro->_cwytalotGone) { - _vm->_gyro->_magics[kColorLightred - 1]._operation = Gyro::kMagicNothing; - _vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] = kRoomNowhere; - } else { - if (ped > 0) { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - spr1->init(4, false, _vm->_animation); // 4 = Cwytalot - spr1->_callEachStepFl = true; - spr1->_eachStepProc = Animation::kProcFollowAvvyY; - _vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] = kRoomBrummieRoad; - - if (_vm->_gyro->_roomCount[kRoomBrummieRoad] == 1) { // First time here... - _vm->_animation->appearPed(1, 1); // He appears on the right of the screen... - spr1->walkTo(3); // ...and he walks up... - } else { - // You've been here before. - _vm->_animation->appearPed(1, 3); // He's standing in your way straight away... - spr1->_facingDir = Animation::kDirLeft; - } - } - } - break; - - case kRoomArgentRoad: - if ((_vm->_gyro->_cwytalotGone) && (!_vm->_gyro->_passedCwytalotInHerts) && (ped == 2) && (_vm->_gyro->_roomCount[kRoomArgentRoad] > 3)) { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - spr1->init(4, false, _vm->_animation); // 4 = Cwytalot again - _vm->_animation->appearPed(1, 0); - spr1->walkTo(1); - spr1->_vanishIfStill = true; - _vm->_gyro->_passedCwytalotInHerts = true; - // _vm->_gyro->whereis[#157] = r__Nowhere; // can we fit this in? - _vm->_timer->addTimer(20, Timer::kProcCwytalotInHerts, Timer::kReasonCwytalotInHerts); - } - break; - - case kRoomBridge: - if (_vm->_gyro->_drawbridgeOpen == 4) { // open - _vm->_background->drawBackgroundSprite(-1, -1, 2); // Position of drawbridge - _vm->_graphics->refreshBackground(); - _vm->_gyro->_magics[kColorGreen - 1]._operation = Gyro::kMagicNothing; // You may enter the drawbridge. - } - if (_vm->_gyro->_geidaFollows) - putGeidaAt(ped + 2, ped); // load Geida - break; - - case kRoomRobins: - if (ped > 0) { - if (!_vm->_gyro->_beenTiedUp) { - // A welcome party... or maybe not... - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - spr1->init(6, false, _vm->_animation); - _vm->_animation->appearPed(1, 1); - spr1->walkTo(2); - _vm->_timer->addTimer(36, Timer::kProcGetTiedUp, Timer::kReasonGettingTiedUp); - } - } - - if (_vm->_gyro->_beenTiedUp) { - _vm->_gyro->_whereIs[Gyro::kPeopleRobinHood - 150] = 0; - _vm->_gyro->_whereIs[Gyro::kPeopleFriarTuck - 150] = 0; - } - - if (_vm->_gyro->_tiedUp) - _vm->_background->drawBackgroundSprite(-1, -1, 1); - - if (!_vm->_gyro->_mushroomGrowing) - _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_graphics->refreshBackground(); - break; - - case kRoomOutsideCardiffCastle: - if (ped > 0) { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - switch (_vm->_gyro->_cardiffQuestionNum) { - case 0 : // You've answered NONE of his questions. - spr1->init(9, false, _vm->_animation); - _vm->_animation->appearPed(1, 1); - spr1->walkTo(2); - _vm->_timer->addTimer(47, Timer::kProcCardiffSurvey, Timer::kReasonCardiffsurvey); - break; - case 5 : - _vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing; - break; // You've answered ALL his questions. => nothing happens. - default: // You've answered SOME of his questions. - spr1->init(9, false, _vm->_animation); - _vm->_animation->appearPed(1, 2); - spr1->_facingDir = Animation::kDirRight; - _vm->_timer->addTimer(3, Timer::kProcCardiffReturn, Timer::kReasonCardiffsurvey); - } - } - - if (_vm->_gyro->_cardiffQuestionNum < 5) - _vm->_gyro->_interrogation = _vm->_gyro->_cardiffQuestionNum; - else - _vm->_gyro->_interrogation = 0; - break; - - case kRoomMap: - // You're entering the map. - dawn(); - if (ped > 0) - zoomOut(_vm->_gyro->_peds[ped]._x, _vm->_gyro->_peds[ped]._y); - - if ((_vm->_gyro->_objects[Gyro::kObjectWine - 1]) && (_vm->_gyro->_wineState != 3)) { - _vm->_dialogs->displayScrollChain('q', 9); // Don't want to waste the wine! - _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false; - refreshObjectList(); - } - - _vm->_dialogs->displayScrollChain('q', 69); - break; - - case kRoomCatacombs: - if ((ped == 0) || (ped == 3) || (ped == 5) || (ped == 6)) { - - switch (ped) { - case 3: // Enter from oubliette - _vm->_gyro->_catacombX = 8; - _vm->_gyro->_catacombY = 4; - break; - case 5: // Enter from du Lustie's - _vm->_gyro->_catacombX = 8; - _vm->_gyro->_catacombY = 7; - break; - case 6: // Enter from Geida's - _vm->_gyro->_catacombX = 4; - _vm->_gyro->_catacombY = 1; - break; - } - - _vm->_gyro->_enterCatacombsFromLustiesRoom = true; - _vm->_animation->catacombMove(ped); - _vm->_gyro->_enterCatacombsFromLustiesRoom = false; - } - break; - - case kRoomArgentPub: - if (_vm->_gyro->_wonNim) - _vm->_background->drawBackgroundSprite(-1, -1, 0); // No lute by the settle. - _vm->_gyro->_malagauche = 0; // Ready to boot Malagauche - if (_vm->_gyro->_givenBadgeToIby) { - _vm->_background->drawBackgroundSprite(-1, -1, 7); - _vm->_background->drawBackgroundSprite(-1, -1, 8); - } - _vm->_graphics->refreshBackground(); - break; - - case kRoomLustiesRoom: - _vm->_gyro->_npcFacing = 1; // du Lustie. - if (_vm->_animation->_sprites[0]._id == 0) // Avvy in his normal clothes - _vm->_timer->addTimer(3, Timer::kProcCallsGuards, Timer::kReasonDuLustieTalks); - else if (!_vm->_gyro->_enteredLustiesRoomAsMonk) // already - // Presumably, Avvy dressed as a monk. - _vm->_timer->addTimer(3, Timer::kProcGreetsMonk, Timer::kReasonDuLustieTalks); - - if (_vm->_gyro->_geidaFollows) { - putGeidaAt(4, ped); - if (_vm->_gyro->_lustieIsAsleep) { - _vm->_background->drawBackgroundSprite(-1, -1, 4); - _vm->_graphics->refreshBackground(); - } - } - break; - - case kRoomMusicRoom: - if (_vm->_gyro->_jacquesState > 0) { - _vm->_gyro->_jacquesState = 5; - _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_graphics->refreshBackground(); - _vm->_background->drawBackgroundSprite(-1, -1, 3); - _vm->_gyro->_magics[kColorBrown - 1]._operation = Gyro::kMagicNothing; - _vm->_gyro->_whereIs[Gyro::kPeopleJacques - 150] = 0; - } - if (ped != 0) { - _vm->_background->drawBackgroundSprite(-1, -1, 5); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(6); - _vm->_sequence->thenShow(5); - _vm->_sequence->thenShow(7); - _vm->_sequence->startToClose(); - } - break; - - case kRoomOutsideNottsPub: - if (ped == 2) { - _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(3); - _vm->_sequence->thenShow(2); - _vm->_sequence->thenShow(1); - _vm->_sequence->thenShow(4); - _vm->_sequence->startToClose(); - } - break; - - case kRoomOutsideArgentPub: - if (ped == 2) { - _vm->_background->drawBackgroundSprite(-1, -1, 5); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(6); - _vm->_sequence->thenShow(5); - _vm->_sequence->thenShow(7); - _vm->_sequence->startToClose(); - } - break; - - case kRoomWiseWomans: { - AnimationType *spr1 = &_vm->_animation->_sprites[1]; - spr1->init(11, false, _vm->_animation); - if ((_vm->_gyro->_roomCount[kRoomWiseWomans] == 1) && (ped > 0)) { - _vm->_animation->appearPed(1, 1); // Start on the right-hand side of the screen. - spr1->walkTo(3); // Walks up to greet you. - } else { - _vm->_animation->appearPed(1, 3); // Starts where she was before. - spr1->_facingDir = Animation::kDirLeft; - } - - spr1->_callEachStepFl = true; - spr1->_eachStepProc = Animation::kProcFaceAvvy; // She always faces Avvy. - } - break; - - case kRoomInsideCardiffCastle: - if (ped > 0) { - _vm->_animation->_sprites[1].init(10, false, _vm->_animation); // Define the dart. - _vm->_background->drawBackgroundSprite(-1, -1, 0); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(1); - if (_vm->_gyro->_arrowInTheDoor) - _vm->_sequence->thenShow(3); - else - _vm->_sequence->thenShow(2); - - if (_vm->_gyro->_takenPen) - _vm->_background->drawBackgroundSprite(-1, -1, 3); - - _vm->_sequence->startToClose(); - } else { - _vm->_background->drawBackgroundSprite(-1, -1, 0); - if (_vm->_gyro->_arrowInTheDoor) - _vm->_background->drawBackgroundSprite(-1, -1, 2); - else - _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_graphics->refreshBackground(); - } - break; - - case kRoomAvvysGarden: - if (ped == 1) { - _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(2); - _vm->_sequence->thenShow(1); - _vm->_sequence->thenShow(3); - _vm->_sequence->startToClose(); - } - break; - - case kRoomEntranceHall: - case kRoomInsideAbbey: - case kRoomYourHall: - if (ped == 2) { -#if 0 - // It was the original: - _vm->_celer->show_one(-1, -1, 2); - _vm->_sequence->first_show(1); - _vm->_sequence->then_show(3); - _vm->_sequence->start_to_close(); -#endif - - _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(2); - _vm->_sequence->thenShow(1); - _vm->_sequence->thenShow(3); - _vm->_sequence->startToClose(); - } - break; - - case kRoomAylesOffice: - if (_vm->_gyro->_aylesIsAwake) - _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_graphics->refreshBackground(); - break; // Ayles awake. - - case kRoomGeidas: - putGeidaAt(1, ped); - break; // load Geida - - case kRoomEastHall: - case kRoomWestHall: - if (_vm->_gyro->_geidaFollows) - putGeidaAt(ped + 1, ped); - break; - - case kRoomLusties: - if (_vm->_gyro->_geidaFollows) - putGeidaAt(ped + 5, ped); - break; - - case kRoomNottsPub: - if (_vm->_gyro->_sittingInPub) - _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_gyro->_npcFacing = 1; // Port. - break; - - case kRoomOutsideDucks: - if (ped == 2) { - // Shut the door - _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_graphics->refreshBackground(); - _vm->_sequence->firstShow(3); - _vm->_sequence->firstShow(2); - _vm->_sequence->thenShow(1); - _vm->_sequence->thenShow(4); - _vm->_sequence->startToClose(); - } - break; - - case kRoomDucks: - _vm->_gyro->_npcFacing = 1; // Duck. - break; - } - - _vm->_gyro->_seeScroll = false; // Now it can work again! - _vm->_gyro->_isLoaded = false; -} - -void Lucerna::thinkAbout(byte object, bool type) { - const int16 picSize = 966; - - _vm->_gyro->_thinks = object; - object--; - - _vm->_gyro->setMousePointerWait(); - - if (type == Gyro::kThing) { - if (!file.open("thinks.avd")) - error("AVALANCHE: Lucerna: File not found: thinks.avd"); - } else { // Gyro::kPerson - if (!file.open("folk.avd")) - error("AVALANCHE: Lucerna: File not found: folk.avd"); - - object -= 149; - if (object >= 25) - object -= 8; - if (object == 20) - object--; // Last time... - } - - CursorMan.showMouse(false); - - file.seek(object * picSize + 65); - ::Graphics::Surface picture = _vm->_graphics->loadPictureGraphic(file); - _vm->_graphics->drawPicture(_vm->_graphics->_surface, picture, 205, 170); - - picture.free(); - file.close(); - - CursorMan.showMouse(true); - _vm->_gyro->_thinkThing = type; -} - -void Lucerna::loadDigits() { // Load the scoring digits & rwlites - const byte digitsize = 134; - const byte rwlitesize = 126; - - if (!file.open("digit.avd")) - error("AVALANCHE: Lucerna: File not found: digit.avd"); - - for (int i = 0; i < 10; i++) { - file.seek(i * digitsize); - _vm->_gyro->_digits[i] = _vm->_graphics->loadPictureGraphic(file); - } - - for (int i = 0; i < 9; i++) { - file.seek(10 * digitsize + i * rwlitesize); - _vm->_gyro->_directions[i] = _vm->_graphics->loadPictureGraphic(file); - } - - file.close(); -} - -void Lucerna::drawToolbar() { - if (!file.open("useful.avd")) - error("AVALANCHE: Lucerna: File not found: useful.avd"); - - file.seek(40); - - CursorMan.showMouse(false); - ::Graphics::Surface picture = _vm->_graphics->loadPictureGraphic(file); - _vm->_graphics->drawPicture(_vm->_graphics->_surface, picture, 5, 169); - - picture.free(); - file.close(); - - CursorMan.showMouse(true); - _vm->_animation->_oldDirection = 177; - drawDirection(); -} - -void Lucerna::drawScore() { - uint16 score = _vm->_gyro->_dnascore; - int8 numbers[3] = {0, 0, 0}; - for (int i = 0; i < 2; i++) { - byte divisor = 1; - for (int j = 0; j < (2 - i); j++) - divisor *= 10; - numbers[i] = score / divisor; - score -= numbers[i] * divisor; - } - numbers[2] = score; - - CursorMan.showMouse(false); - - for (int i = 0; i < 3; i++) { - if (_vm->_gyro->_scoreToDisplay[i] != numbers[i]) - _vm->_graphics->drawPicture(_vm->_graphics->_surface, _vm->_gyro->_digits[numbers[i]], 250 + (i + 1) * 15, 177); - } - - CursorMan.showMouse(true); - - for (int i = 0; i < 3; i++) - _vm->_gyro->_scoreToDisplay[i] = numbers[i]; -} - -void Lucerna::incScore(byte num) { - for (int i = 1; i <= num; i++) { - _vm->_gyro->_dnascore++; - -// if (soundfx) { - for (int j = 1; j <= 97; j++) - // Length os 2 is a guess, the original doesn't have a delay specified - _vm->_sound->playNote(177 + _vm->_gyro->_dnascore * 3, 2); -// } - } - warning("STUB: Lucerna::points()"); - - drawScore(); -} - -void Lucerna::useCompass(const Common::Point &cursorPos) { - byte color = *(byte *)_vm->_graphics->_surface.getBasePtr(cursorPos.x, cursorPos.y / 2); - - switch (color) { - case kColorGreen: - _vm->_animation->_direction = Animation::kDirUp; - _vm->_animation->changeDirection(0, Animation::kDirUp); - drawDirection(); - break; - case kColorBrown: - _vm->_animation->_direction = Animation::kDirDown; - _vm->_animation->changeDirection(0, Animation::kDirDown); - drawDirection(); - break; - case kColorCyan: - _vm->_animation->_direction = Animation::kDirLeft; - _vm->_animation->changeDirection(0, Animation::kDirLeft); - drawDirection(); - break; - case kColorLightmagenta: - _vm->_animation->_direction = Animation::kDirRight; - _vm->_animation->changeDirection(0, Animation::kDirRight); - drawDirection(); - break; - case kColorRed: - case kColorWhite: - case kColorLightcyan: - case kColorYellow: // Fall-throughs are intended. - _vm->_animation->stopWalking(); - drawDirection(); - break; - } -} - -void Lucerna::fxToggle() { - warning("STUB: Lucerna::fxtoggle()"); -} - -void Lucerna::refreshObjectList() { - _vm->_gyro->_carryNum = 0; - if (_vm->_gyro->_thinkThing && !_vm->_gyro->_objects[_vm->_gyro->_thinks - 1]) - thinkAbout(Gyro::kObjectMoney, Gyro::kThing); // you always have money - - for (int i = 0; i < kObjectNum; i++) { - if (_vm->_gyro->_objects[i]) { - _vm->_gyro->_objectList[_vm->_gyro->_carryNum] = i + 1; - _vm->_gyro->_carryNum++; - } - } -} - -/** - * @remarks Originally called 'verte' - */ -void Lucerna::guideAvvy(Common::Point cursorPos) { - if (!_vm->_gyro->_userMovesAvvy) - return; - - cursorPos.y /= 2; - byte what; - - // _vm->_animation->tr[0] is Avalot.) - AnimationType *avvy = &_vm->_animation->_sprites[0]; - if (cursorPos.x < avvy->_x) - what = 1; - else if (cursorPos.x > (avvy->_x + avvy->_info._xLength)) - what = 2; - else - what = 0; // On top - - if (cursorPos.y < avvy->_y) - what += 3; - else if (cursorPos.y > (avvy->_y + avvy->_info._yLength)) - what += 6; - - switch (what) { - case 0: - _vm->_animation->stopWalking(); - break; // Clicked on Avvy: no movement. - case 1: - _vm->_animation->changeDirection(0, Animation::kDirLeft); - break; - case 2: - _vm->_animation->changeDirection(0, Animation::kDirRight); - break; - case 3: - _vm->_animation->changeDirection(0, Animation::kDirUp); - break; - case 4: - _vm->_animation->changeDirection(0, Animation::kDirUpLeft); - break; - case 5: - _vm->_animation->changeDirection(0, Animation::kDirUpRight); - break; - case 6: - _vm->_animation->changeDirection(0, Animation::kDirDown); - break; - case 7: - _vm->_animation->changeDirection(0, Animation::kDirDownLeft); - break; - case 8: - _vm->_animation->changeDirection(0, Animation::kDirDownRight); - break; - } // No other values are possible. - - drawDirection(); -} - -void Lucerna::checkClick() { - Common::Point cursorPos = _vm->getMousePos(); - _vm->_gyro->_onToolbar = _vm->_gyro->kSlowComputer && ((cursorPos.y >= 169) || (cursorPos.y <= 10)); - - /*if (_vm->_gyro->mrelease > 0) - _vm->_gyro->after_the_scroll = false;*/ - - if ((0 <= cursorPos.y) && (cursorPos.y <= 21)) - _vm->_gyro->newMouse(0); // up arrow - else if ((317 <= cursorPos.y) && (cursorPos.y <= 339)) - _vm->_gyro->newMouse(7); //I-beam - else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) - _vm->_gyro->newMouse(1); // screwdriver - else if (!