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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BBVS_GRAPHICS_H
+#define BBVS_GRAPHICS_H
+
+#include "bbvs/spritemodule.h"
+#include "common/array.h"
+#include "common/system.h"
+#include "graphics/palette.h"
+#include "graphics/surface.h"
+
+namespace Bbvs {
+
+struct DrawListEntry {
+ int index;
+ int x, y;
+ int priority;
+};
+
+class DrawList : public Common::Array<DrawListEntry> {
+public:
+ void add(int index, int x, int y, int priority);
+};
+
+class Screen {
+public:
+ Screen(OSystem *system);
+ ~Screen();
+ void setPalette(Palette &palette);
+ void copyToScreen();
+ void drawDrawList(DrawList &drawList, SpriteModule *spriteModule);
+ void drawSprite(Sprite &sprite, int x, int y);
+ void clear();
+//protected:
+ OSystem *_system;
+ Graphics::Surface *_surface;
+};
+
+} // End of namespace Bbvs
+
+#endif // BBVS_GRAPHICS_H