diff options
Diffstat (limited to 'engines/bladerunner/script/aiscript_officer_leroy.cpp')
-rw-r--r-- | engines/bladerunner/script/aiscript_officer_leroy.cpp | 31 |
1 files changed, 12 insertions, 19 deletions
diff --git a/engines/bladerunner/script/aiscript_officer_leroy.cpp b/engines/bladerunner/script/aiscript_officer_leroy.cpp index f388eded6b..7881984154 100644 --- a/engines/bladerunner/script/aiscript_officer_leroy.cpp +++ b/engines/bladerunner/script/aiscript_officer_leroy.cpp @@ -25,11 +25,10 @@ namespace BladeRunner { AIScript_Officer_Leroy::AIScript_Officer_Leroy(BladeRunnerEngine *vm) - : AIScriptBase(vm) -{} + : AIScriptBase(vm) { +} -void AIScript_Officer_Leroy::Initialize() -{ +void AIScript_Officer_Leroy::Initialize() { var_45D5B0_animation_state = 0; var_45D5B4_frame = 0; var_45D5B8 = 0; @@ -84,14 +83,12 @@ bool AIScript_Officer_Leroy::GoalChanged(int currentGoalNumber, int newGoalNumbe return false; } -bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) -{ +bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) { if (var_45D5B8 == 0) { *animation = 589; var_45D5B4_frame++; - if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(589)) - { + if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(589)) { var_45D5B4_frame = 0; var_45D5B8 = Random_Query(0, 2); } @@ -99,8 +96,7 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) *animation = 590; var_45D5B4_frame++; - if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(590)) - { + if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(590)) { var_45D5B4_frame = 0; var_45D5B8 = Random_Query(0, 2); } @@ -108,8 +104,7 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) *animation = 591; var_45D5B4_frame++; - if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(591)) - { + if (var_45D5B4_frame >= Slice_Animation_Query_Number_Of_Frames(591)) { var_45D5B4_frame = 0; var_45D5B8 = Random_Query(0, 2); } @@ -118,13 +113,11 @@ bool AIScript_Officer_Leroy::UpdateAnimation(int *animation, int *frame) return true; } -bool AIScript_Officer_Leroy::ChangeAnimationMode(int mode) -{ - switch (mode) - { - case 1: - var_45D5B0_animation_state = 32; - break; +bool AIScript_Officer_Leroy::ChangeAnimationMode(int mode) { + switch (mode) { + case 1: + var_45D5B0_animation_state = 32; + break; } return true; } |