_vm->_menu->isActive()) { // Dropdown can handle its own pointers. - if (_holdLeftMouse) { - _vm->_gyro->newMouse(6); // Mark's crosshairs - guideAvvy(cursorPos); // Normally, if you click on the picture, you're guiding Avvy around. - } else - _vm->_gyro->newMouse(3); // fletch - } - - if (_holdLeftMouse) { - if ((0 <= cursorPos.y) && (cursorPos.y <= 21)) { // Click on the dropdown menu. - if (_vm->_gyro->_dropsOk) - _vm->_menu->update(); - } else if ((317 <= cursorPos.y) && (cursorPos.y <= 339)) { // Click on the command line. - _vm->_parser->_inputTextPos = (cursorPos.x - 23) / 8; - if (_vm->_parser->_inputTextPos > _vm->_parser->_inputText.size() + 1) - _vm->_parser->_inputTextPos = _vm->_parser->_inputText.size() + 1; - if (_vm->_parser->_inputTextPos < 1) - _vm->_parser->_inputTextPos = 1; - _vm->_parser->_inputTextPos--; - _vm->_parser->plotText(); - } else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) { // Check the toolbar. - if ((137 <= cursorPos.x) && (cursorPos.x <= 207)) { // Control Avvy with the compass. - if (_vm->_gyro->_alive && _vm->_gyro->_avvyIsAwake) - useCompass(cursorPos); - } else if ((208 <= cursorPos.x) && (cursorPos.x <= 260)) { // Examine the _thing. - do { - _vm->updateEvents(); - } while (_holdLeftMouse); - - if (_vm->_gyro->_thinkThing) { - _vm->_parser->_thing = _vm->_gyro->_thinks; - _vm->_parser->_thing += 49; - _vm->_parser->_person = _vm->_parser->kPardon; - } else { - _vm->_parser->_person = _vm->_gyro->_thinks; - _vm->_parser->_thing = _vm->_parser->kPardon; - } - callVerb(Parser::kVerbCodeExam); - } else if ((261 <= cursorPos.x) && (cursorPos.x <= 319)) { // Display the score. - do { - _vm->updateEvents(); - } while (_holdLeftMouse); - - callVerb(Parser::kVerbCodeScore); - } else if ((320 <= cursorPos.x) && (cursorPos.x <= 357)) { // Change speed. - _vm->_animation->_sprites[0]._speedX = _vm->_gyro->kWalk; - _vm->_animation->updateSpeed(); - } else if ((358 <= cursorPos.x) && (cursorPos.x <= 395)) { // Change speed. - _vm->_animation->_sprites[0]._speedX = _vm->_gyro->kRun; - _vm->_animation->updateSpeed(); - } else if ((396 <= cursorPos.x) && (cursorPos.x <= 483)) - fxToggle(); - else if ((535 <= cursorPos.x) && (cursorPos.x <= 640)) - _vm->_gyro->_mouseText.insertChar(Dialogs::kControlNewLine, 0); - } else if (!_vm->_gyro->_dropsOk) - _vm->_gyro->_mouseText = Common::String(13) + _vm->_gyro->_mouseText; - } -} - -void Lucerna::errorLed() { - warning("STUB: Lucerna::errorled()"); -} - -int8 Lucerna::fades(int8 x) { - warning("STUB: Lucerna::fades()"); - return 0; -} - -void Lucerna::fadeOut(byte n) { - warning("STUB: Lucerna::fadeOut()"); -} - -void Lucerna::dusk() { - warning("STUB: Lucerna::dusk()"); -} - -void Lucerna::fadeIn(byte n) { - warning("STUB: Lucerna::fadeIn()"); -} - -void Lucerna::dawn() { - warning("STUB: Lucerna::dawn()"); -} - -void Lucerna::drawDirection() { // It's data is loaded in load_digits(). - if (_vm->_animation->_oldDirection == _vm->_animation->_direction) - return; - - _vm->_animation->_oldDirection = _vm->_animation->_direction; - - CursorMan.showMouse(false); - _vm->_graphics->drawPicture(_vm->_graphics->_surface, _vm->_gyro->_directions[_vm->_animation->_direction], 0, 161); - CursorMan.showMouse(true); -} - - -void Lucerna::gameOver() { - _vm->_gyro->_userMovesAvvy = false; - - AnimationType *avvy = &_vm->_animation->_sprites[0]; - int16 sx = avvy->_x; - int16 sy = avvy->_y; - - avvy->remove(); - avvy->init(12, true, _vm->_animation); // 12 = Avalot falls - avvy->_stepNum = 0; - avvy->appear(sx, sy, 0); - - _vm->_timer->addTimer(3, Timer::kProcAvalotFalls, Timer::kReasonFallingOver); - _vm->_gyro->_alive = false; -} - -void Lucerna::minorRedraw() { - dusk(); - - enterRoom(_vm->_gyro->_room, 0); // Ped unknown or non-existant. - - for (int i = 0; i < 3; i++) - _vm->_gyro->_scoreToDisplay[i] = -1; // impossible digits - drawScore(); - - dawn(); -} - -void Lucerna::majorRedraw() { - warning("STUB: Lucerna::major_redraw()"); -} - -uint16 Lucerna::bearing(byte whichPed) { - static const double rad2deg = 180 / 3.14; // Pi - AnimationType *avvy = &_vm->_animation->_sprites[0]; - PedType *curPed = &_vm->_gyro->_peds[whichPed]; - - if (avvy->_x == curPed->_x) - return 0; - else if (avvy->_x < curPed->_x) { - return (uint16)((atan(double((avvy->_y - curPed->_y)) / (avvy->_x - curPed->_x)) * rad2deg) + 90); - } else { - return (uint16)((atan(double((avvy->_y - curPed->_y)) / (avvy->_x - curPed->_x)) * rad2deg) + 270); - } -} - -/** - * @remarks Originally called 'sprite_run' - */ -void Lucerna::spriteRun() { - _vm->_gyro->_doingSpriteRun = true; - _vm->_animation->animLink(); - _vm->_gyro->_doingSpriteRun = false; -} - -void Lucerna::fixFlashers() { - _vm->_gyro->_ledStatus = 177; - _vm->_animation->_oldDirection = 177; - _vm->_dialogs->setReadyLight(2); - drawDirection(); -} - -} // End of namespace Avalanche diff --git a/engines/avalanche/lucerna.h b/engines/avalanche/lucerna.h deleted file mode 100644 index 87b1931e25..0000000000 --- a/engines/avalanche/lucerna.h +++ /dev/null @@ -1,124 +0,0 @@ -/* ScummVM - Graphic Adventure Engine - * - * ScummVM is the legal property of its developers, whose names - * are too numerous to list here. Please refer to the COPYRIGHT - * file distributed with this source distribution. - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. - - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software - * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. - * - */ - -/* - * This code is based on the original source code of Lord Avalot d'Argent version 1.3. - * Copyright (c) 1994-1995 Mike, Mark and Thomas Thurman. - */ - -/* LUCERNA The screen, [keyboard] and mouse handler.*/ - -#ifndef AVALANCHE_LUCERNA2_H -#define AVALANCHE_LUCERNA2_H - -#include "common/scummsys.h" -#include "common/file.h" - -namespace Avalanche { -class AvalancheEngine; - -class Clock { -public: - Clock(AvalancheEngine *vm); - - void update(); - -private: - static const int kCenterX = 510; - static const int kCenterY = 183; - - AvalancheEngine *_vm; - - uint16 _hour, _minute, _second, _hourAngle, _oldHour, _oldMinute, _oldHourAngle; - Common::Point _clockHandHour, _clockHandMinute; - - void calcHand(uint16 angle, uint16 length, Common::Point &endPoint, byte color); - void drawHand(const Common::Point &endPoint, byte color); - void plotHands(); - void chime(); -}; - -class Lucerna { -public: - bool _holdLeftMouse; - Clock _clock; - - Lucerna(AvalancheEngine *vm); - ~Lucerna(); - - void init(); - void callVerb(byte id); - void drawAlsoLines(); - void loadRoom(byte num); - void exitRoom(byte x); - void enterRoom(byte room, byte ped); - void thinkAbout(byte object, bool type); // Hey!!! Get it and put it!!! - void loadDigits(); // Load the scoring digits & rwlites - void drawToolbar(); - void drawScore(); - void incScore(byte num); // Add on no. of points - void useCompass(const Common::Point &cursorPos); // Click on the compass on the toolbar to control Avvy's movement. - void fxToggle(); - void refreshObjectList(); - void checkClick(); - void errorLed(); - void dusk(); - void dawn(); - void drawDirection(); // Draws the little icon at the left end of the text input field. - void gameOver(); - uint16 bearing(byte whichPed); // Returns the bearing from ped 'whichped' to Avvy, in degrees. - void fixFlashers(); - void loadAlso(byte num); - - // There are two kinds of redraw: Major and Minor. Minor is what happens when you load a game, etc. Major redraws EVERYTHING. - void minorRedraw(); - void majorRedraw(); - - void spriteRun(); - -private: - AvalancheEngine *_vm; - - Common::File file; - - Common::String readAlsoStringFromFile(); - void scram(Common::String &str); - void unScramble(); - - void zoomOut(int16 x, int16 y); // Only used when entering the map. - void enterNewTown(); - void findPeople(byte room); - void putGeidaAt(byte whichPed, byte ped); - void guideAvvy(Common::Point cursorPos); - - // Will be used in dusk() and dawn(). - bool _fxHidden; - - int8 fades(int8 x); - void fadeOut(byte n); - void fadeIn(byte n); - -}; - -} // End of namespace Avalanche - -#endif // AVALANCHE_LUCERNA2_H diff --git a/engines/avalanche/menu.cpp b/engines/avalanche/menu.cpp index 64b3b97eca..0fb1f62ca5 100644 --- a/engines/avalanche/menu.cpp +++ b/engines/avalanche/menu.cpp @@ -29,8 +29,6 @@ #include "avalanche/avalanche.h" #include "avalanche/menu.h" -#include "avalanche/lucerna.h" -#include "avalanche/gyro.h" #include "avalanche/animation.h" #include "common/textconsole.h" @@ -67,7 +65,7 @@ void HeadType::highlight() { _menu->_activeMenuItem._activeNum = _position; _menu->_menuActive = true; - _menu->_vm->_gyro->_currentMouse = 177; // Force redraw of cursor. + _menu->_vm->_avalot->_currentMouse = 177; // Force redraw of cursor. } bool HeadType::parseAltTrigger(char key) { @@ -137,8 +135,8 @@ void MenuItem::display() { for (int y = 1; y < _optionNum; y++) displayOption(y, false); - _dr->_vm->_gyro->_defaultLed = 1; - _dr->_vm->_gyro->_currentMouse = 177; + _dr->_vm->_avalot->_defaultLed = 1; + _dr->_vm->_avalot->_currentMouse = 177; CursorMan.showMouse(true); // 4 = fletch } @@ -151,7 +149,7 @@ void MenuItem::wipe() { _activeNow = false; _dr->_menuActive = false; _firstlix = false; - _dr->_vm->_gyro->_defaultLed = 2; + _dr->_vm->_avalot->_defaultLed = 2; CursorMan.showMouse(true); } @@ -220,13 +218,13 @@ void MenuBar::createMenuItem(char trig, Common::String title, char altTrig, Menu void MenuBar::draw() { _dr->_vm->_graphics->_surface.fillRect(Common::Rect(0, 0, 640, 10), _dr->kMenuBackgroundColor); - byte savecp = _dr->_vm->_gyro->_cp; - _dr->_vm->_gyro->_cp = 3; + byte savecp = _dr->_vm->_avalot->_cp; + _dr->_vm->_avalot->_cp = 3; for (int i = 0; i < _menuNum; i++) _menuItems[i].draw(); - _dr->_vm->_gyro->_cp = savecp; + _dr->_vm->_avalot->_cp = savecp; } void MenuBar::parseAltTrigger(char c) { @@ -264,30 +262,30 @@ Menu::Menu(AvalancheEngine *vm) { } void Menu::findWhatYouCanDoWithIt() { - switch (_vm->_gyro->_thinks) { - case Gyro::kObjectWine: - case Gyro::kObjectPotion: - case Gyro::kObjectInk: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeDrink; + switch (_vm->_avalot->_thinks) { + case Avalot::kObjectWine: + case Avalot::kObjectPotion: + case Avalot::kObjectInk: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeDrink; break; - case Gyro::kObjectBell: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeRing; + case Avalot::kObjectBell: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeRing; break; - case Gyro::kObjectChastity: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeWear; + case Avalot::kObjectChastity: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeWear; break; - case Gyro::kObjectLute: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodePlay; + case Avalot::kObjectLute: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodePlay; break; - case Gyro::kObjectMushroom: - case Gyro::kObjectOnion: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeEat; + case Avalot::kObjectMushroom: + case Avalot::kObjectOnion: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeEat; break; - case Gyro::kObjectClothes: - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeWear; + case Avalot::kObjectClothes: + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeWear; break; default: - _vm->_gyro->_verbStr = Parser::kVerbCodeExam; // Anything else. + _vm->_avalot->_verbStr = Parser::kVerbCodeExam; // Anything else. } } @@ -312,7 +310,7 @@ void Menu::drawMenuText(int16 x, int16 y, char trigger, Common::String text, boo for (uint i = 0; i < text.size(); i++) { for (int j = 0; j < 8; j++) { byte idx = text[i]; - font[idx][j] = _vm->_gyro->_font[idx][j] & ander; // Set the font. + font[idx][j] = _vm->_avalot->_font[idx][j] & ander; // Set the font. // And set the background of the text to the desired color. for (int k = 0; k < 8; k++) *(byte *)_vm->_graphics->_surface.getBasePtr(x * 8 + i * 8 + k, y + j) = backgroundColor; @@ -414,9 +412,9 @@ void Menu::setupMenuFile() { _activeMenuItem.reset(); _activeMenuItem.setupOption("New game", 'N', "f4", true); _activeMenuItem.setupOption("Load...", 'L', "^f3", true); - _activeMenuItem.setupOption("Save", 'S', "^f2", _vm->_gyro->_alive); - _activeMenuItem.setupOption("Save As...", 'v', "", _vm->_gyro->_alive); - _activeMenuItem.setupOption("DOS Shell", 'D', _vm->_gyro->_atKey + '1', true); + _activeMenuItem.setupOption("Save", 'S', "^f2", _vm->_avalot->_alive); + _activeMenuItem.setupOption("Save As...", 'v', "", _vm->_avalot->_alive); + _activeMenuItem.setupOption("DOS Shell", 'D', _vm->_avalot->_atKey + '1', true); _activeMenuItem.setupOption("Quit", 'Q', "alt-X", true); _activeMenuItem.display(); } @@ -424,7 +422,7 @@ void Menu::setupMenuFile() { void Menu::setupMenuAction() { _activeMenuItem.reset(); - Common::String f5Does = _vm->_gyro->f5Does(); + Common::String f5Does = _vm->_avalot->f5Does(); for (int i = 0; i < 2; i++) if (!f5Does.empty()) f5Does.deleteChar(0); @@ -433,13 +431,13 @@ void Menu::setupMenuAction() { else _activeMenuItem.setupOption(f5Does, f5Does[0], "f5", true); _activeMenuItem.setupOption("Pause game", 'P', "f6", true); - if (_vm->_gyro->_room == kRoomMap) + if (_vm->_avalot->_room == kRoomMap) _activeMenuItem.setupOption("Journey thither", 'J', "f7", _vm->_animation->nearDoor()); else _activeMenuItem.setupOption("Open the door", 'O', "f7", _vm->_animation->nearDoor()); _activeMenuItem.setupOption("Look around", 'L', "f8", true); _activeMenuItem.setupOption("Inventory", 'I', "Tab", true); - if (_vm->_animation->_sprites[0]._speedX == _vm->_gyro->kWalk) + if (_vm->_animation->_sprites[0]._speedX == _vm->_avalot->kWalk) _activeMenuItem.setupOption("Run fast", 'R', "^R", true); else _activeMenuItem.setupOption("Walk slowly", 'W', "^W", true); @@ -454,8 +452,8 @@ void Menu::setupMenuPeople() { _activeMenuItem.reset(); for (int i = 150; i <= 178; i++) { - if (_vm->_gyro->_whereIs[i - 150] == _vm->_gyro->_room) { - _activeMenuItem.setupOption(_vm->_gyro->getName(i), _vm->_gyro->getNameChar(i), "", true); + if (_vm->_avalot->_whereIs[i - 150] == _vm->_avalot->_room) { + _activeMenuItem.setupOption(_vm->_avalot->getName(i), _vm->_avalot->getNameChar(i), "", true); people += i; } } @@ -466,8 +464,8 @@ void Menu::setupMenuPeople() { void Menu::setupMenuObjects() { _activeMenuItem.reset(); for (int i = 0; i < kObjectNum; i++) { - if (_vm->_gyro->_objects[i]) - _activeMenuItem.setupOption(_vm->_gyro->getThing(i + 1), _vm->_gyro->getThingChar(i + 1), "", true); + if (_vm->_avalot->_objects[i]) + _activeMenuItem.setupOption(_vm->_avalot->getThing(i + 1), _vm->_avalot->getThingChar(i + 1), "", true); } _activeMenuItem.display(); } @@ -475,54 +473,54 @@ void Menu::setupMenuObjects() { void Menu::setupMenuWith() { _activeMenuItem.reset(); - if (_vm->_gyro->_thinkThing) { + if (_vm->_avalot->_thinkThing) { findWhatYouCanDoWithIt(); - for (uint i = 0; i < _vm->_gyro->_verbStr.size(); i++) { + for (uint i = 0; i < _vm->_avalot->_verbStr.size(); i++) { char vbchar; Common::String verb; - _vm->_parser->verbOpt(_vm->_gyro->_verbStr[i], verb, vbchar); + _vm->_parser->verbOpt(_vm->_avalot->_verbStr[i], verb, vbchar); _activeMenuItem.setupOption(verb, vbchar, "", true); } // We disable the "give" option if: (a), you haven't selected anybody, (b), the _person you've selected isn't in the room, // or (c), the _person you've selected is YOU! - if ((_vm->_gyro->_lastPerson == Gyro::kPeopleAvalot) || (_vm->_gyro->_lastPerson == _vm->_parser->kNothing) - || (_vm->_gyro->_whereIs[_vm->_gyro->_lastPerson - 150] != _vm->_gyro->_room)) + if ((_vm->_avalot->_lastPerson == Avalot::kPeopleAvalot) || (_vm->_avalot->_lastPerson == _vm->_parser->kNothing) + || (_vm->_avalot->_whereIs[_vm->_avalot->_lastPerson - 150] != _vm->_avalot->_room)) _activeMenuItem.setupOption("Give to...", 'G', "", false); // Not here. else { - _activeMenuItem.setupOption(Common::String("Give to ") + _vm->_gyro->getName(_vm->_gyro->_lastPerson), 'G', "", true); - _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + Parser::kVerbCodeGive; + _activeMenuItem.setupOption(Common::String("Give to ") + _vm->_avalot->getName(_vm->_avalot->_lastPerson), 'G', "", true); + _vm->_avalot->_verbStr = _vm->_avalot->_verbStr + Parser::kVerbCodeGive; } } else { _activeMenuItem.setupOption("Examine", 'x', "", true); - _activeMenuItem.setupOption(Common::String("Talk to h") + selectGender(_vm->_gyro->_thinks), 'T', "", true); - _vm->_gyro->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeTalk; - switch (_vm->_gyro->_thinks) { - case Gyro::kPeopleGeida: - case Gyro::kPeopleArkata: + _activeMenuItem.setupOption(Common::String("Talk to h") + selectGender(_vm->_avalot->_thinks), 'T', "", true); + _vm->_avalot->_verbStr = Common::String(Parser::kVerbCodeExam) + Parser::kVerbCodeTalk; + switch (_vm->_avalot->_thinks) { + case Avalot::kPeopleGeida: + case Avalot::kPeopleArkata: _activeMenuItem.setupOption("Kiss her", 'K', "", true); - _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + Parser::kVerbCodeKiss; + _vm->_avalot->_verbStr = _vm->_avalot->_verbStr + Parser::kVerbCodeKiss; break; - case Gyro::kPeopleDogfood: - _activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_gyro->_wonNim); // True if you HAVEN'T won. - _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + Parser::kVerbCodePlay; + case Avalot::kPeopleDogfood: + _activeMenuItem.setupOption("Play his game", 'P', "", !_vm->_avalot->_wonNim); // True if you HAVEN'T won. + _vm->_avalot->_verbStr = _vm->_avalot->_verbStr + Parser::kVerbCodePlay; break; - case Gyro::kPeopleMalagauche: { - bool isSober = !_vm->_gyro->_teetotal; - _activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_gyro->_objects[Gyro::kObjectWine - 1]); + case Avalot::kPeopleMalagauche: { + bool isSober = !_vm->_avalot->_teetotal; + _activeMenuItem.setupOption("Buy some wine", 'w', "", !_vm->_avalot->_objects[Avalot::kObjectWine - 1]); _activeMenuItem.setupOption("Buy some beer", 'b', "", isSober); _activeMenuItem.setupOption("Buy some whisky", 'h', "", isSober); _activeMenuItem.setupOption("Buy some cider", 'c', "", isSober); _activeMenuItem.setupOption("Buy some mead", 'm', "", isSober); - _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 101 + 100 + 102 + 103 + 104; + _vm->_avalot->_verbStr = _vm->_avalot->_verbStr + 101 + 100 + 102 + 103 + 104; } break; - case Gyro::kPeopleTrader: - _activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_gyro->_objects[Gyro::kObjectOnion - 1]); - _vm->_gyro->_verbStr = _vm->_gyro->_verbStr + 105; + case Avalot::kPeopleTrader: + _activeMenuItem.setupOption("Buy an onion", 'o', "", !_vm->_avalot->_objects[Avalot::kObjectOnion - 1]); + _vm->_avalot->_verbStr = _vm->_avalot->_verbStr + 105; break; } } @@ -533,19 +531,19 @@ void Menu::runMenuGame() { // Help, boss, untrash screen. switch (_activeMenuItem._choiceNum) { case 0: - _vm->_lucerna->callVerb(Parser::kVerbCodeHelp); + _vm->_avalot->callVerb(Parser::kVerbCodeHelp); break; case 1: - _vm->_lucerna->callVerb(Parser::kVerbCodeBoss); + _vm->_avalot->callVerb(Parser::kVerbCodeBoss); break; case 2: - _vm->_lucerna->majorRedraw(); + _vm->_avalot->majorRedraw(); break; case 3: - _vm->_lucerna->callVerb(Parser::kVerbCodeScore); + _vm->_avalot->callVerb(Parser::kVerbCodeScore); break; case 4: - _vm->_lucerna->callVerb(Parser::kVerbCodeInfo); + _vm->_avalot->callVerb(Parser::kVerbCodeInfo); break; } } @@ -554,17 +552,17 @@ void Menu::runMenuFile() { // New game, load, save, save as, DOS shell, about, quit. switch (_activeMenuItem._choiceNum) { case 0: - _vm->_lucerna->callVerb(Parser::kVerbCodeRestart); + _vm->_avalot->callVerb(Parser::kVerbCodeRestart); break; case 1: if (!_vm->_parser->_realWords[1].empty()) _vm->_parser->_realWords[1].clear(); - _vm->_lucerna->callVerb(Parser::kVerbCodeLoad); + _vm->_avalot->callVerb(Parser::kVerbCodeLoad); break; case 2: if (!_vm->_parser->_realWords[1].empty()) _vm->_parser->_realWords[1].clear(); - _vm->_lucerna->callVerb(Parser::kVerbCodeSave); + _vm->_avalot->callVerb(Parser::kVerbCodeSave); break; case 3: //_vm->_basher->filename_edit(); @@ -574,7 +572,7 @@ void Menu::runMenuFile() { //_vm->_enid->backToBootstrap(2); TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then! break; case 5: - _vm->_lucerna->callVerb(Parser::kVerbCodeQuit); + _vm->_avalot->callVerb(Parser::kVerbCodeQuit); break; } } @@ -586,29 +584,29 @@ void Menu::runMenuAction() { case 0: _vm->_parser->_person = _vm->_parser->kPardon; _vm->_parser->_thing = _vm->_parser->kPardon; - f5Does = _vm->_gyro->f5Does(); - _vm->_lucerna->callVerb(f5Does[0]); + f5Does = _vm->_avalot->f5Does(); + _vm->_avalot->callVerb(f5Does[0]); break; case 1: _vm->_parser->_thing = _vm->_parser->kPardon; - _vm->_lucerna->callVerb(Parser::kVerbCodePause); + _vm->_avalot->callVerb(Parser::kVerbCodePause); break; case 2: - _vm->_lucerna->callVerb(Parser::kVerbCodeOpen); + _vm->_avalot->callVerb(Parser::kVerbCodeOpen); break; case 3: _vm->_parser->_thing = _vm->_parser->kPardon; - _vm->_lucerna->callVerb(Parser::kVerbCodeLook); + _vm->_avalot->callVerb(Parser::kVerbCodeLook); break; case 4: - _vm->_lucerna->callVerb(Parser::kVerbCodeInv); + _vm->_avalot->callVerb(Parser::kVerbCodeInv); break; case 5: { AnimationType *avvy = &_vm->_animation->_sprites[0]; - if (avvy->_speedX == _vm->_gyro->kWalk) - avvy->_speedX = _vm->_gyro->kRun; + if (avvy->_speedX == _vm->_avalot->kWalk) + avvy->_speedX = _vm->_avalot->kRun; else - avvy->_speedX = _vm->_gyro->kWalk; + avvy->_speedX = _vm->_avalot->kWalk; _vm->_animation->updateSpeed(); } break; @@ -616,57 +614,57 @@ void Menu::runMenuAction() { } void Menu::runMenuObjects() { - _vm->_lucerna->thinkAbout(_vm->_gyro->_objectList[_activeMenuItem._choiceNum], Gyro::kThing); + _vm->_avalot->thinkAbout(_vm->_avalot->_objectList[_activeMenuItem._choiceNum], Avalot::kThing); } void Menu::runMenuPeople() { - _vm->_lucerna->thinkAbout(people[_activeMenuItem._choiceNum], Gyro::kPerson); - _vm->_gyro->_lastPerson = people[_activeMenuItem._choiceNum]; + _vm->_avalot->thinkAbout(people[_activeMenuItem._choiceNum], Avalot::kPerson); + _vm->_avalot->_lastPerson = people[_activeMenuItem._choiceNum]; } void Menu::runMenuWith() { - _vm->_parser->_thing = _vm->_gyro->_thinks; + _vm->_parser->_thing = _vm->_avalot->_thinks; - if (_vm->_gyro->_thinkThing) { + if (_vm->_avalot->_thinkThing) { _vm->_parser->_thing += 49; - if (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum] == Parser::kVerbCodeGive) - _vm->_parser->_person = _vm->_gyro->_lastPerson; + if (_vm->_avalot->_verbStr[_activeMenuItem._choiceNum] == Parser::kVerbCodeGive) + _vm->_parser->_person = _vm->_avalot->_lastPerson; else _vm->_parser->_person = Parser::kPardon; } else { - switch (_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]) { + switch (_vm->_avalot->_verbStr[_activeMenuItem._choiceNum]) { case 100: // Beer _vm->_parser->_thing = 100; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; case 101: // Wine _vm->_parser->_thing = 50; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; case 102: // Whisky _vm->_parser->_thing = 102; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; case 103: // Cider _vm->_parser->_thing = 103; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; case 104: // Mead _vm->_parser->_thing = 107; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; case 105: // Onion (trader) _vm->_parser->_thing = 67; - _vm->_lucerna->callVerb(Parser::kVerbCodeBuy); + _vm->_avalot->callVerb(Parser::kVerbCodeBuy); return; default: _vm->_parser->_person = _vm->_parser->_thing; _vm->_parser->_thing = Parser::kPardon; - _vm->_gyro->_subjectNum = 0; + _vm->_avalot->_subjectNum = 0; } } - _vm->_lucerna->callVerb(_vm->_gyro->_verbStr[_activeMenuItem._choiceNum]); + _vm->_avalot->callVerb(_vm->_avalot->_verbStr[_activeMenuItem._choiceNum]); } void Menu::setup() { @@ -688,11 +686,11 @@ void Menu::update() { // TODO: Optimize it ASAP!!! It really needs it... ::Graphics::Surface backup; backup.copyFrom(_vm->_graphics->_surface); - while (!_activeMenuItem._activeNow && (cursorPos.y <= 21) && _vm->_lucerna->_holdLeftMouse) { + while (!_activeMenuItem._activeNow && (cursorPos.y <= 21) && _vm->_avalot->_holdLeftMouse) { _menuBar.chooseMenuItem(cursorPos.x); do _vm->updateEvents(); - while (_vm->_lucerna->_holdLeftMouse); + while (_vm->_avalot->_holdLeftMouse); while (!_vm->shouldQuit()) { do { @@ -702,28 +700,28 @@ void Menu::update() { // TODO: Optimize it ASAP!!! It really needs it... cursorPos = _vm->getMousePos(); // Change arrow... if ((0 <= cursorPos.y) && (cursorPos.y <= 21)) - _vm->_gyro->newMouse(0); // Up arrow + _vm->_avalot->newMouse(0); // Up arrow else if ((22 <= cursorPos.y) && (cursorPos.y <= 339)) { if ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8) && (cursorPos.y > 21) && (cursorPos.y <= _activeMenuItem._fly * 2 + 1)) - _vm->_gyro->newMouse(2); // Right-arrow + _vm->_avalot->newMouse(2); // Right-arrow else - _vm->_gyro->newMouse(3); // Fletch + _vm->_avalot->newMouse(3); // Fletch } else if ((340 <= cursorPos.y) && (cursorPos.y <= 399)) - _vm->_gyro->newMouse(1); // Screwdriver + _vm->_avalot->newMouse(1); // Screwdriver _activeMenuItem.lightUp(cursorPos); _vm->_graphics->refreshScreen(); - } while (!_vm->_lucerna->_holdLeftMouse); + } while (!_vm->_avalot->_holdLeftMouse); - if (_vm->_lucerna->_holdLeftMouse) { + if (_vm->_avalot->_holdLeftMouse) { if (cursorPos.y > 21) { if (!((_activeMenuItem._firstlix) && ((cursorPos.x >= _activeMenuItem._flx1 * 8) && (cursorPos.x <= _activeMenuItem._flx2 * 8) && (cursorPos.y >= 24) && (cursorPos.y <= (_activeMenuItem._fly * 2 + 1))))) { // Clicked OUTSIDE the menu. if (_activeMenuItem._activeNow) { _activeMenuItem.wipe(); - _vm->_lucerna->_holdLeftMouse = false; + _vm->_avalot->_holdLeftMouse = false; backup.free(); return; } // No "else"- clicking on menu has no effect (only releasing). @@ -737,11 +735,11 @@ void Menu::update() { // TODO: Optimize it ASAP!!! It really needs it... if (((_activeMenuItem._left * 8) <= cursorPos.x) && (cursorPos.x <= (_activeMenuItem._left * 8 + 80))) { // 80: the width of one menu item on the bar in pixels. // If we clicked on the same menu item (the one that is already active) on the bar... - _vm->_lucerna->_holdLeftMouse = false; + _vm->_avalot->_holdLeftMouse = false; backup.free(); return; } else { - _vm->_lucerna->_holdLeftMouse = true; + _vm->_avalot->_holdLeftMouse = true; break; } } @@ -758,7 +756,7 @@ void Menu::update() { // TODO: Optimize it ASAP!!! It really needs it... _vm->_graphics->refreshScreen(); _vm->updateEvents(); - if (!_vm->_lucerna->_holdLeftMouse) + if (!_vm->_avalot->_holdLeftMouse) break; } diff --git a/engines/avalanche/module.mk b/engines/avalanche/module.mk index 541123f24f..9c1205df02 100644 --- a/engines/avalanche/module.mk +++ b/engines/avalanche/module.mk @@ -9,8 +9,6 @@ MODULE_OBJS = \ console.o \ detection.o \ graphics.o \ - gyro.o \ - lucerna.o \ menu.o \ parser.o \ pingo.o \ diff --git a/engines/avalanche/parser.cpp b/engines/avalanche/parser.cpp index 29fadda330..4a58763d0c 100644 --- a/engines/avalanche/parser.cpp +++ b/engines/avalanche/parser.cpp @@ -27,8 +27,6 @@ #include "avalanche/avalanche.h" #include "avalanche/parser.h" -#include "avalanche/gyro.h" -#include "avalanche/lucerna.h" #include "avalanche/dialogs.h" #include "avalanche/timer.h" #include "avalanche/animation.h" @@ -53,7 +51,7 @@ void Parser::init() { _inputText.clear(); _inputTextPos = 0; - _vm->_gyro->_weirdWord = false; + _vm->_avalot->_weirdWord = false; // Initailaze the vocabulary. // Verbs: 1-49 @@ -425,10 +423,10 @@ void Parser::handleFunctionKey(const Common::Event &event) { case Common::KEYCODE_F5: _person = kPardon; _thing = kPardon; - _vm->_lucerna->callVerb(_vm->_gyro->f5Does()[0]); + _vm->_avalot->callVerb(_vm->_avalot->f5Does()[0]); break; case Common::KEYCODE_F7: - _vm->_lucerna->callVerb(Parser::kVerbCodeOpen); + _vm->_avalot->callVerb(Parser::kVerbCodeOpen); break; default: break; @@ -440,7 +438,7 @@ void Parser::plotText() { cursorOff(); _vm->_graphics->_surface.fillRect(Common::Rect(24, 161, 640, 169), kColorBlack); // Black out the line of the text. - _vm->_graphics->drawText(_vm->_graphics->_surface, _inputText, _vm->_gyro->_font, 8, 24, 161, kColorWhite); + _vm->_graphics->drawText(_vm->_graphics->_surface, _inputText, _vm->_avalot->_font, 8, 24, 161, kColorWhite); cursorOn(); CursorMan.showMouse(true); @@ -539,7 +537,7 @@ Common::String Parser::rank() { }; for (int i = 0; i < 8; i++) { - if ((_vm->_gyro->_dnascore >= kRanks[i]._score) && (_vm->_gyro->_dnascore < kRanks[i + 1]._score)) { + if ((_vm->_avalot->_dnascore >= kRanks[i]._score) && (_vm->_avalot->_dnascore < kRanks[i + 1]._score)) { return kRanks[i]._title; } } @@ -551,7 +549,7 @@ Common::String Parser::totalTime() { const double ticksInOneSec = (double)(65535) / 3600; uint16 h, m, s; - h = floor(_vm->_gyro->_totalTime / ticksInOneSec); // No. of seconds. + h = floor(_vm->_avalot->_totalTime / ticksInOneSec); // No. of seconds. m = h % 3600; h /= 3600; s = m % 60; @@ -593,10 +591,10 @@ void Parser::displayWhat(byte target, bool animate, bool &ambiguous) { _vm->_dialogs->displayText("What?"); } else { if (animate) { - Common::String tmpStr = Common::String::format("{ %s }", _vm->_gyro->getName(target).c_str()); + Common::String tmpStr = Common::String::format("{ %s }", _vm->_avalot->getName(target).c_str()); _vm->_dialogs->displayText(tmpStr); } else { - Common::String z = _vm->_gyro->getItem(target); + Common::String z = _vm->_avalot->getItem(target); if (z != "") { Common::String tmpStr = Common::String::format("{ %s }", z.c_str()); _vm->_dialogs->displayText(tmpStr); @@ -612,16 +610,16 @@ bool Parser::doPronouns() { byte wordCode = _thats[i]; switch (wordCode) { case 200: - displayWhat(_vm->_gyro->_him, true, ambiguous); - _thats.setChar(_vm->_gyro->_him, i); + displayWhat(_vm->_avalot->_him, true, ambiguous); + _thats.setChar(_vm->_avalot->_him, i); break; case 201: - displayWhat(_vm->_gyro->_her, true, ambiguous); - _thats.setChar(_vm->_gyro->_her, i); + displayWhat(_vm->_avalot->_her, true, ambiguous); + _thats.setChar(_vm->_avalot->_her, i); break; case 202: - displayWhat(_vm->_gyro->_it, false, ambiguous); - _thats.setChar(_vm->_gyro->_it, i); + displayWhat(_vm->_avalot->_it, false, ambiguous); + _thats.setChar(_vm->_avalot->_it, i); break; } } @@ -666,32 +664,32 @@ void Parser::storeInterrogation(byte interrogation) { case 1: _inputText.toLowercase(); sayIt(); - _vm->_gyro->_favouriteDrink = _inputText; - _vm->_gyro->_cardiffQuestionNum = 2; + _vm->_avalot->_favouriteDrink = _inputText; + _vm->_avalot->_cardiffQuestionNum = 2; break; case 2: properNouns(); sayIt(); - _vm->_gyro->_favouriteSong = _inputText; - _vm->_gyro->_cardiffQuestionNum = 3; + _vm->_avalot->_favouriteSong = _inputText; + _vm->_avalot->_cardiffQuestionNum = 3; break; case 3: properNouns(); sayIt(); - _vm->_gyro->_worstPlaceOnEarth = _inputText; - _vm->_gyro->_cardiffQuestionNum = 4; + _vm->_avalot->_worstPlaceOnEarth = _inputText; + _vm->_avalot->_cardiffQuestionNum = 4; break; case 4: _inputText.toLowercase(); sayIt(); - if (!