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Diffstat (limited to 'engines/bladerunner/overlays.cpp')
-rw-r--r-- | engines/bladerunner/overlays.cpp | 146 |
1 files changed, 146 insertions, 0 deletions
diff --git a/engines/bladerunner/overlays.cpp b/engines/bladerunner/overlays.cpp new file mode 100644 index 0000000000..946cbe266d --- /dev/null +++ b/engines/bladerunner/overlays.cpp @@ -0,0 +1,146 @@ +/* ScummVM - Graphic Adventure Engine + * + * ScummVM is the legal property of its developers, whose names + * are too numerous to list here. Please refer to the COPYRIGHT + * file distributed with this source distribution. + * + * This program is free software; you can redistribute it and/or + * modify it under the terms of the GNU General Public License + * as published by the Free Software Foundation; either version 2 + * of the License, or (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. + * + */ + +#include "bladerunner/overlays.h" + +#include "bladerunner/bladerunner.h" + +#include "bladerunner/archive.h" +#include "bladerunner/vqa_player.h" + +#include "graphics/surface.h" + +namespace BladeRunner { + +Overlays::Overlays(BladeRunnerEngine *vm) + : _vm(vm) +{ +} + +bool Overlays::init() { + reset(); + _videos.resize(kOverlayVideos); + + for (int i = 0; i < kOverlayVideos; ++i) { + _videos[i].vqaPlayer = nullptr; + resetSingle(i); + } + + return true; +} + +Overlays::~Overlays() { + for (int i = 0; i < kOverlayVideos; ++i) { + resetSingle(i); + } + _videos.clear(); + reset(); +} + +int Overlays::play(const Common::String &name, int loopId, int loopForever, int a5, int a6) { + int id = mix_id(name); + int index = findById(id); + if (index < 0) { + index = findEmpty(); + if (index < 0) { + return index; + } + _videos[index].id = id; + _videos[index].vqaPlayer = new VQAPlayer(_vm, &_vm->_surfaceGame); + + // repeat forever + _videos[index].vqaPlayer->setBeginAndEndFrame(0, 0, -1, kLoopSetModeJustStart, nullptr, nullptr); + _videos[index].loaded = true; + } + + Common::String resourceName = Common::String::format("%s.VQA", name.c_str()); + _videos[index].vqaPlayer->open(resourceName); + _videos[index].vqaPlayer->setLoop( + loopId, + loopForever ? -1 : 0, + a5 ? kLoopSetModeImmediate : kLoopSetModeEnqueue, + nullptr, nullptr); + + return index; +} + +void Overlays::remove(const Common::String &name) { + int id = mix_id(name); + int index = findById(id); + if (index >= 0) { + resetSingle(index); + } +} + +void Overlays::tick() { + for (int i = 0; i < kOverlayVideos; ++i) { + if (_videos[i].loaded) { + int frame = _videos[i].vqaPlayer->update(true); + if (frame < 0) { + resetSingle(i); + } + } + } +} + +int Overlays::findById(int id) const { + for (int i = 0; i < kOverlayVideos; ++i) { + if (_videos[i].loaded && _videos[i].id == id) { + return i; + } + } + return -1; +} + +int Overlays::findEmpty() const { + for (int i = 0; i < kOverlayVideos; ++i) { + if (!_videos[i].loaded) { + return i; + } + } + return -1; +} + +void Overlays::resetSingle(int i) { + assert(i >= 0 && i < (int)_videos.size()); + if (_videos[i].vqaPlayer) { + delete _videos[i].vqaPlayer; + _videos[i].vqaPlayer = nullptr; + } + _videos[i].loaded = false; + _videos[i].id = 0; + _videos[i].field2 = -1; +} + +void Overlays::resetAll() { + for (int i = 0; i < kOverlayVideos; ++i) { + if (_videos[i].loaded) { + resetSingle(i); + } + } +} + +void Overlays::reset() { + _videos.clear(); +} + +} // End of namespace BladeRunner |