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Diffstat (limited to 'engines/bladerunner/bladerunner.cpp')
-rw-r--r--engines/bladerunner/bladerunner.cpp28
1 files changed, 3 insertions, 25 deletions
diff --git a/engines/bladerunner/bladerunner.cpp b/engines/bladerunner/bladerunner.cpp
index 49450e6367..d66836510c 100644
--- a/engines/bladerunner/bladerunner.cpp
+++ b/engines/bladerunner/bladerunner.cpp
@@ -294,13 +294,7 @@ Common::Error BladeRunnerEngine::run() {
return Common::Error(Common::kUnknownError, "Failed to initialize resources");
}
-
-
-#if BLADERUNNER_DEBUG_GAME
- {
-#else
if (warnUserAboutUnsupportedGame()) {
-#endif
if (hasSavegames) {
_kia->_forceOpen = true;
_kia->open(kKIASectionLoad);
@@ -1299,8 +1293,6 @@ void BladeRunnerEngine::handleMouseAction(int x, int y, bool mainButton, bool bu
}
void BladeRunnerEngine::handleMouseClickExit(int exitId, int x, int y, bool buttonDown) {
- debug("clicked on exit %d %d %d", exitId, x, y);
-
if (_isWalkingInterruptible && exitId != _walkingToExitId) {
_isWalkingInterruptible = false;
_interruptWalking = true;
@@ -1333,8 +1325,6 @@ void BladeRunnerEngine::handleMouseClickExit(int exitId, int x, int y, bool butt
}
void BladeRunnerEngine::handleMouseClickRegion(int regionId, int x, int y, bool buttonDown) {
- debug("clicked on region %d %d %d", regionId, x, y);
-
if (_isWalkingInterruptible && regionId != _walkingToRegionId) {
_isWalkingInterruptible = false;
_interruptWalking = true;
@@ -1368,7 +1358,6 @@ void BladeRunnerEngine::handleMouseClickRegion(int regionId, int x, int y, bool
void BladeRunnerEngine::handleMouseClick3DObject(int objectId, bool buttonDown, bool isClickable, bool isTarget) {
const Common::String &objectName = _scene->objectGetName(objectId);
- debug("Clicked on object %s", objectName.c_str());
if (_isWalkingInterruptible && objectId != _walkingToObjectId) {
_isWalkingInterruptible = false;
@@ -1423,8 +1412,6 @@ void BladeRunnerEngine::handleMouseClick3DObject(int objectId, bool buttonDown,
}
void BladeRunnerEngine::handleMouseClickEmpty(int x, int y, Vector3 &scenePosition, bool buttonDown) {
- debug("Clicked on nothing %f, %f, %f", scenePosition.x, scenePosition.y, scenePosition.z);
-
if (_isWalkingInterruptible) {
_isWalkingInterruptible = false;
_interruptWalking = true;
@@ -1503,8 +1490,6 @@ void BladeRunnerEngine::handleMouseClickEmpty(int x, int y, Vector3 &scenePositi
}
void BladeRunnerEngine::handleMouseClickItem(int itemId, bool buttonDown) {
- debug("Clicked on item %d", itemId);
-
if (_isWalkingInterruptible && itemId != _walkingToItemId) {
_isWalkingInterruptible = false;
_interruptWalking = true;
@@ -1559,8 +1544,6 @@ void BladeRunnerEngine::handleMouseClickItem(int itemId, bool buttonDown) {
}
void BladeRunnerEngine::handleMouseClickActor(int actorId, bool mainButton, bool buttonDown, Vector3 &scenePosition, int x, int y) {
- debug("Clicked on actor %d", actorId);
-
if (_isWalkingInterruptible && actorId != _walkingToActorId) {
_isWalkingInterruptible = false;
_interruptWalking = true;
@@ -1699,7 +1682,7 @@ bool BladeRunnerEngine::closeArchive(const Common::String &name) {
}
}
- debug("closeArchive: Archive %s not open.", name.c_str());
+ warning("closeArchive: Archive %s not open.", name.c_str());
return false;
}
@@ -1733,10 +1716,8 @@ Common::SeekableReadStream *BladeRunnerEngine::getResourceStream(const Common::S
continue;
}
- if (false) {
- debug("getResource: Searching archive %s for %s.", _archives[i].getName().c_str(), name.c_str());
- }
-
+ // debug("getResource: Searching archive %s for %s.", _archives[i].getName().c_str(), name.c_str());
+
Common::SeekableReadStream *stream = _archives[i].createReadStreamForMember(name);
if (stream) {
return stream;
@@ -1755,7 +1736,6 @@ void BladeRunnerEngine::playerLosesControl() {
if (++_playerLosesControlCounter == 1) {
_mouse->disable();
}
- // debug("Player Lost Control (%d)", _playerLosesControlCounter);
}
void BladeRunnerEngine::playerGainsControl() {
@@ -1766,8 +1746,6 @@ void BladeRunnerEngine::playerGainsControl() {
if (_playerLosesControlCounter > 0)
--_playerLosesControlCounter;
- // debug("Player Gained Control (%d)", _playerLosesControlCounter);
-
if (_playerLosesControlCounter == 0) {
_mouse->enable();
}