_vm->_gyro->_spareEvening.empty()) - _vm->_gyro->_spareEvening.clear(); - _vm->_gyro->_spareEvening = _inputText; + if (!_vm->_avalot->_spareEvening.empty()) + _vm->_avalot->_spareEvening.clear(); + _vm->_avalot->_spareEvening = _inputText; _vm->_dialogs->displayScrollChain('z', 5); // His closing statement... _vm->_animation->_sprites[1].walkTo(3); // The end of the drawbridge _vm->_animation->_sprites[1]._vanishIfStill = true; // Then go away! - _vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing; - _vm->_gyro->_cardiffQuestionNum = 5; + _vm->_avalot->_magics[1]._operation = Avalot::kMagicNothing; + _vm->_avalot->_cardiffQuestionNum = 5; break; case 99: //store_high(_inputText); @@ -727,9 +725,9 @@ void Parser::parse() { } // Are we being interrogated right now? - if (_vm->_gyro->_interrogation > 0) { - storeInterrogation(_vm->_gyro->_interrogation); - _vm->_gyro->_weirdWord = true; + if (_vm->_avalot->_interrogation > 0) { + storeInterrogation(_vm->_avalot->_interrogation); + _vm->_avalot->_weirdWord = true; return; } @@ -761,7 +759,7 @@ void Parser::parse() { // Check also[] first, which contains words about the actual room. if (!thisword.empty()) { for (int i = 0; i < 31; i++) { - if ((_vm->_gyro->_also[i][0] != 0) && (getPos(',' + thisword, *_vm->_gyro->_also[i][0]) > -1)) { + if ((_vm->_avalot->_also[i][0] != 0) && (getPos(',' + thisword, *_vm->_avalot->_also[i][0]) > -1)) { _thats += Common::String(99 + i); notfound = false; } @@ -813,12 +811,12 @@ void Parser::parse() { replace(Common::String("\x4\xE5"), 20); // "take off" = "doff" // Words that could mean more than one _person - if (_vm->_gyro->_room == kRoomNottsPub) + if (_vm->_avalot->_room == kRoomNottsPub) replace(Common::String('\xCC'), 164); // Barman = Port else replace(Common::String('\xCC'), 154); // Barman = Malagauche - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomAylesOffice: replace(Common::String('\xCB'), 163); // Monk = Ayles break; @@ -830,39 +828,39 @@ void Parser::parse() { } if (doPronouns()) { - _vm->_gyro->_weirdWord = true; + _vm->_avalot->_weirdWord = true; _thats = kNothing; return; } // Second parsing. - if (!_vm->_gyro->_subject.empty()) - _vm->_gyro->_subject.clear(); - _vm->_gyro->_subjectNum = 0; // Find subject of conversation. + if (!_vm->_avalot->_subject.empty()) + _vm->_avalot->_subject.clear(); + _vm->_avalot->_subjectNum = 0; // Find subject of conversation. for (int i = 0; (i < 11) && !_realWords[i].empty(); i++) { if ((_realWords[i][0] == '\'') || (_realWords[i][0] == '\"')) { - _vm->_gyro->_subjectNum = (byte)_thats[i]; + _vm->_avalot->_subjectNum = (byte)_thats[i]; _thats.setChar(kMoved, i); break; } } - if ((_vm->_gyro->_subjectNum == 0) && !_thats.empty()) { // Still not found. + if ((_vm->_avalot->_subjectNum == 0) && !_thats.empty()) { // Still not found. for (uint16 i = 0; i < _thats.size() - 1; i++) { if ((byte)_thats[i] == 252) { // The word is "about", or something similar. - _vm->_gyro->_subjectNum = (byte)_thats[i + 1]; + _vm->_avalot->_subjectNum = (byte)_thats[i + 1]; _thats.setChar(0, i + 1); break; } } } - if ((_vm->_gyro->_subjectNum == 0) && !_thats.empty()) { // STILL not found! Must be the word after "say". + if ((_vm->_avalot->_subjectNum == 0) && !_thats.empty()) { // STILL not found! Must be the word after "say". for (uint16 i = 0; i < _thats.size() - 1; i++) { if (((byte)_thats[i] == 7) && ((byte)_thats[i + 1] != 0) && !((225 <= (byte)_thats[i + 1]) && ((byte)_thats[i + 1] <= 229))) { // SAY not followed by a preposition - _vm->_gyro->_subjectNum = (byte)_thats[i + 1]; + _vm->_avalot->_subjectNum = (byte)_thats[i + 1]; _thats.setChar(0, i + 1); break; } @@ -884,30 +882,30 @@ void Parser::parse() { if ((!unkString.empty()) && (_verb != kVerbCodeExam) && (_verb != kVerbCodeTalk) && (_verb != kVerbCodeSave) && (_verb != kVerbCodeLoad) && (_verb != kVerbCodeDir)) { Common::String tmpStr = Common::String::format("Sorry, but I have no idea what \"%s\" means. Can you rephrase it?", unkString.c_str()); _vm->_dialogs->displayText(tmpStr); - _vm->_gyro->_weirdWord = true; + _vm->_avalot->_weirdWord = true; } else - _vm->_gyro->_weirdWord = false; + _vm->_avalot->_weirdWord = false; if (_thats.empty()) _thats = kNothing; if (_thing != kPardon) - _vm->_gyro->_it = _thing; + _vm->_avalot->_it = _thing; if (_person != kPardon) { - if (_person < Gyro::kPeopleArkata) - _vm->_gyro->_him = _person; + if (_person < Avalot::kPeopleArkata) + _vm->_avalot->_him = _person; else - _vm->_gyro->_her = _person; + _vm->_avalot->_her = _person; } } void Parser::examineObject() { - if (_thing != _vm->_gyro->_thinks) - _vm->_lucerna->thinkAbout(_thing, Gyro::kThing); + if (_thing != _vm->_avalot->_thinks) + _vm->_avalot->thinkAbout(_thing, Avalot::kThing); switch (_thing) { - case Gyro::kObjectWine : - switch (_vm->_gyro->_wineState) {// 4 is perfect wine. 0 is not holding the wine. + case Avalot::kObjectWine : + switch (_vm->_avalot->_wineState) {// 4 is perfect wine. 0 is not holding the wine. case 1: _vm->_dialogs->displayScrollChain('t', 1); // Normal examine wine scroll break; @@ -919,8 +917,8 @@ void Parser::examineObject() { break; } break; - case Gyro::kObjectOnion: - if (_vm->_gyro->_rottenOnion) + case Avalot::kObjectOnion: + if (_vm->_avalot->_rottenOnion) _vm->_dialogs->displayScrollChain('q', 21); // Yucky onion else _vm->_dialogs->displayScrollChain('t', 18); // Normal onion @@ -931,11 +929,11 @@ void Parser::examineObject() { } bool Parser::isPersonHere() { // Person equivalent of "holding". - if ((_person == kPardon) || (_person == 0) || (_vm->_gyro->_whereIs[_person - 150] == _vm->_gyro->_room)) + if ((_person == kPardon) || (_person == 0) || (_vm->_avalot->_whereIs[_person - 150] == _vm->_avalot->_room)) return true; else { Common::String tmpStr; - if (_person < Gyro::kPeopleArkata) + if (_person < Avalot::kPeopleArkata) tmpStr = "He isn't around at the moment."; else tmpStr = "She isn't around at the moment."; @@ -946,19 +944,19 @@ bool Parser::isPersonHere() { // Person equivalent of "holding". void Parser::exampers() { if (isPersonHere()) { - if (_thing != _vm->_gyro->_thinks) - _vm->_lucerna->thinkAbout(_person, Gyro::kPerson); + if (_thing != _vm->_avalot->_thinks) + _vm->_avalot->thinkAbout(_person, Avalot::kPerson); byte newPerson = _person - 149; - if ((_person == Gyro::kPeopleDogfood) && _vm->_gyro->_wonNim) + if ((_person == Avalot::kPeopleDogfood) && _vm->_avalot->_wonNim) _vm->_dialogs->displayScrollChain('Q', 8); // "I'm Not Playing!" - else if ((_person == Gyro::kPeopleDuLustie) && _vm->_gyro->_lustieIsAsleep) + else if ((_person == Avalot::kPeopleDuLustie) && _vm->_avalot->_lustieIsAsleep) _vm->_dialogs->displayScrollChain('Q', 65); // He's asleep. else _vm->_dialogs->displayScrollChain('p', newPerson); - if ((_person == Gyro::kPeopleAyles) && !_vm->_gyro->_aylesIsAwake) + if ((_person == Avalot::kPeopleAyles) && !_vm->_avalot->_aylesIsAwake) _vm->_dialogs->displayScrollChain('Q', 13); _person = newPerson; @@ -977,7 +975,7 @@ bool Parser::isHolding() { if (_thing > 100) _vm->_dialogs->displayText("Be reasonable!"); - else if (!_vm->_gyro->_objects[_thing - 1]) // Verbs that need "_thing" to be in the inventory. + else if (!_vm->_avalot->_objects[_thing - 1]) // Verbs that need "_thing" to be in the inventory. _vm->_dialogs->displayText("You're not holding it, Avvy."); else holdingResult = true; @@ -986,7 +984,7 @@ bool Parser::isHolding() { } void Parser::openBox(bool isOpening) { - if ((_vm->_gyro->_room == kRoomYours) && (_thing == 54)) { + if ((_vm->_avalot->_room == kRoomYours) && (_thing == 54)) { _vm->_background->drawBackgroundSprite(-1, -1, 4); _vm->_background->updateBackgroundSprites(); @@ -1013,7 +1011,7 @@ void Parser::examine() { examineObject(); else if ((50 <= _thing) && (_thing <= 100)) { // Also _thing openBox(true); - _vm->_dialogs->displayText(*_vm->_gyro->_also[_thing - 50][1]); + _vm->_dialogs->displayText(*_vm->_avalot->_also[_thing - 50][1]); openBox(false); } } @@ -1028,22 +1026,22 @@ void Parser::inventory() { Common::String tmpStr = Common::String("You're carrying "); for (int i = 0; i < kObjectNum; i++) { - if (_vm->_gyro->_objects[i]) { + if (_vm->_avalot->_objects[i]) { itemNum++; - if (itemNum == _vm->_gyro->_carryNum) + if (itemNum == _vm->_avalot->_carryNum) tmpStr += "and "; - tmpStr += _vm->_gyro->getItem(i + 1); + tmpStr += _vm->_avalot->getItem(i + 1); - if ((i + 1) == _vm->_gyro->_wearing) + if ((i + 1) == _vm->_avalot->_wearing) tmpStr += ", which you're wearing"; - if (itemNum < _vm->_gyro->_carryNum) + if (itemNum < _vm->_avalot->_carryNum) tmpStr += ", "; } } - if (_vm->_gyro->_wearing == kNothing) + if (_vm->_avalot->_wearing == kNothing) tmpStr += Common::String::format("...%c%c...and you're stark naked!", Dialogs::kControlNewLine, Dialogs::kControlNewLine); else tmpStr += '.'; @@ -1053,18 +1051,18 @@ void Parser::inventory() { void Parser::swallow() { // Eat something. switch (_thing) { - case Gyro::kObjectWine: - switch (_vm->_gyro->_wineState) { // 4 is perfect + case Avalot::kObjectWine: + switch (_vm->_avalot->_wineState) { // 4 is perfect case 1: - if (_vm->_gyro->_teetotal) { + if (_vm->_avalot->_teetotal) { _vm->_dialogs->displayScrollChain('D', 6); return; } _vm->_dialogs->displayScrollChain('U', 1); _vm->_pingo->wobble(); _vm->_dialogs->displayScrollChain('U', 2); - _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_objects[Avalot::kObjectWine - 1] = false; + _vm->_avalot->refreshObjectList(); drink(); break; case 2: @@ -1073,33 +1071,33 @@ void Parser::swallow() { // Eat something. break; // You can't drink it! } break; - case Gyro::kObjectPotion: - _vm->_gyro->setBackgroundColor(4); + case Avalot::kObjectPotion: + _vm->_avalot->setBackgroundColor(4); _vm->_dialogs->displayScrollChain('U', 3); - _vm->_lucerna->gameOver(); - _vm->_gyro->setBackgroundColor(0); + _vm->_avalot->gameOver(); + _vm->_avalot->setBackgroundColor(0); break; - case Gyro::kObjectInk: + case Avalot::kObjectInk: _vm->_dialogs->displayScrollChain('U', 4); break; - case Gyro::kObjectChastity: + case Avalot::kObjectChastity: _vm->_dialogs->displayScrollChain('U', 5); break; - case Gyro::kObjectMushroom: + case Avalot::kObjectMushroom: _vm->_dialogs->displayScrollChain('U', 6); - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); break; - case Gyro::kObjectOnion: - if (_vm->_gyro->_rottenOnion) + case Avalot::kObjectOnion: + if (_vm->_avalot->_rottenOnion) _vm->_dialogs->displayScrollChain('U', 11); else { _vm->_dialogs->displayScrollChain('U', 8); - _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = false; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_objects[Avalot::kObjectOnion - 1] = false; + _vm->_avalot->refreshObjectList(); } break; default: - if ((_vm->_gyro->_room == kRoomArgentPub) || (_vm->_gyro->_room == kRoomNottsPub)) + if ((_vm->_avalot->_room == kRoomArgentPub) || (_vm->_avalot->_room == kRoomNottsPub)) _vm->_dialogs->displayText("Try BUYing things before you drink them!"); else _vm->_dialogs->displayText("The taste of it makes you retch!"); @@ -1110,7 +1108,7 @@ void Parser::peopleInRoom() { byte numPeople = 0; // Number of people in the room. for (int i = 1; i < 29; i++) { // Start at 1 so we don't list Avvy himself! - if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_room) + if (_vm->_avalot->_whereIs[i] == _vm->_avalot->_room) numPeople++; } @@ -1120,14 +1118,14 @@ void Parser::peopleInRoom() { Common::String tmpStr; byte actPerson = 0; // Actually listed people. for (int i = 1; i < 29; i++) { - if (_vm->_gyro->_whereIs[i] == _vm->_gyro->_room) { + if (_vm->_avalot->_whereIs[i] == _vm->_avalot->_room) { actPerson++; if (actPerson == 1) // First on the list. - tmpStr = _vm->_gyro->getName(i + 150); + tmpStr = _vm->_avalot->getName(i + 150); else if (actPerson < numPeople) // The middle... - tmpStr += ", " + _vm->_gyro->getName(i + 150); + tmpStr += ", " + _vm->_avalot->getName(i + 150); else // The end. - tmpStr += " and " + _vm->_gyro->getName(i + 150); + tmpStr += " and " + _vm->_avalot->getName(i + 150); } } @@ -1140,30 +1138,30 @@ void Parser::peopleInRoom() { } void Parser::lookAround() { - _vm->_dialogs->displayText(*_vm->_gyro->_also[0][1]); - switch (_vm->_gyro->_room) { + _vm->_dialogs->displayText(*_vm->_avalot->_also[0][1]); + switch (_vm->_avalot->_room) { case kRoomSpludwicks: - if (_vm->_gyro->_avariciusTalk > 0) + if (_vm->_avalot->_avariciusTalk > 0) _vm->_dialogs->displayScrollChain('q', 23); else peopleInRoom(); break; case kRoomRobins: - if (_vm->_gyro->_tiedUp) + if (_vm->_avalot->_tiedUp) _vm->_dialogs->displayScrollChain('q', 38); - if (_vm->_gyro->_mushroomGrowing) + if (_vm->_avalot->_mushroomGrowing) _vm->_dialogs->displayScrollChain('q', 55); break; case kRoomInsideCardiffCastle: - if (!_vm->_gyro->_takenPen) + if (!_vm->_avalot->_takenPen) _vm->_dialogs->displayScrollChain('q', 49); break; case kRoomLustiesRoom: - if (_vm->_gyro->_lustieIsAsleep) + if (_vm->_avalot->_lustieIsAsleep) _vm->_dialogs->displayScrollChain('q', 65); break; case kRoomCatacombs: - switch (_vm->_gyro->_catacombY * 256 + _vm->_gyro->_catacombX) { + switch (_vm->_avalot->_catacombY * 256 + _vm->_avalot->_catacombX) { case 258 : _vm->_dialogs->displayScrollChain('q', 80); // Inside art gallery. break; @@ -1182,7 +1180,7 @@ void Parser::lookAround() { void Parser::openDoor() { // Special cases. - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomYours: if (_vm->_animation->inField(1)) { // Opening the box. @@ -1200,28 +1198,28 @@ void Parser::openDoor() { break; } - if ((!_vm->_gyro->_userMovesAvvy) && (_vm->_gyro->_room != kRoomLusties)) + if ((!