diff options
Diffstat (limited to 'engines/bladerunner/actor.cpp')
-rw-r--r-- | engines/bladerunner/actor.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp index ba0bedae5f..1ea2b17de8 100644 --- a/engines/bladerunner/actor.cpp +++ b/engines/bladerunner/actor.cpp @@ -402,7 +402,7 @@ void Actor::draw() { float draw_scale = _scale; // TODO: Handle SHORTY mode - + _vm->_sliceRenderer->drawFrame(_animationId, _animationFrame, draw_position, draw_facing, draw_scale, _vm->_surface2, _vm->_zBuffer2); //todo udpate screenrect } @@ -798,8 +798,7 @@ bool Actor::hasClue(int clueId) { void Actor::copyClues(int actorId) { Actor *otherActor = _vm->_actors[actorId]; - int i; - for (i = 0; i < (int)_vm->_gameInfo->getClueCount(); i++) { + for (int i = 0; i < (int)_vm->_gameInfo->getClueCount(); i++) { if (hasClue(i) && !_clues->isFlag4(i) && !otherActor->hasClue(i)) { int fromActorId = _id; if (_id == 99) |