diff options
Diffstat (limited to 'engines/bladerunner/actor.h')
-rw-r--r-- | engines/bladerunner/actor.h | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/actor.h b/engines/bladerunner/actor.h index ecbddfeaf4..ea77e881e8 100644 --- a/engines/bladerunner/actor.h +++ b/engines/bladerunner/actor.h @@ -142,11 +142,11 @@ public: void movementTrackUnpause(); void movementTrackWaypointReached(); - bool loopWalkToActor(int otherActorId, int destinationOffset, int a3, bool run, bool a5, bool *isRunning); - bool loopWalkToItem(int itemId, int destinationOffset, int a3, bool run, bool a5, bool *isRunning); - bool loopWalkToSceneObject(const char *objectName, int destinationOffset, bool a3, bool run, bool a5, bool *isRunning); - bool loopWalkToWaypoint(int waypointId, int destinationOffset, int a3, bool run, bool a5, bool *isRunning); - bool loopWalkToXYZ(const Vector3 &destination, int destinationOffset, bool a3, bool run, bool a5, bool *isRunning); + bool loopWalkToActor(int otherActorId, int destinationOffset, int a3, bool run, bool a5, bool *flagIsRunning); + bool loopWalkToItem(int itemId, int destinationOffset, int a3, bool run, bool a5, bool *flagIsRunning); + bool loopWalkToSceneObject(const char *objectName, int destinationOffset, bool a3, bool run, bool a5, bool *flagIsRunning); + bool loopWalkToWaypoint(int waypointId, int destinationOffset, int a3, bool run, bool a5, bool *flagIsRunning); + bool loopWalkToXYZ(const Vector3 &destination, int destinationOffset, bool a3, bool run, bool a5, bool *flagIsRunning); bool tick(bool forceUpdate, Common::Rect *screenRect); bool draw(Common::Rect *screenRect); |