diff options
Diffstat (limited to 'engines/bladerunner/script/ai/mutant1.cpp')
-rw-r--r-- | engines/bladerunner/script/ai/mutant1.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/bladerunner/script/ai/mutant1.cpp b/engines/bladerunner/script/ai/mutant1.cpp index eb1c0562af..d9b309813d 100644 --- a/engines/bladerunner/script/ai/mutant1.cpp +++ b/engines/bladerunner/script/ai/mutant1.cpp @@ -178,7 +178,7 @@ bool AIScriptMutant1::GoalChanged(int currentGoalNumber, int newGoalNumber) { AI_Movement_Track_Append(kActorMutant1, 39, 0); AI_Movement_Track_Repeat(kActorMutant1); - if (Game_Flag_Query(169) == 1) { + if (Game_Flag_Query(kFlagHomelessShot)) { Actor_Set_Combat_Aggressiveness(kActorMutant1, 70); Actor_Set_Friendliness_To_Other(kActorMutant1, kActorMcCoy, 20); } @@ -352,7 +352,7 @@ bool AIScriptMutant1::GoalChanged(int currentGoalNumber, int newGoalNumber) { Actor_Set_Intelligence(kActorMutant1, 40); Actor_Set_Health(kActorMutant1, 10 * Query_Difficulty_Level() + 30, 10 * Query_Difficulty_Level() + 30); - if (Game_Flag_Query(169) == 1) { + if (Game_Flag_Query(kFlagHomelessShot)) { Actor_Set_Combat_Aggressiveness(kActorMutant1, 70); Actor_Set_Friendliness_To_Other(kActorMutant1, kActorMcCoy, 20); } else { |