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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#include "base/plugins.h"
+
+#include "engines/advancedDetector.h"
+
+#include "bladerunner/bladerunner.h"
+#include "bladerunner/detection_tables.h"
+
+namespace BladeRunner {
+
+static const PlainGameDescriptor bladeRunnerGames[] = {
+ {"bladerunner", "Blade Runner"},
+ {0, 0}
+};
+
+} // End of namespace BladeRunner
+
+class BladeRunnerMetaEngine : public AdvancedMetaEngine {
+public:
+ BladeRunnerMetaEngine() : AdvancedMetaEngine(BladeRunner::gameDescriptions, sizeof(BladeRunner::gameDescriptions[0]), BladeRunner::bladeRunnerGames) {
+ }
+
+ virtual const char *getName() const {
+ return "Blade Runner Engine";
+ }
+
+ virtual const char *getOriginalCopyright() const {
+ return "Blade Runner (C) Westwood Studios.";
+ }
+
+ virtual bool createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const;
+};
+
+bool BladeRunnerMetaEngine::createInstance(OSystem *syst, Engine **engine, const ADGameDescription *desc) const
+{
+ *engine = new BladeRunner::BladeRunnerEngine(syst);
+
+ return true;
+}
+
+#if PLUGIN_ENABLED_DYNAMIC(BLADERUNNER)
+ REGISTER_PLUGIN_DYNAMIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
+#else
+ REGISTER_PLUGIN_STATIC(BLADERUNNER, PLUGIN_TYPE_ENGINE, BladeRunnerMetaEngine);
+#endif