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path: root/engines/bladerunner/script/ai/mccoy.cpp
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Diffstat (limited to 'engines/bladerunner/script/ai/mccoy.cpp')
-rw-r--r--engines/bladerunner/script/ai/mccoy.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/bladerunner/script/ai/mccoy.cpp b/engines/bladerunner/script/ai/mccoy.cpp
index fb670af304..366361e365 100644
--- a/engines/bladerunner/script/ai/mccoy.cpp
+++ b/engines/bladerunner/script/ai/mccoy.cpp
@@ -276,7 +276,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
case 231:
Player_Set_Combat_Mode(false);
Preload(18);
- Set_Enter(59, 63);
+ Set_Enter(59, kSceneNR10);
Player_Loses_Control();
Actor_Force_Stop_Walking(kActorMcCoy);
Actor_Put_In_Set(kActorMcCoy, 59);
@@ -427,7 +427,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
Ambient_Sounds_Remove_All_Non_Looping_Sounds(1);
Ambient_Sounds_Remove_All_Looping_Sounds(1);
Global_Variable_Set(1, 5);
- Outtake_Play(10, 0, -1);
+ Outtake_Play(kOuttakeMovieD, false, -1);
if (Game_Flag_Query(666)) {
Chapter_Enter(5, 53, 53);
} else {
@@ -442,7 +442,7 @@ bool AIScriptMcCoy::GoalChanged(int currentGoalNumber, int newGoalNumber) {
dword_45A0D0_animation_state = 0;
dword_45A0D4_animation_frame = 0;
Game_Flag_Set(465);
- Set_Enter(67, 72);
+ Set_Enter(67, kScenePS09);
return true;
}
return false;