_vm->_avalot->_userMovesAvvy) && (_vm->_avalot->_room != kRoomLusties)) return; // No doors can open if you can't move Avvy. for (int i = 0; i < 7; i++) { if (_vm->_animation->inField(i + 8)) { - MagicType *portal = &_vm->_gyro->_portals[i]; + MagicType *portal = &_vm->_avalot->_portals[i]; switch (portal->_operation) { - case Gyro::kMagicExclaim: + case Avalot::kMagicExclaim: _vm->_animation->_sprites[0].bounce(); _vm->_dialogs->displayScrollChain('x', portal->_data); break; - case Gyro::kMagicTransport: + case Avalot::kMagicTransport: _vm->_animation->flipRoom((portal->_data) >> 8, portal->_data & 0x0F); break; - case Gyro::kMagicUnfinished: + case Avalot::kMagicUnfinished: _vm->_animation->_sprites[0].bounce(); _vm->_dialogs->displayText("Sorry. This place is not available yet!"); break; - case Gyro::kMagicSpecial: + case Avalot::kMagicSpecial: _vm->_animation->callSpecial(portal->_data); break; - case Gyro::kMagicOpenDoor: + case Avalot::kMagicOpenDoor: _vm->_animation->openDoor(portal->_data >> 8, portal->_data & 0x0F, i + 9); break; } @@ -1230,7 +1228,7 @@ void Parser::openDoor() { } } - if (_vm->_gyro->_room == kRoomMap) + if (_vm->_avalot->_room == kRoomMap) _vm->_dialogs->displayText("Avvy, you can complete the whole game without ever going " \ "to anywhere other than Argent, Birmingham, Cardiff, Nottingham and Norwich."); else @@ -1254,17 +1252,17 @@ void Parser::putProc() { // Thing is the _thing which you're putting in. _thing2 is where you're putting it. switch (_thing2) { - case Gyro::kObjectWine: - if (_thing == Gyro::kObjectOnion) { - if (_vm->_gyro->_rottenOnion) + case Avalot::kObjectWine: + if (_thing == Avalot::kObjectOnion) { + if (_vm->_avalot->_rottenOnion) _vm->_dialogs->displayText("That's a bit like shutting the stable door after the horse has bolted!"); else { // Put onion into wine? - if (_vm->_gyro->_wineState != 3) { + if (_vm->_avalot->_wineState != 3) { Common::String tmpStr = Common::String::format("%cOignon au vin%c is a bit too strong for your tastes!", Dialogs::kControlItalic, Dialogs::kControlRoman); _vm->_dialogs->displayText(tmpStr); } else { // Put onion into vinegar! Yes! - _vm->_gyro->_onionInVinegar = true; - _vm->_lucerna->incScore(7); + _vm->_avalot->_onionInVinegar = true; + _vm->_avalot->incScore(7); _vm->_dialogs->displayScrollChain('u', 9); } } @@ -1273,33 +1271,33 @@ void Parser::putProc() { break; case 54: - if (_vm->_gyro->_room == kRoomYours) { // Put something into the box. - if (_vm->_gyro->_boxContent != kNothing) + if (_vm->_avalot->_room == kRoomYours) { // Put something into the box. + if (_vm->_avalot->_boxContent != kNothing) _vm->_dialogs->displayText("There's something in the box already, Avvy. Try taking that out first."); else { switch (_thing) { - case Gyro::kObjectMoney: + case Avalot::kObjectMoney: _vm->_dialogs->displayText("You'd better keep some ready cash on you!"); break; - case Gyro::kObjectBell: + case Avalot::kObjectBell: _vm->_dialogs->displayText("That's a silly place to keep a bell."); break; - case Gyro::kObjectBodkin: + case Avalot::kObjectBodkin: _vm->_dialogs->displayText("But you might need it!"); break; - case Gyro::kObjectOnion: + case Avalot::kObjectOnion: _vm->_dialogs->displayText("Just give it to Spludwick, Avvy!"); break; default: // Put the object into the box... - if (_vm->_gyro->_wearing == _thing) { - Common::String tmpStr = Common::String::format("You'd better take %s off first!", _vm->_gyro->getItem(_thing).c_str()); + if (_vm->_avalot->_wearing == _thing) { + Common::String tmpStr = Common::String::format("You'd better take %s off first!", _vm->_avalot->getItem(_thing).c_str()); _vm->_dialogs->displayText(tmpStr); } else { openBox(true); // Open box. - _vm->_gyro->_boxContent = _thing; - _vm->_gyro->_objects[_thing - 1] = false; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_boxContent = _thing; + _vm->_avalot->_objects[_thing - 1] = false; + _vm->_avalot->refreshObjectList(); _vm->_dialogs->displayText("OK, it's in the box."); openBox(false); // Shut box. @@ -1320,7 +1318,7 @@ void Parser::putProc() { * @remarks Originally called 'not_in_order' */ void Parser::notInOrder() { - Common::String itemStr = _vm->_gyro->getItem(_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_givenToSpludwick]); + Common::String itemStr = _vm->_avalot->getItem(_vm->_avalot->kSpludwicksOrder[_vm->_avalot->_givenToSpludwick]); Common::String tmpStr = Common::String::format("Sorry, I need the ingredients in the right order for this potion. " \ "What I need next is %s%c2%c", itemStr.c_str(), Dialogs::kControlRegister, Dialogs::kControlSpeechBubble); _vm->_dialogs->displayText(tmpStr); @@ -1341,40 +1339,40 @@ void Parser::goToCauldron() { * @remarks Originally called 'give2spludwick' */ bool Parser::giveToSpludwick() { - if (_vm->_gyro->kSpludwicksOrder[_vm->_gyro->_givenToSpludwick] != _thing) { + if (_vm->_avalot->kSpludwicksOrder[_vm->_avalot->_givenToSpludwick] != _thing) { notInOrder(); return false; } switch (_thing) { - case Gyro::kObjectOnion: - _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = false; - if (_vm->_gyro->_rottenOnion) + case Avalot::kObjectOnion: + _vm->_avalot->_objects[Avalot::kObjectOnion - 1] = false; + if (_vm->_avalot->_rottenOnion) _vm->_dialogs->displayScrollChain('q', 22); else { - _vm->_gyro->_givenToSpludwick++; + _vm->_avalot->_givenToSpludwick++; _vm->_dialogs->displayScrollChain('q', 20); goToCauldron(); - _vm->_lucerna->incScore(3); + _vm->_avalot->incScore(3); } - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->refreshObjectList(); break; - case Gyro::kObjectInk: - _vm->_gyro->_objects[Gyro::kObjectInk - 1] = false; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_givenToSpludwick++; + case Avalot::kObjectInk: + _vm->_avalot->_objects[Avalot::kObjectInk - 1] = false; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_givenToSpludwick++; _vm->_dialogs->displayScrollChain('q', 24); goToCauldron(); - _vm->_lucerna->incScore(3); + _vm->_avalot->incScore(3); break; - case Gyro::kObjectMushroom: - _vm->_gyro->_objects[Gyro::kObjectMushroom - 1] = false; + case Avalot::kObjectMushroom: + _vm->_avalot->_objects[Avalot::kObjectMushroom - 1] = false; _vm->_dialogs->displayScrollChain('q', 25); - _vm->_lucerna->incScore(5); - _vm->_gyro->_givenToSpludwick++; + _vm->_avalot->incScore(5); + _vm->_avalot->_givenToSpludwick++; goToCauldron(); - _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = true; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_objects[Avalot::kObjectPotion - 1] = true; + _vm->_avalot->refreshObjectList(); break; default: return true; @@ -1384,29 +1382,29 @@ bool Parser::giveToSpludwick() { } void Parser::drink() { - _vm->_gyro->_alcoholLevel += 1; - if (_vm->_gyro->_alcoholLevel == 5) { - _vm->_gyro->_objects[Gyro::kObjectKey - 1] = true; // Get the key. - _vm->_gyro->_teetotal = true; - _vm->_gyro->_avvyIsAwake = false; - _vm->_gyro->_avvyInBed = true; - _vm->_lucerna->refreshObjectList(); - _vm->_lucerna->dusk(); - _vm->_gyro->hangAroundForAWhile(); + _vm->_avalot->_alcoholLevel += 1; + if (_vm->_avalot->_alcoholLevel == 5) { + _vm->_avalot->_objects[Avalot::kObjectKey - 1] = true; // Get the key. + _vm->_avalot->_teetotal = true; + _vm->_avalot->_avvyIsAwake = false; + _vm->_avalot->_avvyInBed = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->dusk(); + _vm->_avalot->hangAroundForAWhile(); _vm->_animation->flipRoom(1, 1); - _vm->_gyro->setBackgroundColor(14); + _vm->_avalot->setBackgroundColor(14); _vm->_animation->_sprites[0]._visible = false; } } void Parser::cardiffClimbing() { - if (_vm->_gyro->_standingOnDais) { // Clamber up. + if (_vm->_avalot->_standingOnDais) { // Clamber up. _vm->_dialogs->displayText("You climb down, back onto the floor."); - _vm->_gyro->_standingOnDais = false; + _vm->_avalot->_standingOnDais = false; _vm->_animation->appearPed(0, 2); } else if (_vm->_animation->inField(0)) { // Clamber down _vm->_dialogs->displayText("You clamber up onto the dais."); - _vm->_gyro->_standingOnDais = true; + _vm->_avalot->_standingOnDais = true; _vm->_animation->appearPed(0, 1); } else _vm->_dialogs->displayText("Get a bit closer, Avvy."); @@ -1417,21 +1415,21 @@ void Parser::already() { } void Parser::standUp() { - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomYours: // Avvy isn't asleep. - if (_vm->_gyro->_avvyIsAwake && _vm->_gyro->_avvyInBed) { // But he's in bed. - if (_vm->_gyro->_teetotal) { + if (_vm->_avalot->_avvyIsAwake && _vm->_avalot->_avvyInBed) { // But he's in bed. + if (_vm->_avalot->_teetotal) { _vm->_dialogs->displayScrollChain('d', 12); - _vm->_gyro->setBackgroundColor(0); + _vm->_avalot->setBackgroundColor(0); _vm->_dialogs->displayScrollChain('d', 14); } _vm->_animation->_sprites[0]._visible = true; - _vm->_gyro->_userMovesAvvy = true; + _vm->_avalot->_userMovesAvvy = true; _vm->_animation->appearPed(0, 1); _vm->_animation->_direction = Animation::kDirLeft; _vm->_background->drawBackgroundSprite(-1, -1, 3); // Picture of empty pillow. - _vm->_lucerna->incScore(1); - _vm->_gyro->_avvyInBed = false; + _vm->_avalot->incScore(1); + _vm->_avalot->_avvyInBed = false; _vm->_timer->loseTimer(Timer::kReasonArkataShouts); } else already(); @@ -1442,12 +1440,12 @@ void Parser::standUp() { break; case kRoomNottsPub: - if (_vm->_gyro->_sittingInPub) { + if (_vm->_avalot->_sittingInPub) { _vm->_background->drawBackgroundSprite(-1, -1, 3); // Not sitting down. _vm->_animation->_sprites[0]._visible = true; // But standing up. _vm->_animation->appearPed(0, 3); // And walking away. - _vm->_gyro->_sittingInPub = false; // Really not sitting down. - _vm->_gyro->_userMovesAvvy = true; // And ambulant. + _vm->_avalot->_sittingInPub = false; // Really not sitting down. + _vm->_avalot->_userMovesAvvy = true; // And ambulant. } else already(); break; @@ -1457,18 +1455,18 @@ void Parser::standUp() { } void Parser::getProc(char thing) { - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomYours: if (_vm->_animation->inField(1)) { - if (_vm->_gyro->_boxContent == thing) { + if (_vm->_avalot->_boxContent == thing) { _vm->_background->drawBackgroundSprite(-1, -1, 4); _vm->_dialogs->displayText("OK, I've got it."); - _vm->_gyro->_objects[thing - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_boxContent = kNothing; + _vm->_avalot->_objects[thing - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_boxContent = kNothing; _vm->_background->drawBackgroundSprite(-1, -1, 5); } else { - Common::String tmpStr = Common::String::format("I can't see %s in the box.", _vm->_gyro->getItem(thing).c_str()); + Common::String tmpStr = Common::String::format("I can't see %s in the box.", _vm->_avalot->getItem(thing).c_str()); _vm->_dialogs->displayText(tmpStr); } } else @@ -1476,25 +1474,25 @@ void Parser::getProc(char thing) { break; case kRoomInsideCardiffCastle: switch (thing) { - case Gyro::kObjectPen: + case Avalot::kObjectPen: if (_vm->_animation->inField(1)) { // Standing on the dais. - if (_vm->_gyro->_takenPen) + if (_vm->_avalot->_takenPen) _vm->_dialogs->displayText("It's not there, Avvy."); else { // OK: we're taking the pen, and it's there. _vm->_background->drawBackgroundSprite(-1, -1, 3); // No pen there now. _vm->_animation->callSpecial(3); // Zap! - _vm->_gyro->_takenPen = true; - _vm->_gyro->_objects[Gyro::kObjectPen - 1] = true; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_takenPen = true; + _vm->_avalot->_objects[Avalot::kObjectPen - 1] = true; + _vm->_avalot->refreshObjectList(); _vm->_dialogs->displayText("Taken."); } - } else if (_vm->_gyro->_standingOnDais) + } else if (_vm->_avalot->_standingOnDais) _vm->_dialogs->displayScrollChain('q', 53); else _vm->_dialogs->displayScrollChain('q', 51); break; - case Gyro::kObjectBolt: + case Avalot::kObjectBolt: _vm->_dialogs->displayScrollChain('q', 52); break; default: @@ -1502,14 +1500,14 @@ void Parser::getProc(char thing) { } break; case kRoomRobins: - if ((thing == Gyro::kObjectMushroom) & (_vm->_animation->inField(0)) & (_vm->_gyro->_mushroomGrowing)) { + if ((thing == Avalot::kObjectMushroom) & (_vm->_animation->inField(0)) & (_vm->_avalot->_mushroomGrowing)) { _vm->_background->drawBackgroundSprite(-1, -1, 2); _vm->_dialogs->displayText("Got it!"); - _vm->_gyro->_mushroomGrowing = false; - _vm->_gyro->_takenMushroom = true; - _vm->_gyro->_objects[Gyro::kObjectMushroom - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_lucerna->incScore(3); + _vm->_avalot->_mushroomGrowing = false; + _vm->_avalot->_takenMushroom = true; + _vm->_avalot->_objects[Avalot::kObjectMushroom - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->incScore(3); } else _vm->_dialogs->displayScrollChain('q', 57); break; @@ -1523,13 +1521,13 @@ void Parser::getProc(char thing) { * @remarks Originally called 'give_Geida_the_lute' */ void Parser::giveGeidaTheLute() { - if (_vm->_gyro->_room != kRoomLustiesRoom) { + if (_vm->_avalot->_room != kRoomLustiesRoom) { Common::String tmpStr = Common::String::format("Not yet. Try later!%c2%c", Dialogs::kControlRegister, Dialogs::kControlSpeechBubble); _vm->_dialogs->displayText(tmpStr); return; } - _vm->_gyro->_objects[Gyro::kObjectLute - 1] = false; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_objects[Avalot::kObjectLute - 1] = false; + _vm->_avalot->refreshObjectList(); _vm->_dialogs->displayScrollChain('q', 64); // She plays it. _vm->_timer->addTimer(1, Timer::kProcGiveLuteToGeida, Timer::kReasonGeidaSings); @@ -1554,13 +1552,13 @@ void Parser::winSequence() { Common::String Parser::personSpeaks() { if ((_person == kPardon) || (_person == 0)) { - if ((_vm->_gyro->_him == kPardon) || (_vm->_gyro->_whereIs[_vm->_gyro->_him - 150] != _vm->_gyro->_room)) - _person = _vm->_gyro->_her; + if ((_vm->_avalot->_him == kPardon) || (_vm->_avalot->_whereIs[_vm->_avalot->_him - 150] != _vm->_avalot->_room)) + _person = _vm->_avalot->_her; else - _person = _vm->_gyro->_him; + _person = _vm->_avalot->_him; } - if (_vm->_gyro->_whereIs[_person - 150] != _vm->_gyro->_room) { + if (_vm->_avalot->_whereIs[_person - 150] != _vm->_avalot->_room) { return Common::String::format("%c1", Dialogs::kControlRegister); // Avvy himself! } @@ -1578,7 +1576,7 @@ Common::String Parser::personSpeaks() { return tmpStr; for (int i = 0; i < 16; i++) { - if ((_vm->_gyro->kQuasipeds[i]._who == _person) && (_vm->_gyro->kQuasipeds[i]._room == _vm->_gyro->_room)) + if ((_vm->_avalot->kQuasipeds[i]._who == _person) && (_vm->_avalot->kQuasipeds[i]._room == _vm->_avalot->_room)) tmpStr += Common::String::format("%c%c", Dialogs::kControlRegister, 'A' + i); } @@ -1589,7 +1587,7 @@ void Parser::heyThanks() { Common::String tmpStr = personSpeaks(); tmpStr += Common::String::format("Hey, thanks!%c(But now, you've lost it!)", Dialogs::kControlSpeechBubble); _vm->_dialogs->displayText(tmpStr); - _vm->_gyro->_objects[_thing - 1] = false; + _vm->_avalot->_objects[_thing - 1] = false; } /** @@ -1605,7 +1603,7 @@ void Parser::doThat() { return; } - if (_vm->_gyro->_weirdWord) + if (_vm->_avalot->_weirdWord) return; if (_thing < 200) @@ -1615,11 +1613,11 @@ void Parser::doThat() { if ((_verb != kVerbCodeLoad) && (_verb != kVerbCodeSave) && (_verb != kVerbCodeQuit) && (_verb != kVerbCodeInfo) && (_verb != kVerbCodeHelp) && (_verb != kVerbCodeLarrypass) && (_verb != kVerbCodePhaon) && (_verb != kVerbCodeBoss) && (_verb != kVerbCodeCheat) && (_verb != kVerbCodeRestart) && (_verb != kVerbCodeDir) && (_verb != kVerbCodeScore) && (_verb != kVerbCodeHiscores) && (_verb != kVerbCodeSmartAlec)) { - if (!_vm->_gyro->_alive) { + if (!_vm->_avalot->_alive) { _vm->_dialogs->displayText("You're dead, so don't talk. What are you, a ghost or something? Try restarting, or restoring a saved game!"); return; } - if (!_vm->_gyro->_avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) { + if (!_vm->_avalot->_avvyIsAwake && (_verb != kVerbCodeDie) && (_verb != kVerbCodeExpletive) && (_verb != kVerbCodeWake)) { _vm->_dialogs->displayText("Talking in your sleep? Try waking up!"); return; } @@ -1639,7 +1637,7 @@ void Parser::doThat() { break; case kVerbCodeGet: if (_thing != kPardon) { // Legitimate try to pick something up. - if (_vm->_gyro->_carryNum >= kCarryLimit) + if (_vm->_avalot->_carryNum >= kCarryLimit) _vm->_dialogs->displayText("You can't carry any more!"); else getProc(_thing); @@ -1659,21 +1657,21 @@ void Parser::doThat() { break; case kVerbCodeTalk: if (_person == kPardon) { - if (_vm->_gyro->_subjectNum == 99) { // They typed "say password". + if (_vm->_avalot->_subjectNum == 99) { // They typed "say password". Common::String tmpStr = Common::String::format("Yes, but what %cis%c the password?", Dialogs::kControlItalic, Dialogs::kControlRoman); _vm->_dialogs->displayText(tmpStr); - } else if (((1 <= _vm->_gyro->_subjectNum) && (_vm->_gyro->_subjectNum <= 49)) || (_vm->_gyro->_subjectNum == 253) || (_vm->_gyro->_subjectNum == 249)) { + } else if (((1 <= _vm->_avalot->_subjectNum) && (_vm->_avalot->_subjectNum <= 49)) || (_vm->_avalot->_subjectNum == 253) || (_vm->_avalot->_subjectNum == 249)) { _thats.deleteChar(0); for (int i = 0; i < 10; i++) _realWords[i] = _realWords[i + 1]; - _verb = _vm->_gyro->_subjectNum; + _verb = _vm->_avalot->_subjectNum; doThat(); return; } else { - _person = _vm->_gyro->_subjectNum; - _vm->_gyro->_subjectNum = 0; + _person = _vm->_avalot->_subjectNum; + _vm->_avalot->_subjectNum = 0; if ((_person == 0) || (_person == kPardon)) _vm->_dialogs->displayText("Talk to whom?"); else if (isPersonHere()) @@ -1688,80 +1686,80 @@ void Parser::doThat() { _vm->_dialogs->displayText("Give to whom?"); else if (isPersonHere()) { switch (_thing) { - case Gyro::kObjectMoney : + case Avalot::kObjectMoney : _vm->_dialogs->displayText("You can't bring yourself to give away your moneybag."); break; - case Gyro::kObjectBodkin: - case Gyro::kObjectBell: - case Gyro::kObjectClothes: - case Gyro::kObjectHabit : + case Avalot::kObjectBodkin: + case Avalot::kObjectBell: + case Avalot::kObjectClothes: + case Avalot::kObjectHabit : _vm->_dialogs->displayText("Don't give it away, it might be useful!"); break; default: switch (_person) { - case Gyro::kPeopleCrapulus: - if (_thing == Gyro::kObjectWine) { + case Avalot::kPeopleCrapulus: + if (_thing == Avalot::kObjectWine) { _vm->_dialogs->displayText("Crapulus grabs the wine and gulps it down."); - _vm->_gyro->_objects[Gyro::kObjectWine - 1] = false; + _vm->_avalot->_objects[Avalot::kObjectWine - 1] = false; } else heyThanks(); break; - case Gyro::kPeopleCwytalot: - if ((_thing == Gyro::kObjectCrossbow) || (_thing == Gyro::kObjectBolt)) + case Avalot::kPeopleCwytalot: + if ((_thing == Avalot::kObjectCrossbow) || (_thing == Avalot::kObjectBolt)) _vm->_dialogs->displayText("You might be able to influence Cwytalot more if you used it!"); else heyThanks(); break; - case Gyro::kPeopleSpludwick: + case Avalot::kPeopleSpludwick: if (giveToSpludwick()) heyThanks(); break; - case Gyro::kPeopleIbythneth: - if (_thing == Gyro::kObjectBadge) { + case Avalot::kPeopleIbythneth: + if (_thing == Avalot::kObjectBadge) { _vm->_dialogs->displayScrollChain('q', 32); // Thanks! Wow! - _vm->_lucerna->incScore(3); - _vm->_gyro->_objects[Gyro::kObjectBadge - 1] = false; - _vm->_gyro->_objects[Gyro::kObjectHabit - 1] = true; - _vm->_gyro->_givenBadgeToIby = true; + _vm->_avalot->incScore(3); + _vm->_avalot->_objects[Avalot::kObjectBadge - 1] = false; + _vm->_avalot->_objects[Avalot::kObjectHabit - 1] = true; + _vm->_avalot->_givenBadgeToIby = true; _vm->_background->drawBackgroundSprite(-1, -1, 7); _vm->_background->drawBackgroundSprite(-1, -1, 8); } else heyThanks(); break; - case Gyro::kPeopleAyles: - if (_vm->_gyro->_aylesIsAwake) { - if (_thing == Gyro::kObjectPen) { - _vm->_gyro->_objects[Gyro::kObjectPen - 1] = false; + case Avalot::kPeopleAyles: + if (_vm->_avalot->_aylesIsAwake) { + if (_thing == Avalot::kObjectPen) { + _vm->_avalot->_objects[Avalot::kObjectPen - 1] = false; _vm->_dialogs->displayScrollChain('q', 54); - _vm->_gyro->_objects[Gyro::kObjectInk - 1] = true; - _vm->_gyro->_givenPenToAyles = true; - _vm->_lucerna->refreshObjectList(); - _vm->_lucerna->incScore(2); + _vm->_avalot->_objects[Avalot::kObjectInk - 1] = true; + _vm->_avalot->_givenPenToAyles = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->incScore(2); } else heyThanks(); } else _vm->_dialogs->displayText("But he's asleep!"); break; - case Gyro::kPeopleGeida: + case Avalot::kPeopleGeida: switch (_thing) { - case Gyro::kObjectPotion: - _vm->_gyro->_objects[Gyro::kObjectPotion - 1] = false; + case Avalot::kObjectPotion: + _vm->_avalot->_objects[Avalot::kObjectPotion - 1] = false; _vm->_dialogs->displayScrollChain('u', 16); // She drinks it. - _vm->_lucerna->incScore(2); - _vm->_gyro->_givenPotionToGeida = true; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->incScore(2); + _vm->_avalot->_givenPotionToGeida = true; + _vm->_avalot->refreshObjectList(); break; - case Gyro::kObjectLute: + case Avalot::kObjectLute: giveGeidaTheLute(); break; default: heyThanks(); } break; - case Gyro::kPeopleArkata: + case Avalot::kPeopleArkata: switch (_thing) { - case Gyro::kObjectPotion: - if (_vm->_gyro->_givenPotionToGeida) + case Avalot::kObjectPotion: + if (_vm->_avalot->_givenPotionToGeida) winSequence(); else _vm->_dialogs->displayScrollChain('q', 77); // That Geida woman! @@ -1775,7 +1773,7 @@ void Parser::doThat() { } } } - _vm->_lucerna->refreshObjectList(); // Just in case... + _vm->_avalot->refreshObjectList(); // Just in case... } break; @@ -1806,7 +1804,7 @@ void Parser::doThat() { else { Common::String tmpStr = Common::String::format("%cC%cDo you really want to quit?", Dialogs::kControlRegister, Dialogs::kControlIcon); if (_vm->_dialogs->displayQuestion(tmpStr)) - _vm->_gyro->_letMeOut = true; + _vm->_avalot->_letMeOut = true; } break; case kVerbCodeGo: @@ -1821,45 +1819,45 @@ void Parser::doThat() { toDisplay = toDisplay + "LORD AVALOT D'ARGENT" + Dialogs::kControlCenter + Dialogs::kControlNewLine + "The medi\x91val descendant of" + Dialogs::kControlNewLine + "Denarius Avaricius Sextus" + Dialogs::kControlNewLine + Dialogs::kControlNewLine - + "version " + _vm->_gyro->kVersionNum + Dialogs::kControlNewLine + Dialogs::kControlNewLine + "Copyright \xEF " - + _vm->_gyro->kCopyright + ", Mark, Mike and Thomas Thurman." + Dialogs::kControlRegister + 'Y' + Dialogs::kControlIcon; + + "version " + _vm->_avalot->kVersionNum + Dialogs::kControlNewLine + Dialogs::kControlNewLine + "Copyright \xEF " + + _vm->_avalot->kCopyright + ", Mark, Mike and Thomas Thurman." + Dialogs::kControlRegister + 'Y' + Dialogs::kControlIcon; _vm->_dialogs->displayText(toDisplay); _vm->_dialogs->_aboutBox = false; } break; case kVerbCodeUndress: - if (_vm->_gyro->_wearing == kNothing) + if (_vm->_avalot->_wearing == kNothing) _vm->_dialogs->displayText("You're already stark naked!"); - else if (_vm->_gyro->_avvysInTheCupboard) { - Common::String tmpStr = Common::String::format("You take off %s.", _vm->_gyro->getItem(_vm->_gyro->_wearing).c_str()); + else if (_vm->_avalot->_avvysInTheCupboard) { + Common::String tmpStr = Common::String::format("You take off %s.", _vm->_avalot->getItem(_vm->_avalot->_wearing).c_str()); _vm->_dialogs->displayText(tmpStr); - _vm->_gyro->_wearing = kNothing; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_wearing = kNothing; + _vm->_avalot->refreshObjectList(); } else _vm->_dialogs->displayText("Hadn't you better find somewhere more private, Avvy?"); break; case kVerbCodeWear: if (isHolding()) { // Wear something. switch (_thing) { - case Gyro::kObjectChastity: + case Avalot::kObjectChastity: // \? are used to avoid that ??! is parsed as a trigraph _vm->_dialogs->displayText("Hey, what kind of a weirdo are you\?\?!"); break; - case Gyro::kObjectClothes: - case Gyro::kObjectHabit: { // Change this! - if (_vm->_gyro->_wearing != kNothing) { - if (_vm->_gyro->_wearing == _thing) + case Avalot::kObjectClothes: + case Avalot::kObjectHabit: { // Change this! + if (_vm->_avalot->_wearing != kNothing) { + if (_vm->_avalot->_wearing == _thing) _vm->_dialogs->displayText("You're already wearing that."); else _vm->_dialogs->displayText("You'll be rather warm wearing two sets of clothes!"); return; } else - _vm->_gyro->_wearing = _thing; + _vm->_avalot->_wearing = _thing; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->refreshObjectList(); byte i; - if (_thing == Gyro::kObjectHabit) + if (_thing == Avalot::kObjectHabit) i = 3; else i = 0; @@ -1881,36 +1879,36 @@ void Parser::doThat() { break; case kVerbCodePlay: if (_thing == kPardon) { - switch (_vm->_gyro->_room) { // They just typed "play"... + switch (_vm->_avalot->_room) { // They just typed "play"... case kRoomArgentPub: // ...in the pub, => play Nim. warning("STUB: Parser::doThat() - case kVerbCodeplay - play_nim()"); // play_nim(); // The following parts are copied from play_nim(). // The player automatically wins the game everytime he wins, until I implement the mini-game. - if (_vm->_gyro->_wonNim) { // Already won the game. + if (_vm->_avalot->_wonNim) { // Already won the game. _vm->_dialogs->displayScrollChain('Q', 6); return; } - if (!_vm->_gyro->_askedDogfoodAboutNim) { + if (!_vm->_avalot->_askedDogfoodAboutNim) { _vm->_dialogs->displayScrollChain('q', 84); return; } _vm->_dialogs->displayScrollChain('Q', 3); - _vm->_gyro->_playedNim++; + _vm->_avalot->_playedNim++; // You won - strange! _vm->_dialogs->displayScrollChain('Q', 7); // You won! Give us a lute! - _vm->_gyro->_objects[Gyro::kObjectLute - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_wonNim = true; + _vm->_avalot->_objects[Avalot::kObjectLute - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_wonNim = true; _vm->_background->drawBackgroundSprite(-1, -1, 0); // Show the settle with no lute on it. - _vm->_lucerna->incScore(7); // 7 points for winning! + _vm->_avalot->incScore(7); // 7 points for winning! - if (_vm->_gyro->_playedNim == 1) - _vm->_lucerna->incScore(3); // 3 points for playing your 1st game. + if (_vm->_avalot->_playedNim == 1) + _vm->_avalot->incScore(3); // 3 points for playing your 1st game. // A warning to the player that there should have been a mini-game. TODO: Remove it later!!! _vm->_dialogs->displayText(Common::String("P.S.: There should have been the mini-game called \"Nim\", but I haven't implemented it yet: you win and get the lute automatically.") @@ -1922,23 +1920,23 @@ void Parser::doThat() { } } else if (isHolding()) { switch (_thing) { - case Gyro::kObjectLute : + case Avalot::kObjectLute : _vm->_dialogs->displayScrollChain('U', 7); - if (_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] == _vm->_gyro->_room) + if (_vm->_avalot->_whereIs[Avalot::kPeopleCwytalot - 150] == _vm->_avalot->_room) _vm->_dialogs->displayScrollChain('U', 10); - if (_vm->_gyro->_whereIs[Gyro::kPeopleDuLustie - 150] == _vm->_gyro->_room) + if (_vm->_avalot->_whereIs[Avalot::kPeopleDuLustie - 150] == _vm->_avalot->_room) _vm->_dialogs->displayScrollChain('U', 15); break; case 52: - if (_vm->_gyro->_room == kRoomMusicRoom) + if (_vm->_avalot->_room == kRoomMusicRoom) playHarp(); else _vm->_dialogs->displayText(kWhat); break; case 55: - if (_vm->_gyro->_room == kRoomArgentPub) + if (_vm->_avalot->_room == kRoomArgentPub) // play_nim(); warning("STUB: Parser::doThat() - case kVerbCodeplay - play_nim()"); else @@ -1951,9 +1949,9 @@ void Parser::doThat() { break; case kVerbCodeRing: if (isHolding()) { - if (_thing == Gyro::kObjectBell) { + if (_thing == Avalot::kObjectBell) { _vm->_dialogs->displayText("Ding, dong, ding, dong, ding, dong, ding, dong..."); - if ((_vm->_gyro->_bellsAreRinging) & (_vm->_gyro->setFlag('B'))) + if ((_vm->_avalot->_bellsAreRinging) & (_vm->_avalot->setFlag('B'))) // \? are used to avoid that ??! is parsed as a trigraph _vm->_dialogs->displayText("(Are you trying to join in, Avvy\?\?!)"); } else @@ -1975,7 +1973,7 @@ void Parser::doThat() { warning("STUB: Parser::doThat() - case kVerbCodeboss"); break; case kVerbCodePee: - if (_vm->_gyro->setFlag('P')) { + if (_vm->_avalot->setFlag('P')) { _vm->_dialogs->displayText("Hmm, I don't think anyone will notice..."); _vm->_timer->addTimer(4, Timer::kProcUrinate, Timer::kReasonGoToToilet); } else { @@ -1986,16 +1984,16 @@ void Parser::doThat() { case kVerbCodeCheat: { Common::String tmpStr = Common::String::format("%cCheat mode now enabled.", Dialogs::kControlItalic); _vm->_dialogs->displayText(tmpStr); - _vm->_gyro->_cheat = true; + _vm->_avalot->_cheat = true; } break; case kVerbCodeMagic: - if (_vm->_gyro->_avariciusTalk > 0) + if (_vm->_avalot->_avariciusTalk > 0) _vm->_dialogs->displayScrollChain('q', 19); else { - if ((_vm->_gyro->_room == kRoomSpludwicks) & (_vm->_animation->inField(1))) { // Avaricius appears! + if ((_vm->_avalot->_room == kRoomSpludwicks) & (_vm->_animation->inField(1))) { // Avaricius appears! _vm->_dialogs->displayScrollChain('q', 17); - if (_vm->_gyro->_whereIs[1] == kRoomSpludwicks) + if (_vm->_avalot->_whereIs[1] == kRoomSpludwicks) _vm->_dialogs->displayScrollChain('q', 18); else { Avalanche::AnimationType *spr = &_vm->_animation->_sprites[1]; @@ -2004,7 +2002,7 @@ void Parser::doThat() { spr->walkTo(4); spr->_callEachStepFl = true; spr->_eachStepProc = Animation::kProcBackAndForth; - _vm->_gyro->_avariciusTalk = 14; + _vm->_avalot->_avariciusTalk = 14; _vm->_timer->addTimer(177, Timer::kProcAvariciusTalks, Timer::kReasonAvariciusTalks); } } else @@ -2015,7 +2013,7 @@ void Parser::doThat() { _vm->_dialogs->displayText("Listen, smart alec, that was just rhetoric."); break; case kVerbCodeExpletive: - switch (_vm->_gyro->_sworeNum) { + switch (_vm->_avalot->_sworeNum) { case 0: { Common::String tmpStr = Common::String::format("Avvy! Do you mind? There might be kids playing!%c%c" \ "(I shouldn't say it again, if I were you!)", Dialogs::kControlNewLine, Dialogs::kControlNewLine); @@ -2033,21 +2031,21 @@ void Parser::doThat() { // CHECKME: Weird character in string Common::String tmpStr = Common::String::format("A crack of lightning shoots from the sky, and fries you.%c%c(`Such is the anger of the gods, Avvy!