diff options
Diffstat (limited to 'engines/bladerunner/items.cpp')
-rw-r--r-- | engines/bladerunner/items.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/items.cpp b/engines/bladerunner/items.cpp index 5e79f7a39b..7911a96683 100644 --- a/engines/bladerunner/items.cpp +++ b/engines/bladerunner/items.cpp @@ -67,7 +67,7 @@ void Items::tick() { } } -bool Items::addToWorld(int itemId, int animationId, int setId, Vector3 position, int facing, int height, int width, bool isTarget, bool isVisible, bool isPoliceMazeEnemy, bool addToSet) { +bool Items::addToWorld(int itemId, int animationId, int setId, Vector3 position, int facing, int height, int width, bool isTarget, bool isVisible, bool isPoliceMazeEnemy, bool addToSetFlag) { if (_items.size() >= 100) { return false; } @@ -80,7 +80,7 @@ bool Items::addToWorld(int itemId, int animationId, int setId, Vector3 position, item->setup(itemId, setId, animationId, position, facing, height, width, isTarget, isVisible, isPoliceMazeEnemy); _items.push_back(item); - if (addToSet && setId == _vm->_scene->getSetId()) { + if (addToSetFlag && setId == _vm->_scene->getSetId()) { return _vm->_sceneObjects->addItem(itemId + kSceneObjectOffsetItems, &item->_boundingBox, &item->_screenRectangle, isTarget, isVisible); } return true; |