diff options
Diffstat (limited to 'engines/bladerunner/scene.cpp')
-rw-r--r-- | engines/bladerunner/scene.cpp | 17 |
1 files changed, 8 insertions, 9 deletions
diff --git a/engines/bladerunner/scene.cpp b/engines/bladerunner/scene.cpp index 78b1bb6da4..dc6a7f798c 100644 --- a/engines/bladerunner/scene.cpp +++ b/engines/bladerunner/scene.cpp @@ -160,21 +160,20 @@ bool Scene::open(int setId, int sceneId, bool isLoadingGame) { Actor *actor = _vm->_actors[i]; if (actor->getSetId() == setId) { _vm->_sceneObjects->addActor( - i + kSceneObjectOffsetActors, - actor->getBoundingBox(), - actor->getScreenRectangle(), - true, - false, - actor->isTarget(), - actor->isRetired()); + i + kSceneObjectOffsetActors, + actor->getBoundingBox(), + actor->getScreenRectangle(), + true, + false, + actor->isTarget(), + actor->isRetired() + ); } } _set->addObjectsToScene(_vm->_sceneObjects); _vm->_items->addToSet(setId); _vm->_sceneObjects->updateObstacles(); - // TODO: add all items to scene - // TODO: calculate walking obstacles?? if (_specialLoopMode != kSceneLoopModeLoseControl) { _vm->_sceneScript->playerWalkedIn(); |