diff options
Diffstat (limited to 'engines/bladerunner/ambient_sounds.cpp')
-rw-r--r-- | engines/bladerunner/ambient_sounds.cpp | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/engines/bladerunner/ambient_sounds.cpp b/engines/bladerunner/ambient_sounds.cpp index 27ab61f74f..64a85bc46c 100644 --- a/engines/bladerunner/ambient_sounds.cpp +++ b/engines/bladerunner/ambient_sounds.cpp @@ -117,7 +117,7 @@ void AmbientSounds::addSpeech(int actorId, int sentenceId, int timeMin, int time void AmbientSounds::playSound(int sfxId, int volume, int panStart, int panEnd, int priority) { const char *name = _vm->_gameInfo->getSfxTrack(sfxId); - _vm->_audioPlayer->playAud(name, volume * _ambientVolume / 100, panStart, panEnd, priority, AudioPlayer::OVERRIDE_VOLUME); + _vm->_audioPlayer->playAud(name, volume * _ambientVolume / 100, panStart, panEnd, priority, kAudioPlayerOverrideVolume); } void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, int delay) { @@ -149,7 +149,7 @@ void AmbientSounds::addLoopingSound(int sfxId, int volume, int pan, int delay) { actualVolumeStart = 0; } - track.audioPlayerTrack = _vm->_audioPlayer->playAud(name, actualVolumeStart, pan, pan, 99, AudioPlayer::LOOP | AudioPlayer::OVERRIDE_VOLUME); + track.audioPlayerTrack = _vm->_audioPlayer->playAud(name, actualVolumeStart, pan, pan, 99, kAudioPlayerLoop | kAudioPlayerOverrideVolume); if (track.audioPlayerTrack == -1) { removeLoopingSoundByIndex(i, 0); @@ -212,14 +212,12 @@ void AmbientSounds::tick() { track.volume = _vm->_rnd.getRandomNumberRng(track.volumeMin, track.volumeMax); - track.audioPlayerTrack = _vm->_audioPlayer->playAud( - track.name, - track.volume * _ambientVolume / 100, - panStart, - panEnd, - track.priority, - AudioPlayer::OVERRIDE_VOLUME - ); + track.audioPlayerTrack = _vm->_audioPlayer->playAud(track.name, + track.volume * _ambientVolume / 100, + panStart, + panEnd, + track.priority, + kAudioPlayerOverrideVolume); track.nextPlayTime = now + _vm->_rnd.getRandomNumberRng(track.timeMin, track.timeMax); } @@ -233,7 +231,7 @@ void AmbientSounds::setVolume(int volume) { if (_vm->_audioPlayer->isActive(_loopingSounds[i].audioPlayerTrack)) { _vm->_audioPlayer->adjustVolume(_loopingSounds[i].audioPlayerTrack, newVolume, 1, false); } else { - _loopingSounds[i].audioPlayerTrack = _vm->_audioPlayer->playAud(_loopingSounds[i].name, 1, _loopingSounds[i].pan, _loopingSounds[i].pan, 99, AudioPlayer::LOOP | AudioPlayer::OVERRIDE_VOLUME); + _loopingSounds[i].audioPlayerTrack = _vm->_audioPlayer->playAud(_loopingSounds[i].name, 1, _loopingSounds[i].pan, _loopingSounds[i].pan, 99, kAudioPlayerLoop | kAudioPlayerOverrideVolume); if (_loopingSounds[i].audioPlayerTrack == -1) { removeLoopingSound(i, 0); } else { |