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-rw-r--r--engines/bladerunner/decompress_lcw.cpp162
1 files changed, 162 insertions, 0 deletions
diff --git a/engines/bladerunner/decompress_lcw.cpp b/engines/bladerunner/decompress_lcw.cpp
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+++ b/engines/bladerunner/decompress_lcw.cpp
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "bladerunner/decompress_lcw.h"
+
+#include "common/util.h"
+
+namespace BladeRunner {
+
+uint32 decompress_lcw(uint8 *inBuf, uint32 inLen, uint8 *outBuf, uint32 outLen) {
+ int version = 1;
+ int count, i, color, pos, relpos, out_remain;
+
+ uint8 *src = inBuf;
+ uint8 *dst = outBuf;
+ uint8 *outEnd = dst + outLen;
+
+ if (src[0] == 0)
+ {
+ version = 2;
+ ++src;
+ }
+
+ while (src[0] != 0x80 && src < inBuf + inLen && dst < outEnd)
+ {
+ out_remain = (int)(outEnd - dst);
+
+ if (src[0] == 0xff) // 0b11111111
+ {
+ count = src[1] | (src[2] << 8);
+ pos = src[3] | (src[4] << 8);
+ src += 5;
+ count = MIN(count, out_remain);
+
+ if (version == 1)
+ {
+ for (i = 0; i < count; i++)
+ dst[i] = outBuf[i + pos];
+ }
+ else
+ {
+ for (i = 0; i < count; i++)
+ dst[i] = *(dst + i - pos);
+ }
+ }
+ else if (src[0] == 0xfe) // 0b11111110
+ {
+ count = src[1] | (src[2] << 8);
+ color = src[3];
+ src += 4;
+ count = MIN(count, out_remain);
+
+ memset(dst, color, count);
+ }
+ else if (src[0] >= 0xc0) // 0b11??????
+ {
+ count = (src[0] & 0x3f) + 3;
+ pos = src[1] | (src[2] << 8);
+ src += 3;
+ count = MIN(count, out_remain);
+
+ if (version == 1)
+ {
+ for (i = 0; i < count; i++)
+ dst[i] = outBuf[i + pos];
+ }
+ else
+ {
+ for (i = 0; i < count; i++)
+ dst[i] = *(dst + i - pos);
+ }
+ }
+ else if (src[0] >= 0x80) // 0b10??????
+ {
+ count = src[0] & 0x3f;
+ ++src;
+ count = MIN(count, out_remain);
+
+ memcpy(dst, src, count);
+ src += count;
+ }
+ else // 0b0???????
+ {
+ count = ((src[0] & 0x70) >> 4) + 3;
+ relpos = ((src[0] & 0x0f) << 8) | src[1];
+ src += 2;
+ count = MIN(count, out_remain);
+
+ for (i = 0; i < count; i++)
+ {
+ dst[i] = *(dst + i - relpos);
+ }
+ }
+
+ dst += count;
+ }
+
+ return uint32(dst - outBuf);
+}
+
+uint32 decompress_lcw_output_size(uint8 *inBuf, uint32 inLen) {
+ int count;
+ uint8 *src = inBuf;
+ uint32 outsize = 0;
+
+ if (src[0] == 0)
+ ++src;
+
+ while (src[0] != 0x80 && src < inBuf + inLen)
+ {
+ if (src[0] == 0xff) // 0b11111111
+ {
+ count = src[1] | (src[2] << 8);
+ src += 5;
+ }
+ else if (src[0] == 0xfe) // 0b11111110
+ {
+ count = src[1] | (src[2] << 8);
+ src += 4;
+ }
+ else if (src[0] >= 0xc0) // 0b11??????
+ {
+ count = (src[0] & 0x3f) + 3;
+ src += 3;
+ }
+ else if (src[0] & 0x80) // 0b10??????
+ {
+ count = src[0] & 0x3f;
+ src += count + 1;
+ }
+ else // 0b0???????
+ {
+ count = ((src[0] & 0x70) >> 4) + 3;
+ src += 2;
+ }
+
+ outsize += count;
+ }
+
+ return outsize;
+}
+
+}; // End of namespace BladeRunner