diff options
Diffstat (limited to 'engines/bladerunner/script/scene/ar02.cpp')
-rw-r--r-- | engines/bladerunner/script/scene/ar02.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/bladerunner/script/scene/ar02.cpp b/engines/bladerunner/script/scene/ar02.cpp index 1a2eecb586..adb8835286 100644 --- a/engines/bladerunner/script/scene/ar02.cpp +++ b/engines/bladerunner/script/scene/ar02.cpp @@ -80,13 +80,13 @@ void SceneScriptAR02::InitializeScene() { void SceneScriptAR02::SceneLoaded() { Obstacle_Object("DF_BOOTH", true); if (!Game_Flag_Query(kFlagAR02DektoraBoughtScorpions)) { - Item_Add_To_World(kItemScrorpions, 976, kSetAR01_AR02, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); + Item_Add_To_World(kItemScorpions, kModelAnimationCageOfScorpions, kSetAR01_AR02, -442.84f, 36.77f, -1144.51f, 360, 36, 36, false, true, false, true); } if ( Global_Variable_Query(kVariableChapter) == 4 && !Game_Flag_Query(kFlagAR02DektoraBoughtScorpions) ) { Game_Flag_Set(kFlagNotUsed0); - Item_Remove_From_World(kItemScrorpions); + Item_Remove_From_World(kItemScorpions); } } @@ -180,7 +180,7 @@ bool SceneScriptAR02::ClickedOnActor(int actorId) { } bool SceneScriptAR02::ClickedOnItem(int itemId, bool a2) { - if (itemId == kItemScrorpions) { + if (itemId == kItemScorpions) { if (!Loop_Actor_Walk_To_XYZ(kActorMcCoy, -386.96f, 0.0f, -1078.45f, 12, true, false, 0)) { Actor_Face_Actor(kActorMcCoy, kActorInsectDealer, true); if (!Game_Flag_Query(kFlagAR02ScorpionsChecked)) { @@ -323,7 +323,7 @@ void SceneScriptAR02::dialogueWithInsectDealer2() { Dialogue_Menu_Clear_List(); if (Global_Variable_Query(kVariableChinyen) >= 15 - || Query_Difficulty_Level() == 0 + || Query_Difficulty_Level() == kGameDifficultyEasy ) { DM_Add_To_List_Never_Repeat_Once_Selected(530, 7, 5, 3); // BUY } @@ -335,7 +335,7 @@ void SceneScriptAR02::dialogueWithInsectDealer2() { if (answerValue == 530) { // BUY Actor_Says(kActorMcCoy, 120, 12); - if (Query_Difficulty_Level() != 0) { + if (Query_Difficulty_Level() != kGameDifficultyEasy) { Global_Variable_Decrement(kVariableChinyen, 15); } Actor_Clue_Acquire(kActorMcCoy, kClueMaggieBracelet, true, kActorInsectDealer); |