aboutsummaryrefslogtreecommitdiff
path: root/engines/bbvs/detection.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'engines/bbvs/detection.cpp')
-rw-r--r--engines/bbvs/detection.cpp162
1 files changed, 162 insertions, 0 deletions
diff --git a/engines/bbvs/detection.cpp b/engines/bbvs/detection.cpp
new file mode 100644
index 0000000000..98565c8e78
--- /dev/null
+++ b/engines/bbvs/detection.cpp
@@ -0,0 +1,162 @@
+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bbvs/bbvs.h"
+
+#include "common/config-manager.h"
+#include "engines/advancedDetector.h"
+#include "common/savefile.h"
+#include "common/system.h"
+#include "base/plugins.h"
+#include "graphics/thumbnail.h"
+
+static const PlainGameDescriptor bbvsGames[] = {
+ { "bbvs", "Beavis and Butthead in Virtual Stupidity" },
+ { 0, 0 }
+};
+
+namespace Bbvs {
+
+static const ADGameDescription gameDescriptions[] = {
+ {
+ "bbvs",
+ 0,
+ AD_ENTRY1s("game0001.vnm", "637e5411751c7065bc385dd73d224561", 64004),
+ Common::EN_ANY,
+ Common::kPlatformWindows,
+ ADGF_NO_FLAGS,
+ GUIO0()
+ },
+
+ AD_TABLE_END_MARKER
+};
+
+} // End of namespace Bbvs
+
+static const char * const directoryGlobs[] = {
+ "vnm",
+ 0
+};
+
+class BbvsMetaEngine : public AdvancedMetaEngine {
+public:
+ BbvsMetaEngine() : AdvancedMetaEngine(Bbvs::gameDescriptions, sizeof(ADGameDescription), bbvsGames) {
+ _singleid = "bbvs";
+ _maxScanDepth = 3;
+ _directoryGlobs = directoryGlobs;
+ }
+
+ virtual const char *getName() const {
+ return "MTV's Beavis and Butt-Head in Virtual Stupidity";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "(C) 1995 Viacom New Media";
+ }
+
+ virtual bool hasFeature(MetaEngineFeature f) const;
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+ virtual int getMaximumSaveSlot() const;
+ virtual SaveStateList listSaves(const char *target) const;
+ SaveStateDescriptor querySaveMetaInfos(const char *target, int slot) const;
+ virtual void removeSaveState(const char *target, int slot) const;
+};
+
+bool BbvsMetaEngine::hasFeature(MetaEngineFeature f) const {
+ return
+ (f == kSupportsListSaves) ||
+ (f == kSupportsDeleteSave) ||
+ (f == kSupportsLoadingDuringStartup) ||
+ (f == kSavesSupportMetaInfo) ||
+ (f == kSavesSupportThumbnail) ||
+ (f == kSavesSupportCreationDate);
+}
+
+void BbvsMetaEngine::removeSaveState(const char *target, int slot) const {
+ Common::String fileName = Common::String::format("%s.%03d", target, slot);
+ g_system->getSavefileManager()->removeSavefile(fileName);
+}
+
+int BbvsMetaEngine::getMaximumSaveSlot() const {
+ return 999;
+}
+
+SaveStateList BbvsMetaEngine::listSaves(const char *target) const {
+ Common::SaveFileManager *saveFileMan = g_system->getSavefileManager();
+ Bbvs::BbvsEngine::SaveHeader header;
+ Common::String pattern = target;
+ pattern += ".???";
+ Common::StringArray filenames;
+ filenames = saveFileMan->listSavefiles(pattern.c_str());
+ Common::sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..)
+ SaveStateList saveList;
+ for (Common::StringArray::const_iterator file = filenames.begin(); file != filenames.end(); file++) {
+ // Obtain the last 3 digits of the filename, since they correspond to the save slot
+ int slotNum = atoi(file->c_str() + file->size() - 3);
+ if (slotNum >= 0 && slotNum <= 999) {
+ Common::InSaveFile *in = saveFileMan->openForLoading(file->c_str());
+ if (in) {
+ if (Bbvs::BbvsEngine::readSaveHeader(in, false, header) == Bbvs::BbvsEngine::kRSHENoError) {
+ saveList.push_back(SaveStateDescriptor(slotNum, header.description));
+ }
+ delete in;
+ }
+ }
+ }
+ return saveList;
+}
+
+SaveStateDescriptor BbvsMetaEngine::querySaveMetaInfos(const char *target, int slot) const {
+ Common::String filename = Bbvs::BbvsEngine::getSavegameFilename(target, slot);
+ Common::InSaveFile *in = g_system->getSavefileManager()->openForLoading(filename.c_str());
+ if (in) {
+ Bbvs::BbvsEngine::SaveHeader header;
+ Bbvs::BbvsEngine::kReadSaveHeaderError error;
+ error = Bbvs::BbvsEngine::readSaveHeader(in, true, header);
+ delete in;
+ if (error == Bbvs::BbvsEngine::kRSHENoError) {
+ SaveStateDescriptor desc(slot, header.description);
+ // Slot 0 is used for the "Continue" save
+ desc.setDeletableFlag(slot != 0);
+ desc.setWriteProtectedFlag(slot == 0);
+ desc.setThumbnail(header.thumbnail);
+ desc.setSaveDate(header.saveDate & 0xFFFF, (header.saveDate >> 16) & 0xFF, (header.saveDate >> 24) & 0xFF);
+ desc.setSaveTime((header.saveTime >> 16) & 0xFF, (header.saveTime >> 8) & 0xFF);
+ desc.setPlayTime(header.playTime * 1000);
+ return desc;
+ }
+ }
+ return SaveStateDescriptor();
+}
+
+bool BbvsMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const {
+ if (desc) {
+ *engine = new Bbvs::BbvsEngine(syst, desc);
+ }
+ return desc != 0;
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(BBVS)
+ REGISTER_PLUGIN_DYNAMIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(BBVS, PLUGIN_TYPE_ENGINE, BbvsMetaEngine);
+#endif