\")", Dialogs::kControlNewLine, Dialogs::kControlNewLine); _vm->_dialogs->displayText(tmpStr); - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); } } - _vm->_gyro->_sworeNum++; + _vm->_avalot->_sworeNum++; break; case kVerbCodeListen: - if ((_vm->_gyro->_bellsAreRinging) & (_vm->_gyro->setFlag('B'))) + if ((_vm->_avalot->_bellsAreRinging) & (_vm->_avalot->setFlag('B'))) _vm->_dialogs->displayText("All other noise is drowned out by the ringing of the bells."); - else if (_vm->_gyro->_listen.empty()) + else if (_vm->_avalot->_listen.empty()) _vm->_dialogs->displayText("You can't hear anything much at the moment, Avvy."); else - _vm->_dialogs->displayText(_vm->_gyro->_listen); + _vm->_dialogs->displayText(_vm->_avalot->_listen); break; case kVerbCodeBuy: // What are they trying to buy? - switch (_vm->_gyro->_room) { + switch (_vm->_avalot->_room) { case kRoomArgentPub: if (_vm->_animation->inField(5)) { // We're in a pub, and near the bar. switch (_thing) { @@ -2055,40 +2053,40 @@ void Parser::doThat() { case 53: case 54: case 58: // Beer, whisky, cider or mead. - if (_vm->_gyro->_malagauche == 177) { // Already getting us one. + if (_vm->_avalot->_malagauche == 177) { // Already getting us one. _vm->_dialogs->displayScrollChain('D', 15); return; } - if (_vm->_gyro->_teetotal) { + if (_vm->_avalot->_teetotal) { _vm->_dialogs->displayScrollChain('D', 6); return; } - if (_vm->_gyro->_alcoholLevel == 0) - _vm->_lucerna->incScore(3); + if (_vm->_avalot->_alcoholLevel == 0) + _vm->_avalot->incScore(3); _vm->_background->drawBackgroundSprite(-1, -1, 11); _vm->_dialogs->displayText(booze[_thing - 51] + ", please." + Dialogs::kControlRegister + '1' + Dialogs::kControlSpeechBubble); - _vm->_gyro->_drinking = _thing; + _vm->_avalot->_drinking = _thing; _vm->_background->drawBackgroundSprite(-1, -1, 9); - _vm->_gyro->_malagauche = 177; + _vm->_avalot->_malagauche = 177; _vm->_timer->addTimer(27, Timer::kProcBuyDrinks, Timer::kReasonDrinks); break; case 52: examine(); break; // We have a right one here - buy Pepsi??! - case Gyro::kObjectWine: - if (_vm->_gyro->_objects[Gyro::kObjectWine - 1]) // We've already got the wine! + case Avalot::kObjectWine: + if (_vm->_avalot->_objects[Avalot::kObjectWine - 1]) // We've already got the wine! _vm->_dialogs->displayScrollChain('D', 2); // 1 bottle's shufishent! else { - if (_vm->_gyro->_malagauche == 177) { // Already getting us one. + if (_vm->_avalot->_malagauche == 177) { // Already getting us one. _vm->_dialogs->displayScrollChain('D', 15); return; } - if (_vm->_gyro->_carryNum >= kCarryLimit) { + if (_vm->_avalot->_carryNum >= kCarryLimit) { _vm->_dialogs->displayText("Your hands are full."); return; } @@ -2096,10 +2094,10 @@ void Parser::doThat() { _vm->_background->drawBackgroundSprite(-1, -1, 11); Common::String tmpStr = Common::String::format("Wine, please.%c1%c", Dialogs::kControlRegister, Dialogs::kControlSpeechBubble); _vm->_dialogs->displayText(tmpStr); - if (_vm->_gyro->_alcoholLevel == 0) - _vm->_lucerna->incScore(3); + if (_vm->_avalot->_alcoholLevel == 0) + _vm->_avalot->incScore(3); _vm->_background->drawBackgroundSprite(-1, -1, 9); - _vm->_gyro->_malagauche = 177; + _vm->_avalot->_malagauche = 177; _vm->_timer->addTimer(27, Timer::kProcBuyWine, Timer::kReasonDrinks); } @@ -2111,24 +2109,24 @@ void Parser::doThat() { case kRoomOutsideDucks: if (_vm->_animation->inField(5)) { - if (_thing == Gyro::kObjectOnion) { - if (_vm->_gyro->_objects[Gyro::kObjectOnion - 1]) + if (_thing == Avalot::kObjectOnion) { + if (_vm->_avalot->_objects[Avalot::kObjectOnion - 1]) _vm->_dialogs->displayScrollChain('D', 10); // Not planning to juggle with the things! - else if (_vm->_gyro->_carryNum >= kCarryLimit) + else if (_vm->_avalot->_carryNum >= kCarryLimit) _vm->_dialogs->displayText("Before you ask, you remember that your hands are full."); else { - if (_vm->_gyro->_boughtOnion) + if (_vm->_avalot->_boughtOnion) _vm->_dialogs->displayScrollChain('D', 11); else { _vm->_dialogs->displayScrollChain('D', 9); - _vm->_lucerna->incScore(3); + _vm->_avalot->incScore(3); } - _vm->_gyro->decreaseMoney(3); // It costs thruppence. - _vm->_gyro->_objects[Gyro::kObjectOnion - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_boughtOnion = true; - _vm->_gyro->_rottenOnion = false; // It's OK when it leaves the stall! - _vm->_gyro->_onionInVinegar = false; + _vm->_avalot->decreaseMoney(3); // It costs thruppence. + _vm->_avalot->_objects[Avalot::kObjectOnion - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_boughtOnion = true; + _vm->_avalot->_rottenOnion = false; // It's OK when it leaves the stall! + _vm->_avalot->_onionInVinegar = false; } } else _vm->_dialogs->displayScrollChain('D', 0); @@ -2144,33 +2142,33 @@ void Parser::doThat() { } break; case kVerbCodeAttack: - if ((_vm->_gyro->_room == kRoomBrummieRoad) && - ((_person == Gyro::kPeopleCwytalot) || (_thing == Gyro::kObjectCrossbow) || (_thing == Gyro::kObjectBolt)) && - (_vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] == _vm->_gyro->_room)) { - switch (_vm->_gyro->_objects[Gyro::kObjectBolt - 1] + _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] * 2) { + if ((_vm->_avalot->_room == kRoomBrummieRoad) && + ((_person == Avalot::kPeopleCwytalot) || (_thing == Avalot::kObjectCrossbow) || (_thing == Avalot::kObjectBolt)) && + (_vm->_avalot->_whereIs[Avalot::kPeopleCwytalot - 150] == _vm->_avalot->_room)) { + switch (_vm->_avalot->_objects[Avalot::kObjectBolt - 1] + _vm->_avalot->_objects[Avalot::kObjectCrossbow - 1] * 2) { // 0 = neither, 1 = only bolt, 2 = only crossbow, 3 = both. case 0: _vm->_dialogs->displayScrollChain('Q', 10); _vm->_dialogs->displayText("(At the very least, don't use your bare hands!)"); break; case 1: - _vm->_dialogs->displayText("Attack _vm->_gyro->him with only a crossbow bolt? Are you planning on playing darts?!"); + _vm->_dialogs->displayText("Attack _vm->_avalot->him with only a crossbow bolt? Are you planning on playing darts?!"); break; case 2: _vm->_dialogs->displayText("Come on, Avvy! You're not going to get very far with only a crossbow!"); break; case 3: _vm->_dialogs->displayScrollChain('Q', 11); - _vm->_gyro->_cwytalotGone = true; - _vm->_gyro->_objects[Gyro::kObjectBolt - 1] = false; - _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] = false; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_magics[11]._operation = Gyro::kMagicNothing; - _vm->_lucerna->incScore(7); + _vm->_avalot->_cwytalotGone = true; + _vm->_avalot->_objects[Avalot::kObjectBolt - 1] = false; + _vm->_avalot->_objects[Avalot::kObjectCrossbow - 1] = false; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_magics[11]._operation = Avalot::kMagicNothing; + _vm->_avalot->incScore(7); _vm->_animation->_sprites[1].walkTo(1); _vm->_animation->_sprites[1]._vanishIfStill = true; _vm->_animation->_sprites[1]._callEachStepFl = false; - _vm->_gyro->_whereIs[Gyro::kPeopleCwytalot - 150] = kRoomDummy; + _vm->_avalot->_whereIs[Avalot::kPeopleCwytalot - 150] = kRoomDummy; break; default: _vm->_dialogs->displayScrollChain('Q', 10); // Please try not to be so violent! @@ -2179,14 +2177,14 @@ void Parser::doThat() { _vm->_dialogs->displayScrollChain('Q', 10); break; case kVerbCodePasswd: - if (_vm->_gyro->_room != kRoomBridge) + if (_vm->_avalot->_room != kRoomBridge) _vm->_dialogs->displayScrollChain('Q', 12); else { bool ok = true; for (uint i = 0; i < _thats.size(); i++) { Common::String temp = _realWords[i]; temp.toUppercase(); - int pwdId = _vm->_gyro->_passwordNum + kFirstPassword; + int pwdId = _vm->_avalot->_passwordNum + kFirstPassword; for (uint j = 0; j < _vocabulary[pwdId]._word.size(); j++) { if (_vocabulary[pwdId]._word[j] != temp[j]) ok = false; @@ -2194,13 +2192,13 @@ void Parser::doThat() { } if (ok) { - if (_vm->_gyro->_drawbridgeOpen != 0) + if (_vm->_avalot->_drawbridgeOpen != 0) _vm->_dialogs->displayText("Contrary to your expectations, the drawbridge fails to close again."); else { - _vm->_lucerna->incScore(4); + _vm->_avalot->incScore(4); _vm->_dialogs->displayText("The drawbridge opens!"); _vm->_timer->addTimer(7, Timer::kProcOpenDrawbridge, Timer::kReasonDrawbridgeFalls); - _vm->_gyro->_drawbridgeOpen = 1; + _vm->_avalot->_drawbridgeOpen = 1; } } else _vm->_dialogs->displayScrollChain('Q', 12); @@ -2210,10 +2208,10 @@ void Parser::doThat() { //_vm->_enid->dir(_realWords[1]); TODO: Replace it with proper ScummVM-friendly function(s)! break; case kVerbCodeDie: - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); break; case kVerbCodeScore: { - Common::String tmpStr = Common::String::format("Your score is %d,%c%cout of a possible 128.%c%cThis gives you a rank of %s.%c%c%s", _vm->_gyro->_dnascore, Dialogs::kControlCenter, Dialogs::kControlNewLine, Dialogs::kControlNewLine, Dialogs::kControlNewLine, rank().c_str(), Dialogs::kControlNewLine, Dialogs::kControlNewLine, totalTime().c_str()); + Common::String tmpStr = Common::String::format("Your score is %d,%c%cout of a possible 128.%c%cThis gives you a rank of %s.%c%c%s", _vm->_avalot->_dnascore, Dialogs::kControlCenter, Dialogs::kControlNewLine, Dialogs::kControlNewLine, Dialogs::kControlNewLine, rank().c_str(), Dialogs::kControlNewLine, Dialogs::kControlNewLine, totalTime().c_str()); _vm->_dialogs->displayText(tmpStr); } break; @@ -2228,31 +2226,31 @@ void Parser::doThat() { _vm->_dialogs->displayText("Kiss whom?"); else if (isPersonHere()) { switch (_person) { - case Gyro::kPeopleArkata: + case Avalot::kPeopleArkata: _vm->_dialogs->displayScrollChain('U', 12); break; - case Gyro::kPeopleGeida: + case Avalot::kPeopleGeida: _vm->_dialogs->displayScrollChain('U', 13); break; - case Gyro::kPeopleWisewoman: + case Avalot::kPeopleWisewoman: _vm->_dialogs->displayScrollChain('U', 14); break; default: _vm->_dialogs->displayScrollChain('U', 5); // You WHAT? } - } else if ((Gyro::kPeopleAvalot <= _person) && (_person < Gyro::kPeopleArkata)) + } else if ((Avalot::kPeopleAvalot <= _person) && (_person < Avalot::kPeopleArkata)) _vm->_dialogs->displayText("Hey, what kind of a weirdo are you??"); break; case kVerbCodeClimb: - if (_vm->_gyro->_room == kRoomInsideCardiffCastle) + if (_vm->_avalot->_room == kRoomInsideCardiffCastle) cardiffClimbing(); else // In the wrong room! _vm->_dialogs->displayText("Not with your head for heights, Avvy!"); break; case kVerbCodeJump: _vm->_timer->addTimer(1, Timer::kProcJump, Timer::kReasonJumping); - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_userMovesAvvy = false; break; case kVerbCodeHiscores: // show_highs(); @@ -2262,23 +2260,23 @@ void Parser::doThat() { if (isPersonHere()) switch (_person) { case kPardon: - case Gyro::kPeopleAvalot: + case Avalot::kPeopleAvalot: case 0: - if (!_vm->_gyro->_avvyIsAwake) { - _vm->_gyro->_avvyIsAwake = true; - _vm->_lucerna->incScore(1); - _vm->_gyro->_avvyInBed = true; + if (!_vm->_avalot->_avvyIsAwake) { + _vm->_avalot->_avvyIsAwake = true; + _vm->_avalot->incScore(1); + _vm->_avalot->_avvyInBed = true; _vm->_background->drawBackgroundSprite(-1, -1, 2); // Picture of Avvy, awake in bed. - if (_vm->_gyro->_teetotal) + if (_vm->_avalot->_teetotal) _vm->_dialogs->displayScrollChain('d', 13); } else _vm->_dialogs->displayText("You're already awake, Avvy!"); break; - case Gyro::kPeopleAyles: - if (!_vm->_gyro->_aylesIsAwake) + case Avalot::kPeopleAyles: + if (!_vm->_avalot->_aylesIsAwake) _vm->_dialogs->displayText("You can't seem to wake him by yourself."); break; - case Gyro::kPeopleJacques: { + case Avalot::kPeopleJacques: { Common::String tmpStr = Common::String::format("Brother Jacques, Brother Jacques, are you asleep?%c1%c" \ "Hmmm... that doesn't seem to do any good...", Dialogs::kControlRegister, Dialogs::kControlSpeechBubble); _vm->_dialogs->displayText(tmpStr); @@ -2289,26 +2287,26 @@ void Parser::doThat() { } break; case kVerbCodeSit: - if (_vm->_gyro->_room == kRoomNottsPub) { - if (_vm->_gyro->_sittingInPub) + if (_vm->_avalot->_room == kRoomNottsPub) { + if (_vm->_avalot->_sittingInPub) _vm->_dialogs->displayText("You're already sitting!"); else { _vm->_animation->_sprites[0].walkTo(3); // Move Avvy to the place, and sit him down. _vm->_timer->addTimer(1, Timer::kProcAvvySitDown, Timer::kReasonSittingDown); } } else { // Default doodah. - _vm->_lucerna->dusk(); - _vm->_gyro->hangAroundForAWhile(); - _vm->_lucerna->dawn(); + _vm->_avalot->dusk(); + _vm->_avalot->hangAroundForAWhile(); + _vm->_avalot->dawn(); Common::String tmpStr = Common::String::format("A few hours later...%cnothing much has happened...", Dialogs::kControlParagraph); _vm->_dialogs->displayText(tmpStr); } break; case kVerbCodeRestart: if (_vm->_dialogs->displayQuestion("Restart game and lose changes?")) { - _vm->_lucerna->dusk(); - _vm->_gyro->newGame(); - _vm->_lucerna->dawn(); + _vm->_avalot->dusk(); + _vm->_avalot->newGame(); + _vm->_avalot->dawn(); } break; case kPardon: diff --git a/engines/avalanche/pingo.cpp b/engines/avalanche/pingo.cpp index 95e15e599f..368fa0dfd7 100644 --- a/engines/avalanche/pingo.cpp +++ b/engines/avalanche/pingo.cpp @@ -30,8 +30,6 @@ #include "avalanche/avalanche.h" #include "avalanche/pingo.h" -#include "avalanche/gyro.h" -#include "avalanche/lucerna.h" #include "avalanche/animation.h" #include "avalanche/dialogs.h" @@ -78,7 +76,7 @@ void Pingo::zonk() { void Pingo::winningPic() { Common::File f; - _vm->_lucerna->dusk(); + _vm->_avalot->dusk(); if (!f.open("finale.avd")) error("AVALANCHE: Lucerna: File not found: finale.avd"); @@ -97,11 +95,11 @@ void Pingo::winningPic() { warning("STUB: Pingo::winningPic()"); - _vm->_lucerna->dawn(); + _vm->_avalot->dawn(); #if 0 do { - _vm->_gyro->check(); + _vm->_avalot->check(); } while (!