diff options
Diffstat (limited to 'engines/bladerunner/actor.cpp')
-rw-r--r-- | engines/bladerunner/actor.cpp | 9 |
1 files changed, 4 insertions, 5 deletions
diff --git a/engines/bladerunner/actor.cpp b/engines/bladerunner/actor.cpp index 34345c9f5f..a5cc4c492b 100644 --- a/engines/bladerunner/actor.cpp +++ b/engines/bladerunner/actor.cpp @@ -1365,8 +1365,8 @@ void Actor::save(SaveFileWriteStream &f) { f.writeInt(_retiredWidth); f.writeInt(_retiredHeight); f.writeInt(_damageAnimIfMoving); - f.writeInt(0); // TODO: _actorFieldU6 - f.writeInt(0); // TODO: _actorFieldU7 + f.writeInt(0); + f.writeInt(0); f.writeFloat(_scale); for (int i = 0; i < 7; ++i) { @@ -1444,8 +1444,8 @@ void Actor::load(SaveFileReadStream &f) { _retiredWidth = f.readInt(); _retiredHeight = f.readInt(); _damageAnimIfMoving = f.readInt(); - f.skip(4); // TODO: _actorFieldU6 - f.skip(4); // TODO: _actorFieldU7 + f.skip(4); + f.skip(4); _scale = f.readFloat(); for (int i = 0; i < 7; ++i) { @@ -1453,7 +1453,6 @@ void Actor::load(SaveFileReadStream &f) { } // Bugfix: Special initialization case for timer 4 when it's value is restored as 0 // This should be harmless, but will remedy any broken save-games where the timer 4 was saved as 0. -// // if (_timersLeft[4] == 0) { _timersLeft[4] = _timer4RemainDefault; } |