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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef BLADERUNNER_CHAPTERS_H
+#define BLADERUNNER_CHAPTERS_H
+
+namespace BladeRunner {
+
+class BladeRunnerEngine;
+
+class Chapters {
+ BladeRunnerEngine *_vm;
+
+ int _chapter;
+ int _resourceIds[6];
+ bool _hasOpenResources;
+
+public:
+ Chapters(BladeRunnerEngine *vm)
+ : _vm(vm), _chapter(0)
+ {
+ _chapter = 0;
+
+ _resourceIds[0] = 1;
+ _resourceIds[1] = 1;
+ _resourceIds[2] = 2;
+ _resourceIds[3] = 2;
+ _resourceIds[4] = 3;
+ _resourceIds[5] = 4;
+
+ _hasOpenResources = false;
+ }
+
+ bool enterChapter(int chapter);
+ void closeResources();
+
+ bool hasOpenResources() { return _hasOpenResources; }
+ int currentResouceId() { return _chapter ? _resourceIds[_chapter] : -1; }
+};
+
+}; // End of namespace BladeRunner
+
+#endif