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-rw-r--r--engines/bladerunner/game_constants.h52
1 files changed, 26 insertions, 26 deletions
diff --git a/engines/bladerunner/game_constants.h b/engines/bladerunner/game_constants.h
index 3e64e0db37..0d4d411543 100644
--- a/engines/bladerunner/game_constants.h
+++ b/engines/bladerunner/game_constants.h
@@ -1717,32 +1717,32 @@ enum ActorCombatStates {
};
enum PoliceMazeTrackInstruction {
- kPMTIActivate = -26,
- kPMTILeave = -25,
- kPMTIShoot = -24,
- kPMTIEnemyReset = -23,
- kPMTIEnemySet = -22,
- kPMTIFlagReset = -21,
- kPMTIFlagSet = -20,
- kPMTIVariableDec = -19,
- kPMTIVariableInc = -18,
- kPMTIVariableReset = -17,
- kPMTIVariableSet = -16,
- kPMTITargetSet = -15,
- kPMTIPausedReset1of3 = -14,
- kPMTIPausedReset1of2 = -13,
- kPMTIPausedSet = -12,
- kPMTIPausedReset = -11,
- kPMTIPlaySound = -10,
- kPMTIObstacleReset = -9,
- kPMTIObstacleSet = -8,
- kPMTIWaitRandom = -7,
- kPMTIRotate = -6,
- kPMTIFacing = -5,
- kPMTIRestart = -4,
- kPMTIWait = -3,
- kPMTIMove = -2,
- kPMTIPosition = -1,
+ kPMTIActivate = -26, // args: variableId, maxValue
+ kPMTILeave = -25, // args: -
+ kPMTIShoot = -24, // args: soundId, notUsed
+ kPMTIEnemyReset = -23, // args: otherItemId
+ kPMTIEnemySet = -22, // args: otherItemId
+ kPMTIFlagReset = -21, // args: flagId
+ kPMTIFlagSet = -20, // args: flagId
+ kPMTIVariableDec = -19, // args: variableId
+ kPMTIVariableInc = -18, // args: variableId, maxValue
+ kPMTIVariableReset = -17, // args: variableId
+ kPMTIVariableSet = -16, // args: variableId, value
+ kPMTITargetSet = -15, // args: otherItemId, value
+ kPMTIPausedReset1of3 = -14, // args: otherItemId1, otherItemId2, otherItemId3
+ kPMTIPausedReset1of2 = -13, // args: otherItemId1, otherItemId2
+ kPMTIPausedSet = -12, // args: otherItemId
+ kPMTIPausedReset = -11, // args: otherItemId
+ kPMTIPlaySound = -10, // args: soundId, volume
+ kPMTIObstacleReset = -9, // args: otherItemId
+ kPMTIObstacleSet = -8, // args: otherItemId
+ kPMTIWaitRandom = -7, // args: min, max
+ kPMTIRotate = -6, // args: target, delta
+ kPMTIFacing = -5, // args: angle
+ kPMTIRestart = -4, // args: -
+ kPMTIWait = -3, // args: time
+ kPMTIMove = -2, // args: target
+ kPMTIPosition = -1, // args: index
kPMTI26 = 0
};