diff options
Diffstat (limited to 'engines/bladerunner/debugger.cpp')
| -rw-r--r-- | engines/bladerunner/debugger.cpp | 8 |
1 files changed, 6 insertions, 2 deletions
diff --git a/engines/bladerunner/debugger.cpp b/engines/bladerunner/debugger.cpp index 5dfd3f47ae..0355f9d0f5 100644 --- a/engines/bladerunner/debugger.cpp +++ b/engines/bladerunner/debugger.cpp @@ -57,6 +57,7 @@ Debugger::Debugger(BladeRunnerEngine *vm) : GUI::Debugger() { _viewSceneObjects = false; _viewActorsOnly = false; + _viewObstacles = false; _viewUI = false; _viewZBuffer = false; @@ -107,8 +108,8 @@ bool Debugger::cmdAnimation(int argc, const char **argv) { bool Debugger::cmdDraw(int argc, const char **argv) { if (argc != 2) { - debugPrintf("Enables debug rendering of scene objects, ui elements, zbuffer or disables debug rendering.\n"); - debugPrintf("Usage: %s (obj | actors | ui | zbuf | reset)\n", argv[0]); + debugPrintf("Enables debug rendering of scene objects, obstacles, ui elements, zbuffer or disables debug rendering.\n"); + debugPrintf("Usage: %s (obj | actors | obstacles | ui | zbuf | reset)\n", argv[0]); return true; } @@ -120,6 +121,9 @@ bool Debugger::cmdDraw(int argc, const char **argv) { _viewSceneObjects = !_viewSceneObjects; _viewActorsOnly = _viewSceneObjects; debugPrintf("Drawing scene actors = %i\n", _viewSceneObjects); + } else if (arg == "obstacles") { + _viewObstacles = !_viewObstacles; + debugPrintf("Drawing obstacles = %i\n", _viewObstacles); } else if (arg == "ui") { _viewUI = !_viewUI; debugPrintf("Drawing UI elements = %i\n", _viewUI); |
