diff options
Diffstat (limited to 'engines/bladerunner/actor_combat.cpp')
-rw-r--r-- | engines/bladerunner/actor_combat.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/actor_combat.cpp b/engines/bladerunner/actor_combat.cpp index 869ccdfd86..bc2e9a26cb 100644 --- a/engines/bladerunner/actor_combat.cpp +++ b/engines/bladerunner/actor_combat.cpp @@ -574,20 +574,20 @@ int ActorCombat::getCoefficientRangedAttack() const { } int ActorCombat::getDamageCloseAttack(int min, int max) const { - if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == 0) { + if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == kGameDifficultyEasy) { return _damage / 2; } - if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == 2) { + if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == kGameDifficultyHard) { return _damage; } return ((MIN(max - min, 30) * 100.0f / 60.0f) + 50) * _damage / 100; } int ActorCombat::getDamageRangedAttack(int min, int max) const { - if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == 0) { + if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == kGameDifficultyEasy) { return _damage / 2; } - if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == 2) { + if (_enemyId == kActorMcCoy && _vm->_settings->getDifficulty() == kGameDifficultyHard) { return _damage; } return ((MIN(max - min, 30) * 100.0f / 60.0f) + 50) * _damage / 100; |