(keypressed() || (mrelease > 0))); while (keypressed()) char r = readkey(); diff --git a/engines/avalanche/sequence.cpp b/engines/avalanche/sequence.cpp index 712275e73d..8ca3844bc9 100644 --- a/engines/avalanche/sequence.cpp +++ b/engines/avalanche/sequence.cpp @@ -29,7 +29,6 @@ #include "avalanche/avalanche.h" #include "avalanche/sequence.h" -#include "avalanche/gyro.h" #include "avalanche/timer.h" #include "avalanche/background.h" #include "avalanche/animation.h" @@ -61,8 +60,8 @@ void Sequence::thenShow(byte what) { void Sequence::thenFlip(byte where, byte ped) { thenShow(kNowFlip); - _vm->_gyro->_flipToWhere = where; - _vm->_gyro->_flipToPed = ped; + _vm->_avalot->_flipToWhere = where; + _vm->_avalot->_flipToPed = ped; } void Sequence::startToClose() { @@ -71,7 +70,7 @@ void Sequence::startToClose() { } void Sequence::startToOpen() { - _vm->_gyro->_userMovesAvvy = false; // They can't move. + _vm->_avalot->_userMovesAvvy = false; // They can't move. _vm->_animation->stopWalking(); // And they're not moving now. startToClose(); // Apart from that, it's the same thing. } @@ -90,8 +89,8 @@ void Sequence::callSequencer() { return; // No more routines. break; case 177: // Flip room. - _vm->_gyro->_userMovesAvvy = true; - _vm->_animation->flipRoom(_vm->_gyro->_flipToWhere, _vm->_gyro->_flipToPed); + _vm->_avalot->_userMovesAvvy = true; + _vm->_animation->flipRoom(_vm->_avalot->_flipToWhere, _vm->_avalot->_flipToPed); if (curSeq == 177) shoveLeft(); break; diff --git a/engines/avalanche/timer.cpp b/engines/avalanche/timer.cpp index b40731adc6..081f7a314b 100644 --- a/engines/avalanche/timer.cpp +++ b/engines/avalanche/timer.cpp @@ -29,7 +29,6 @@ #include "avalanche/avalanche.h" #include "avalanche/timer.h" -#include "avalanche/lucerna.h" #include "avalanche/animation.h" #include "avalanche/dialogs.h" #include "avalanche/sequence.h" @@ -55,7 +54,7 @@ Timer::Timer(AvalancheEngine *vm) { * @remarks Originally called 'set_up_timer' */ void Timer::addTimer(int32 duration, byte action, byte reason) { - if ((_vm->_gyro->_isLoaded == false) || (_timerLost == true)) { + if ((_vm->_avalot->_isLoaded == false) || (_timerLost == true)) { byte i = 0; while ((i < 7) && (_times[i]._timeLeft != 0)) i++; @@ -68,7 +67,7 @@ void Timer::addTimer(int32 duration, byte action, byte reason) { _times[i]._action = action; _times[i]._reason = reason; } else { - _vm->_gyro->_isLoaded = false; + _vm->_avalot->_isLoaded = false; return; } } @@ -156,7 +155,7 @@ void Timer::updateTimer() { crapulusSaysSpludOut(); break; case kProcDawnDelay: - _vm->_lucerna->dawn(); + _vm->_avalot->dawn(); break; case kProcBuyDrinks: buyDrinks(); @@ -215,8 +214,8 @@ void Timer::updateTimer() { } } } - _vm->_gyro->_roomTime++; // Cycles since you've been in this room. - _vm->_gyro->_totalTime++; // Total amount of time for this game. + _vm->_avalot->_roomTime++; // Cycles since you've been in this room. + _vm->_avalot->_totalTime++; // Total amount of time for this game. } void Timer::loseTimer(byte which) { @@ -229,29 +228,29 @@ void Timer::loseTimer(byte which) { } void Timer::openDrawbridge() { - _vm->_gyro->_drawbridgeOpen++; - _vm->_background->drawBackgroundSprite(-1, -1, _vm->_gyro->_drawbridgeOpen - 2); + _vm->_avalot->_drawbridgeOpen++; + _vm->_background->drawBackgroundSprite(-1, -1, _vm->_avalot->_drawbridgeOpen - 2); - if (_vm->_gyro->_drawbridgeOpen == 4) - _vm->_gyro->_magics[1]._operation = Gyro::kMagicNothing; // You may enter the drawbridge. + if (_vm->_avalot->_drawbridgeOpen == 4) + _vm->_avalot->_magics[1]._operation = Avalot::kMagicNothing; // You may enter the drawbridge. else addTimer(7, kProcOpenDrawbridge, kReasonDrawbridgeFalls); } void Timer::avariciusTalks() { - _vm->_dialogs->displayScrollChain('q', _vm->_gyro->_avariciusTalk); - _vm->_gyro->_avariciusTalk++; + _vm->_dialogs->displayScrollChain('q', _vm->_avalot->_avariciusTalk); + _vm->_avalot->_avariciusTalk++; - if (_vm->_gyro->_avariciusTalk < 17) + if (_vm->_avalot->_avariciusTalk < 17) addTimer(177, kProcAvariciusTalks, kReasonAvariciusTalks); else - _vm->_lucerna->incScore(3); + _vm->_avalot->incScore(3); } void Timer::urinate() { _vm->_animation->_sprites[0].turn(Animation::kDirUp); _vm->_animation->stopWalking(); - _vm->_lucerna->drawDirection(); + _vm->_avalot->drawDirection(); addTimer(14, kProcToilet, kReasonGoToToilet); } @@ -273,20 +272,20 @@ void Timer::stairs() { _vm->_sound->blip(); _vm->_animation->_sprites[0].walkTo(3); _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_gyro->_brummieStairs = 2; - _vm->_gyro->_magics[10]._operation = Gyro::kMagicSpecial; - _vm->_gyro->_magics[10]._data = 2; // Reached the bottom of the stairs. - _vm->_gyro->_magics[3]._operation = Gyro::kMagicNothing; // Stop them hitting the sides (or the game will hang.) + _vm->_avalot->_brummieStairs = 2; + _vm->_avalot->_magics[10]._operation = Avalot::kMagicSpecial; + _vm->_avalot->_magics[10]._data = 2; // Reached the bottom of the stairs. + _vm->_avalot->_magics[3]._operation = Avalot::kMagicNothing; // Stop them hitting the sides (or the game will hang.) } void Timer::cardiffSurvey() { - if (_vm->_gyro->_cardiffQuestionNum == 0) { - _vm->_gyro->_cardiffQuestionNum++; + if (_vm->_avalot->_cardiffQuestionNum == 0) { + _vm->_avalot->_cardiffQuestionNum++; _vm->_dialogs->displayScrollChain('q', 27); } - _vm->_dialogs->displayScrollChain('z', _vm->_gyro->_cardiffQuestionNum); - _vm->_gyro->_interrogation = _vm->_gyro->_cardiffQuestionNum; + _vm->_dialogs->displayScrollChain('z', _vm->_avalot->_cardiffQuestionNum); + _vm->_avalot->_interrogation = _vm->_avalot->_cardiffQuestionNum; addTimer(182, kProcCardiffSurvey, kReasonCardiffsurvey); } @@ -301,8 +300,8 @@ void Timer::cwytalotInHerts() { void Timer::getTiedUp() { _vm->_dialogs->displayScrollChain('q', 34); // ...Trouble! - _vm->_gyro->_userMovesAvvy = false; - _vm->_gyro->_beenTiedUp = true; + _vm->_avalot->_userMovesAvvy = false; + _vm->_avalot->_beenTiedUp = true; _vm->_animation->stopWalking(); AnimationType *spr = &_vm->_animation->_sprites[1]; @@ -316,8 +315,8 @@ void Timer::getTiedUp() { void Timer::getTiedUp2() { _vm->_animation->_sprites[0].walkTo(3); _vm->_animation->_sprites[1].walkTo(4); - _vm->_gyro->_magics[3]._operation = Gyro::kMagicNothing; // No effect when you touch the boundaries. - _vm->_gyro->_friarWillTieYouUp = true; + _vm->_avalot->_magics[3]._operation = Avalot::kMagicNothing; // No effect when you touch the boundaries. + _vm->_avalot->_friarWillTieYouUp = true; } void Timer::hangAround() { @@ -325,7 +324,7 @@ void Timer::hangAround() { AnimationType *avvy = &_vm->_animation->_sprites[0]; avvy->init(7, true, _vm->_animation); // Robin Hood - _vm->_gyro->_whereIs[Gyro::kPeopleRobinHood - 150] = kRoomRobins; + _vm->_avalot->_whereIs[Avalot::kPeopleRobinHood - 150] = kRoomRobins; _vm->_animation->appearPed(0, 1); _vm->_dialogs->displayScrollChain('q', 39); avvy->walkTo(6); @@ -337,7 +336,7 @@ void Timer::hangAround2() { AnimationType *spr = &_vm->_animation->_sprites[1]; spr->_vanishIfStill = false; spr->walkTo(3); - _vm->_gyro->_whereIs[Gyro::kPeopleFriarTuck - 150] = kRoomRobins; + _vm->_avalot->_whereIs[Avalot::kPeopleFriarTuck - 150] = kRoomRobins; _vm->_dialogs->displayScrollChain('q', 41); _vm->_animation->_sprites[0].remove(); spr->remove(); // Get rid of Robin Hood and Friar Tuck. @@ -345,20 +344,20 @@ void Timer::hangAround2() { addTimer(1, kProcAfterTheShootemup, kReasonHangingAround); // Immediately call the following proc (when you have a chance). - _vm->_gyro->_tiedUp = false; + _vm->_avalot->_tiedUp = false; // _vm->_enid->backToBootstrap(1); Call the shoot-'em-up. TODO: Replace it with proper ScummVM-friendly function(s)! Do not remove until then! } void Timer::afterTheShootemup() { // Only placed this here to replace the minigame. TODO: Remove it when the shoot em' up is implemented! - _vm->_animation->flipRoom(_vm->_gyro->_room, 1); + _vm->_animation->flipRoom(_vm->_avalot->_room, 1); _vm->_animation->_sprites[0].init(0, true, _vm->_animation); // Avalot. _vm->_animation->appearPed(0, 1); - _vm->_gyro->_userMovesAvvy = true; - _vm->_gyro->_objects[Gyro::kObjectCrossbow - 1] = true; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_userMovesAvvy = true; + _vm->_avalot->_objects[Avalot::kObjectCrossbow - 1] = true; + _vm->_avalot->refreshObjectList(); // Same as the added line above: TODO: Remove it later!!! _vm->_dialogs->displayText(Common::String("P.S.: There should have been the mini-game called \"shoot em' up\", but I haven't implemented it yet: you get the crossbow automatically.") @@ -386,9 +385,9 @@ void Timer::afterTheShootemup() { } void Timer::jacquesWakesUp() { - _vm->_gyro->_jacquesState++; + _vm->_avalot->_jacquesState++; - switch (_vm->_gyro->_jacquesState) { // Additional pictures. + switch (_vm->_avalot->_jacquesState) { // Additional pictures. case 1 : _vm->_background->drawBackgroundSprite(-1, -1, 0); // Eyes open. _vm->_dialogs->displayScrollChain('Q', 45); @@ -396,22 +395,22 @@ void Timer::jacquesWakesUp() { case 2 : // Going through the door. _vm->_background->drawBackgroundSprite(-1, -1, 1); // Not on the floor. _vm->_background->drawBackgroundSprite(-1, -1, 2); // But going through the door. - _vm->_gyro->_magics[5]._operation = Gyro::kMagicNothing; // You can't wake him up now. + _vm->_avalot->_magics[5]._operation = Avalot::kMagicNothing; // You can't wake him up now. break; case 3 : // Gone through the door. _vm->_background->drawBackgroundSprite(-1, -1, 1); // Not on the floor, either. _vm->_background->drawBackgroundSprite(-1, -1, 3); // He's gone... so the door's open. - _vm->_gyro->_whereIs[Gyro::kPeopleJacques - 150] = 0; // Gone! + _vm->_avalot->_whereIs[Avalot::kPeopleJacques - 150] = 0; // Gone! break; } - if (_vm->_gyro->_jacquesState == 5) { - _vm->_gyro->_bellsAreRinging = true; - _vm->_gyro->_aylesIsAwake = true; - _vm->_lucerna->incScore(2); + if (_vm->_avalot->_jacquesState == 5) { + _vm->_avalot->_bellsAreRinging = true; + _vm->_avalot->_aylesIsAwake = true; + _vm->_avalot->incScore(2); } - switch (_vm->_gyro->_jacquesState) { + switch (_vm->_avalot->_jacquesState) { case 1: case 2: case 3: @@ -454,8 +453,8 @@ void Timer::naughtyDuke3() { void Timer::jump() { AnimationType *avvy = &_vm->_animation->_sprites[0]; - _vm->_gyro->_jumpStatus++; - switch (_vm->_gyro->_jumpStatus) { + _vm->_avalot->_jumpStatus++; + switch (_vm->_avalot->_jumpStatus) { case 1: case 2: case 3: @@ -474,73 +473,73 @@ void Timer::jump() { break; } - if (_vm->_gyro->_jumpStatus == 20) { // End of jump. - _vm->_gyro->_userMovesAvvy = true; - _vm->_gyro->_jumpStatus = 0; + if (_vm->_avalot->_jumpStatus == 20) { // End of jump. + _vm->_avalot->_userMovesAvvy = true; + _vm->_avalot->_jumpStatus = 0; } else // Still jumping. addTimer(1, kProcJump, kReasonJumping); - if ((_vm->_gyro->_jumpStatus == 10) // You're at the highest point of your jump. - && (_vm->_gyro->_room == kRoomInsideCardiffCastle) - && (_vm->_gyro->_arrowInTheDoor == true) + if ((_vm->_avalot->_jumpStatus == 10) // You're at the highest point of your jump. + && (_vm->_avalot->_room == kRoomInsideCardiffCastle) + && (_vm->_avalot->_arrowInTheDoor == true) && (_vm->_animation->inField(2))) { // Beside the wall // Grab the arrow! - if (_vm->_gyro->_carryNum >= kCarryLimit) + if (_vm->_avalot->_carryNum >= kCarryLimit) _vm->_dialogs->displayText("You fail to grab it, because your hands are full."); else { _vm->_background->drawBackgroundSprite(-1, -1, 1); - _vm->_gyro->_arrowInTheDoor = false; // You've got it. - _vm->_gyro->_objects[Gyro::kObjectBolt - 1] = true; - _vm->_lucerna->refreshObjectList(); + _vm->_avalot->_arrowInTheDoor = false; // You've got it. + _vm->_avalot->_objects[Avalot::kObjectBolt - 1] = true; + _vm->_avalot->refreshObjectList(); _vm->_dialogs->displayScrollChain('q', 50); - _vm->_lucerna->incScore(3); + _vm->_avalot->incScore(3); } } } void Timer::crapulusSaysSpludOut() { _vm->_dialogs->displayScrollChain('q', 56); - _vm->_gyro->_crapulusWillTell = false; + _vm->_avalot->_crapulusWillTell = false; } void Timer::buyDrinks() { _vm->_background->drawBackgroundSprite(-1, -1, 10); // Malagauche gets up again. - _vm->_gyro->_malagauche = 0; + _vm->_avalot->_malagauche = 0; - _vm->_dialogs->displayScrollChain('D', _vm->_gyro->_drinking); // Display message about it. + _vm->_dialogs->displayScrollChain('D', _vm->_avalot->_drinking); // Display message about it. _vm->_pingo->wobble(); // Do the special effects. _vm->_dialogs->displayScrollChain('D', 1); // That'll be thruppence. - if (_vm->_gyro->decreaseMoney(3)) // Pay 3d. + if (_vm->_avalot->decreaseMoney(3)) // Pay 3d. _vm->_dialogs->displayScrollChain('D', 3); // Tell 'em you paid up. _vm->_parser->drink(); } void Timer::buyWine() { _vm->_background->drawBackgroundSprite(-1, -1, 10); // Malagauche gets up again. - _vm->_gyro->_malagauche = 0; + _vm->_avalot->_malagauche = 0; _vm->_dialogs->displayScrollChain('D', 50); // You buy the wine. _vm->_dialogs->displayScrollChain('D', 1); // It'll be thruppence. - if (_vm->_gyro->decreaseMoney(3)) { + if (_vm->_avalot->decreaseMoney(3)) { _vm->_dialogs->displayScrollChain('D', 4); // You paid up. - _vm->_gyro->_objects[Gyro::kObjectWine - 1] = true; - _vm->_lucerna->refreshObjectList(); - _vm->_gyro->_wineState = 1; // OK Wine. + _vm->_avalot->_objects[Avalot::kObjectWine - 1] = true; + _vm->_avalot->refreshObjectList(); + _vm->_avalot->_wineState = 1; // OK Wine. } } void Timer::callsGuards() { _vm->_dialogs->displayScrollChain('Q', 58); // "GUARDS!!!" - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); } void Timer::greetsMonk() { _vm->_dialogs->displayScrollChain('Q', 59); - _vm->_gyro->_enteredLustiesRoomAsMonk = true; + _vm->_avalot->_enteredLustiesRoomAsMonk = true; } void Timer::fallDownOubliette() { - _vm->_gyro->_magics[8]._operation = Gyro::kMagicNothing; + _vm->_avalot->_magics[8]._operation = Avalot::kMagicNothing; AnimationType *avvy = &_vm->_animation->_sprites[0]; avvy->_moveY++; // Increments dx/dy! @@ -549,13 +548,13 @@ void Timer::fallDownOubliette() { } void Timer::meetAvaroid() { - if (_vm->_gyro->_metAvaroid) { + if (_vm->_avalot->_metAvaroid) { Common::String tmpStr = Common::String::format("You can't expect to be %cthat%c lucky twice in a row!", Dialogs::kControlItalic, Dialogs::kControlRoman); _vm->_dialogs->displayText(tmpStr); - _vm->_lucerna->gameOver(); + _vm->_avalot->gameOver(); } else { _vm->_dialogs->displayScrollChain('Q', 60); - _vm->_gyro->_metAvaroid = true; + _vm->_avalot->_metAvaroid = true; addTimer(1, kProcRiseUpOubliette, kReasonRisingUpOubliette); AnimationType *avvy = &_vm->_animation->_sprites[0]; @@ -564,7 +563,7 @@ void Timer::meetAvaroid() { avvy->_moveX = -3; avvy->_moveY = -5; - _vm->_gyro->setBackgroundColor(2); + _vm->_avalot->setBackgroundColor(2); } } @@ -576,7 +575,7 @@ void Timer::riseUpOubliette() { if (avvy->_moveY > 0) addTimer(3, kProcRiseUpOubliette, kReasonRisingUpOubliette); else - _vm->_gyro->_userMovesAvvy = true; + _vm->_avalot->_userMovesAvvy = true; } void Timer::robinHoodAndGeida() { @@ -589,7 +588,7 @@ void Timer::robinHoodAndGeida() { spr->stopWalk(); spr->_facingDir = Animation::kDirLeft; addTimer(20, kProcRobinHoodAndGeidaTalk, kReasonRobinHoodAndGeida); - _vm->_gyro->_geidaFollows = false; + _vm->_avalot->_geidaFollows = false; } void Timer::robinHoodAndGeidaTalk() { @@ -613,7 +612,7 @@ void Timer::avalotReturns() { avvy->init(0, true, _vm->_animation); _vm->_animation->appearPed(0, 0); _vm->_dialogs->displayScrollChain('q', 67); - _vm->_gyro->_userMovesAvvy = true; + _vm->_avalot->_userMovesAvvy = true; } /** @@ -627,8 +626,8 @@ void Timer::avvySitDown() { addTimer(1, kProcAvvySitDown, kReasonSittingDown); else { _vm->_background->drawBackgroundSprite(-1, -1, 2); - _vm->_gyro->_sittingInPub = true; - _vm->_gyro->_userMovesAvvy = false; + _vm->_avalot->_sittingInPub = true; + _vm->_avalot->_userMovesAvvy = false; avvy->_visible = false; } } @@ -640,7 +639,7 @@ void Timer::ghostRoomPhew() { } void Timer::arkataShouts() { - if (_vm->_gyro->_teetotal) + if (_vm->_avalot->_teetotal) return; _vm->_dialogs->displayScrollChain('q', 76); @@ -654,14 +653,14 @@ void Timer::winning() { warning("STUB: Timer::winning()"); #if 0 do { - _vm->_lucerna->checkclick(); - } while (!(_vm->_gyro->mrelease == 0)); + _vm->_avalot->checkclick(); + } while (!(_vm->_avalot->mrelease == 0)); #endif // TODO: To be implemented with Pingo::winningPic(). - _vm->_lucerna->callVerb(Parser::kVerbCodeScore); + _vm->_avalot->callVerb(Parser::kVerbCodeScore); _vm->_dialogs->displayText(" T H E E N D "); - _vm->_gyro->_letMeOut = true; + _vm->_avalot->_letMeOut = true; } void Timer::avalotFalls() { @@ -693,8 +692,8 @@ void Timer::spludwickLeavesCauldron() { void Timer::giveLuteToGeida() { // Moved here from Acci. _vm->_dialogs->displayScrollChain('Q', 86); - _vm->_lucerna->incScore(4); - _vm->_gyro->_lustieIsAsleep = true; + _vm->_avalot->incScore(4); + _vm->_avalot->_lustieIsAsleep = true; _vm->_sequence->firstShow(5); _vm->_sequence->thenShow(6); // He falls asleep... _vm->_sequence->startToClose(); // Not really closing, but we're using the same procedure. |