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path: root/engines/bladerunner/script/ai/zuben.cpp
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Diffstat (limited to 'engines/bladerunner/script/ai/zuben.cpp')
-rw-r--r--engines/bladerunner/script/ai/zuben.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/engines/bladerunner/script/ai/zuben.cpp b/engines/bladerunner/script/ai/zuben.cpp
index a1cc7c01b6..9d7d76fe9d 100644
--- a/engines/bladerunner/script/ai/zuben.cpp
+++ b/engines/bladerunner/script/ai/zuben.cpp
@@ -1180,10 +1180,10 @@ bool AIScriptZuben::ChangeAnimationMode(int mode) {
break;
case kAnimationModeDie:
Actor_Set_Targetable(kActorZuben, false);
-#if BLADERUNNER_RESTORED_CUT_CONTENT
- // original code used no voice here
- Sound_Play_Speech_Line(kActorZuben, 9020, 75, 0, 99); // add Zuben's death rattle here
-#endif // BLADERUNNER_RESTORED_CUT_CONTENT
+ if (_vm->_cutContent) {
+ // original code used no voice here
+ Sound_Play_Speech_Line(kActorZuben, 9020, 75, 0, 99); // add Zuben's death rattle here
+ }
switch (_animationState) {
case 2:
case 4: