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Diffstat (limited to 'engines/bladerunner/script/scene/bb06.cpp')
-rw-r--r--engines/bladerunner/script/scene/bb06.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/bladerunner/script/scene/bb06.cpp b/engines/bladerunner/script/scene/bb06.cpp
index d27ea18d22..89a5881721 100644
--- a/engines/bladerunner/script/scene/bb06.cpp
+++ b/engines/bladerunner/script/scene/bb06.cpp
@@ -84,7 +84,7 @@ void SceneScriptBB06::SceneLoaded() {
Clickable_Object("BOX31");
#if BLADERUNNER_ORIGINAL_BUGS // Sebastian's Doll Fix
// This Item_Add_To_World call is only ok for the transition from BB51 to BB06,
- // otherwise the doll item is not placed in the current set
+ // otherwise the "doll" item (actually the badge item) is not placed in the current set
Item_Add_To_World(kItemBB06ControlBox, kModelAnimationBadge, kSetBB06_BB07, -127.0f, 68.42f, 57.0f, 0, 8, 8, true, true, false, true);
#else
if (!Game_Flag_Query(kFlagBB06AndroidDestroyed)) {